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  1. #1
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    Default DDOCast 449 - Boots


    Strimtom & Cordovan join Patrick for a discussion on our favorite boots, a look at Update 33, and a preview Reaper Mode!

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    Boots - 4:03
    Game News - 42:30
    Reaper Mode - 1:04:22
    Community News - 1:35:03
    Lightning Post - 1:40:42
    Closing - 1:56:55

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    DDO Chronicle 210
    Update 33 Preview
    Axel: Reaper Mode in DDO
    Order of Syncletica: U33 Monk Changes
    DDO Gamer: Assault on the Slave Lords Review Part 1
    DDO Gamer: Assault on the Slave Lords Review Patr 2
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  2. #2
    Community Member FuzzyDuck81's Avatar
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    Thoughts as they showed up while listening

    There's already precedent for a giveaway in the store, there was one of those friend summoning trinkets given away for the 250th episode.

    I like using trip in heroic, but after a while it really only becomes practical for tactics fighters - I think adjusting the DC calculation to be highest of strength or dexterity (justification being str is literally shoving feet out from under people, dex is tangling them up) would be a nice amendment for build diversity and make taking improved trip a great option for a number of different characters.

    I'd generally prefer a decent chocolate chip cookie but I've had very disappointing chocolate chip ones where that cheap rubbish has been used instead of proper chocolate, but I've never had a bad oatmeal & raisin cookie experience - and if it's one where the recipe includes cinnamon, nutmeg & honey, oatmeal raisin is a clear winner.

    That thing with all champions in reaper having tons of buffs including deathward - it could be interesting as a tactical thing (not just in reaper mode but all content) if champion buffs were able to be dispelled or at least temporarily suppressed by the appropriate spells & abilities.

    The idea of reaper mode having loads of extra "the DM is out to kill you" features makes me wonder if as well as the super buffs they'll implement more enemy-specific behaviours like the way harpies work together or certain enemies having preferred targets, as well as certain features including re-implementing the "trolls require fire or acid to be killed" thing which was removed from general play a while ago.
    Last edited by FuzzyDuck81; 10-19-2016 at 09:01 AM.
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

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