Well.. its not so much that they (I) want easy buttons in this case. I don't think anyone is arguing about the fact that for lore purposes it does make sense. I'm very uneasy with myself that I'm even thinking it would be ok to make exceptions. Its like I'm having an alignment change or something, I just hope I don't get too much of an XP debt...
Anyway. It's that I don't understand why after however many years it is (pre F2P for sure so at least 7 years) it was decided this needed to happen now. It's not like 'handwraps take no damage from oozes' ever appeared on the KI list, is it? There was no great outcry (from anyone, monk player or otherwise) calling for Handwraps to be nerfed because of it.
This is not Druid Wolf fighting style exploiting (yes it bloody well is exploiting - they've said its not WAI) that we're talking about here, there is no quest made super easy by handwraps being immune to wear, or even made particularly much harder by the change - it's effectively just a backpack, gear and/or DPS tax (on a class that does not need a melee DPS nerf in any way).
Yes it's a backpack and gear tax every other melee has to pay, sure - but they've always had to pay it and it was an understood benefit of handwraps. My question to the devs really hasn't changed - why now? Why is this a desirable gameplay change? In what way, if any, does this bring more 'fun'?
I'm not saying it doesn't fit with lore, and I'm not saying its a change that shouldn't happen - I'm asking why it needs to. What was wrong with at least aiming for a like for like change on this particular aspect of wraps?
It's also not a showstopper and it's not going to stop me playing my monk but unfortunately the monk pass in general hasn't even piqued my interest enough to log on and even try my monk again yet, because I have always played a dex based wind melee monk... there's basically nothing for me at all in the pass, that kind of build is a dead build as far as I can tell, and I don't understand why that needs to be the case either. I need to motivate myself to TR him to a Str build, clearly. The ooze thing is just another very minor thing that puts me off, not "the" thing.
That makes neither the questions nor the concomitant suggestions in this thread, somehow in-valid.