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Thread: Sorry Cetus!

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  1. #1
    Undermine Zerger Knight_slayer's Avatar
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    Default Sorry Cetus!

    One of the longest standing speedruns in the history of speedruns is Cetus's DA 21:40 EE solo. It was posted 10/28/14. https://www.youtube.com/watch?v=4iFllnIe5FI

    This post shows more what an amazing run Cetus had back in the day that anything about this run. I don't know of any other record that stood for over two years. Grats Cetus, and sorry!



  2. #2
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    cetus got the record dual wielding cotton gins. before a woman had the vote. but gz sestra. these modern times are crazy.
    member of ARISE (thelanis) thanks to the support of viewers like you and the league of women voters

  3. #3
    Undermine Zerger Knight_slayer's Avatar
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    Quote Originally Posted by lasertagbugzapper View Post
    cetus got the record dual wielding cotton gins. before a woman had the vote. but gz sestra. these modern times are crazy.
    I just ran the quest for favour, not thinking about speedruns at all. I lol'd when I completed and noticed the time. Yes this modern power has made posting speedruns in this type of content pointless. I'm hoping reaper brings back some competitive spirit to the game.

  4. #4
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    hey there's just more dps on the table now. some of the records are so old its difficult to find out what they even are anymore.

    rules, records, and hearts were made to be broken. i hope this forum gets shaken up a little with some new times.
    member of ARISE (thelanis) thanks to the support of viewers like you and the league of women voters

  5. #5
    Hopeless Romantic dunklezhan's Avatar
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    Quote Originally Posted by Knight_slayer View Post
    I just ran the quest for favour, not thinking about speedruns at all. I lol'd when I completed and noticed the time. Yes this modern power has made posting speedruns in this type of content pointless. I'm hoping reaper brings back some competitive spirit to the game.
    Now there's a reaper incentive: Fastest time to complete any given dungeon on reaper each week on a server gets everyone involved a nice little item in the mail. Which dungeon changes week to week. Or day to day. Or whatever interval. Or more than one dungeon. Or all of them. I don't know. This sort of thing, is what I'm saying

    Similar 'goal' based rewards would be good too: a few random reaper objectives tied to the usual optional which can appear one per run like a goal of 'no deaths' or 'conquest' or even 'subtetly' and earn everyone a +1 lucky loot bonus to the next reaper dungeon they run, or something.

    Point being: something to drive up the competitiveness or make people switch up tactics in response to a secondary goal. The reward has to be worth it, and XP isn't the way to go, I think everyone is agreed. So I'm thinking in response to success against random but significant goals, increasing the chances of "good" random loot in future quests - a loot streak, if you will, though it should be wiped out simply if you complete but don't make that optional objective - might be the ticket.

    Or a guaranteed roll for one slot of your end reward on a table which include store item consumables like mana pots, airship amenities, raid timers, blood of dragons, tomes, and rare collectibles or eberron dragonshards. That sort of thing.

    Obviously more skulls = higher bonus or more individual items.

    Hmm. i should go post this in the reaper reward thread.
    Quote Originally Posted by Vargouille View Post
    The best of the best DDO players generally overperform when given a real challenge
    Quote Originally Posted by Amundir View Post
    My words are great. Even out of context.

  6. #6
    Undermine Zerger Knight_slayer's Avatar
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    Quote Originally Posted by dunklezhan View Post
    Now there's a reaper incentive: Fastest time to complete any given dungeon on reaper each week on a server gets everyone involved a nice little item in the mail. Which dungeon changes week to week. Or day to day. Or whatever interval. Or more than one dungeon. Or all of them. I don't know. This sort of thing, is what I'm saying

    Similar 'goal' based rewards would be good too: a few random reaper objectives tied to the usual optional which can appear one per run like a goal of 'no deaths' or 'conquest' or even 'subtetly' and earn everyone a +1 lucky loot bonus to the next reaper dungeon they run, or something.

    Point being: something to drive up the competitiveness or make people switch up tactics in response to a secondary goal. The reward has to be worth it, and XP isn't the way to go, I think everyone is agreed. So I'm thinking in response to success against random but significant goals, increasing the chances of "good" random loot in future quests - a loot streak, if you will, though it should be wiped out simply if you complete but don't make that optional objective - might be the ticket.

    Or a guaranteed roll for one slot of your end reward on a table which include store item consumables like mana pots, airship amenities, raid timers, blood of dragons, tomes, and rare collectibles or eberron dragonshards. That sort of thing.

    Obviously more skulls = higher bonus or more individual items.

    Hmm. i should go post this in the reaper reward thread.
    How reaper is incentivized will play a huge role in how players accept it. I hope we see cosmetics like armors, helms and weapons that are exclusive to reaper. The best weapon skins only drop in reaper 10 skull raids, for example. Leader boards would also be cool. They wouldn't serve the largest % of the community but would be a nice incentive for more hardcore guilds/groups.

  7. #7
    Undermine Zerger Knight_slayer's Avatar
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    Favour run.



  8. #8
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Knight_slayer View Post
    How reaper is incentivized will play a huge role in how players accept it. I hope we see cosmetics like armors, helms and weapons that are exclusive to reaper. The best weapon skins only drop in reaper 10 skull raids, for example. Leader boards would also be cool. They wouldn't serve the largest % of the community but would be a nice incentive for more hardcore guilds/groups.
    Who's to say what the "best" weapon skins are? This is highly subjective - I for one absolutely loathe the Mabar Helm from this year and wouldn't even consider getting it for any of my characters!

    And seriously - We have Glamering and a thousand weapons to choose from - It's going to really take something special for the Devs to make a new Reaper 10 Specific Weapon Skin that even 25% of Players would actually bother to go for.

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