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  1. #1
    Community Member Wizza's Avatar
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    Default Still no Epic Reaper XP update

    Do we have to...

    Wait for Ravenloft™ ?

    The funniest part is that everyone in the forum agrees that it needs an update, even people who often disagrees with each other. Heck, even SSG knows since Severlin has said it about 3 times in the past, but yet nothing is done.

    Don't worry guys, we only have to wait 8-9 months before the actual change (from January to October).

    Wait for Ravenloft™
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  2. #2
    Community Member Dragavon's Avatar
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    Reaper XP does not need an update.

    What needs changing is people's attitude that they are entitled to get everything quickly with minimal effort.

  3. #3
    Community Member Wizza's Avatar
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    Quote Originally Posted by Dragavon View Post
    Reaper XP does not need an update.

    What needs changing is people's attitude that they are entitled to get everything quickly with minimal effort.
    No to ez buttons!

    But then again, Epic RXP does indeed need an Update. Whoever says it doesn't, most likely is not playing RXP on higher skulls on higher levels.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  4. #4
    Community Member Dragavon's Avatar
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    Quote Originally Posted by Wizza View Post
    No to ez buttons!

    But then again, Epic RXP does indeed need an Update. Whoever says it doesn't, most likely is not playing RXP on higher skulls on higher levels.
    I am, when I feel for it. But not for the reaper XP, for the challenge and for the chance to get mythic / reaper bonus on certain items.

    I fully support the developers stance that reaper XP should be a long term goal, not something that you can get quickly. And everyone I talk to in groups are happy with this, it is just a very vocal minority on these forums that are crying over it.

    I hope the developers do ignore you

  5. #5
    The Hatchery Wipey's Avatar
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    Aye, epic and high skulls scaling reaper xp is really low.

    Easy 2 or 3 skull heroic zerg gives much better rewards than tough 8+ epics quests at cap. Time and "effort" investment is not even in the same ballpark.

    Shahang (hjealme), Wipekin (kotc), Nezhat (barbie) Ghallanda/Devourer

  6. #6
    Community Member KomradKillMachine's Avatar
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    My guildie saw a first-lifer toon running around with Reaper cosmetic wings,
    when he asked him about it, he said an "Admin" gave it to him and linked 5 bottles of said feat.
    Seems legit.

  7. 07-13-2017, 06:35 AM


  8. #7
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    Quote Originally Posted by Dragavon View Post
    Reaper XP does not need an update.

    What needs changing is people's attitude that they are entitled to get everything quickly with minimal effort.
    The best way to get Reaper XP does require minimal effort. And you get Racial past lives at the same time.

    What people are wanting is for better rewards in the harder content.

  9. #8
    Bounty Hunter slarden's Avatar
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    I get reaper xp faster from 20 to 30 than I do from 1 to 10. Cap is a different story because of the loss of one-time bonuses and fewer quests to run for full rxp.

    I am not sure it needs to be addressed beyond a 200% cap bonus in place of first time bonuses for people at 30. You can't get heroic, racial, iconic or epic lifes by staying at cap either. It's more equivalent to destiny xp which suffers from the same issues.

    The problem with adjusting difficulty xp is that in a few years the skull level that is easy is likely to be different when people have more rxp. There is so much power from those trees. Epic was once hard and now isn't. Also, I am sure we will see farms exploiting safe spots and easy quests so I hope the devs leave it as it is now.

    I see most people running R1 2 levels over knowing full well they get half reaper xp. Most people on Sarlona aren't finding R3 easy in my experience. Only the most experienced players on the server are comfortable with this setting.

    It's hard to fill a group for R3 because so many people prefer not to run it that high.

    So difficulty is relative to the person. The whole point of reaper is to run at the skull level you want. Running for challenge and xp are two different things and it would be impossible for the devs to try and balance xp and difficulty since it's an individual thing.
    Last edited by slarden; 07-13-2017 at 06:44 AM.
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  10. #9
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    Quote Originally Posted by slarden View Post
    I get reaper xp faster from 20 to 30 than I do from 1 to 10. Cap is a different story because of the loss of one-time bonuses and fewer quests to run for full rxp.
    But surely 1 to 10 takes a lot less time than 20 to 30?

    And wouldnt the comparison be 1 to 20 vs 15 to 30?

  11. #10
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by Jasparion View Post
    But surely 1 to 10 takes a lot less time than 20 to 30?

    And wouldnt the comparison be 1 to 20 vs 15 to 30?
    my original plan was to run just 1 to 20 for racial life and reaper xp since I don't need epic life's but the reaper xp 20-30 is too good to pass up. I just won't get enough rxp 1 to 20 so I don't want to lose those first time bonuses from 30 life's. Plus you run out of tokens of 12 quick otherwise.

    1 to 10 has different challenges almost nobody wants to run at level or above r1 during heroic leveling.
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  12. 07-13-2017, 07:29 AM


  13. #11
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by furyexploiter View Post
    Higher skulls are completed easily for ranged and casters, most ppl don't run over r2 because they play melees.
    I don't know I see a lot of warlock's in those 2 level over r1 pugs. The only pugs I've seen at my level range running at level heroic above r3 was a tempest spine r4 I joined with my level 8. There were quite a few deaths but capped players are running legendary tempest spine r10 on sarlona.
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  14. 07-13-2017, 07:42 AM


  15. #12
    Community Member BigErkyKid's Avatar
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    Yes, running reaper XP at cap is like...

    ...DPSing with a radiant servant.
    ...self healing in reaper with a rogue.
    ...DPSing with a melee bear druid.

    Running anything epic is pretty pointless nowadays unless you want ePLs. That is why in my server there tends to be a proportion over 5:1 for heroic to epic LFMs.

    Everyone agrees that there are massive disincentives to staying at cap in the current meta. So cap oriented players can:

    - suck it and racial TR like everyone else
    - play solo at cap (solo reaper at cap...rolf), on occasion find a group (it is hard)
    - not play and fall behind massively in the reaper XP grind, and hence not be competitive for Ravenloft.

    I think it is funny (in a bitter way) that when I had a thread stating that falling behind in the reaper AP grind + racial grind would result in missing out on very important bonuses I was told that you don't need many reaper APs to remain competitive. Brought to you by the same people who are posting around saying how much power you get with reaper APs.

    The regular players in my guild are >1 million reaper XP. We have some people done with their racial TRs (30), and plenty approaching it, even people with alts.

    I think it is ridiculous to claim that this is long term. Long term my backside! This is just creating a gulf between serial TRs and people who, for whatever reason (time, dislike heroics) will not jump on that hamster wheel.

    Great way to prepare the new end game.

    Do not expect an answer. This has been going on for months, at this point does it even matter anymore?

  16. 07-13-2017, 08:06 AM


  17. #13
    Community Member Wizza's Avatar
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    Quote Originally Posted by BigErkyKid View Post
    Yes, running reaper XP at cap is like...

    ...DPSing with a radiant servant.
    ...self healing in reaper with a rogue.
    ...DPSing with a melee bear druid.

    Running anything epic is pretty pointless nowadays unless you want ePLs. That is why in my server there tends to be a proportion over 5:1 for heroic to epic LFMs.
    Every time Rys and I played in these two days there were max 2-4 Epic LFMs at all the times, but more commonly 1 or 2. Heroic has always had 10+ LFM.

    Quote Originally Posted by BigErkyKid View Post
    Everyone agrees that there are massive disincentives to staying at cap in the current meta. So cap oriented players can:

    - suck it and racial TR like everyone else
    - play solo at cap (solo reaper at cap...rolf), on occasion find a group (it is hard)
    - not play and fall behind massively in the reaper XP grind, and hence not be competitive for Ravenloft.

    I think it is funny (in a bitter way) that when I had a thread stating that falling behind in the reaper AP grind + racial grind would result in missing out on very important bonuses I was told that you don't need many reaper APs to remain competitive. Brought to you by the same people who are posting around saying how much power you get with reaper APs.

    The regular players in my guild are >1 million reaper XP. We have some people done with their racial TRs (30), and plenty approaching it, even people with alts.

    I think it is ridiculous to claim that this is long term. Long term my backside! This is just creating a gulf between serial TRs and people who, for whatever reason (time, dislike heroics) will not jump on that hamster wheel.

    Great way to prepare the new end game.

    Do not expect an answer. This has been going on for months, at this point does it even matter anymore?
    I do not expect an answer for anything at this point, but the thread is here for the community as well. As it was seen in multiple threads already in the previous months, pretty much everyone agrees with the OP (with the obvious few people who disagree for whatever reason). It was stated by Severlin as well that RXP in Epic and Legendary is awful, but then nothing is done, as usual.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  18. #14
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by furyexploiter View Post
    Most players doing r3+ are warlocks, arts or artlocks.
    Besides the tempest spine I mentioned I have seen nobody else besides me posting r3+ at level in the past two weeks at my level range. The most warlocks I had in my group is 2. I do think warlock is op at heroics but there are other builds doing well in reaper at heroic levels but those builds require an experienced pilot.
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  19. #15
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    im begining to wonder if a reaper saga is required, that way say 15 quests done on reaper 1-3 gets
    you so much reaper xp then 4-6 get so much etc etc. maybe this would be a good way to sort this out.

    your friend sil

  20. #16
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by silinteresting View Post
    im begining to wonder if a reaper saga is required, that way say 15 quests done on reaper 1-3 gets
    you so much reaper xp then 4-6 get so much etc etc. maybe this would be a good way to sort this out.

    your friend sil
    this is a very good idea.
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  21. #17
    Community Member Wizza's Avatar
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    Quote Originally Posted by slarden View Post
    this is a very good idea.
    Agreed. I like that idea.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  22. #18
    Community Member Kza's Avatar
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    Quote Originally Posted by silinteresting View Post
    im begining to wonder if a reaper saga is required, that way say 15 quests done on reaper 1-3 gets
    you so much reaper xp then 4-6 get so much etc etc. maybe this would be a good way to sort this out.

    your friend sil
    15 quests or whatever done at lvl30 only maybe. So capped players that lose out on first time bonuses can get reaper XPs that way.
    I Think ppl like me running heroics get plenty and enough reaper xp.

    But when i soon are done with all racial it would be fun to feel like its ok to play at cap Before reaper xp are capped.

  23. 07-13-2017, 08:34 AM


  24. #19
    Community Member Wizza's Avatar
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    Quote Originally Posted by Kza View Post
    15 quests or whatever done at lvl30 only maybe. So capped players that lose out on first time bonuses can get reaper XPs that way.
    I Think ppl like me running heroics get plenty and enough reaper xp.

    But when i soon are done with all racial it would be fun to feel like its ok to play at cap Before reaper xp are capped.
    I think everyone agrees that they shouldn't touch Heroic RXP. It's fine as it is, let people grind it in Heroic if they want. The suggestions are for Epic only and (mainly, I'd say) for Capped players.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  25. #20
    Hero JOTMON's Avatar
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    Quote Originally Posted by Dragavon View Post
    Reaper XP does not need an update.

    What needs changing is people's attitude that they are entitled to get everything quickly with minimal effort.

    nah, that's a load of BS.

    Reaper XP is using a template based of regular XP.. subject to first time bonuses, and over level penalties...
    During the TR process its a non-issue, there is plenty of low level content to not require repeat runs and the low level content is relatively quick at level..
    Even heading into regular Epics content the Reaper XP is not terrible..

    but as players get to the higher level it starts falling apart
    Higher level content takes longer, more resources and the ratio of RXP/min drops drastically.

    Then once you have run the content it all goes to [expletive]
    capped toons lose all the bonuses as they start repeating runs.. like in raids.. that were designed to be run repeatedly..
    Over level penalties are punitive and not offset by the higher reaper difficult which take more time effort and resources.
    ..and there isn't enough top level content to not rerun content.

    This pushes players into the TR process if they want Reaper XP.
    Those that do not want to TR are screwed and left to collecting the scraps of RXP from re-run content.

    take VON5 for instance.. Level 22 Raid. currently run it as a level 30 and you get ...
    .. that a trick scenario.. you cant [expletive] run it as a level 30 on Reaper.. locked out since you are more than 6 levels over.
    ....but you can run it on Elite for the same regular XP as it was at level 22.
    to run Von5 max level would be 28 with a 95% hit to the RXP. regardless of the Reaper skull difficulty selected..

    ~~~~

    What I think should have happened with RXP..
    1. Reaper XP penalty adjusted based on Quest level +Reaper difficulty..
    Higher level content along with higher level skulls is significantly more difficult requiring much more time and resource investment that is not being appropriately rewarded.
    ..hence the TR for optimal Reaper XP..

    scenario should have been..
    ..Von5 Level 22 Raid...
    Select Reaper 3.. Level 25 players can run with no RXP penalty.
    Have some level 30's in the grp and want full RXP.. have to scale it up to Reaper 8.

    2. Bonus Reaper XP for running skulls higher than the quest+skulls..
    Von5 Reaper 10 would equate to level 32 so a group of level 30's would get full Reaper XP and 2 skull bonus.
    also gives nice motivation to run those Legendary Raids that take 3+ hours to finish in high skull reaper with appropriate rewarding RXP instead of TR zerg runs of the harbor.
    ...I generated 12k Reaper XP last night on my level 1-4 toon in our Reaper 2 TR group in about 2.5 hours.. casual zerg.. lots of party afk's, beer, no risk of failure.
    and yet first time level 28 R10 Tower of Frost on level 30 toon .. 3hours for 1,078 RXP...


    3. better scaling for Reaper XP high level Epics and Legendary.
    The Reaper XP should be significantly better in higher level content where the players are expected to be better geared, prepared, experienced.
    ..the time spent in content for the Reaper XP rewarded drops significantly in higher level content.. Especially Raids..
    seems odd to me that DDO is rewarding better RXP/min in basic low level training content and yet stingy on RXP in epic/reaper.
    .. Low level Epics are made easier for veteran TR players due to the instant pickup of destinies.. its a big power gain for a level 20 toon to pickup full destiny tree access..
    Last edited by JOTMON; 07-13-2017 at 08:50 AM.
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