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  1. #1
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    Default Update 32 on Lamannia: Cannith Crafting Preview

    Hello! We will be opening Lamannia shortly for our first preview of the new Cannith Crafting system coming to DDO in Update 32.

    We will be hosting a dev event on Friday, August 12th from 7:00 PM - 9:00 PM Eastern (-4 GMT)
    The preview event will give you an opportunity to ask No Worries and others questions, try out the system, get ingredients as needed, etc. We'll be in the Cannith Crafting areas taking part in the event. Additionally, there will be an advice channel Craftingpreview. To join, use /joinchannel craftingpreview

    Character Copy to Lamannia is now available!
    To copy a character from the live worlds to Lamannia, simply launch the Lamannia game client, select the character copy option, and follow the steps. If you run into an issue with character copy, log into the character you want to transfer on the live worlds, log out, then try again. You cannot send the same item twice to Lamannia on different characters.

    Cannith Crafting Overview:

    Please use this thread to discuss your overall thoughts on Cannith Crafting, or feel free to make your own post in the Cannith Crafting Preview forums.


    Here's what you need to know to get started:

    WHERE:

    Cannith Crafting Workstations can be found in Eberron in House Cannith and House Kundarak.

    HOW:

    1. Deconstruct an item to make it ready for crafting.
    2. Craft shards of the benefits you want to apply to the item.
    3. Craft a Minimum Level shard which determines the minimum level of the item, and the power level of the shards being crafted onto the item.
    3. Craft the shards onto the item.

    SCHOOLS AND XP:

    There is a single school for the new Cannith Crafting system. The level cap is 400, and your previously-earned Cannith Crafting XP will be added together and carried over.
    Level 50: 1,256 Cannith Crafting XP
    Level 100: 7,313 XP
    Level 150: 30,151 XP
    Level 260: 245,580 <- where current maxed out crafters will end up.
    Level 340: 472,752 XP
    Level 400: 650,040 XP

    CRAFTING DIFFICULTY LEVEL:

    • Minimum Level shards will have a crafting difficulty of their level x 10, except for Minimum Level 1, which has a crafting difficulty of level 1. Unbound Minimum Level shards have a difficulty of their level x 10 + 50.
    • Scaling Effect shards like Strength and Spell Focus have a crafting difficulty level based on the group they are in. There are three groups of scaling effect shards. Non-Scaling effects like True Seeing and Fearsome fall independently along the Cannith Crafting difficulty level curve. Group 1 has a minimum crafting level of 1, Group 2 has a minimum crafting level of 50, and Group 3 has a minimum crafting level of 100.
    • Unbound versions of these shards add 150 to their crafting level, and Insightful versions of these shards add 175 to their crafting level.


    ESSENCES:

    • There is now a single essence, rather than lesser and greater versions of essences. The old essences can be exchanged at a rate of 1:1 for the greater essences and 5:1 for the lesser essences.
    • When items are deconstructed, they will award essences based on the minimum level of the item being deconstructed.


    COLLECTIBLES:

    • Collectibles will be used in all crafting recipes. Many of the collectibles already exist, but some new collectibles have been added that appear in higher levels in both Eberron and the Forgotten Realms.


    OTHER NOTES:


    • Artificer Mark of Making benefits remain unchanged.
    • Flexible shards have been removed.
    • The percentage chance to successfully craft a shard when the character has a lower crafting level than the level of the shard being crafted scales at 50% when 15 levels below the recipe, instead of the 10 levels it was under the old system.
    • Players can now craft recipes if they have at least a one percent chance of success.
    • Shard slot restrictions are the same as randomly-generated loot.
    • Marks of House Cannith add a 3rd extra effect slot to the item.
    Have fun, and don't forget to gather for buffs!
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  2. #2
    Community Manager
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    Known Issues in Cannith Crafting:

    • Crafting onto rune arms is not currently implemented.
    • Crafting onto challenge gear is not currently implemented.
    • We are continuing to work on a mass deconstruction method.
    • Trinket crafting is not currently functioning correctly.
    Have fun, and don't forget to gather for buffs!
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  3. #3
    FreeDeeOh PsychoBlonde's Avatar
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    The new character copy tool is ossum. Are you guys going to implement a paid version (tokens?) for server transfers generally?
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  4. #4
    FreeDeeOh PsychoBlonde's Avatar
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    The option to exchange 10 greater essences is not working, although the other ones (1, 100, 500, 1000) all are.

    Actually, I was able to use the 10 option on Greater Divine Essences and it made 45 of my essences disappear somehow--I had 56 and after I hit trade on 10 essences I had . . . 1. Oh, wait, I see now, it's because the trade is taking 55 of them for some reason even though it says it should be 10.



    It does, however, only GIVE you 10 essences when you trade.
    Last edited by PsychoBlonde; 08-11-2016 at 02:47 PM.
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  5. #5
    FreeDeeOh PsychoBlonde's Avatar
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    So, here's what my maxxed-out crafter looks like after I converted all my greater essences (I skipped lessers, I don't have very many and they're tedious to convert). It took me roughly 20 minutes to convert my greaters though:

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  6. #6
    FreeDeeOh PsychoBlonde's Avatar
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    Okay, wow, all the shard recipes require a LOT of collectibles AND some Purified Dragonshards to make--which are kinda expensive to get since, you know, you NEED A TOME to trade for them and tomes are expensive!

    So . . . if you just want to level up crafting you're going to be making a lot of ML shards, it looks like.

    Wait, there are actually 2 item shards that don't require purified dragonshards that I've seen so far--ranged and melee alacrity.

    Okay, it's not QUITE that bad--you can get purified dragonshards one of four ways:

    1. Swapping them for tomes
    2. Swapping them for Tokens of the Twelve
    3. Buying some with astral shards
    4. Trading Small/Medium/Large Eberron Dragonshards for them.

    I have a boatload of Tokens of the Twelve on Thelanis (although I didn't transfer them out of shared bank so imma just buy a **** ton of Lamma astral shards I guess) so I guess this isn't TOO bad. It'll sure make Tokens valuable again.
    Last edited by PsychoBlonde; 08-11-2016 at 03:14 PM.
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  7. #7
    Associate Producer Cocomajobo's Avatar
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    Quote Originally Posted by PsychoBlonde View Post
    The option to exchange 10 greater essences is not working, although the other ones (1, 100, 500, 1000) all are.

    Actually, I was able to use the 10 option on Greater Divine Essences and it made 45 of my essences disappear somehow--I had 56 and after I hit trade on 10 essences I had . . . 1. Oh, wait, I see now, it's because the trade is taking 55 of them for some reason even though it says it should be 10.



    It does, however, only GIVE you 10 essences when you trade.
    Wonderful! Nice catch. Wrote a report for our internal database.

  8. #8
    Community Member Cleanincubus's Avatar
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    There doesn't appear to be a way to deconstruct crafted shards (new or old) back into essences.

    Edit: As PsychoBlonde said, at my current level (221-224), stuff other than minimum level shards are pretty much non-existant in order to level up. For Unbound shards, min lvl shards are literally all there is. For Bound shards, there are either min lvl shards or 30 Insightful shards, that require collectables that previously didn't exist on top of 5 Purified Dragonshards. This is a poor design.
    Last edited by Cleanincubus; 08-11-2016 at 03:14 PM.

  9. #9
    FreeDeeOh PsychoBlonde's Avatar
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    You apparently get a static 4 crafting xp for dissolving an item into essences. That's going to take a LONG time to have an impact on your crafting level.
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  10. #10
    FreeDeeOh PsychoBlonde's Avatar
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    Quote Originally Posted by Cleanincubus View Post
    There doesn't appear to be a way to deconstruct crafted shards (new or old) back into essences.
    I was under the impression that they weren't planning to implement this, because you can deconstruct existing shards NOW and then convert the essences.

    So, in other words, if you want to salvage your old shards, do it before this hits live.
    Last edited by PsychoBlonde; 08-11-2016 at 03:15 PM.
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  11. #11
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    Click here for the Lamannia Release Notes.
    Have fun, and don't forget to gather for buffs!
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  12. #12
    FreeDeeOh PsychoBlonde's Avatar
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    When I try to swap astral shards for Purified Dragonshards it'll trade them once or twice and then cough and reset the trade window, so I keep having to go find the recipe again so I can trade. This is REALLY annoying.
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  13. #13
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    Click here for the Cannith Crafting Feedback forums.
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  14. #14
    Community Member Cleanincubus's Avatar
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    Quote Originally Posted by PsychoBlonde View Post
    I was under the impression that they weren't planning to implement this, because you can deconstruct existing shards NOW and then convert the essences.
    I assumed the old shards wouldn't be worth anything, but not being able to deconstruct newly created shards is horrible, when there is so little to craft for XP at certain levels. This is something that needs to be fixed before it goes Live. I just spent around 12,000 Essences to gain 3 levels, by crafting 24 unbound min lvl 18 shards, 2 unbound min level 17 shards, and 2 bound min lvl 23 shards. IMHO, a poor level increase for the amount of resources I just used up, especially when the Shards are throw-aways now.

  15. #15
    FreeDeeOh PsychoBlonde's Avatar
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    Ah, okay, it looks like recipes above level 150 (that aren't ML shards) require purified dragonshards. That seems low to me since the new levels go up to 340. Maybe 200 would be more appropriate?

    It looks like level 200ish is where it starts requiring the new collectibles, too.
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  16. #16
    FreeDeeOh PsychoBlonde's Avatar
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    Quote Originally Posted by Cleanincubus View Post
    I assumed the old shards wouldn't be worth anything, but not being able to deconstruct newly created shards is horrible, when there is so little to craft for XP at certain levels. This is something that needs to be fixed before it goes Live. I just spent around 12,000 Essences to gain 3 levels, by crafting 24 unbound min lvl 18 shards, 2 unbound min level 17 shards, and 2 bound min lvl 23 shards. IMHO, a poor level increase for the amount of resources I just used up, especially when the Shards are throw-aways now.
    Except that you can deconstruct them NOW. Is there some reason why you HAVE to wait until new crafting hits live?
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  17. #17
    FreeDeeOh PsychoBlonde's Avatar
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    Oh, VERY nice, if you use a crafting XP pot it SHOWS you the increase in XP in the recipe list.
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  18. #18
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    Quote Originally Posted by PsychoBlonde View Post
    I was under the impression that they weren't planning to implement this, because you can deconstruct existing shards NOW and then convert the essences.

    So, in other words, if you want to salvage your old shards, do it before this hits live.
    What we really need as an option to deconstruct shards of potential. That's a lot of essences burned up that will now be useless.

  19. #19
    Community Member Cleanincubus's Avatar
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    Quote Originally Posted by PsychoBlonde View Post
    Except that you can deconstruct them NOW. Is there some reason why you HAVE to wait until new crafting hits live?
    I understand the old ones not being deconstructed with the new system. I already deconstructed most of my old ones back when they announced they were going to update the system, and old shards wouldn't be compatible.

    Deconstructing NEW shards is the issue for me. Not being able to deconstruct new shards is a horrible idea, and generally a waste of materials for players. The reason for adding deconstruction of shards to the old system, is the same reason to add it to the new system.

  20. #20
    FreeDeeOh PsychoBlonde's Avatar
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    Apparently if you put an ML shard on an item, it can't be upgraded--I put a level 26 ML shard on some gloves, and I cannot put level 27 on them now.
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