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  1. #1
    Community Member Wonedream's Avatar
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    Default The Worst Possible Build Ever

    I thought it would be fun to see how absolutely awful a build can get... what is the weakest, squishiest, most useless **** build possible?

    I got to thinking about it. I think I know!

    Elf (any that have -2 con to starting stats for the squishiest possible Con) Dump all stats into Strength. Make a Sorcerer. Choose the most useless Enhancements possible from EK line. Pick spells like Tumble, Merfolds Blessing.. anything that doesnt deal damage or mess with monsters... for feats invest all of them into skill bonuses that have no synergy with Sorcerer at all. Use a weapon you are not proficient with... say... a kama!!! Now... go take on DDO with no enhancements, no feats, no spells, no hps, and off course no armor or gear. :P

    Can it get any worse then this?

  2. #2
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    Quote Originally Posted by Wonedream View Post
    I thought it would be fun to see how absolutely awful a build can get... what is the weakest, squishiest, most useless **** build possible?

    I got to thinking about it. I think I know!

    Elf (any that have -2 con to starting stats for the squishiest possible Con) Dump all stats into Strength. Make a Sorcerer. Choose the most useless Enhancements possible from EK line. Pick spells like Tumble, Merfolds Blessing.. anything that doesnt deal damage or mess with monsters... for feats invest all of them into skill bonuses that have no synergy with Sorcerer at all. Use a weapon you are not proficient with... say... a kama!!! Now... go take on DDO with no enhancements, no feats, no spells, no hps, and off course no armor or gear. :P

    Can it get any worse then this?
    Sorcs can still blast stuff. Int based FVS, Wis based Bard, even Str based Wiz would be worse.

    But really, you could mess up any class. Easiest way is to select the preset version when creating charaters.

  3. #3
    Community Member Blastyswa's Avatar
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    Quote Originally Posted by Wonedream View Post
    I thought it would be fun to see how absolutely awful a build can get... what is the weakest, squishiest, most useless **** build possible?

    I got to thinking about it. I think I know!

    Elf (any that have -2 con to starting stats for the squishiest possible Con) Dump all stats into Strength. Make a Sorcerer. Choose the most useless Enhancements possible from EK line. Pick spells like Tumble, Merfolds Blessing.. anything that doesnt deal damage or mess with monsters... for feats invest all of them into skill bonuses that have no synergy with Sorcerer at all. Use a weapon you are not proficient with... say... a kama!!! Now... go take on DDO with no enhancements, no feats, no spells, no hps, and off course no armor or gear. :P

    Can it get any worse then this?
    1 level in monk for wind stance (-2 constitution); continue using the kama so that you can stay centered for wind stance, but only use the Nicked Kama from the Sharn Syndicate chain, and whenever someone tells you to trade it out for a real weapon say "But it's a named item, and named items are the best".
    Dazling of Cannith

  4. #4

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    There's obviously a lot of easily available anti-synergy to make really bad builds. The most useless build that would actually try to be based on an idea, but be utterly bad, would be a cleric based on Martyrdom.

    Martyrdom: Toggle: When you are killed, four turn attempts are expended. All nearby living allies and enemy undead receive 250/500/1000 positive energy healing and are affected by your Divine Cleansing ability if you possess it. This healing effect is unaffected by Spell Power. (This ability has no effect if you have insufficient turn attempts when you die.) This ability toggles off on death.
    Bug: Martyrdom applies to enemy mobs as well as party members. It also heals for more than it is suppose to (twice as much in this case).

    This means building something with a lot of turns (charisma) and as little survivability as possible (because dying is your way to deal damage).
    It's also limited by the fact that you can only damage undead enemies.

    Obvious must have from spells is death pact, since that can basically double your "DPS".


    Yea - that's pretty bad.
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
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  5. #5
    Community Member Wonedream's Avatar
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    Default

    Quote Originally Posted by jasparion View Post
    ... ...

    But really, you could mess up any class. Easiest way is to select the preset version when creating charaters.
    lmao

  6. #6
    Community Member Wonedream's Avatar
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    Default

    Quote Originally Posted by Blastyswa View Post
    1 level in monk for wind stance (-2 constitution); continue using the kama so that you can stay centered for wind stance, but only use the Nicked Kama from the Sharn Syndicate chain, and whenever someone tells you to trade it out for a real weapon say "But it's a named item, and named items are the best".
    +1 point

    Hilarious!

    And, yes, worst one yet!

  7. #7
    Community Member Wonedream's Avatar
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    Quote Originally Posted by Eth View Post
    There's obviously a lot of easily available anti-synergy to make really bad builds. The most useless build that would actually try to be based on an idea, but be utterly bad, would be a cleric based on Martyrdom.

    Martyrdom: Toggle: When you are killed, four turn attempts are expended. All nearby living allies and enemy undead receive 250/500/1000 positive energy healing and are affected by your Divine Cleansing ability if you possess it. This healing effect is unaffected by Spell Power. (This ability has no effect if you have insufficient turn attempts when you die.) This ability toggles off on death.
    Bug: Martyrdom applies to enemy mobs as well as party members. It also heals for more than it is suppose to (twice as much in this case).

    This means building something with a lot of turns (charisma) and as little survivability as possible (because dying is your way to deal damage).
    It's also limited by the fact that you can only damage undead enemies.

    Obvious must have from spells is death pact, since that can basically double your "DPS".


    Yea - that's pretty bad.
    +1

    So... this one actually helps the monsters by dying. Such uselessness is actually novel! I would never do such a thing, but it is fun to imagine for a laugh!

  8. #8
    Community Member Viciouspika's Avatar
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    Any build I decide to make.

    A couple of years ago, there was a thread about the ultimate gimp build(survivalist). It used the old enhancement system before the trees we currently have. The object was to find the ultimate survivalist in group(pug) runs without actually contributing to the group. I think the winner was a pally/wizard/cleric build. I can't remember the levels, but it was knight of the chalice I/ archmage I/ Warpriest I; Pally for high saves, wizard for buffs, and cleric for heals. Another entry was barbarian/rogue/cleric; hp from barbarian, evasion from rogue, and self healing from cleric. It was actually a good thread wish I could find it.
    Last edited by Viciouspika; 01-05-2017 at 05:50 AM.

  9. #9
    Community Member Steve_Howe's Avatar
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    Default Swim Cleric!

    'nuff said.
    Steve Howe was voted "Best Overall Guitarist" in Guitar Player magazine five years in a row (1977–1981) and in 1981 was the first rock guitar player inducted into the Guitar Player Hall of Fame.

  10. #10
    Community Member C-Dog's Avatar
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    Too bad we can't link to builds any more - I've got a couple relics from when I first started, now in mothballs waiting for my main to hit 1750 favor. Dwarven Cleric/Rogue... Oy, light a match. :/

    I would think a Charisma-based Haggle Wizard focusing on SLA's (rather than DC's) would be a fine waste of effort.
    Last edited by C-Dog; 01-05-2017 at 01:15 PM.

  11. #11
    The Hatchery Enoach's Avatar
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    Default

    I will disagree with the Elf -2 Con making it a bad choice for race. Since most players don't put 18 into Con the difference is 30 HP between a 14 Con and 16 Con start when you get to Level 30 cap assuming all other con bonus are equal (A few races can stretch that further with con based enhancements)

    In DnD and DDO there are many classes that don't fit well together and some that do. Some that could be really over powered are restricted by alignment.

    However, even classes that people don't think will work together well can find synergy.

    I'm currently running Thursday nights with a group using the G.I.M.P. rules (Get Into Multi-Class Playing). Adjustments for new classes and races added.
    https://andyy98.wordpress.com/2010/0...-to-be-a-gimp/
    In this case you only know up front your race and 3 classes, but not how many levels of each. The fun part is figuring out how to make it work.

  12. #12
    Community Member Selvera's Avatar
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    Ok, let’s try my hand at this:

    Elf; Monk 1, Sorc 8, Bard 11
    Leveling order: 3x Sorc, 1x Monk, 11x Bard, 5x Sorc

    Stats (28 point build): Str 13, Dex 13, Con 6, Int 12, Wis 18 (+ all level ups), Cha 8

    Skills to max: Repair, Open Lock, Disable Device
    Extra skill points (from bard/monk levels): Search

    Feats: Shield Proficiency, Exotic weapon proficiency: Shuriken, Light Armour Proficiency, Tower Shield Proficiency, Combat Expertise, Brutal Throw, Weapon Finesse
    Monk Bonus Feat: Whirling Steel Strike

    Enhancements: Pick up 2 sorc savant trees, and make sure to pour all the points into enhancements which only give bonuses to spell casting.

    Gear setup: Don’t use any of this **** except for:
    Trinket: http://ddowiki.com/page/Item:Bloodrage_Symbiont
    Armour (so that people don’t think you’re naked): http://ddowiki.com/page/Item:Robe_of_Trivial_Knowledge
    Weapon: http://ddowiki.com/page/Item:Rusty_Longsword

    Spells: You can’t cast these due to Cha being too low, so it doesn’t matter. However, just in case someone comes and casts eagle’s splendor on you, you might as well pick up some dozes such as:
    Sorc: Merfolk’s blessing, Tumble, Ray of Enfeeblement, Charm Person, Master’s Touch, Touch of Idiocy, Flaming Sphere
    Bard: Merfolk’s blessing, charm person, master’s touch, Otto’s Resistable Dance, Fox’s Cunning, Eagle’s Splendor, Blindness, Suggestion

    At level 20: (Always run in wind stance with combat expertise turned on)

    Offense: (DPS is approximately 7 according to Vanshilar, http://mmlddo.com/DDODPS.html but it’s not taking into account the low hit chance and slow attack speed from low bab)
    Hit chance: +10 (1 monk, 8 bard, 4 sorc, 2 dex, -5 combat expertise)
    Attack Speed: 7.5% (Wind stance)
    Damage: 1d8 (+1 str, -1 weapon)
    Melee Power: 0
    Double strike: 3% (Wind stance)
    Critical Profile: 19-20 x2 = 1.10

    Defense:
    HP: 71 (106 base classes, 45 heroic durability, -80 Constitution)
    AC: 20 (10 base, 2 dexterity, 6 wisdom, 10% combat expertise)
    Dodge: 0%
    Prr: 0
    Other: No fortification, no blur, no incorporeal, no self-healing, you don’t really have to worry about items breaking though.

    Saves:
    Fort: 1 (7 base classes, -4 con, -2 item)
    Ref: 13 (11 base classes, 2 dex)
    Will: 21 (15 base classes, 6 wis)
    Mrr: 0

    Some things to note: Without perform skill, bard cannot use their songs. Without levels in rogue or artificer, most traps cannot be found or disabled. All skills are cross-classed so half levels in everything. Without a charisma of at least 10, no sorcerer or bard spells can be cast. With AC 20, Enemies above CR 12 have a 100% chance to hit you. It’s still pretty good in low level quests though.

    By the time you've got to level 20, you might be about as strong as a level 1 starting character for some multi-tr's. But, probably not.
    Last edited by Selvera; 01-05-2017 at 03:20 PM. Reason: PS. Why can't I solo elite at level with this build? Plz turbine maek game ezier.

  13. #13
    Community Member Blastyswa's Avatar
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    Quote Originally Posted by Selvera View Post
    Ok, let’s try my hand at this:

    Elf; Monk 1, Sorc 8, Bard 11
    Leveling order: 3x Sorc, 1x Monk, 11x Bard, 5x Sorc

    Stats (28 point build): Str 13, Dex 13, Con 6, Int 12, Wis 18 (+ all level ups), Cha 8

    Skills to max: Repair, Open Lock, Disable Device
    Extra skill points (from bard/monk levels): Search

    Feats: Shield Proficiency, Exotic weapon proficiency: Shuriken, Light Armour Proficiency, Tower Shield Proficiency, Combat Expertise, Brutal Throw, Weapon Finesse
    Monk Bonus Feat: Whirling Steel Strike

    Enhancements: Pick up 2 sorc savant trees, and make sure to pour all the points into enhancements which only give bonuses to spell casting.

    Gear setup: Don’t use any of this **** except for:
    Trinket: http://ddowiki.com/page/Item:Bloodrage_Symbiont
    Armour (so that people don’t think you’re naked): http://ddowiki.com/page/Item:Robe_of_Trivial_Knowledge
    Weapon: http://ddowiki.com/page/Item:Rusty_Longsword

    Spells: You can’t cast these due to Cha being too low, so it doesn’t matter. However, just in case someone comes and casts eagle’s splendor on you, you might as well pick up some dozes such as:
    Sorc: Merfolk’s blessing, Tumble, Ray of Enfeeblement, Charm Person, Master’s Touch, Touch of Idiocy, Flaming Sphere
    Bard: Merfolk’s blessing, charm person, master’s touch, Otto’s Resistable Dance, Fox’s Cunning, Eagle’s Splendor, Blindness, Suggestion

    At level 20: (Always run in wind stance with combat expertise turned on)

    Offense: (DPS is approximately 7 according to Vanshilar, http://mmlddo.com/DDODPS.html but it’s not taking into account the low hit chance and slow attack speed from low bab)
    Hit chance: +10 (1 monk, 8 bard, 4 sorc, 2 dex, -5 combat expertise)
    Attack Speed: 7.5% (Wind stance)
    Damage: 1d8 (+1 str, -1 weapon)
    Melee Power: 0
    Double strike: 3% (Wind stance)
    Critical Profile: 19-20 x2 = 1.10

    Defense:
    HP: 71 (106 base classes, 45 heroic durability, -80 Constitution)
    AC: 20 (10 base, 2 dexterity, 6 wisdom, 10% combat expertise)
    Dodge: 0%
    Prr: 0
    Other: No fortification, no blur, no incorporeal, no self-healing, you don’t really have to worry about items breaking though.

    Saves:
    Fort: 1 (7 base classes, -4 con, -2 item)
    Ref: 13 (11 base classes, 2 dex)
    Will: 21 (15 base classes, 6 wis)
    Mrr: 0

    Some things to note: Without perform skill, bard cannot use their songs. Without levels in rogue or artificer, most traps cannot be found or disabled. All skills are cross-classed so half levels in everything. Without a charisma of at least 10, no sorcerer or bard spells can be cast. With AC 20, Enemies above CR 12 have a 100% chance to hit you. It’s still pretty good in low level quests though.

    By the time you've got to level 20, you might be about as strong as a level 1 starting character for some multi-tr's. But, probably not.
    Here's a few other beneficial items:
    Mindfury Symbiont (-2 Constitution, -2 Fortitude saves, alternative to bloodrage symbiont)
    Nullcloth Gown from Titan Awakes (Infrequently run raid, so probably not realistic)
    Club of the Holy Flame (1d6-1 damage, can be equipped by monks)
    Dazling of Cannith

  14. #14
    Community Member Selvera's Avatar
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    Nice upgrades.

    A raid item, nice! No one can argue that you're a gimp if you're running around with hard to farm raid gear right?

    As for the club, sounds like we have a good swap item for slimes! Wouldn't want that sword to break and make you deal monk unarmed damage right?

  15. #15
    Build Constructionist unbongwah's Avatar
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    CON-based dwarf Sacred Defender using throwing axes running in Unyielding Sentinel with absolutely zero ranged DPS feats or Twists. Obviously you skip Intim or any threat amp so you can't even hate-tank or Intimi-turtle bosses.

    Virtually unkillable, literally almost useless. YOU'RE WELCOME DDO
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  16. #16
    Community Member C-Dog's Avatar
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    Quote Originally Posted by unbongwah View Post
    CON-based dwarf Sacred Defender...
    The perfect spectator build. Why pike in the back of the party when you can saunter up front and get a better view? (He'd want a barb splash, just cuz it doesn't help anything but speed, but on paper it looks like it could.)

    Popcorn, anyone?

  17. #17
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    Quote Originally Posted by unbongwah View Post
    CON-based dwarf Sacred Defender using throwing axes running in Unyielding Sentinel with absolutely zero ranged DPS feats or Twists. Obviously you skip Intim or any threat amp so you can't even hate-tank or Intimi-turtle bosses.

    Virtually unkillable, literally almost useless. YOU'RE WELCOME DDO
    I'd actually love new players to have something like this when running EE CITW.

  18. #18
    Community Member psykopeta's Avatar
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    Bard and monk are mutually exclusive
    And the worst build is one focused in something broken/useless, rather than a build trying to be useless, imo

    For example a staff focused int based barb rogue, ofc no rages, OS to be the anticasters guy

    It could be dwarf and have lots of con for the sr, so you would use int to hit, con to damage

    Or a pally pdk with lots of cha that spams divine might to raise str which doesn't use cause has Cormyrian knight training

    Or a monk that spends the fighter t5 to be centered with longswords(instead of going whirling steel strike)

    There're plenty awesome ideas out there, just gotta ask some guy in korthos or any pnp friend, ddo is far away from pnp to make builds weird
    Like raising your dex to land spells
    psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm

  19. #19
    Community Member boredman's Avatar
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    I wonder how will do a build doing damage with only wands and scrolls (non arti for a plus).

    This probably should deserve some mention: Unarmed rager https://www.ddo.com/forums/showthrea...07#post5916407
    Not sure if was a trolling post but some ppl actually seem interested in trying it even with lesser heart invest for leveling.

    Maybe a heroe morale build "The Martyr" with the only purpose of dying as much and as fast as possible to entertain the group and raise the morale of the ones who may feel embarrased by falling down or struggling hard in the battle, using cakes is a plus to support the game. Also giving their soul to the gods for calming down their anger against the sinner mortals or just for the cause and in memorial of the fallen.
    Something with very high speed like a bard/barb or monk/ranger, because the gods have low patience waiting for the gifts, going naked is a plus for more pureness.
    Last edited by boredman; 01-05-2017 at 06:45 PM.

  20. #20
    Community Member Wonedream's Avatar
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    Wow, so many bad ideas! Impressive. Knowing what does not work is important to know what to avoid doing. A study of uselessness is actually worthwhile. Newbies couldn't specify such lousy ideas, they are likely accidentally making some of them lol. I did, nothing this off, but I have ended up with epic gimps a few times, which is why I am more careful in the beginning now, most specially with multi classes.

    I am gonna toss some +1s out there, some of these ideas are so horrid and well thought out (in reverse) they deserve merit. Anyone reading this ought to learn a little.

    Hmm...

    Survivability isn't totally useless, it is just almost totally useless. Every now and then, one or two monsters will attack the survivalist... and that is 1 or 2 monsters less for the players who can actually kill stuff to deal with. They provide a teeny weeny bit of distraction, and even a teeny weeny bit is still adds, even if in the far right decimals..

    Squishiness, that is more useless I think. The guy who runs out there.. gets killed in the first fight... and "I need a rez"... shrugs, then dies again really fast, and again... until the party just ends up carrying his stone.. he looks high level... but his best means of survival is to stay home, and when he fails, run!!!

    An elf wearing mind fury item... 6 con -2 con equals 4 con. No armor, underwear is too obvious.. some ordinary robes perhaps. Dagger and a few levels in monk so you aren't even centered. Bard with no perform is clever. Sorcerer with no Charisma.. brilliantly wasted! So... Bard with no perform, sorcerer with no charisma (also gimps bard even further), and monk with a dagger to lose centered fighting. invest in THF line... use a dagger and an orb (which helps with the spells you can't even cast, nothing else). It looks a bit more impressive.. until you see it try to do anything. No speed amp... you gotta suck in every way possible :P.. Can't out run monsters, can't kill monsters, can just stand there. Probably would still be the last one to die.. because the toon would end up being virtually invisible in a group of good builds... until the first area of damage hits.. then dead. Or that occasional monster that decides it wants an easy target instead of a hard one (seen those before). I can't think of anything more hopeless then this.

    We could call it

    A Snokeflake in Hell build

    Monk 3
    Bard 3
    Sorcerer 14

    Con 4 with fury item on
    Charisma 8
    Intel 8 so you do not get too many skill points even.
    Dump in wisdom... gotta dump somewhere, next dump rest in Dexterity... having the lowest DPS possible in exchange for a bit more undesired saving throws.
    All skills go to swimming
    Spells.. .who cares, you won't be able to cast em.
    Dagger or better, a weapon you lack proficiency with... a light normal crossbow or so.


    Can you imagine how hopeless this would be in EE?

    Though I will admit, the Dwarven Tank with no DPS is also great, it goes from being hopeless to being miserably frustrating... even if you do survive to the boss... sooner or later you will have to quit when after 3 or 4 hours... he is still at full health. I'd say the no DPS tank is the most frustrating ever build there is, but the Snowflake... is truly the most hopeless case possible.

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