Originally Posted by
BigErkyKid
The reason for this is amateurish communication policies. For all the time I have been paying a bit more attention to DDO (last 2-3 years of my playtime) I have witnessed how DDO appears to be second order to whatever is happening in turbine/SSG. I have the impression that there are no devs truly devoted 100% to DDO. More like devs on different projects that spend some time in DDO. This became even more evident when they decided to make Severlin producer of both LoTRO and DDO.
I don't think DDO has worked, for most of its life, even with the resources it was generating. Obviously this is all speculation, but I feel that DDO has probably lost part of its own revenue to infinite crisis, or whatever other projects they were developing. And if it hasn't and I am wrong (and maybe DDO has drained LoTRO instead), then I feel that the budget has been small anyway.
While Cordovan has seemed to grow into the job, and the devs sometimes do surprise me with genuinely interesting stuff, most of the time I am under the impression that they know little about the game. From them acknowledging they never checked Holy Sword stacking on live or apparently a test server (they thought it was giving +1 crit range, instead of stacking), to Steelstar thinking that the scaling of wave and ki bolt are sufficient. From a producer not knowing about furyshotters, to the new loot in tower of frost, a nice quest with absolutely rubbish loot. Added to several loot disasters in the last 5-6 updates.
We then have a store filled with outdated options that are an embarrassment. And classes, feats, enhancements, and epic destinies so outdated that they have grown life of their own and sometimes come to bite us with not WAI synergies.
All that to say that I think that DDO is not receiving any serious attention. Bad communication policy is just something that happens when you are managing something that appears to be of second order of importance. I don't feel this is a main project in SSG, as I didn't feel it was a main project in turbine. I don't see any enthusiasm, good grasp of the game, I don't see ambition in the content created. We are given the bare minimum to keep us busy. Someone pointed out that in a whole year we have received ~6 new quests (or any other ridiculously low number). This was coupled with zerg fest ridiculous grinds, again to keep us busy with the bare minimum.
I really hope that someone in SSG realized that it has been a mistake to divert attention from working products, like DDO or LOTRO, to the new shiny thing. Let it be IC or mobile games or whatever other BS. After years of half arsing DDO (and even LOTRO), SSG/Turbine has created a reputation of sloppy development. So by the time the new shiny comes out (if it ever does), I will be extremely skeptical.
Then again, seeing the high rotation in the commanding posts, probably this matters little to the people making decisions.