
Originally Posted by
Rys
I think the crippling was a good start. Looking back at the video, wings seemed to be a life saver for me. The Suulo chain would be a nice second step.
This is the mindset I have a problem with but the devs are on the same boat so I can't do much about it. I would rather see challenging BUT rewarding content. Which means harder to complete but with less grind. As it is now, with pretty much everything in game, you run the same quest million times mindlessly to grind million mats. But sure, keep it that way on normal and hard. But offer us a possibility of insanely difficult elite which will reward you accordingly at the end for all the failed attempts if you manage to complete.