So, I was watching this:
https://www.youtube.com/watch?v=_APucTcM44E
They are talking about "ridiculously hard game achievements" One specific one was for Mortal Kombat. Basically the achievement equates to 600 hours of game play x28 characters.
And it got me thinking. If you were to take a first life character, full access all the packs, destinies etc. Play it with no hand outs, no swapping items from alts but you can buy and sell what you like from the Ah, vendors etc.
Using this character, get full completionist (heroic and epic) and full favor.
I know there's a lot of variables (and I'm bound to miss loads so add as you see fit) so lets say, no bonus weekends and no xp pots (no store or daily roll for that matter) a fairly "normal tr grind" I.E very fast in quest but not so far as, bang out 12 lives in a weekend, wee in a bottle and take Redbull intravenously style.
Full guild buffs, assume mostly solo, help when you need it for quests that either cant be done or would just be so slow that no one would try soloing it on EE if they were trying to get through all these lives.
Obviously a competent DDO player who does know what they are aiming for but adding on time for leveling, selling repairs etc...
I'm just curious how it would match up to the 2 odd years of solid game play in Mortal combat.
..... Man... all those death scenes. lol that for two years solid that's bound to end up doing you no good.