
Originally Posted by
Vanhooger
Hey, I would love to see you doing it as an assassin.
Regarding you're question.
Time was just one factor. You need to put in player skill (while using warlock, so none) and resources used (warlock none). Is this balanced?
Since as you said this is an MMO, why would I play my melee monk in party where there is 2 warlock, 1 shiradi spammer a shruri thrower or any other OP build? I would rather log my warlock and click 2 button, since my monk will just pike.
As well grinding for loot make everyone want to be a warlock. Why would I run xxx time slavers on my fleshy melee when we all have the option to do it better, faster, brain dead, and no resource involved?
Why would I group if I have to wait for some pepole joining or else die and go rescue them, when I can easily speed run solo with my uber warlock?
This, to you, look like an MMO oriented on grouping?
DDO, at least on my server has become 2 to 4 warlock in every single group I join, I wonder why.
Sorcerer, has been defined OP as well in this thread, but I actually see 1 person in my server playing it at cap, why?