For curiosity sake, I’ve been thinking about the viability of a pet-based build.
With 3 druid pastlives, augment summon, improved augment summon, Scion of Elysium and the Haper tree, ALL pets, summons and hirelings will get +22 all stats, 150% fortification, 10% dodge, 102+level HP, 25 PRR, 25 MRR, 20 melee power and a 5% chance to ignore damage.
Which sounds impressive, even if it is gated by pets/hirelings having bad AI, no past lives, very limited gear selections and generally low damage. Even so, it could have enough strength to pull the lever in legendary tempest spine on hard without items or buffs, which is better than I can say for my current barbarian.
However, I am unsure of what class is best with pets. Druid sounds like it should be, as it’s the class that has a pet-based past life and a few pet-based spells, however it has only one enhancement in either of its trees that I can see give any benefit to pets (Blood Moon Frenzy), and that isn’t a permanent buff at that.
Artificers come along with a dog, who’s pretty cool and the only pet I managed to find solid stats about (level 20 dogs have 34 str, 23 dex, 34 con, 10 Int, 19 Wis, 14 cha, 308 base HP, 26 base AC). Artificers do have enhancements to improve the dog, and often these bonuses overflow and help the artificer as well. With the enhancements and feats available, I believe this works out to a 950 HP dog at level 30, which is better than the average player I see in many of these legendary raids.
Wizards can get themselves a skeleton which is advertised as a fighter at their level. Their enhancements to improve it sound quite impressive (45% doublestrike, bypass DR as if metaline, 15 PRR, and PRR equal to wearing heavy armour). Also skeletons seem unique, as it’s the only pet I know of that goes up to level 30, making that +22 con 50% much more impressive on it. However it does not have its own enhancement tree like the wolf or dog, and doesn’t use items, so you can’t throw a ToEE collar or LTS armour on it for all those awesome bonuses.
Warlock, for no reason I can see, has some awesome pet bonuses but doesn’t have a pet to go with it. Maybe I’m misreading the class and it has a pet somewhere I haven’t seen before. However, multicasting any class that has a pet subtracts levels from the pet, which severely weakens the pet. (less so for wizard, who can take 5 levels in something else and still have a level 25 fighter).
So here’s what I got:
Wolf: Movespeed, Attackspeed, Evasion, Sneak attacks, equipment
Dog: AC, Alignment DR bypass, doublestrike, self-repair, equipment
Wizard: PRR, Metaline DR bypass, doublestrike, levels
However I can’t get stats on any of these pets except the dog, so I don’t know if there’s severe variance in the damage/tankyness of a dog vs a wolf vs a wizard.
As a bonus, a build like this would have some pretty non-trivial hirelings.