Results 1 to 6 of 6
  1. #1
    Community Member Warbler's Avatar
    Join Date
    Apr 2006
    Posts
    128

    Default Deep Vampire - Melee Wizard Past Life

    Wizard past life that can play around with shroud of the vampire's enchantment focus. Uses light pick or envenomed blade (short sword).

    Minimum tomes: +1 strength for power attack, +5 int for skills.

    Code:
    Deep Vampire
    13/4/3 Wizard/Fighter/Bard
    True Neutral Deep Gnome
    
    
    Level Order
    
    1. Wizard          6. Wizard         11. Wizard         16. Wizard
    2. Bard            7. Fighter        12. Wizard         17. Wizard
    3. Fighter         8. Wizard         13. Wizard         18. Wizard
    4. Wizard          9. Bard           14. Fighter        19. Wizard
    5. Wizard         10. Fighter        15. Bard           20. Wizard
    
    
    Stats
                   36pt     Tome     Level Up
                   ----     ----     --------
    Strength        12       +1       4: INT
    Dexterity        8                8: INT
    Constitution    16               12: INT
    Intelligence    20       +5      16: INT
    Wisdom          10               20: INT
    Charisma        10               24: INT
                                     28: INT
    
    Skills
              W  B  F  W  W  W  F  W  B  F  W  W  W  F  B  W  W  W  W  W
              1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20
             ------------------------------------------------------------
    Perform   2  3                    4        1  2     6     2  1  1  1  23
    Spellcr   4        3     2     2        3     2        3     2     2  23
    Hide      2     2     2  1  2  1     2  2  1  1  1  1  1  ½  ½  2  1  23
    Move Si   2     ½  1½ 2  1  2 1  2  1  1  1  1  1  1  1  1  23
    UMD          5                    7                 6  1  1  1  1  1  23
    Heal      1     1  1     1     1     1     1     1     1     1     1  11
    Balance   2  3                    2                                    7
    Jump      2                                      4        1            7
    Concent                                                         1      1
    Tumble    1                                                            1
             ------------------------------------------------------------
             28 11  7  8  8  8  8  9 13  9  9 10 10 10 14 11 11 11 11 12
    
    
    Feats
    
     1        : Single Weapon Fighting
     1 Wizard : Quicken Spell
     3        : Insightful Reflexes
     3 Fighter: Power Attack
     6        : Cleave
     7 Fighter: Great Cleave
     8 Wizard : Heighten Spell
     9        : Shield Mastery
    12        : Improved Single Weapon Fighting
    14 Fighter: Improved Critical: Piercing
    15        : Improved Shield Mastery
    17 Wizard : Spell Focus: Enchantment
    18        : Greater Single Weapon Fighting
    21 Epic   : Overwhelming Critical
    24 Epic   : Embolden Spell
    26 Destiny: Perfect Two Weapon Fighting
    27 Epic   : Spell Penetration
    28 Destiny: Perfect Single Weapon Fighting
    29 Destiny: Deific Warding
    30 Epic   : Arcane Insight
    30 Legend : Scion of: Feywild
    Last edited by Warbler; 07-22-2016 at 10:31 PM.

  2. #2
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009
    Posts
    19,465

    Default

    I'm inferring this is something of a flavor build for vamp form, otherwise I'd suggest at least wiz 12 for wraith. If you're not going for T5 Kensei (and therefore can't take Weapon Master), I would do wiz 11 / ftr 6 / bard 3 instead for lvl 6 spells and +2 CLs. You lose a feat, but you can afford to drop / backload the Weap Foc / Spec feats. I'd also tweak feat order to have ISM no later than lvl 15.

    You don't list Enhancements, but I presume it will be something like 13 APs SB (Skirmisher+TSA) / 11 APs Kensei (SwNT) / 32 APs PM (Imp Shrouding) / 13 APs SD (Tenacious Defense) / 11 APs Harper (KtA+Versatile Adept).
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  3. #3
    Community Member Warbler's Avatar
    Join Date
    Apr 2006
    Posts
    128

    Default

    Quote Originally Posted by unbongwah View Post
    I'm inferring this is something of a flavor build for vamp form, otherwise I'd suggest at least wiz 12 for wraith. If you're not going for T5 Kensei (and therefore can't take Weapon Master), I would do wiz 11 / ftr 6 / bard 3 instead for lvl 6 spells and +2 CLs. You lose a feat, but you can afford to drop / backload the Weap Foc / Spec feats. I'd also tweak feat order to have ISM no later than lvl 15.

    You don't list Enhancements, but I presume it will be something like 13 APs SB (Skirmisher+TSA) / 11 APs Kensei (SwNT) / 32 APs PM (Imp Shrouding) / 13 APs SD (Tenacious Defense) / 11 APs Harper (KtA+Versatile Adept).
    Yes just a fun life. I don't have the DC's to go full on pale master or warlock so just going with the gear I have. The enhancements were about what I was thinking. I hadn't calculated them yet. Your point about CL makes sense. I'll have to throw it back into the builder later when I have time. Thanks for your reply.

    FYI I have 2 fighter, 2 bard, 1 rouge, 1 PDK, and 5 various epic past lives.
    Last edited by Warbler; 07-21-2016 at 01:55 PM.

  4. #4
    The Hatchery Enoach's Avatar
    Join Date
    Nov 2006
    Posts
    8,580

    Default

    Quote Originally Posted by Warbler View Post
    Yes just a fun life. I don't have the DC's to go full on pale master or warlock so just going with the gear I have. ...
    While builds like yours don't get the capstone bonuses to the caster attribute, I think many players would be really surprised at how good their DCs can be. Of course you may need to use debuffs to make up.

    Remember, since spells are not your primary offense, a hold/dance even with 40% success rate can improve your damage output. This is more true in Heroics and can be less true in the upper Epics (Still useful in lower epics)

    Just don't discount your caster ability off hand.

    As an example I ran my entire Heroic Life on a caster without turning on Heighten. Once in epics I only needed Heighten when I ran quests that the adjusted level was above my current level.

  5. #5
    Community Member Warbler's Avatar
    Join Date
    Apr 2006
    Posts
    128

    Default

    Quote Originally Posted by Enoach View Post
    While builds like yours don't get the capstone bonuses to the caster attribute, I think many players would be really surprised at how good their DCs can be. Of course you may need to use debuffs to make up.

    Remember, since spells are not your primary offense, a hold/dance even with 40% success rate can improve your damage output. This is more true in Heroics and can be less true in the upper Epics (Still useful in lower epics)

    Just don't discount your caster ability off hand.

    As an example I ran my entire Heroic Life on a caster without turning on Heighten. Once in epics I only needed Heighten when I ran quests that the adjusted level was above my current level.
    I've edited to include some suggestions. I am not sure whether I need SF:enchantment or necro so I just put in spell power and the high level DC feats. At high level though I'll play around to get my seeds and probably refine or find a new build.

    Also, you are right unbongwah, the two WF/WS feats can be dropped as enhancement points are tight. I might add a tumble through mobs enhancement from deep gnome for fun.
    Last edited by Warbler; 07-21-2016 at 07:21 PM.

  6. #6
    Community Member Warbler's Avatar
    Join Date
    Apr 2006
    Posts
    128

    Default

    Thanks for your feedback guys. I'm going to make a wraith build next but I thought I'd finish this build out to be enchantment focused. It can use vampire shroud at its discretion.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload