EDIT (3/17/19): The recent
Eldritch Knight pass has finally made pure or mostly-pure wizard melee builds viable. Meanwhile the
Knight's Training feat makes a bunch of 1H weapons a viable alternative to khopeshes. So time to dust off this thread and post some new builds.
Pure wizard (requires drow, Harper tree, and +1 DEX tome):
Code:
Drow Bladesinger
Wizard 20
True Neutral Drow
Stats
28pt Tome Level Up
---- ---- --------
Strength 8 4: INT
Dexterity 12 +1 8: INT
Constitution 14 12: INT
Intelligence 20 16: INT
Wisdom 8 20: INT
Charisma 10 24: INT
28: INT
Skills
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
------------------------------------------------------------
Concent 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Repair 4 1 1 1 1 1 1 5 1 5 1 1 23
Spellcr 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Heal 2 1 1 1 1 1 1 1 1 1 11
Search 1 1 1 1 1 1 1 1 1 1 1 11
Spot 1 1 1 1 1 1 1 1 1 1 1 11
UMD 2 1 1 1 1 1 1 1 1 1 11
Balance 2 1 1 1 1 1 1 2 10
Tumble 1 1
------------------------------------------------------------
28 7 7 7 7 7 7 8 8 8 8 8 8 8 8 9 9 9 9 9
Feats
1 : Single Weapon Fighting
1 Wizard : Extend Spell
3 : Precision
5 Wizard : Quicken Spell
6 : Insightful Reflexes
9 : Knight's Training
10 Wizard : Maximize Spell
12 : Improved Single Weapon Fighting
15 : Spell Penetration OR Greater Spell Focus: Necromancy
15 Wizard : Spell Focus: Necromancy
18 : Improved Critical: Slashing OR Bludgeoning
20 Wizard : Heighten Spell
21 Epic : Greater Single Weapon Fighting
24 Epic : Master of: the Dead
26 Destiny: Perfect Two Weapon Fighting OR Perfect Single Weapon Fighting
27 Epic : Ruin OR Greater Spell Penetration OR Overwhelming Critical
28 Destiny: Hellball OR Perfect Single Weapon Fighting
29 Destiny: Arcane Warrior OR Dire Charge
30 Epic : Greater Ruin OR Epic Spell Penetration OR Epic Damage Reduction
30 Legend : Scion of: Shadowfell
Enhancements (80 AP)
Eldritch Knight (Wizard) (42 AP)
- Eldritch Strike, Spellsword, Imbue the Blade, Subtle Force, Subtle Force II, Eldritch Blade
- Improved Mage Armor III, Arcane Siphon I
- Improved Shield III, Mystic Wards III, Spellpower Boost III
- Arcane Barrier, Synergetic Magic
- Knight's Transformation, Orb Saves III, Force's Point, Armored Arcana
- Improved Knight's Transformation, Knight's Controller, Force's Edge, Radiant Forcefield, Eldritch Tempest III
Pale Master (23 AP)
- Dark Reaping, Zombie Form, Vampire Form, Wraith Form
- Spell Critical, Negative Energy Conduit III
- Spell Critical, Bone Armor III
- Cloak of Night III, Spell Critical, Intelligence
- Spell Critical
Harper Agent (12 AP)
- Agent of Good I, Intelligence
- Harper Enchantment, Strategic Combat
- Know the Angles III
- Strategic Combat
Archmage (3 AP)
- Chill Touch
- Spell Critical
The main advantage to pure wizard is the Eldritch Knight capstone which has some nice DPS bonuses. The main downside is your BAB is too low to take Greater SWF in heroics, so you have to give up an epic feat slot to take it.
Now let's look at wiz 18 / barb 1 / ftr 1:
Code:
Drow Bladesinger Mk II
18/1/1 Wizard/Barbarian/Fighter
True Neutral Drow
Level Order
1. Barbarian 6. Wizard 11. Wizard 16. Wizard
2. Wizard 7. Wizard 12. Wizard 17. Wizard
3. Wizard 8. Wizard 13. Wizard 18. Wizard
4. Wizard 9. Wizard 14. Wizard 19. Wizard
5. Wizard 10. Wizard 15. Wizard 20. Fighter
Stats
28pt Tome Level Up
---- ---- --------
Strength 8 4: INT
Dexterity 12 +1 8: INT
Constitution 14 12: INT
Intelligence 20 16: INT
Wisdom 8 20: INT
Charisma 10 24: INT
28: INT
Skills
B W W W W W W W W W W W W W W W W W W F
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
------------------------------------------------------------
Concent 2 2 2 2 3 2 2 2 2 1 2 1 23
Spellcr 2 3 1 1 1 1 1 1 2 2 2 2 2 1 1 23
Perform 1 1 1 2 2 2 1 1 11
Heal 2 1 1 1 1 1 1 1 1 1 11
Search 2 1 1 1 1 1 1 1 1 1 11
Spot 2 1 1 1 1 1 1 1 1 1 11
UMD 2 1 1 1 1 1 1 1 1 1 11
Balance 2 1 1 1 1 1 7
Swim 4 1 5
Repair 1 1 2
Jump 2 2
Tumble 1 1
------------------------------------------------------------
36 7 7 7 7 7 7 8 8 8 8 8 8 8 8 9 9 9 9 9
Feats
1 : Single Weapon Fighting
2 Wizard : Extend Spell
3 : Precision
6 : Insightful Reflexes
6 Wizard : Quicken Spell
9 : Knight's Training
11 Wizard : Maximize Spell
12 : Improved Single Weapon Fighting
15 : Improved Critical: Slashing OR Bludgeoning
16 Wizard : Spell Focus: Evocation
18 : Heighten Spell
20 Fighter: Greater Single Weapon Fighting
21 Epic : Overwhelming Critical
24 Epic : Burst of Glacial Wrath
26 Destiny: Perfect Two Weapon Fighting OR Perfect Single Weapon Fighting
27 Epic : Master of: the Dead
28 Destiny: Hellball OR Perfect Single Weapon Fighting
29 Destiny: Arcane Warrior OR Dire Charge
30 Epic : Epic Damage Reduction
30 Legend : Scion of: Plane of Air OR Shadowfell
Enhancements (80 AP)
Eldritch Knight (Wizard) (41 AP)
- Eldritch Strike, Spellsword, Imbue the Blade, Subtle Force, Subtle Force II
- Improved Mage Armor III, Arcane Siphon I
- Improved Shield III, Mystic Wards III, Spellpower Boost III
- Arcane Barrier, Synergetic Magic
- Knight's Transformation, Orb Saves III, Force's Point, Armored Arcana
- Improved Knight's Transformation, Knight's Striker, Force's Edge, Radiant Forcefield, Eldritch Tempest III
Pale Master (21 AP)
- Dark Reaping, Zombie Form, Vampire Form, Wraith Form
- Spell Critical, Negative Energy Conduit III
- Spell Critical, Bone Armor III
- Cloak of Night III, Spell Critical, Intelligence
Harper Agent (12 AP)
- Agent of Good I, Intelligence
- Harper Enchantment, Strategic Combat
- Know the Angles III
- Strategic Combat
Kensei (6 AP)
- Kensei Focus: Heavy Blades
- Extra Action Boost I, Haste Boost III
The barbarian splash gets you +10% run speed and medium armor proficiencies. At lower levels this lets you equip armor and invest in drow Arcane Fluidity earlier than if you had to spend APs in EK. E.g., farm yourself a ML:5 version of
the Only Exception which has only 10% ASF and invest 2 APs into Arcane Fluidity.
The fighter splash gets you BAB 11 at level 20 so you can take GSWF, effectively trading your level 20 wizard feat so it's a wash. The advantage is not having to "waste" an epic feat slot on GSWF so you can spend them all on epic-only feats. For variety's sake, I invest in Evocation bonuses rather than Necromancy, which in turn leads to me picking up Burst of Glacial Wrath. The downside is my Necro DCs and Spell Pen suffer compared to the pure wizard EK build, so I'm basically trading Necro instakills for more direct-damage and an extra AoE CC spell (BoGW).
And finally the classic Pale Trapper (wiz 18 / rog 2) in EK form.
+2 INT tome is optional but recommended for the extra skill points, otherwise you have to give up one of your secondary skills like Open Lock or Heal.
Code:
Drow Bladesinger Trapper
18/2 Wizard/Rogue
True Neutral Drow
Level Order
1. Rogue 6. Wizard 11. Wizard 16. Rogue
2. Wizard 7. Wizard 12. Wizard 17. Wizard
3. Wizard 8. Wizard 13. Wizard 18. Wizard
4. Wizard 9. Wizard 14. Wizard 19. Wizard
5. Wizard 10. Wizard 15. Wizard 20. Wizard
Stats
28pt Tome Level Up
---- ---- --------
Strength 8 4: INT
Dexterity 12 +1 8: INT
Constitution 14 12: INT
Intelligence 20 +2 16: INT
Wisdom 8 20: INT
Charisma 10 24: INT
28: INT
Skills
R W W W W W W W W W W W W W W R W W W W
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
------------------------------------------------------------
Spellcr 2 2 2 2 3 1 1 1 1 1 1 1 2 2 1 23
Disable 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Search 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
UMD 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Open Lo 4 1 1 1 10 2 1 20
Heal 2 1 1 1 1 1 1 1 1 1 11
Balance 4 3 7
Repair 4 1 5
Spot 4 4
Jump 4 4
Swim 4 4
Tumble 4 4
Haggle 4 4
------------------------------------------------------------
52 8 8 8 8 8 8 9 9 9 9 9 9 9 9 16 10 10 10 10
Feats
1 : Single Weapon Fighting
2 Wizard : Extend Spell
3 : Precision
6 : Insightful Reflexes
6 Wizard : Quicken Spell
9 : Knight's Training
11 Wizard : Maximize Spell
12 : Spell Focus: Evocation
15 : Improved Single Weapon Fighting
17 Wizard : Heighten Spell
18 : Improved Critical: Slashing
21 Epic : Greater Single Weapon Fighting
24 Epic : Burst of Glacial Wrath
26 Destiny: Perfect Two Weapon Fighting OR Perfect Single Weapon Fighting
27 Epic : Overwhelming Critical
28 Destiny: Hellball OR Perfect Single Weapon Fighting
29 Destiny: Arcane Warrior OR Dire Charge
30 Epic : Master of: the Dead
30 Legend : Scion of: Plane of Air OR Shadowfell