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  1. #1
    Community Member gravisrs's Avatar
    Join Date
    Oct 2009
    Posts
    825

    Default Trading remnants for collectables

    Reaper mode approaches - so remnants will flow even faster. To make it attractive and since:

    1. We don't have a really good consumable stuff to spent remnants on.
    2. New CC crafting lust for collectibles.

    Why not fixing those 2 things at once and offer:

    random tier 1 collectible - 110 remnants
    random tier 2 collectible - 120 remnants
    random tier 3 collectible - 130 remnants
    random tier 4 collectible - 140 remnants
    random tier 5 collectible - 150 remnants
    random tier 6 collectible - 160 remnants

    Can just code adventure pack underneath
    Last edited by gravisrs; 10-15-2016 at 03:03 AM.
    Polska gildia DDO / Polish guild

    Polska gildia DDO - Magia i Miecz (200), Argonnessen
    Zapraszamy!

  2. #2
    Community Member
    Join Date
    Jul 2013
    Posts
    153

    Default

    That might be a little expensive on the remnants

    I might recommend something like:

    random tier 1 collectible - 60 remnants
    random tier 2 collectible - 80 remnants
    random tier 3 collectible - 100 remnants
    random tier 4 collectible - 130 remnants
    random tier 5 collectible - 140 remnants
    random tier 6 collectible - 160 remnants

  3. #3
    Founder & Hero cdbd3rd's Avatar
    Join Date
    Jan 2006
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    0

    Default

    Quote Originally Posted by Folker View Post
    That might be a little expensive on the remnants

    I might recommend something like:

    random tier 1 collectible - 60 remnants
    random tier 2 collectible - 80 remnants
    random tier 3 collectible - 100 remnants
    random tier 4 collectible - 130 remnants
    random tier 5 collectible - 140 remnants
    random tier 6 collectible - 160 remnants
    Right direction, but you're still way high on that rem cost.

    How about more like:

    random tier 1 collectible - 4 remnants
    random tier 2 collectible - 8 remnants
    random tier 3 collectible - 16 remnants
    random tier 4 collectible - 32 remnants
    random tier 5 collectible - 64 remnants
    random tier 6 collectible - 128 remnants
    CEO - Cupcake's Muskateers, Thelanis
    Collectibles

  4. #4
    Community Member
    Join Date
    Jul 2013
    Posts
    153

    Default

    Quote Originally Posted by cdbd3rd View Post
    Right direction, but you're still way high on that rem cost.

    How about more like:

    random tier 1 collectible - 4 remnants
    random tier 2 collectible - 8 remnants
    random tier 3 collectible - 16 remnants
    random tier 4 collectible - 32 remnants
    random tier 5 collectible - 64 remnants
    random tier 6 collectible - 128 remnants
    yes your probably correct.

  5. #5
    Hero JOTMON's Avatar
    Join Date
    Oct 2008
    Posts
    5,415

    Default

    Quote Originally Posted by gravisrs View Post
    Reaper mode approaches - so remnants will flow even faster. To make it attractive and since:

    1. We don't have a really good consumable stuff to spent remnants on.
    2. New CC crafting lust for collectibles.

    Why not fixing those 2 things at once and offer:

    random tier 1 collectible - 110 remnants
    random tier 2 collectible - 120 remnants
    random tier 3 collectible - 130 remnants
    random tier 4 collectible - 140 remnants
    random tier 5 collectible - 150 remnants
    random tier 6 collectible - 160 remnants

    Can just code adventure pack underneath
    meh, screw the randomness. we already have enough randomness questing for collectibles.
    Straight up buy collectibles . pick what you want, pay with remnants..
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

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