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  1. #1
    Community Member adrian69's Avatar
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    Default Slaver's Farming, what's best?

    What is the best Slaver's farming build for trash clearing? Would it be a warlock or Tree? I really need 3 more Primals, but I really want to get my Slaver's sets finished before they're obsolete. Khyber, can I get someone's opinion?

  2. #2
    Community Member Jetrule's Avatar
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    I regularly solo l.e. slavers with a first life pure warlock enlightened spirit con based. For me the fastest trash clearing is in l.d. using dire charge and killing the helpless with 2 blast rotation. In part three boss fight i have more room for error with unyeilding sentinel but can pull it off in several destinies. Haven't tried tree.
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  3. #3
    Community Member adrian69's Avatar
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    Wonder if my old TWF Melee Warlock Build would hold up.

  4. #4
    Community Member Loromir's Avatar
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    Quote Originally Posted by adrian69 View Post
    What is the best Slaver's farming build for trash clearing? Would it be a warlock or Tree? I really need 3 more Primals, but I really want to get my Slaver's sets finished before they're obsolete. Khyber, can I get someone's opinion?
    I hate to think of the power creep that we are going to get that will make the slavers sets obsolete.
    Leader of Legion of Eberron on Cannith.

    Characters: Loromir & Baldomir....among others.

  5. #5
    Bounty Hunter slarden's Avatar
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    It sounds like you want to go shiradi for primal lives.

    For etr I would go cha based as you will still get pact damage and energy burst is really good for all the sagas. If you go 18 cha 16 con 16 int you will still have really solid survivability for all the etr content. Esp if running in parties no need to max defenses for that.

    If you are soloing it depends on your past experience. Use shields and/or go con based if you survivability is an issue.
    DC Warlock Reaper Build (U48)
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  6. #6
    Hero JOTMON's Avatar
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    Something with high evasion saves to roll through the traps. and pull levers and such...

    There is a decent scattering of shrines.. so casters are not penalized.
    Mobs are grouped in packs, CC & kill or pull groups all work well.
    The forged master races get to ignore poison effects .. dance away in those traps...

    Ranged builds doing great, pull mobs across any potential traps for easier discovery.
    Last edited by JOTMON; 10-31-2016 at 09:56 AM.
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  7. #7
    Community Member adrian69's Avatar
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    Quote Originally Posted by Loromir View Post
    I hate to think of the power creep that we are going to get that will make the slavers sets obsolete.
    I certainly hope not, but you never know when they'll drop even more power crepe and new and better gear that is easier attain. It happens. And it's part of the fun.

    Quote Originally Posted by slarden View Post
    It sounds like you want to go shiradi for primal lives.

    For etr I would go cha based as you will still get pact damage and energy burst is really good for all the sagas. If you go 18 cha 16 con 16 int you will still have really solid survivability for all the etr content. Esp if running in parties no need to max defenses for that.

    If you are soloing it depends on your past experience. Use shields and/or go con based if you survivability is an issue.
    I have the natural 38 PRR at level one. Warlocks have mediocre defenses anyway and I'd prefer to focus on DPS, but I just will not completely dump survivablity. My main is a tempest ranger. I do amazing single target dps, solo slavers fine, but for half the mobs--particular the spots you it's tougher to invis or sneak through--are so spread out that DoD is useless. I'm soloing 1-3 in minutes of around 32-45-30, but I'd like to get this down, even if is by 25%, though I am aiming for half of it. I know they can be done quicker.

    Quote Originally Posted by JOTMON View Post
    Something with high evasion saves to roll through the traps. and pull levers and such...

    There is a decent scattering of shrines.. so casters are not penalized.
    Mobs are grouped in packs, CC & kill or pull groups all work well.
    The forged master races get to ignore poison effects .. dance away in those traps...

    Ranged builds doing great, pull mobs across any potential traps for easier discovery.
    I thought about doing a shuricannon and dumping KTA for Ninja Poison and Imbues. However, this would be an easy choice if I was currently elf or helf and had full access to AA if wanted to change APs around for quest variety. I guess what is stopping me here is that a pure monk chucker w/ capstone may be better.

    Tree build sounds good since I've done numerous shiradi casters and warlocks. I am trying to not be repetitive on builds I did ok at but didn't particularly like. I'm more a ranger person, but I just can't make great time in these quests and pugs are usually slower then soloing because they want to kill everything.

    Thanks for the responses. I've almost determined what I'm going to do.

  8. #8
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by adrian69 View Post
    I have the natural 38 PRR at level one. Warlocks have mediocre defenses anyway and I'd prefer to focus on DPS, but I just will not completely dump survivablity. My main is a tempest ranger. I do amazing single target dps, solo slavers fine, but for half the mobs--particular the spots you it's tougher to invis or sneak through--are so spread out that DoD is useless. I'm soloing 1-3 in minutes of around 32-45-30, but I'd like to get this down, even if is by 25%, though I am aiming for half of it. I know they can be done quicker.
    ES gives you medium armor and some prr and mrr boosts. If you want a little more go for 3 shield feats and equip either the heroic or epic version of this depending on your level.

    http://ddowiki.com/page/Item:Skyvault_Shield_(Level_23)

    Master's touch grants tower shield proficiency and the shield generated no arcane spell failure- special property of this and only this tower shield.

    With that you can max charisma and go 16/16 in con/int and you will set for etr in shiradi. Tea with the queen gives you other benefits + 100 PRR is fairly common. You just want a decent diplomacy skill which ranks + max charisma easily gives you.
    DC Warlock Reaper Build (U48)
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  9. #9
    The Hatchery Enoach's Avatar
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    Just as a note, I regularly run this series and one thing I can say is that if you put up an LFM while you are in progress they will come.

  10. #10
    Community Member Blastyswa's Avatar
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    Quote Originally Posted by adrian69 View Post
    What is the best Slaver's farming build for trash clearing? Would it be a warlock or Tree? I really need 3 more Primals, but I really want to get my Slaver's sets finished before they're obsolete. Khyber, can I get someone's opinion?
    My own warlock build in shiradi champion works better than my tree build and all my other characters for efficiency; 2k+ HP, 150-200 PRR, and 4-5k hp with temp factored in means I can just stand in the middle of any number of enemies (Including endfight of part 3), while shiradi champion nerve venom+procs for CC, offense oriented gear/feats/enhancements, and feeding frenzy help with extreme zerg rushing.

    Movement speed is really quite a big deal for slavers though, with the relatively squishy enemies and long halls to run through. If you go with playing a warlock, take feeding frenzy (7 AP at least in souleater) as a mandatory ability to stay moving faster.
    Dazling of Cannith

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