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  1. #41
    Community Member Vish's Avatar
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    Quote Originally Posted by Cocomajobo View Post
    And it's a good thing I caveated my statement with "To my knowledge".

    I had completely forgotten about the Brilliance alteration. It no longer grants Temp HP to NPC's (because that was breaking content that relied on enemies which turned into NPC's at certain HP thresholds). It should, however, still be granting Temp HP to PC's. If that is not the case please submit a bug report! =]
    Thx coco,
    I tested this Mornin pt2 slavers.
    Everything seems to be working ok.
    Not sure if shroud has some different physics,
    I have some innate healing gear, and brilliance is part of that
    And it didn't seem to be working in shroud
    I think it has to do with being hit
    And slavers is more dense territory

    And on nerf to shining through
    I find I don't use it anyways,
    It's another button to hit during fights,
    Sometimes it's useful,
    Jump back, spam a cocoon and shine thru
    Back to full
    But I got other means to keep my red bar filled
    And lately, ESP slavers, I find I don't even watch it
    So I'm thinking that's 2ap I get back

    Really though, how many times nerfed
    Must have been a bad idea to begin with
    So sad it's signature for ES

    But I've noticed that, that you introduce op
    And then balance it
    Makes me wonder if that's market ploy
    Or if you guys know balance to begin with...

    And on bug reports
    Ha, like I know what's working in this game or not
    I noticed the hover over on ki shout
    Showed passive +10 melee power, and some henshin like adds
    But i didn't bug it
    The tool tip was correct I think, but the enhancement wasn't
    I figure that would make news
    But I've never submitted QA bugs,
    Just weird happenings stuff
    And even then I write it off
    Like the other day in slavers pt2
    Couldnt get into sign of the rose,
    It wouldn't give me portal clickie
    Had to relog
    Then it let me in
    But later after quest, I went to boat
    It was empty
    Like after a restart
    That's was a big glitch
    Something got reset
    And I think it was because I was in the slave lords room
    Before the town,
    And they went into the rose
    So something to do with being in the same instance...

    Anyways,
    I'm glad you patrol the boards
    Having a dev being on top of it is really
    Reasurring
    Kil Glory
    30 alchemist
    HOW
    Sarlona

  2. #42
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Vanhooger View Post
    LOL. I can read wiki too you know, I do know how the spell crit with lgs work, I was using ender jsut as a reference to tell I need to get 5 pieces of lgs.

    You said that my statement was absurd, when it's not.

    I can make strong build without it.

    I use warlock when I want to run content (except for LE raids) with brain dead, especially after work.

    You just deny that WK and MOK are overperforming.

    I do play mainly caster, so I say that even against my own build, but I can't deny that some stuff for caster is overperforming atm.

    I can't defend my build just because I play it, even if I know there is something too good.
    I've already showed the math that the 60% crit damage provides less than a 14% dps boost.

    I would think the tempest capstone + dance of death provides a bigger boost. I don't think it's the most OP ability as you claim and if it was - why are so few people taking that capstone?
    DC Warlock Reaper Build (U48)
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  3. #43
    Community Member Vanhooger's Avatar
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    Quote Originally Posted by slarden View Post
    I've already showed the math that the 60% crit damage provides less than a 14% dps boost.

    I would think the tempest capstone + dance of death provides a bigger boost. I don't think it's the most OP ability as you claim and if it was - why are so few people taking that capstone?
    I am not a math guy for sure but for what I can see in game it's a huge dps boost, definetly not 14%. I don't know maybe is bugged?

    Most people don't use it just because it's easier to survive with 4k hp, while when you have 1-1,5k you need to pay more attention especially LE raid.

    Same reason why I see many figher/paladin and other classes in Sentinel instead of LD for LE raids.

    It's easier to survive in sentinel then in LD.

    Of course you do lose lot of defense but you are top-dps and ranged too if you desire. I see it a bit over the top IMHO.

    Then we can talk about other classes that are overperforming too if you want. We read everyday in the forum that we have too much power creep and we fail to see where it does come from?

    Sorry didn't mean to be this aggressive, but it's too late

    You think in another way witch is fine, we can't agree on everything.

    only thing is, I would like you to try it out and let me know what you're result are honestly, before telling me that my arguments are silly.
    Last edited by Vanhooger; 10-21-2016 at 01:25 PM.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  4. #44
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Vanhooger View Post
    I am not a math guy for sure but for what I can see in game it's a huge dps boost, definetly not 14%. I don't know maybe is bugged?
    Most people don't use it just because it's easier to survive with 4k hp, while when you have 1-1,5k you need to pay more attention especially LE raid.
    Same reason why I see many figher/paladin and other classes in Sentinel instead of LD for LE raids.
    It's easier to survive in sentinel then in LD.
    Of course you do lose lot of defense but you are top-dps and raged too if you desire. I see it a bit over the top IMHO.

    Then we can talk about other classes that are overperforming too if you want. We read everyday in the forum that we have too much power creep and we fail to see where it does come from?

    Sorry didn't mean to be this aggressive, but that's what I'm thinking. But you think in another way witch is fine.

    only thing is, I would like you to try it out and let me know what you think honestly, before telling me that my arguments are silly.
    Some things are not simple math like dance of death.

    Some things are like how an increased spell crit multiplier increases dps, but I was wrong on the math which is corrected below.

    Without MoK or Warlock TS 60% Crit Damage

    100: Base
    100: Crit Base
    25: Scion of the element of fire
    36: 5 piece material opposition lgs set
    ------------------
    261% crit damage

    100: Base
    100: Crit Base
    25: Scion of the element of fire
    36: 5 piece material opposition lgs set
    60: Mok or Warlock TS 60% crit damage
    ------------------
    321% crit damage

    Assuming 60% Crit Chance

    With 261% Crit Damage
    -------------------
    Crit damage: 60 % * 261% = 156%
    Non-Crit damage: 40% * 100% = 40%
    Damage on average: 196.6%

    With 321% Crit Damage
    --------------------
    Crit damage: 60% * 321% = 192.6%
    Non-Crit damage: 40% * 100% = 40%
    Damage on average = 232.6%

    = 232.6% / 196% = 118.3% 18.3% DPS increase
    DC Warlock Reaper Build (U48)
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  5. #45
    Community Member Vanhooger's Avatar
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    Quote Originally Posted by slarden View Post
    Some things are not simple math like dance of death.

    Some things are like how an increased spell crit multiplier increases dps, but I was wrong on the math which is corrected below.

    Without MoK or Warlock TS 60% Crit Damage

    100: Base
    100: Crit Base
    25: Scion of the element of fire
    36: 5 piece material opposition lgs set
    ------------------
    261% crit damage

    100: Base
    100: Crit Base
    25: Scion of the element of fire
    36: 5 piece material opposition lgs set
    60: Mok or Warlock TS 60% crit damage
    ------------------
    321% crit damage

    Assuming 60% Crit Chance

    With 261% Crit Damage
    -------------------
    Crit damage: 60 % * 261% = 156%
    Non-Crit damage: 40% * 100% = 40%
    Damage on average: 196.6%

    With 321% Crit Damage
    --------------------
    Crit damage: 60% * 321% = 192.6%
    Non-Crit damage: 40% * 100% = 40%
    Damage on average = 232.6%

    = 232.6% / 196% = 118.3% 18.3% DPS increase
    Assuming this is true since I am terrible at math so can't really argue you're calculations.
    We need to consider how many damage tick a warlock does per second.
    Aura+ blast1 + blast 2 + hellball

    Each one can crit, so how do we calculate that?

    I know that you can apply hellball to any caster but my point is crit multi do favor WK and other multiproc per second build like zombie sorc, shiradi proc.
    Last edited by Vanhooger; 10-21-2016 at 02:12 PM.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  6. #46
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Vanhooger View Post
    Assuming this is true since I am terrible at math so can't really argue you're calculations.
    We need to consider how many damage tick a warlock does per second.
    Aura+ blast1 + blast 2 + hellball

    Each one can crit, so how do we calculate that?

    I know that you can apply hellball to any caster but my point is crit multi do favor WK and other multiproc per second build like zombie sorc, shiradi proc.
    Why? The devs have already done the tests and they know warlock isn't top tier dps.
    DC Warlock Reaper Build (U48)
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  7. #47
    Community Member Vanhooger's Avatar
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    Quote Originally Posted by slarden View Post
    Why? The devs have already done the tests and they know warlock isn't top tier dps.
    Beliveme, it does.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  8. #48
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Vanhooger View Post
    Beliveme, it does.
    Then it should be no problem to provide accurate facts to prove it. Please do so.
    DC Warlock Reaper Build (U48)
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  9. #49
    Community Member Chai's Avatar
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    Quote Originally Posted by Vanhooger View Post
    Beliveme, it does.
    Warlock is not top DPS, nor was it ever.

    What it is, is an easy entry to LE, and just like shiradi when it was an easy entry to EE, those favoring the nerf approach will continue to bludgeon the forums with claims that it is top DPS, when it clearly isn't. This is likely done in favor of not wanting to have to divulge the real reason why the nerfs are desired, when other classes needed much refinement through TRs and gearing in the past, and this new thing (it is bad!!!) doesn't need that, just to be viable in the current era's hardest difficulty setting.

    If anything is an easy button on warlocks, its survivability (this is what makes it viable in LE straight out the gate). Their DPS is a solid B level, but there are A and A+ level DPS builds that handedly outshine it in DPS.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  10. #50
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    Quote Originally Posted by Vanhooger View Post
    Assuming this is true since I am terrible at math so can't really argue you're calculations.
    We need to consider how many damage tick a warlock does per second.
    Aura+ blast1 + blast 2 + hellball

    Each one can crit, so how do we calculate that?

    I know that you can apply hellball to any caster but my point is crit multi do favor WK and other multiproc per second build like zombie sorc, shiradi proc.
    Damage increase caused by cit chance / crit damage covers any damage you do, its really just a (base * chance * effect) formula and calculating the % deviation of the outcome.

    If in 1 minute you did 50,000 dmg bursting or 120,000 dmg tossing in extra abilities, the percent increase is the same.

    Only thing hellball might do is if you can't maintain that crit chance on all the damage types lower its increase amount
    Last edited by guardiankaiser; 10-21-2016 at 04:48 PM.

  11. #51
    Barbarbarian Sam-u-r-eye's Avatar
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    Quote Originally Posted by Chai View Post
    Their DPS is a solid B level, but there are A and A+ level DPS builds that handedly outshine it in DPS.
    Such as?

    Do any of them have better AOE?
    Without new players DDO will go the way of the dodo.
    Old Sorc Build Guide, Ghallanda -> Orien

  12. #52
    Community Member Vanhooger's Avatar
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    I have no idea how you play warlock guys.

    Me, my guild mates and other people we play with, we all agree on that.

    But if you say warlok isn't top tier dps, ok then. Cheers

    Will do a video to prove it as soon as I finish my equip.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  13. #53
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    Quote Originally Posted by Sam-u-r-eye View Post
    Such as?

    Do any of them have better AOE?
    I'll assume we are talking casters, cause Furyshot can get to some **** good damage

    If you want the red name dead faster then warlock, Wizard Shiradi Archmage, timing well with arcane supremacy (ruin/greater ruin/missile spam) will send them to an early grave

    I hear some shiradi hybrides clear rooms quickly, I have seen some occasional gross damage from Artificer's surprisingly (Idk if greater dps, but definitely greater bursts)

    If your willing to dump spell points you can out aoe a warlock for a bit, but you will need to know when your next shrine is (so it's quest dependant, doubly so cause it's element dependant)

    If your saying warlock wins in long term sustainable AoE damage that is effective in most content (Radiant/evil damage) I would agree, it might kinda be there thing, sometimes you win when something is your schtick, although putting your face in melee still pulls many risks, people may greatly over assume how many people have the past lives and LGS to really pull that off on top content, not having 36 epic past lives makes a big survivability difference.

  14. #54
    Community Member Chai's Avatar
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    Quote Originally Posted by Sam-u-r-eye View Post
    Such as?

    Do any of them have better AOE?
    Several shiradi builds (most not even tier 1, but still beating warlock in DPS, just nowhere near as survivable).

    Any good monk archer build, or monk ranger hybrid build.

    Any good tempest ranger build.

    Kensai when played well (the players screaming they do not want to hit a lot of buttons for a more complex DPS rotation are NOT playing it properly for max DPS)

    Mechanic is on par, better in some circumstances (hallways) and worse in others (circular rooms)

    DC wizards can defeat warlocks in trash kills (here comes the "yeah but you need a lot more build refinement to get it to the same viability" which I outlined earlier) - and the forum game seemed to favor counting kills as total HP damaged for purposes of DPS last time I brought this up.
    Last edited by Chai; 10-21-2016 at 05:44 PM.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  15. #55
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    Quote Originally Posted by slarden View Post
    There is no reason for them to nerf the duration of cc except dire charge. Has a dev really suggested that is on the table?
    Sev isn't a dev. He is the producer. Reread him that's not what he meant.

    As to DPS, a warlock can't out dps an arti with machination of madness for single target dps. Artificers also have higher AoE dps, higher to hit on their casting stat with harper without +1 heart use, and higher dire charge DC. Artificers also have self healing built in, allowing them to run in LD and twist sense weakness for higher helpless damage, and a higher hell ball DC.

    But an EA warlock is faster due to wings, so if you have enough dps to burst trash, that's all that matters.
    Last edited by Tilomere; 10-21-2016 at 06:08 PM.

  16. #56
    Community Member Vanhooger's Avatar
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    Quote Originally Posted by Chai View Post
    Several shiradi builds (most not even tier 1, but still beating warlock in DPS, just nowhere near as survivable).

    Any good monk archer build, or monk ranger hybrid build.

    Any good tempest ranger build.

    Kensai when played well (the players screaming they do not want to hit a lot of buttons for a more complex DPS rotation are NOT playing it properly for max DPS)

    Mechanic is on par, better in some circumstances (hallways) and worse in others (circular rooms)

    DC wizards can defeat warlocks in trash kills (here comes the "yeah but you need a lot more build refinement to get it to the same viability" which I outlined earlier) - and the forum game seemed to favor counting kills as total HP damaged for purposes of DPS last time I brought this up.
    This post made me laugh thanks
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  17. #57
    Community Member 011775715's Avatar
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    Cool

    well now you know how we feel when they nerf something we like.

  18. #58
    Community Member Full_Bleed's Avatar
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    Quote Originally Posted by slarden View Post
    ...you need to chime in at least once or twice per thread if you want your voice heard. The player base isn't huge and one troll with multiple accounts can make a viewpoint appear more popular than it is.
    I agree. Warlocks need to be nerfed more. The ES nerf was rather pointless. Thanks for reminding me to chime in to counter your constant protectionism of the worst easy-button, group-negative class ever created for this game.

  19. #59
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    Quote Originally Posted by Full_Bleed View Post
    I agree. Warlocks need to be nerfed more. The ES nerf was rather pointless. Thanks for reminding me to chime in to counter your constant protectionism of the worst easy-button, group-negative class ever created for this game.
    You're playing a wizard, right?

  20. #60
    The Hatchery Wipey's Avatar
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    Quote Originally Posted by full_bleed View Post
    i agree. Warlocks need to be nerfed more. The es nerf was rather pointless. Thanks for reminding me to chime in to counter your constant protectionism of the worst easy-button, group-negative class ever created for this game.
    Qft.

    Shahang (hjealme), Wipekin (kotc), Nezhat (barbie) Ghallanda/Devourer

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