Kensei: This is just a modified version of ED37's Kensei Warpriest adapted for Silvanus.
Code:
Silvanus Kensei Warpriest
12/7/1 Fighter/Cleric/Barbarian
True Neutral Purple Dragon Knight
Level Order
1. Fighter 6. Cleric 11. Fighter 16. Barbarian
2. Cleric 7. Fighter 12. Cleric 17. Fighter
3. Fighter 8. Cleric 13. Fighter 18. Fighter
4. Cleric 9. Fighter 14. Cleric 19. Fighter
5. Fighter 10. Cleric 15. Fighter 20. Fighter
Stats
28pt 32pt Level Up
---- ---- --------
Strength 16 16 4: STR
Dexterity 8 8 8: STR
Constitution 14 16 12: STR
Intelligence 10 10 16: STR
Wisdom 8 8 20: STR
Charisma 16 16 24: STR
28: STR
Skills
F C F C F C F C F C F C F C F B F F F F
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
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Heal 3 3 3 2 2 2 2 2 ½ 1½ ½ 1½ 23
UMD 2 1 1 1 1 1 1 1 1 1 11
Balance 2 ½ ½ ½ ½ ½ ½ ½ ½ ½ ½ 7
Jump 1 1 2
Swim 1 1 2
Tumble 1 1
------------------------------------------------------------
12 3 3 3 3 3 3 3 3 3 3 3 3 3 3 5 3 3 3 3
Feats
1 : Cleave
1 PDK : Two Handed Fighting
1 Fighter: Power Attack
2 Deity : Follower of: Silvanus
3 : Stunning Blow
3 Fighter: Weapon Focus: Slashing
6 : Great Cleave
7 Fighter: Improved Two Handed Fighting
9 : Improved Critical: Bludgeoning
11 Fighter: Weapon Specialization: Slashing
12 : Empower Healing Spell
12 Deity : Blessing of Silvanus
15 : Quicken Spell OR Improved Sunder
15 Fighter: Greater Weapon Focus: Slashing
18 : Greater Two Handed Fighting
18 Fighter: Heavy Armor Master
20 Fighter: Tactical Mastery
21 Epic : Overwhelming Critical
24 Epic : Bulwark of Defense OR Heavy Armor Combatant
26 Destiny: Perfect Two Handed Fighting
27 Epic : Epic Damage Reduction
28 Destiny: Perfect Two Weapon Fighting OR Elusive Target
29 Destiny: Dire Charge OR Deific Warding
30 Epic : Blinding Speed
30 Legend : Scion of: Arborea OR Plane of Earth
Enhancements (80 AP)
Kensei (34 AP)
- Kensei Focus: Picks and Hammers, Spiritual Bond, Strike with No Thought, Power Surge
- Extra Action Boost III, Weapon Group Specialization, Haste Boost III
- Weapon Group Specialization
- Weapon Group Specialization, Shattering Strike II, Strength
- Opportunity Attack, Weapon Group Specialization, Liquid Courage, Strike at the Heart
- Weapon Master, One with the Blade, Keen Edge
Warpriest (22 AP)
- Smite Foe, Resilience of Battle, Sanctuary
- Divine Might III, Righteous Weapons
- Smite Weakness, Wall of Steel III, Inflame III, Inflame: Saving Throws I
- Inflame: Energy Absorption III
- Ameliorating Strike
Stalwart Defender (13 AP)
- Toughness, Stalwart Defense
- Item Defense I, Durable Defense III
- Resilient Defense III, Instinctive Defense I
- Tenacious Defense III
Purple Dragon Knight (6 AP)
- Damage Boost
- Improved Recovery, Don't Count Me Out III
Ravager (4 AP)
- Furious Rage
- Barbarian Power Attack III
Frenzied Berserker (1 AP)
Leveling Guide
- Ken0 Kensei Focus: Picks and Hammers; Ken1 Weapon Group Specialization; Ken1 Haste Boost I
- Ken1 Haste Boost II, III; Ken1 Extra Action Boost I
- Ken1 Extra Action Boost II, III
- Ken2 Weapon Group Specialization; War0 Smite Foe; War1 Divine Might I
- War1 Divine Might II, III; War1 Righteous Weapons
- War0 Resilience of Battle; War2 Wall of Steel I, II, III
- War2 Inflame I, II, III
- War2 Smite Weakness; War3 Inflame: Energy Absorption I, II, III
- War2 Inflame: Saving Throws I; Ken0 Spiritual Bond; Ken3 Strength
- Ken3 Shattering Strike I; PDK0 Damage Boost; PDK1 Improved Recovery
- Ken0 Strike with No Thought; Ken3 Weapon Group Specialization
- Ken4 Opportunity Attack; Ken4 Strike at the Heart
- Ken4 Liquid Courage; Ken3 Shattering Strike II; (Bank 2 AP)
- (Bank 6 AP)
- Ken4 Weapon Group Specialization; Ken5 Weapon Master; Ken5 One with the Blade; Ken5 Keen Edge; War0 Sanctuary; War4 Ameliorating Strike; SD0 Toughness; SD1 Item Defense I
- SD1 Durable Defense I, II, III; SD0 Stalwart Defense
- SD2 Resilient Defense I, II, III; SD2 Instinctive Defense I
- SD3 Tenacious Defense I, II, III; Rav0 Furious Rage
- Rav1 Barbarian Power Attack I, II, III; FB0 Die Hard
- Ken0 Power Surge; PDK1 Don't Count Me Out I, II, III
Barb splash for +10% runspeed and access to tier-1 Enhancements like barb Power Atk (+6 dmg). I spent my last few APs at random - Die Hard? Don't Count Me Out? sure, whatever - so feel free to do whatever you want with them. [FYI, if you wanna be super-fast, barb Fast Movement stacks with Swift Defense if you can free at least 8 APs elsewhere to put into SD.]
This would also make a decent Mabar farmer with either a Mournlode maul or crafted undead beater, particularly if you can also add Armor Piercing somewhere.
Ravager: This build reverses the level split between ftr and barb: barb 12 / cleric 7 / ftr 1.
Code:
PDK Silvanus Ravager
12/7/1 Barbarian/Cleric/Fighter
True Neutral Purple Dragon Knight
Level Order
1. Fighter 6. Cleric 11. Barbarian 16. Barbarian
2. Cleric 7. Barbarian 12. Cleric 17. Barbarian
3. Barbarian 8. Cleric 13. Barbarian 18. Barbarian
4. Cleric 9. Barbarian 14. Cleric 19. Barbarian
5. Barbarian 10. Cleric 15. Barbarian 20. Barbarian
Stats
28pt 32pt Level Up
---- ---- --------
Strength 16 16 4: STR
Dexterity 8 8 8: STR
Constitution 14 16 12: STR
Intelligence 10 10 16: STR
Wisdom 8 8 20: STR
Charisma 16 16 24: STR
28: STR
Skills
F C B C B C B C B C B C B C B B B B B B
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
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Heal 1 3 3 2 2 2 2 2 2 2 2 23
Spellcr 2 1½ 1½ 1 1½ 1 1½ 1 1½ 1 1½ 1 1½ ½ 1½ ½ 1½ ½ 22
UMD 2 1 1 1 1 1 1 1 1 1 11
Tumble 1 1
------------------------------------------------------------
12 3 5 3 5 3 5 3 5 3 5 3 5 3 5 5 5 5 5 5
Feats
1 : Power Attack
1 PDK : Cleave
1 Fighter: Two Handed Fighting
2 Deity : Follower of: Silvanus
3 : Stunning Blow
6 : Great Cleave
9 : Improved Critical: Bludgeoning
12 : Improved Two Handed Fighting
12 Deity : Blessing of Silvanus
15 : Greater Two Handed Fighting
18 : Improved Sunder
21 Epic : Overwhelming Critical
24 Epic : Weapon Focus: Bludgeoning OR Improved Critical: Slashing
26 Destiny: Perfect Two Handed Fighting
27 Epic : Epic Damage Reduction
28 Destiny: Perfect Two Weapon Fighting OR Elusive Target
29 Destiny: Dire Charge OR Deific Warding
30 Epic : Blinding Speed
30 Legend : Scion of: Plane of Earth
Enhancements (80 AP)
Ravager (36 AP)
- Furious Rage, Pain Touch, Demoralizing Success, Pain Touch II
- Do You Like Pain? III, Barbarian Power Attack III, Hardy Rage III
- I Like Pain III, Cruel Cut III, Melee Power Boost III
- Festering Wound III, Strength
- Dismember III
- Blood Strength, Critical Rage II
Warpriest (22 AP)
- Smite Foe, Resilience of Battle, Sanctuary
- Divine Might III, Righteous Weapons
- Smite Weakness, Wall of Steel III, Righteous Weapons, Inflame III
- Righteous Weapons
- Ameliorating Strike
Frenzied Berserker (21 AP)
- Die Hard, Frenzied Toughness, Frenzy, Frenzied Toughness II
- Power Rage II
- Angry Arms III, Extra Action Boost III, Sprint Boost I
- Mad Munitions III, Supreme Cleave III
Purple Dragon Knight (1 AP)
Leveling Guide
- (Bank 4 AP)
- (Bank 8 AP)
- Rav0 Furious Rage; Rav1 Barbarian Power Attack I, II, III; Rav1 Do You Like Pain? I, II, III; Rav1 Hardy Rage I, II, III; FB0 Die Hard
- FB1 Power Rage I, II; (Bank 1 AP)
- Rav2 I Like Pain I, II, III; Rav2 Cruel Cut I, II
- Rav2 Cruel Cut III; Rav2 Melee Power Boost I, II, III
- Rav0 Pain Touch; Rav3 Festering Wound I, II, III
- Rav3 Strength; FB0 Frenzied Toughness; FB2 Extra Action Boost I
- FB2 Extra Action Boost II, III; FB2 Sprint Boost I; FB3 Supreme Cleave I
- FB3 Supreme Cleave II, III; Rav4 Dismember I, II
- Rav4 Dismember III; PDK0 Damage Boost; PDK1 Improved Recovery
- (Bank 4 AP)
- Rav0 Demoralizing Success; Rav4 I Hit Back! I; Rav5 Blood Strength; Rav5 Critical Rage I, II
- Rav5 Uncanny Balance; FB0 Frenzy; War0 Smite Foe
- War1 Divine Might I, II, III
- War1 Righteous Weapons; War0 Resilience of Battle; War2 Smite Weakness
- War2 Wall of Steel I, II, III; War0 Sanctuary
- War2 Righteous Weapons; War3 Righteous Weapons
- Reset Purple Dragon Knight
- Warpriest
- (none)
- Inflame III
- (none)
- Ameliorating Strike
- Purple Dragon Knight: Damage Boost
- Frenzied Berserker
- (none)
- Angry Arms I
- Reset Ravager
- Frenzied Berserker: Frenzied Toughness II
- (none)
- Angry Arms III
- Mad Munitions III
- Ravager: Furious Rage, Pain Touch, Demoralizing Success, Pain Touch II
- Do You Like Pain? III, Barbarian Power Attack III, Hardy Rage III
- I Like Pain III, Cruel Cut III, Melee Power Boost III
- Festering Wound III, Strength
- Dismember III
- Blood Strength, Critical Rage II
Destiny (24 AP)
Legendary Dreadnought
- Legendary Tactics III, Extra Action Boost II
- Momentum Swing III, Imp. Power Attack
- Lay Waste, Haste Boost III
- Anvil of Thunder
- Advancing Blows, Devastating Critical
- Master's Blitz, Pulverizer
Twists of Fate (30 fate points)
- Sense Weakness (Tier 4 Fury)
- Grim Precision (Tier 3 Shadowdancer)
- Hail of Blows (Tier 2 Flowers)
- Primal Scream (Tier 1 Fury)
The Kensei version has 16-18/x4 19-20/x6 crits while the Ravager version is 15-18/x3 19-20/x5; so the Kensei comes ahead in total crits. Pretty sure the Kensei is way ahead on tactics DCs too, depending on how many feats you take. But the Ravager gets extra free healing from Blood Strength and an extra AoE (Supreme Cleave). You can ditch Warpriest enhancements if you'd rather invest more in FB or OS.
Leveling Enhancements is confusing due to multiple resets, but the key break points:
- At lvl 15, start with 38 APs Ravager (Blood STR+Uncanny Balance+Crit Rage) / 14 APs FB (Frenzy + Supreme Cleave) / 3 APs PDK (Dmg Boost + Imp Recovery) / 4 APs WP (Div Might)
- For lvls 16-19, do what you want with your APs; you can see I invested them into OS for extra defenses and Ear Smash
- At lvl 20, respec Enhancements into final form (T5 Ravager + Ameliorating Strike + Frenzied Toughness + Dmg Boost)