I don't know how you are drawing those conclusions from my reply or why you are putting words in my mouth.
Never said anything like that.
Never said that. But I can say that healing teammates is more teamwork than not.
Yes and no. If objectives of the quest require the party to split up, yes. If we split up just to make it faster, then it's exactly what we have now, so no.
That is just efficiency. The quest is not hard, so people split up to finish faster.
Still efficiency to get an optional that requires you to AFK and hit a spell every 3 seconds.
Six people soloing.
And nerfing self-healing will make this even more true.
Well, I think it is more teamwork than not reducing it.
The game is easy enough now, and you want Reaper to be made easier again.