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  1. #41
    Community Member BigErkyKid's Avatar
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    Quote Originally Posted by Vanhooger View Post
    We see things in a different way.

    I am doing the opposite of 90% of player base.

    I don't like max dps char, even if it work well in DDO, and I am dex based for hit/damage, but got higher wis.

    Stunning fist can save you a lot of time if you cycle trough your cc options well, like I did last night in some LE raid.
    I don't doubt that's true for raids le. But in reaper as you know 1 stun wont save you. Either way you are not a rookie so you make your toon work. I'm just posting so that people can at least make an informed decision. And for the record I play wis based.

  2. #42
    Community Member BigErkyKid's Avatar
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    Quote Originally Posted by Kebtid View Post
    I have seen the 72 dc post, and that is not enough, you need around 92ish dc to land on everything in slavers (that is around minimum if you want close to no fail) /i really play around with gear swaps as i do a jade strike slavers bracers hotswap
    You got it wrong. Its 72 base, that's without ability modifier.

  3. #43
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    Quote Originally Posted by BigErkyKid View Post
    You got it wrong. Its 72 base, that's without ability modifier.
    More then enough then

  4. #44
    Community Member Phil7's Avatar
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    Quote Originally Posted by BigErkyKid View Post
    I thought the same but you are wrong. Read my playtested report. Eth was right except for hide/2 which is hide/3.
    your playtested report? send me a link pls

    If you are right then... what can I say!
    Good job Turbine, again.

    Missleading tooltips and descriptions as usual and bugged effects that dont WAI.
    And all of this you have to be aware of to make a proper build, giving an advantage to those who know the bugs.

  5. #45

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    Quote Originally Posted by Phil7 View Post
    Unless all of the above are bugged/misstyped and actually do give sneak attack dice/damage instead of flat damage. In that case please do prove me wrong so we can all be happy.
    Equipping and dequipping those items show a significant difference on my sneak attack number (second number). So I would say that information is wrong.
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
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  6. #46
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    Quote Originally Posted by BigErkyKid View Post
    I don't doubt that's true for raids le. But in reaper as you know 1 stun wont save you. Either way you are not a rookie so you make your toon work. I'm just posting so that people can at least make an informed decision. And for the record I play wis based.
    I will assume that wisdom based will be better for reaper, you will even see more gmasters then blitzers, imho the cc provided from gmaster might outpace the brute dps /because almost everything we do for reaper will turn out into a either cc festival or a ress /furyshhuribowshowwhatnot or shiradispamgiberish.
    Now if ein i assume is as i think it is gmaster might be top monk destiny.
    (what does blitz and sneak matter when trash 1 shots you?- you do realize that flame eles aura in le tspine 10 skull without reduction Just the aura hits for 6000 damage a tick - at least that is info that was provided to me)
    If a party of lets say 6 monks can rotate eins only issue they will face is boss dps, but even that can be handled with couple ac based monk tank builds.
    If vahno is looking forward and built revolving future changes, then his build choice might be correct and one of top choices in future.
    You cannot say he is wrong, nor that you are correct as we dont know what awaits us.
    IF you say he is wrong for current content only and he loses some portal dps, then yes you might be correct.

    But its a trivial difference since its only levels up in wisdom vs dex difference (is 8 stat points, a 4 modifier to damage and to hide which is 1 sneak damage really that gamebreaking that it is so wrong?)
    Last edited by Kebtid; 01-04-2017 at 10:13 AM.

  7. #47
    Community Member Phil7's Avatar
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    Quote Originally Posted by Eth View Post
    Equipping and dequipping those items show a significant difference on my sneak attack number (second number). So I would say that information is wrong.
    interesting

    So for example a "LG Executioner's Helmet" gives,
    +7 to hit for any attack that is considered a Sneak Attack
    and
    +11 Sneak Attack Damage

    That means that there is absolutely no bonus to your base damage.
    It's all just extra SA damage and accuracy when sneak attacking.

    These tooltips have been very missleading so far, I got some editing to do.

  8. #48

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    Quote Originally Posted by Phil7 View Post
    interesting

    So for example a "LG Executioner's Helmet" gives,
    +7 to hit for any attack that is considered a Sneak Attack
    and
    +11 Sneak Attack Damage

    That means that there is absolutely no bonus to your base damage.
    It's all just extra SA damage and accuracy when sneak attacking.

    These tooltips have been very missleading so far, I got some editing to do.
    I'm pretty sure that information used to be correct. Maybe it still is on some of the older items (might check with something like tharnes goggles?) and newer items are just different? No idea when it changed.
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
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  9. #49
    Community Member BigErkyKid's Avatar
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    Quote Originally Posted by Kebtid View Post
    You cannot say he is wrong, nor that you are correct as we dont know what awaits us.
    IF you say he is wrong for current content only and he loses some portal dps, then yes you might be correct.

    But its a trivial difference since its only levels up in wisdom vs dex difference (is 8 stat points, a 4 modifier to damage and to hide which is 1 sneak damage really that gamebreaking that it is so wrong?)
    We know about the future what devs said and Eth reminded: +1 saves per skull.

    As for the difference between DEX and WIS based, it is not that at all.

    First, he went deep gnome, losing the racial damage boost. That alone is huge. Second, its not only level up difference. I doubt we went 18 DEX, and then he probably took WIS from trees as well. He also took astral instead of ethereal, losing quite a bit of DPS there.

    So it is more like 2-3 DEX (lower starting) + 4-5 trees (instead of DEX) + 7 level ups, not to speak of gearing. So a minimum of 7+2+4= ~12 DEX points or 6 damage.

    And he gains little, because AC works on dex and the DCs he has right now are overkill. The only gain is QP but I consider that second order to DPS, since even with full WIS you won't be able to hit the mobs in le shroud without at least 1 try.

    Van has my respect as a player and as a polite forumite. However I think build discussions should be objective.

  10. #50
    Community Member BigErkyKid's Avatar
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    Quote Originally Posted by Phil7 View Post
    your playtested report? send me a link pls

    If you are right then... what can I say!
    Good job Turbine, again.

    Missleading tooltips and descriptions as usual and bugged effects that dont WAI.
    And all of this you have to be aware of to make a proper build, giving an advantage to those who know the bugs.
    It is in the first page of this thread. Quite sure of it, I took a while testing it.

  11. #51
    Community Member Vanhooger's Avatar
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    Quote Originally Posted by Kebtid View Post
    I will assume that wisdom based will be better for reaper, you will even see more gmasters then blitzers, imho the cc provided from gmaster might outpace the brute dps /because almost everything we do for reaper will turn out into a either cc festival or a ress /furyshhuribowshowwhatnot or shiradispamgiberish.
    Now if ein i assume is as i think it is gmaster might be top monk destiny.
    (what does blitz and sneak matter when trash 1 shots you?- you do realize that flame eles aura in le tspine 10 skull without reduction Just the aura hits for 6000 damage a tick - at least that is info that was provided to me)
    If a party of lets say 6 monks can rotate eins only issue they will face is boss dps, but even that can be handled with couple ac based monk tank builds.
    If vahno is looking forward and built revolving future changes, then his build choice might be correct and one of top choices in future.
    You cannot say he is wrong, nor that you are correct as we dont know what awaits us.
    IF you say he is wrong for current content only and he loses some portal dps, then yes you might be correct.

    But its a trivial difference since its only levels up in wisdom vs dex difference (is 8 stat points, a 4 modifier to damage and to hide which is 1 sneak damage really that gamebreaking that it is so wrong?)
    Well, Over you nailed it, my build is completely devoted to what is coming (wis tree included) and as you saying I already thought to move to Gmof or Shadowdancer, once reaper hit live.

    If any monster can oneshot you, what does blitz doing for you? Nothing.

    Gmof offers a lot of utility for a monk and might be probably the best destiny with reaper in mind.

    Shadowdancer can be another decent options, more sneack, pierce the gloom (since now garzing hit is a thing), imp inv, meld, grim.


    EE/LE is no challenge for most vets so If I loose some dps in current content, does it matter? As you already said, no.

    I still need to figure out a lot of thing and looking on change some feats that were useless till now but they can maybe be great in reaper, same for destiny.

    Sorry guys for the derail.
    Last edited by Vanhooger; 01-04-2017 at 10:45 AM.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  12. #52
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    Quote Originally Posted by BigErkyKid View Post
    We know about the future what devs said and Eth reminded: +1 saves per skull.

    As for the difference between DEX and WIS based, it is not that at all.

    First, he went deep gnome, losing the racial damage boost. That alone is huge. Second, its not only level up difference. I doubt we went 18 DEX, and then he probably took WIS from trees as well. He also took astral instead of ethereal, losing quite a bit of DPS there.

    So it is more like 2-3 DEX (lower starting) + 4-5 trees (instead of DEX) + 7 level ups, not to speak of gearing. So a minimum of 7+2+4= ~12 DEX points or 6 damage.

    And he gains little, because AC works on dex and the DCs he has right now are overkill. The only gain is QP but I consider that second order to DPS, since even with full WIS you won't be able to hit the mobs in le shroud without at least 1 try.

    Van has my respect as a player and as a polite forumite. However I think build discussions should be objective.
    Who knows havent asked him ingame, maybe he started with lowest con possible /like i did on my monk life, yes i started with 8 con, to pump dex/wisdom and int as high as possible.
    Plifes and gear in all honesty handle all the required hp if you can hit workable qpalm dcs and im aware and confident that he might have all the gear for qpalms dcs that are needed.
    Can assume its a fun build, wouldn't do it myself tho, since i like brute force builds /was asked after a raid *** am i doing and causing all those explosions as melle xD (just defending his choice since it serves a purpose and if its fun for him, then all good)

  13. #53

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    Found it:
    Quote Originally Posted by Severlin View Post
    ~ Saving Throws for monsters bumped a bit. As tested they were +1 per 2 reaper levels, increased to +1 per reaper level.
    Keep in mind these things are still in development and are subject to change. Here's a quote from a later point
    Quote Originally Posted by Severlin View Post
    We are currently testing a system where Reaper mode adds extra variance to monster saving throws instead of static bonuses. This will increase the range in which bonuses to DCs will be meaningful. Mathematically it works for what we want, but we are trying to see if it *feels* good to have a wider range of results.

    Sev~
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
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  14. #54
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    Quote Originally Posted by Eth View Post
    Found it:


    Keep in mind these things are still in development and are subject to change. Here's a quote from a later point

    Imagine if they make enemies some if not most of em immune to nerve venom and force damage xD

  15. #55
    Community Member Vanhooger's Avatar
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    Quote Originally Posted by Kebtid View Post
    Imagine if they make enemies some if not most of em immune to nerve venom and force damage xD
    that would be my dream.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  16. #56

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    Quote Originally Posted by Kebtid View Post
    Imagine if they make enemies some if not most of em immune to nerve venom and force damage xD
    Nerve venom is only problematic if they give us unrealistic target DCs. I'm fine with debuffing and all but there's a point where it's always easier to just use cheese. And nerve venom is only one of many cheeses. I don't think shiradis will be all that great in reaper if we can use better options.
    Force damage resistance (or all types of magic for that matter) would be fair, since melees have to deal with that stuff the same (piercing, slashing, blunt immunity).
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
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  17. #57
    Community Member Phil7's Avatar
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    wiki updated ty Eth.

    I read this post again, the math is simple:
    https://www.ddo.com/forums/showthrea...ue-the-SA-king

    Arborea and Ethereal are generally close.
    I'd take Arborea on hard-hitting, high weapon dmg builds (Fighter, Barb, Monkcher)
    and Ethereal on high-Hide, lower weapon dmg builds with lots of MP/RP.

    An unarmed monk/tempest that non-crits for 500-600 -> 6-7k crits, with lots of MP, hide and a not so great crit profile would most likely be better off with Ethereal.

    A THF Fighter/Henshin that non-crits for 800-1k -> 12k+ crits and crazy falchion/silvanus/qstaff crit profile and low Hide should take Arborea.
    Last edited by Phil7; 01-04-2017 at 01:16 PM.

  18. #58
    Community Member boredman's Avatar
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    Quote Originally Posted by BigErkyKid View Post

    Now fortitude is where the beef is. But that only matters for stunning fist. However, stunning fist is a bad ability for reaper, since anything you can get with it someone else can get via a spell or something better. Plus dire charge can be based on any stat.
    Lol. (not talking about reaper but live) Stunning fist is the best monk tactical feat because have the lowest cooldown and dire charge seems to fail to trigger if you grazing hit, which could be very common against some LE enemies (like 40% fail chance or more) and its stuns lasts much less than stunning fist. While you can use kukan do for a high fort enemy you could use 2.5 stunning fists while kukan do cooldown.

    Although I could agree that the sneak damage from ethereal is hard to pass, even if you have to sacrifice a item slot for hide skills and +4 tactical dc, mostly for the sneak damage on grazing hits and because most trash enemies don't represent a real danger (maybe LE raids only) in case you fail some tactical dc (but this could change with reaper)
    Last edited by boredman; 01-04-2017 at 02:10 PM.

  19. #59
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    Quote Originally Posted by Kebtid View Post
    We dont know how reaper will turn out in the end.
    Being prepared is never a bad idea /and if they add that new tree with wisdom to damage/hit then vahnhos build will be extremely good.
    He did good in a le shroud, his tacticals landed quite offten and i saw him qpalm some mobs on a really constant basis.
    ( i was busy autoatacking portals so saw him jump around from mob to mob xD)
    If you're jumping from mob to mob in LE shroud part 1, your doing it wrong.

    Building for QP in this day and age must be the very epitome of a flavor build. A single target ability that works only on the tier of mobs below stunning fist*, add this AOE centric enviroment that we are currently experiencing and it's almost like a build with one purpose: to defy the Devs; stick it to the man.

    When future becomes present, we'll adapt.

    edit: I feel I need to clarify on why QP is weak and why the nerfbat that murdered the ability was probably the most silly nerf in the history of DDO. *you know those named mobs in Portal Opens that are susceptible to Nerve Venom, Stunning Fist etc etc? QP does nothing on those...
    Last edited by LavidDynch; 01-04-2017 at 10:32 PM.

  20. #60

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    Maybe if you hit the portal hard enough with quivering palm...
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

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