I first mentioned this build in a debate thread concerning warlock balances, but decided to post the build to public. Credit goes to Draconion and Qif (in-game characters on the Orien server) for helping me come up with the build. All points are level-ups are put into wisdom to aid with stunning fist DC's. Grandmaster of Flowers would be a good destiny for this character to roll in, but he would also benefit from having dance of flowers, flurry of blows, sense weakness, blessed blades, and/or Cocoon twisted in while he runs in unyielding sentinel (which gives him additional healing options and +20% hp). Primal scream can work as well since he won't be in paladin stance.
Since he has whirlwind strike, he would also be viable in tree mode, which the destiny grants additional bonuses for fighting twf/unarmed (up to and including an additional critical multiplier).
Another important note - the Character planner does not factor in primal past lives as far as hit points go, nor does it consider gearing (unfortunately).
Healing amp break down so no one needs to scroll down:
-120 penalty from being bladeforged
+30 from 3 paladin past lives (strongly recommended) reduces penalty to -90 (or 45% - remember, warforged start with -50%).
+50 from full ranks of healer's friend reducing the penalty to - 40.
+20 guild bonus for a new total of -20.
+40 healing amp (+10 per shintao core, and this build gives you four of them)- you now receive full positive energy healing and boost it's effects by 20.
+60 PDK* gloves (and later, epic abbot necklace) for a total so far of 80 points.
+45 exceptional stacking healing amp from level 21 Mysterious Remnant cloak that you obtain during the remnant events (which are fairly frequent as of this writing) - now we're in 125 healing amp mode.
+50 from fire stance with the Jidtz tet'ka bracers. 175 total
*75 from memoriam (does not stack with pdk gloves, so when you switch out the gloves for better gloves, you get a net increase of 15 for a total of 190).
200 - You can increase this further via twisting in the tier 3 Exalted Angel enhancement, but at this point, you risk compromising the efficacy of the build. By level 28, you're gaining (if I understand correctly) double healing from effects. For those who may be baffled as to why this should matter on a race that gets its own heals, understand that Bladeforged reconstruct is subject to quell (smite foe works more like smite evil, and in theory, should still work - will need to test further on that matter) and beholder anti-magic effects, and it has a spell point cost of 25 points per cast (you can run out of mana). Ameliorating may work during effects that prevent normal spell casting (such as reconstruct, for example). It also pays to be as versatile as you possibly can - and being able to benefit fully from positive energy and repair spells will make any build substantially more survivable.
With Bladeforged, I can attach my handwraps to effectively gain one unarmed die higher than a level 12 monk could get (they're getting 2.5W to their base unarmed damage, and levels all the way up to 19 get 3.0. So I am getting the base unarmed damage die of a level 19 monk - level 20 gets 3.5W, and I am getting with ship buffs 3.25W). Certain named wraps (Thunder forged, Antipode, level 24 wraps of endless light [but not the lower level versions before it] to name a few) grant an additional bonus to your unarmed dice attacks.
Code:
Character Plan by DDO Character Planner Version 4.31.203
DDO Character Planner Home Page
Fist of the Metalline Dragon
Level 20 Lawful Good Bladeforged Male
(4 Paladin \ 12 Monk \ 4 Favored Sou \ 10 Epicl)
Hit Points: 498
Spell Points: 539
BAB: 16\16\21\26\26
Fortitude: 25
Reflex: 21
Will: 24
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 20) (Level 20)
Strength 14 19 19
Dexterity 14 19 19
Constitution 16 21 21
Intelligence 12 17 17
Wisdom 14 24 24
Charisma 8 13 13
Tomes Used
+1 Tome of Strength used at level 3 \par +2 Tome of Strength used at level 7 \par +3 Tome of Strength used at level 11 \par +4 Tome of Strength used at level 15 \par +5 Tome of Strength used at level 19 \par +6 Tome of Strength used at level 23 \par +1 Tome of Dexterity used at level 3 \par +2 Tome of Dexterity used at level 7 \par +3 Tome of Dexterity used at level 11 \par +4 Tome of Dexterity used at level 15 \par +5 Tome of Dexterity used at level 19 \par +6 Tome of Dexterity used at level 23 \par +1 Tome of Constitution used at level 3 \par +2 Tome of Constitution used at level 7 \par +3 Tome of Constitution used at level 11 \par +4 Tome of Constitution used at level 15 \par +5 Tome of Constitution used at level 19 \par +6 Tome of Constitution used at level 23 \par +1 Tome of Intelligence used at level 3 \par +2 Tome of Intelligence used at level 7 \par +3 Tome of Intelligence used at level 11 \par +4 Tome of Intelligence used at level 15 \par +5 Tome of Intelligence used at level 19 \par +6 Tome of Intelligence used at level 23 \par +1 Tome of Wisdom used at level 3 \par +2 Tome of Wisdom used at level 7 \par +3 Tome of Wisdom used at level 11 \par +4 Tome of Wisdom used at level 15 \par +5 Tome of Wisdom used at level 19 \par +6 Tome of Wisdom used at level 23 \par +1 Tome of Charisma used at level 3 \par +2 Tome of Charisma used at level 7 \par +3 Tome of Charisma used at level 11 \par +4 Tome of Charisma used at level 15 \par +5 Tome of Charisma used at level 19 \par +6 Tome of Charisma used at level 23 \par
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 2 23 27
Bluff 0 0 1
Concentration 4 23 28
Diplomacy 0 0 1
Disable Device n/a n/a n/a
Haggle 0 0 1
Heal 4 23 30
Hide 0 0 4
Intimidate 0 0 1
Jump 0 20 24
Listen 0 0 7
Move Silently 0 0 4
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 2 2 5
Search 2 2 5
Spellcraft 0 0 3
Spot 0 1 8
Swim 0 0 4
Tumble n/a 1 5
Use Magic Device n/a n/a n/a
Level 1 (Paladin)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Heal (+4)
Feat: (Selected) Dodge
Feat: (Deity) Follower of the Lord of Blades
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Warlock
Feat: (Past Life) Past Life: Warlock
Level 2 (Monk)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Feat: (Monk Bonus) Mobility
Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+2)
Feat: (Monk Bonus) Combat Expertise
Feat: (Selected) Two Weapon Fighting
Level 4 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+2)
Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+2)
Feat: (Selected) Spring Attack
Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Feat: (Monk Bonus) Stunning Fist
Level 8 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+2)
Feat: (Selected) Whirlwind Attack
Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+2)
Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1.5)
Skill: Jump (+1)
Level 12 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1.5)
Skill: Jump (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 14 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+2)
Level 15 (Paladin)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Feat: (Selected) Improved Two Weapon Fighting
Level 16 (Paladin)
Ability Raise: WIS
Skill: Balance (+1.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Spell (1): Bless
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Spell (1): Lesser Restoration
Spell (1): Lionheart
Spell (1): Protection from Evil
Spell (1): Resistance
Spell (1): Seek Eternal Rest
Spell (1): Virtue
Level 17 (Favored Soul)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Spell (1): Nightshield
Spell (1): Shield of Faith
Level 18 (Favored Soul)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Feat: (Selected) Greater Two Weapon Fighting
Spell (1): Obscuring Mist
Level 19 (Favored Soul)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Spell (1): Remove Fear
Level 20 (Favored Soul)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Spell (2): Cure Moderate Wounds
Enhancements:
Enhancement: Bladeforged - Improved Fortification (Rank 1)
Enhancement: Bladeforged - Healer's Friend (Rank 1)
Enhancement: Bladeforged - Healer's Friend (Rank 2)
Enhancement: Bladeforged - Healer's Friend (Rank 3)
Enhancement: Bladeforged - Communion of Scribing (Rank 1)
Enhancement: Bladeforged - Communion of Scribing (Rank 2)
Enhancement: Bladeforged - Communion of Scribing (Rank 3)
Enhancement: Bladeforged - Fearsome Presence (Rank 1)
Enhancement: Bladeforged - Communion of Handling (Rank 1)
Enhancement: Bladeforged - Weapon Attachment (Rank 1)
Enhancement: Bladeforged - Power of the Forge (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Remove Disease (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Remove Disease (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Extra Remove Disease (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Improved Restoration (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Improved Restoration (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Improved Restoration (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Divine Sacrifice (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Divine Sacrifice (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Divine Sacrifice (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
Enhancement: Shintao (Mnk) - Argent Fist (Rank 1)
Enhancement: Shintao (Mnk) - Lifting the Veil (Rank 1)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
Enhancement: Shintao (Mnk) - Restoring the Balance (Rank 1)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 3)
Enhancement: Shintao (Mnk) - Fists of Iron (Rank 1)
Enhancement: Warpriest (Fvs) - Smite Foe (Rank 1)
Enhancement: Warpriest (Fvs) - Toughness (Rank 1)
Enhancement: Warpriest (Fvs) - Toughness (Rank 2)
Enhancement: Warpriest (Fvs) - Toughness (Rank 3)
Enhancement: Warpriest (Fvs) - Sacred Touch (Rank 1)
Enhancement: Warpriest (Fvs) - Sacred Touch (Rank 2)
Enhancement: Warpriest (Fvs) - Smite Weakness (Rank 1)
Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 1)
Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 2)
Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 3)
Enhancement: Warpriest (Fvs) - Inflame (Rank 1)
Enhancement: Warpriest (Fvs) - Inflame (Rank 2)
Enhancement: Warpriest (Fvs) - Inflame (Rank 3)
Enhancement: Warpriest (Fvs) - Inflame: Saving Throws (Rank 1)
Enhancement: Warpriest (Fvs) - Inflame: Saving Throws (Rank 2)
Enhancement: Warpriest (Fvs) - Inflame: Saving Throws (Rank 3)
Enhancement: Warpriest (Fvs) - Inflame: Energy Absorption (Rank 1)
Enhancement: Warpriest (Fvs) - Inflame: Energy Absorption (Rank 2)
Enhancement: Warpriest (Fvs) - Inflame: Energy Absorption (Rank 3)
Enhancement: Warpriest (Fvs) - Ameliorating Strike (Rank 1)
Level 21 (Epic)
Feat: (Selected) Epic: Improved Martial Arts
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Feat: (Selected) Epic: Overwhelming Critical
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
Level 27 (Epic)
Feat: (Selected) Epic: Epic Damage Reduction
Level 28 (Epic)
Feat: (Epic Destiny) Primal Sphere: Epic Spell Power: Positive
Level 29 (Epic)
Feat: (Epic Destiny) Divine Sphere: Deific Warding
Level 30 (Epic)
Feat: (Selected) Epic: Blinding Speed
Feat: (Legendary) Scion of the Shadowfell