Was messing around with one of my 8 artificers (1 on each server). Trying to make them all different then each other, unique somehow, and not a total bosh. Getting very familiar with artificer logic because of this. But this thread isn' t about how to make an artificer. Its about something I discovered which is really cool and should remain this way because it makes the game way cooler!!!
Here is the Artilock build! (Basically works with SLA Casters)
Half-Elf
Artificer 20 (Any SLA using Spell Caster ought to work well as long as maximize and empower are almost always on)
Stats and Enhancements aim to serve Archhand Tech for Shocking SLAs. Epics will add more SLAs as this toon intends to finish with Draconic Incarnation.
Her name is Mykemi Kinchi. She runs around hitting things with Shock as anyone would expect... thinking about how constraining it is, and preparing for things that are immune to her shock. Plans on getting a nightmare crossbow, and exploiting all gear in the end because she has no other choice if she is to survive EE alone one day. All aside, there is one little perk, not super, but it does add a significant chunk to DPS.
I noticed Dillentte Warlock gives a pact feat. Put it on your hot keys and use it. You will sacrifice a little bunny rabbit to gain a fiendish amplification of 1d4 fire damage to melee attacks and spells. It SUCKS for melee and is a waste of time. It doesnt scale. But for magic, apparently it manages to scale up to around +400 fire damage on all spells. Mykemi shoots a blast rod at a mob. They all take electric damage (which is the highest off course) + fire damage (which is averaging about 350, but ranges from 250 to 400). It goes off an all her SLAs. Not only is it helping to kill mobs faster, but it looks so cool watching those fire damage points pop up over their heads for 350 extra damage.
So I ran some tests. Made a half-elf Wizard at level 7 to see if this damage would be much less and how much it was scaling. Made Ms Tesssta an archmage and took Chain Missiles as SLA. Went on a testing rampage killing things. With both Empower and Maximize up spells were giving about +70 fire damage, with both off spells were giving about +30 damage. It didn't go off multiple times with the missile chains. Only once, which is good, because it would be over powered otherwise. I think this is WAI. I really hope so, it is worth keeping, it adds flavor to building options.
So when Warlock Pact latches onto spells, it is spell-like and effected by SP. Scaling melee is far too difficult to do this with, even if you could get it up to 100, it wouldn't add much. So for melee, warlock dillentte gives very little. For SLA casters, Half-Elf Warlock Dillentte is best choice if you are a half elf without warlock levels.
I wonder what they will add when she is lvl 30 with peak SP on fire and uni spells? I predict this can reach up to +1000 damage on SLA spells... making it very much worth while and slightly helping to get around the shock only constraints of this build. I am also considering to TR one of my sorcerers into a half elf "warlock" Air Savant. I think it would work best with Electric Loop and Chain Lightning... so much to choose from.