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  1. #1
    Community Member Wonedream's Avatar
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    Cool Broken Bite the Broken Wolf

    Hello all and greetings.

    I am building 2 druid multi classes to complete my collection of toons. I have one of every prestige already built and at level 20 or higher, and I made many many multis in between doing this that also went to 20, some I kept, some I ditched because they lacked originality and seemed like lesser versions of pure classes. At last I find myself contemplation 2 druid types to complete. One is going to be a wolf and the other a bear. This thread will focus on the wolf...

    After playing every single prestige class without exploiting anything (all fair) I have decided to make a very broken build with the wolf. (the bear... is more challenging, but that is another thread).

    I present...

    Broken Bite

    Option A
    Druid 8 Fighter 6 Ranger 6

    or
    Option B
    Druid 9 Fighter 6 Ranger 5

    or
    Option C
    Druid 9 Fighter 5 Ranger 6


    I cant decide which is the most broken, maybe some help would clear the matter? I already made a PDK and tested a level 15 version of Option A using Dance of Death with GSWF and all the DPS feats I could get... truly Amazing, at lvl 15 its well above its par and can take on content above its level, smashes up mobs in seconds, and basically performs impressively.

    I realized though without Druid lvl 9 I lose natural fighting option and on a wolf... that just seems like... 18% double strike down the drain. So Option B and C remedy this, but each loses a little in the trade. Option be loses many shot and ITWF, which as I understand adds 10% procs, not much but something. The loss of many shots isnt so bad, its not built for missile combat anyways and I find many shots sorta sucks if you don't focus on missile dps. Still sometimes its handy. Other then that the it still has access to Dance of Death which has nothing to do with levels and is keystone to the build.

    Option C keeps ITWF and Manyshots but loses 1 choice feat. Also, the new Kensai tree is far better then the old one, good update.. at level 6 there is a +1 crit multiple to all weapons on core 3, and if this carries over to wolf form it would be too much to pass up. It would be good to know if the new kensai crit is working with wolf, I think I ran a test earlier and it didnt seem to do much, but I didnt play with it enough to be 100%, was just quick testing. Can anyone verify if it works or not?

    Right now I am thinking Option B is the way to go so or so, it gives natural fighting x3, GSWF, Imp Crits, Dance, and provides everything the build needs to work right. If anyone sees that one of the other options is better it would be very interesting to see if they could point it out, because I just do not see it. Sorry if I am not putting all the feat for feat starting stat info on, I am assuming I dont have to, that the players are so familiar with dps they know where all three options are going without me getting too specific.

    So, the challenge is to prove option A or C is better somehow or easily concede and admit option B is the best.

    Thank you, soon Broken Bite will be running around drooling pure cheese wiz in some rapid frenzy tearing trails through mobs... :P

    Last edited by Wonedream; 12-09-2016 at 06:13 AM.

  2. #2
    Community Member Feralthyrtiaq's Avatar
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    Default Seems a bit early.

    I didn't think Warlock hating threads had completely dried up yet...

  3. #3
    Community Member Wonedream's Avatar
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    Quote Originally Posted by feralthyrtiaq View Post
    i didn't think warlock hating threads had completely dried up yet...
    lmfao

  4. #4
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    Default

    Personally, I'd take a look at the feats list and enhancements layout and start from there.

    Enhancements:
    Absolutely necessary:
    DWS: 23
    StD: 6
    Nature's Warrior: 13
    42

    With 38 remaining, you won't be able to get both Tempest T5 and Kensei crit multiplier (if it works), or Kensei T5 and the free ITWF.

    Since this build already gets ridiculous attack speed and doublestrike, I would go with Tempest T5 for Dance of Death. In this case, just do the standard, tried-and-true Druid 10 / Ranger 6 / Fighter 4 layout.

    If you want to build it off Kensei T5 and maximize your MP, I'd go with option C.

  5. #5
    Build Constructionist unbongwah's Avatar
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    Default

    First off, this is the closest thing we have to a definitive thread on what works and what doesn't with wolf builds: https://www.ddo.com/forums/showthrea...orking-with-it

    While this is our de facto thread for druid 10 / rgr 6 / ftr 4 builds: https://www.ddo.com/forums/showthrea...-2-0-10D-6R-4F
    Quote Originally Posted by Wonedream View Post
    Druid 8 Fighter 6 Ranger 6
    AFAIK, Strike w/No Thought still doesn't work with wolf form. So unless & until that's fixed, the only reason to go ftr 6 on this particular build is for an extra feat; but as you say that means giving up access to Natural Fighting feats which is +18% doublestrike.
    Option B
    Druid 9 Fighter 6 Ranger 5
    Whereas the drawback to this split is you can't take Exposing Strike, which is really nice if you have a lot of sneak atks stacked up. You have 2d6 from winter wolf form, can get +3d6 from DWS for 6 APs, and another +2d6 from NW for 11 APs (might not be able to afford it).
    Option C
    Druid 9 Fighter 5 Ranger 6
    This only makes sense if you want a T5 fighter ability; but as you've discovered, Dance of Death + Thousand Cuts is really nice on a wolf build, so I don't think T5 Kensei or SD would be worth it, particularly since Keen Edge doesn't seem to work with wolf builds either.

    What I really wish one could do is 36 Tempest (DoD + TC) / 23 DWS (Killer) / 22 Kensei (Opportunity Atk for +20 MP) / 13 SD (Tenacious Defense) / 11 NW (cores for +2d6 SA) / 1 human (Dmg Boost). But that's 106 APs, so, uhh, oops. I'd probably have to run some experiments to figure out which is easier to sustain on a wolf build - Killer or Opportunity Attack - and plan my build accordingly.

    EDIT: whichever build you go with, you definitely want ITWF+GTWF for maximum exploit-y-ness.
    Last edited by unbongwah; 12-09-2016 at 11:27 AM.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  6. #6
    Community Member Wonedream's Avatar
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    Thanks for the insights! I have always enjoyed reading what you write, as I have learned a lot from your replies to other threads. I am totally sold on Druid 10 Ranger 6 Fighter 4 now, without those crits there isnt reason to take lvl 6 on Fighter. Level 4 still provides access to Bulwark stuff if I decide to beef up his survivability, 2 feats, and Kensai speed buff action. It will out perform the other level mix ups, it is optimal.

    Since this is a broken build it stands concluded for the wolf idea. I look forward to munching many mobs soon, Ill even take the name Broken if I can, but highly doubt the name is available on any of the servers, in which case Ill go with Reddaw, one of my all time favorite player characters from paper and pen times.

    Sorted...

    Thank again Unbongwah!

  7. #7
    Community Member Wonedream's Avatar
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    I went Druid 10, Ranger 6, Fighter 4 to avoid being original with this one. I just wanted something awesome that works.

    Broken Bite did just that. Elite toon yes. Great performance! It ended up leading groups whether it tried to or not. Others become dependent on it... if I would stop.. they would stop... if I ran... they followed.

    Broken Bite is a boss toon. It is not a support toon. It does not need support. lol. Lots of fun... I give it 10 stars!

    oh yeah, that and I leveled it up to 20 in a day and a half... it just tears through the mobs...

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