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Thread: Death Pact

  1. #1
    Community Member Tlorrd's Avatar
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    Aug 2013
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    Default Death Pact

    I'mn not sure what the death timers on Reaper will be and for which skull ... but assuming there will be many deaths, death pact for a healer type would be good, but it has a 30 sec timer and if on reaper 10 the death timer is greater than 30 sec ... this could be problematic ... any thoughts on this matter ... or just accept that higher levels of reaper are meant to exclude spells like these.

  2. #2
    The Hatchery Enoach's Avatar
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    Nov 2006
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    Default

    This is just my feeling on Death Pact.

    If there are no timers for raising it is a good safety net vs a wipe. But when a timer exists it is not useful.

    EA's Raise is a better option as long as you can charge it.

    For reaper it just might be more along the lines of wait and see. It might have use up to a certain setting or it might be pointless no matter what difficulty.

  3. #3
    Community Member Vish's Avatar
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    Dec 2006
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    Default

    It is my hopes
    That the self Rez abilities and spells
    Bypass timers

    I was running in fall of truth
    And that timer
    Can't use rise of the Phoenix while under timer

    Defeats the whole purpose of the ability

    So devs, please,
    Make self Rez abilities bypass timer
    They are situational at best
    But I think it sends the message that certain things
    Are meaningful
    And not just subject to harsh penalties
    Same goes for aura.
    Kil Glory
    30 alchemist
    HOW
    Sarlona

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