likesay a feat that gives you 5 more enhancement points - might help flesh out some builds that are enhancement starved at the cost of one of your feats. thoughts?
likesay a feat that gives you 5 more enhancement points - might help flesh out some builds that are enhancement starved at the cost of one of your feats. thoughts?
I'm all for it so long as capstones and tier 5's remain exclusive. I've always thought that 1 AP should be added for every epic level.
An extra 5 enhancement points would let you get 2 capstones because it's currently the number of enhancement points that keeps you from getting more than one capstone. 5 extra enhancement points would mean needing to add some specific code that locks you out of more than one capstone just like the Tier 5 enhancements.
As long as you can't get multiple capstones, I think this would be a neat level 28 or level 30 feat option (that you could take instead of one of the other super-feats available).
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Extra AP gets dicey because of the possibility of getting two Capstones.
Right now with 80 AP to get a capstone you need 41 AP leaving 39AP. Once you add 2 more AP it becomes possible to get two capstones as long as you don't need to spend in racial tree to unlock the tree.
Next the Feat for AP would favor Fighter and Monk builds the most with Wizard and Artificer next as they generally have the most feats to use. It could also make 1 or 2 levels of Fighter/Monk more a goto on builds.
What I like about the 80 Limit is that there are hard choices.
Personally, I would rather a review of Cost as there are still some Enhancements that Cost too much (not just their personal cost but in the Pre-req to access them). I think there are some that are chained together which would be better if they were simply stand alone so that you could get the 4th Tier without having to spend in Tier 2 and Tier 3 to unlock needing 9 to 18 AP to get the highest form of the ability you actually want.
It would be a wonderful goal if each tree had exactly 80 AP worth of abilities that way there is lots of diversity.
From a balance perspective, 5 AP sounds like a lot for just 1 feat. However, feats are strange in that their power level varies vastly from feat to feat.
Feat:
Power Attack = -5 to hit for +5 damage = slightly worse then spending 5 AP in the barbarian improved power attack (if it had 5 ranks)
Dodge = 3% dodge = 3 AP in any dodge enhancement
Stunning blow = Melee attack that stuns = Approximately the same strength as stunning shield (worse stats, lower cooldown) = 3 AP
Weapon Focus = 1 to-hit and 2 melee power = Approximately the same strength as putting 2 AP into Versatile Adept
Improved Two weapon Fighting = 20% offhand strike chance = spending 6 AP in Deft strikes (if it had 6 AP).
Power Critical = Seeker 2 = 2 AP in any seeker enhancement
Spell Focus = 1 DC to a school = 2 AP in any spell focus enhancement
So, it appears that feats vary from 2-6 AP worth, give or take. And spell focus is considered a feat tax for spell casters, slotting in at the lowest AP value of all them.
And I'm not including the power of very strong cores (or T5s) that could be taken with some extra AP.
The idea, while interesting, is one that would need some serious thought about enhancements and feats and probably should be done after the class passes (and race passes?) are done. If it's implemented at all.
Also, don't allow extra capstones to be gotten with extra AP. That would lead to too many problems, not the least of which would be new class imbalances (not all classes have 2 capstones good for any specific build, but some do).
Great break down and comparrison I agree completely, however deft strikes already does take 6ap for a 10% increase and as it is currently would cost a whopping 12ap to gain that 20% (making the TWF feats the most AP powerful feats in the game; excluding tempest prestige enhancements).
I do pray to the gods that they change that with the monk pass to either cost 1ap/rank or make it a total of 20% increase, although the latter may be overpowering it would be sweet lol.
I like your idea and agree that 2 capstones is too much so devs could just limit all players to one capstone regardless of ap amounts (I think this would be easy to code within the capstones themselves). Alternatively maybe exchange a feat for 5 ap only within racial trees. I've always felt that one should be able to cap in a class tree and in a racial tree if a player wishes to expend his ap that way.
Shouldn't be able to take a core of anything without reaching the appropriate tier, meaning if you take a 5th level core in anything it would because you took a tier 5 in one tree and locking out any other level 5 tiers or cores. Thus disabling being able to take two capstones.
No. Possibility of 2 capstone is too much.
This is better idea. But very unbalance - for some Tree that will be game breaking (like AA Ranger/Elf) and for others almost nothing (like ES Warlock). But nice idea.
What I would like to see is additional 1 AP every level that can be spend to Racial Tree ONLY.