Page 2 of 3 FirstFirst 123 LastLast
Results 21 to 40 of 46

Thread: Legendary Tank

  1. #21
    Community Member Vanhooger's Avatar
    Join Date
    Aug 2010
    Posts
    1,872

    Default

    Quote Originally Posted by Phil7 View Post
    by exceptional you propably mean Insightful combat mastery?
    And now you can raise it up to 14

    http://ddowiki.com/page/Item:Legendary_Animated_Rope
    This actually gives an Insight bonus to your tactical feats, tested it myself aswell.

    On a fighter vanguard you can now get more than 150+ DC on your Dire Charge ^^
    Well is it intended?
    Can you please list a breakdown for a 150 dire charge? Cos I don't think it's possible.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  2. #22
    Community Member tpbtoc's Avatar
    Join Date
    Oct 2009
    Posts
    191

    Default

    Quote Originally Posted by Phil7 View Post
    by exceptional you propably mean Insightful combat mastery?
    And now you can raise it up to 14

    http://ddowiki.com/page/Item:Legendary_Animated_Rope
    This actually gives an Insight bonus to your tactical feats, tested it myself aswell.

    On a fighter vanguard you can now get more than 150+ DC on your Dire Charge ^^
    Hmmm is this WAI? Any official word from devs? If so, awesome

  3. #23
    Community Member Phil7's Avatar
    Join Date
    Nov 2011
    Posts
    360

    Default

    sorry not Dire Charge, i meant Stunning Shield
    I mixed up the words, due to tpbtoc's comment on Dire Charge.

    With Stunning Shield you can get 150+ but only if you invest solely on stun DC and you count temporary boosts/buffs aswell. That means losing Scion of Arborea for Scion of Astral Plane and such decisions, which are not worth it. You basicaly ruin your toon for max DC, but it is only for the record.

    I don't know about max Dire Charge dc, it should propably be around 20 less than Stunning Shield

  4. #24
    Community Member Phil7's Avatar
    Join Date
    Nov 2011
    Posts
    360

    Default

    by the way Vanooger do you know if 2 pieces of LGS (oposition) +18% HP stack, for a total of +36% HP??

  5. #25
    Community Member tpbtoc's Avatar
    Join Date
    Oct 2009
    Posts
    191

    Default

    Hey, since Sacred Defender and Stawart Defender enhancements stack, what do you think of 12 Cleric / 4 Paladin / 4 Fighter? Self heal would be very weak? Because HP and other defenses would be huge.

  6. #26
    Community Member Vanhooger's Avatar
    Join Date
    Aug 2010
    Posts
    1,872

    Default

    Quote Originally Posted by Phil7 View Post
    by the way Vanooger do you know if 2 pieces of LGS (oposition) +18% HP stack, for a total of +36% HP??
    No idea as I have only 2 LGS item equipeed. But I heard one guy with 5 LGS item that was saying it stack to 36% but can't confirm for sure.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  7. #27
    Community Member Vanhooger's Avatar
    Join Date
    Aug 2010
    Posts
    1,872

    Default

    Quote Originally Posted by tpbtoc View Post
    Hey, since Sacred Defender and Stawart Defender enhancements stack, what do you think of 12 Cleric / 4 Paladin / 4 Fighter? Self heal would be very weak? Because HP and other defenses would be huge.
    You will lose some healing on the aura also ench are pretty tight, I don't know how you can fit stalwart stuff. I mean you can do it, but you have to give up something else.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  8. #28
    Community Member
    Join Date
    Oct 2009
    Posts
    765

    Default Improved Shield Bash w/ Terminus Bashing 7d6 & Legendary Affirmation

    I love this build! Thanks so much for sharing.

    I was thinking you could (1) drop Extra Turning, or drop the second Toughness, for Improved Shield Bash.

    That way you will benefit more from Legendary Affirmation since you will be attacking (I assume bashing counts as an attack).

    Also, might be less boring than simply blocking--all w/o any penalty to AC.

    Other possibilities:
    (2) Take Ward Against Evil from Unyielding Sentinel for 10d6 Good damage to Evil enemies that hit or miss you.
    There are other great things from Tier 5 US that you have very likely taken already, but not everything in US is defensive so you might be able to fit it in. Anyway, it would be great if you shared your ED choices as well.
    (3) Somehow fit riposte into one of your items.

    With 2 & 3, here's how to solo (I'm mostly joking here): find a little piece of heavy metal that will hold down your shift key, enter quest, gather mobs for red alert, put piece of metal on shift key, walk away, have nice snack or drink, jog, pay bills, tone cuticles, etc., come back, find all enemies dead, rinse, repeat, until quest is over. It won't work on mobs or bosses that can regenerate, but it might work on everything else.



    In any case, I would drop either Extra Turning or the second Toughness feat for Shield Deflection.

    Actually, to maximize your concept, I would drop Extra Turning and the second Toughness feat for Shield Deflection and Maximize (for the positive energy burst) before considering Improved Shield Bash. However, the possibilities above can be tapped into with little or no compromise on the overall goal.
    Last edited by savingsoul; 06-21-2016 at 04:00 PM.

  9. #29
    Community Member rockingsuphastar's Avatar
    Join Date
    Nov 2013
    Posts
    50

    Default Hi

    [QUOTE=Vanhooger;5829863]I think it's about time to share my new tank build with the DDO community, as few people did ask for it.


    If you enjoy tanking, give it a try, you won't be disappointed. I promise.


    Forgive my english, I am not a native speaker.


    The story behind the build:


    Originally I thought at this build once Legendary raid came out. I was short on alt to farm raid and I had to create a first life that was able to handle at least legendary hard difficulty.
    It started as a test/joke build, but level after level I saw increasing potential.
    At 30 the build was so good for a first life that I thougt...what is going to happen if I use this build on my main!
    I wasn't sure about it, since I never played a tank in ddo, but I was really bored by common build so my main toon turned into a tank for the first time in 10 years!


    Disclaimer:


    This build will work great even on a first life toon with 0 tome, tested it myself, but you will need a decent equip.
    That said, I am playing it on my main that is almost triple everything and got all +7 stat tome, all +4 skill tome and a bunch of +5 skill tome, with almost all the relevant gear in game, so if you don't have all that stuff I am telling you that you're going to see lower number compared to what I'm about to write, keep that in mind.


    What this build is capable of:


    - Tank anything in the game, including Sor'jek on Legendary elite (done) or Xy'zzy + 3 puppy (elite), with no supporting heal (done).
    - Holding aggro against any intelligent mob. Intimidate 140+.
    - Grab aggro till red alert and survive. Only few quest you can't do it is Legendary elite raid, you won't survive it, but you can handle 6-7 mob at time, as I did last TS.
    - Increased party dps especially on bosses, orange named. While holding aggro, other party member don't have to worry about incoming damage much, as well any sneack attack will trigger (be aware, most people do not think about that, all they think is that you are a useless bag of hp doing 0 dps, basically a wasted party slot).
    - Best self healing you ever get on a tank type. I challenge anyone to find a better self-healing tank.
    - Passive party healing with Cleric aura. Normal tick (on myself) 500+, critical 1200+.
    - 335 Healing amplification
    - Devotion spell power 803 without any buff/potion etc.
    - Fortitude save over 100 with no fail on 1.
    - Will and Reflex in the high 70.
    - Raid healing capability.
    - 3,1k + hp without buff.
    - 222 AC
    - 241 prr
    - 118 mrr (this could be even better, just too lazy to grind 3 gnome pl and 1 warlock pl)
    - Extraordinary high energy damage absorption
    - Super Cheap self heal, 1 sec cooldown with "Close Wounds" and "Renewal".


    What this build can't do or not good at:


    - Forget solo. This build can only be played in party/raid. (that was my target at least when I came up with this build)
    - You won't be able to kill a single thing, even a stupid bat. DPS <= 0.
    - Low SP pool, but usually I never run out as I don't really need to heal anyone other then myself. I use group healing just while doing elite raid, but if people around you got a decent healing amplification, you won't need to heal that much.
    - You're not immortal I finally managed to die after 2 month I play this build when in search and recscue I got red alert paralyzed by a drow venom while my harper pin on cooldown. That's when I realized that I wasn't highlander!
    - Jump, just don't do it unless you got a clicky or spell (lol)


    Legendary Tank


    15 Cleric / 4 Paladin/ 1 Fighter, PDK (preferred) or Human.


    1 level of fighter is essential to me since I got 1 more feat and free access to tower shield, basically 2 feats.

    List of images: http://imgur.com/a/M2Q5L


    Starting stat:

    - Max constitution (well it's a tank, need to explain? )
    - Max charisma (intimidate, save, turn undead for Positive Energy Burst & Positive Energy Aura)


    Feat (not in order):


    - Fount of life
    - Epic skill focus intimidate
    - Epic damage reduction
    - Epic fortitude
    - Epic thougness
    - Empower healing
    - Extra turning (can swap for maximize or enlarge or whatver you like)
    - Shield mastery
    - Improved shield mastery
    - Quicken spell
    - Scion of celestia
    - Skill focus intimidate
    - Thoughness x2
    - Barb PL
    - Fighter PL
    - Coin lord 400 favor
    - Completionist


    Epic destiny: Unyielding Sentinel


    Twist:


    - Empyrean Magic (does charge with aura) T3
    - Purity of essence T3
    - Draconic presence T1
    - Endless Turning T1
    - Healing power T1




    Equip:


    (not yet the best, still looking for some lootgen and more GS once I got another Immortal heart and get 5 piece set bonus)


    Shield: Terminus
    Weapon: LGS Positive Spell Power (+150 Enhancement)
    Positive Healing Amplification (+50 Equipment)
    Positive Healing Amplification (+70 Competence)
    Legendary Affirmation
    Belt: LGS Unconsciousness Range (+128 Enhancement); Positive Healing per 10s (+16 Enhancement)
    Unconscious Range (+64 Insight); Positive Healing per 10s (+8 Insight)
    Unconscious Range (+32 Quality); Positive Healing per 10s (+4 Quality)
    Cloak: LGS Fortitude Save vs Disease (+4 Insight); Blindness Immunity
    Fortitude Save vs Poison (+4 Insight); Fear Immunity
    Deathblock; Negative Resistance (+25 Enhancement)
    Set bonus: Opposition +18% HP
    Goggles: LGS Maximum Spell Points (+151 Profane)
    Charisma skills (+22 Competence)
    UMD (+6 Competence)
    Maximum Spell Points (+151 Insight)
    Charisma skills (+11 Insight)
    UMD (+3 Insight)
    Maximum Spell Points (+75 Quality)
    Charisma Skills (+6 Quality)
    UMD (+1 Quality)
    Gloves: Lootgen heal +18, insightful devotion +61
    Boots: Legendary boots of devil commander
    Bracers: Mysterious bracers
    Helm: Epic halyconia
    Necklace: Epic lions mane
    Trinket: Epic litany
    Ring 1: Circle of malevolence
    Ring 2: Lootgen +14 constitution
    Armor: Platemail of the celestial sage

    Video:

    - Legendary Elite Tempest spine tanking: https://www.youtube.com/watch?v=01zsCCvvS8U
    - Positive aura: https://www.youtube.com/watch?v=MiEHvM5EfDM
    - Legendary Elite Shroud (part 3+) skip to part 5 if you want to see a bit of tanking: https://www.youtube.com/watch?v=wrKxN6rPILk (Unfortunately I started recording at end of part 2 )[/QUOTE

    Hi which stat to be increased every level ? like con and wis balanced really liked this build can it made into pvp build also?

  10. #30
    Community Member rockingsuphastar's Avatar
    Join Date
    Nov 2013
    Posts
    50

    Default

    [QUOTE=rockingsuphastar;5839214][QUOTE=Vanhooger;5829863]I think it's about time to share my new tank build with the DDO community, as few people did ask for it.


    If you enjoy tanking, give it a try, you won't be disappointed. I promise.


    Forgive my english, I am not a native speaker.


    The story behind the build:


    Originally I thought at this build once Legendary raid came out. I was short on alt to farm raid and I had to create a first life that was able to handle at least legendary hard difficulty.
    It started as a test/joke build, but level after level I saw increasing potential.
    At 30 the build was so good for a first life that I thougt...what is going to happen if I use this build on my main!
    I wasn't sure about it, since I never played a tank in ddo, but I was really bored by common build so my main toon turned into a tank for the first time in 10 years!


    Disclaimer:


    This build will work great even on a first life toon with 0 tome, tested it myself, but you will need a decent equip.
    That said, I am playing it on my main that is almost triple everything and got all +7 stat tome, all +4 skill tome and a bunch of +5 skill tome, with almost all the relevant gear in game, so if you don't have all that stuff I am telling you that you're going to see lower number compared to what I'm about to write, keep that in mind.


    What this build is capable of:


    - Tank anything in the game, including Sor'jek on Legendary elite (done) or Xy'zzy + 3 puppy (elite), with no supporting heal (done).
    - Holding aggro against any intelligent mob. Intimidate 140+.
    - Grab aggro till red alert and survive. Only few quest you can't do it is Legendary elite raid, you won't survive it, but you can handle 6-7 mob at time, as I did last TS.
    - Increased party dps especially on bosses, orange named. While holding aggro, other party member don't have to worry about incoming damage much, as well any sneack attack will trigger (be aware, most people do not think about that, all they think is that you are a useless bag of hp doing 0 dps, basically a wasted party slot).
    - Best self healing you ever get on a tank type. I challenge anyone to find a better self-healing tank.
    - Passive party healing with Cleric aura. Normal tick (on myself) 500+, critical 1200+.
    - 335 Healing amplification
    - Devotion spell power 803 without any buff/potion etc.
    - Fortitude save over 100 with no fail on 1.
    - Will and Reflex in the high 70.
    - Raid healing capability.
    - 3,1k + hp without buff.
    - 222 AC
    - 241 prr
    - 118 mrr (this could be even better, just too lazy to grind 3 gnome pl and 1 warlock pl)
    - Extraordinary high energy damage absorption
    - Super Cheap self heal, 1 sec cooldown with "Close Wounds" and "Renewal".


    What this build can't do or not good at:


    - Forget solo. This build can only be played in party/raid. (that was my target at least when I came up with this build)
    - You won't be able to kill a single thing, even a stupid bat. DPS <= 0.
    - Low SP pool, but usually I never run out as I don't really need to heal anyone other then myself. I use group healing just while doing elite raid, but if people around you got a decent healing amplification, you won't need to heal that much.
    - You're not immortal I finally managed to die after 2 month I play this build when in search and recscue I got red alert paralyzed by a drow venom while my harper pin on cooldown. That's when I realized that I wasn't highlander!
    - Jump, just don't do it unless you got a clicky or spell (lol)


    Legendary Tank


    15 Cleric / 4 Paladin/ 1 Fighter, PDK (preferred) or Human.


    1 level of fighter is essential to me since I got 1 more feat and free access to tower shield, basically 2 feats.

    List of images: http://imgur.com/a/M2Q5L


    Starting stat:

    - Max constitution (well it's a tank, need to explain? )
    - Max charisma (intimidate, save, turn undead for Positive Energy Burst & Positive Energy Aura)


    Feat (not in order):


    - Fount of life
    - Epic skill focus intimidate
    - Epic damage reduction
    - Epic fortitude
    - Epic thougness
    - Empower healing
    - Extra turning (can swap for maximize or enlarge or whatver you like)
    - Shield mastery
    - Improved shield mastery
    - Quicken spell
    - Scion of celestia
    - Skill focus intimidate
    - Thoughness x2
    - Barb PL
    - Fighter PL
    - Coin lord 400 favor
    - Completionist


    Epic destiny: Unyielding Sentinel


    Twist:


    - Empyrean Magic (does charge with aura) T3
    - Purity of essence T3
    - Draconic presence T1
    - Endless Turning T1
    - Healing power T1




    Equip:


    (not yet the best, still looking for some lootgen and more GS once I got another Immortal heart and get 5 piece set bonus)


    Shield: Terminus
    Weapon: LGS Positive Spell Power (+150 Enhancement)
    Positive Healing Amplification (+50 Equipment)
    Positive Healing Amplification (+70 Competence)
    Legendary Affirmation
    Belt: LGS Unconsciousness Range (+128 Enhancement); Positive Healing per 10s (+16 Enhancement)
    Unconscious Range (+64 Insight); Positive Healing per 10s (+8 Insight)
    Unconscious Range (+32 Quality); Positive Healing per 10s (+4 Quality)
    Cloak: LGS Fortitude Save vs Disease (+4 Insight); Blindness Immunity
    Fortitude Save vs Poison (+4 Insight); Fear Immunity
    Deathblock; Negative Resistance (+25 Enhancement)
    Set bonus: Opposition +18% HP
    Goggles: LGS Maximum Spell Points (+151 Profane)
    Charisma skills (+22 Competence)
    UMD (+6 Competence)
    Maximum Spell Points (+151 Insight)
    Charisma skills (+11 Insight)
    UMD (+3 Insight)
    Maximum Spell Points (+75 Quality)
    Charisma Skills (+6 Quality)
    UMD (+1 Quality)
    Gloves: Lootgen heal +18, insightful devotion +61
    Boots: Legendary boots of devil commander
    Bracers: Mysterious bracers
    Helm: Epic halyconia
    Necklace: Epic lions mane
    Trinket: Epic litany
    Ring 1: Circle of malevolence
    Ring 2: Lootgen +14 constitution
    Armor: Platemail of the celestial sage

    Video:

    - Legendary Elite Tempest spine tanking: https://www.youtube.com/watch?v=01zsCCvvS8U
    - Positive aura: https://www.youtube.com/watch?v=MiEHvM5EfDM
    - Legendary Elite Shroud (part 3+) skip to part 5 if you want to see a bit of tanking: https://www.youtube.com/watch?v=wrKxN6rPILk (Unfortunately I started recording at end of part 2 )[/QUOTE

    Hi which stat to be increased every level ? like con and wis balanced really liked this build can it made into pvp build also? I was thinking more of pvp build

  11. #31
    Community Member Vanhooger's Avatar
    Join Date
    Aug 2010
    Posts
    1,872

    Default

    Quote Originally Posted by savingsoul View Post
    I love this build. Thanks so much for sharing.

    I was thinking you could (1) drop Extra Turning, or drop the second Toughness, for Improved Shield Bash.

    That way you will benefit more from Legendary Affirmation since you will be attacking (I assume bashing counts as an attack).

    Also, might be less boring than simply blocking--all w/o any penalty to AC.

    Other possibilities:
    (2) Take Ward Against Evil from Unyielding Sentinel for 10d6 Good damage to Evil enemies that hit or miss you.
    There are other great things from Tier 5 US that you have very likely taken already, but not everything in US is defensive so you might be able to fit it in. Anyway, it would be great if you shared your ED choices as well.
    (3) Somehow fit riposte into one of your items.

    With 2 & 3, here's how to solo (I'm mostly joking here): find a little piece of heavy metal that will hold down your shift key, enter quest, gather mobs for red alert, put piece of metal on shift key, walk away, have nice snack or drink, jog, pay bills, tone cuticles, etc., come back, find all enemies dead, rinse, repeat, until quest is over. It won't work on mobs or bosses that can regenerate, but it might work on everything else.



    In any case, I would drop either Extra Turning or the second Toughness feat for Shield Deflection.

    Actually, to maximize your concept, I would drop Extra Turning and the second Toughness feat for Shield Deflection and Maximize (for the positive energy burst) before considering Improved Shield Bash. However, the possibilities above can be tapped into with little or no compromise on the overall goal.
    Thanks mate. Happy you enjoying it. If you check enhancments I got shield deflection on PDK tree, and as I said on the very first post you could drop Extra turning for maximize if you like
    For ED choices http://imgur.com/a/M2Q5L
    Last edited by Vanhooger; 06-21-2016 at 01:44 PM.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  12. #32
    Community Member Vanhooger's Avatar
    Join Date
    Aug 2010
    Posts
    1,872

    Default


    Hi which stat to be increased every level ? like con and wis balanced really liked this build can it made into pvp build also? I was thinking more of pvp build
    Constitution. I don't know about pvp to be honest never played it on DDO.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  13. #33
    Community Member
    Join Date
    Oct 2009
    Posts
    765

    Default

    Quote Originally Posted by Vanhooger View Post
    Thanks mate. Happy you enjoying it. If you check enhancments I got shield deflection on PDK tree, and as I said on the very first post you could drop Extra turning for maximize if you like
    For ED choices http://imgur.com/a/M2Q5L
    Awesome. Thanks again. Silly me, I missed out on ED and Enhancements, b/c when I saw "images" I thought they would merely be pictures of your character, so I passed. LOL!

    Also, after viewing your ED choices, I see that there really isn't room for Ward Against Evil -- not if you are sticking to your overall concept.

    Yeah, I saw that you left open the possibility of substituting Maximize or whatever for Extra Turning. That's actually what got me thinking. I was thinking what you could substitute for it.

    Anyway, since you already have Shield Deflection from PDK, that is even better news for Improved Shield Bash (and Maximize).

    So I would swap Extra Turning for Maximize like you suggested, b/c my guess is that you will get more from maximizing all of your bursts--and, when you need to, cure spells (and/or divine punishment)--than you will get from merely four more bursts; and swap the second Toughness feat for Improved Shield Bashing to proc Legendary Affirmation--and maybe, just maybe, kill a bat while you're at it.
    Last edited by savingsoul; 06-21-2016 at 02:54 PM.

  14. #34
    Community Member Vanhooger's Avatar
    Join Date
    Aug 2010
    Posts
    1,872

    Default

    Quote Originally Posted by savingsoul View Post
    Awesome. Thanks again. Silly me, I missed out on ED and Enhancements, b/c when I saw "images" I thought they would merely be pictures of your character, so I passed. LOL!

    Also, after viewing your ED choices, I see that there really isn't room for Ward Against Evil -- not if you are sticking to your overall concept.

    Yeah, I saw that you left open the possibility of substituting Maximize or whatever for Extra Turning. That's actually what got me thinking. I was thinking what you could substitute for it.

    Anyway, since you already have Shield Deflection from PDK, that is even better news for Improved Shield Bash (and Maximize).

    So I would swap Extra Turning for Maximize like you suggested, b/c my guess is that you will get more from maximizing all of your bursts--and, when you need to, cure spells (and/or divine punishment)--than you will get from merely four more bursts; and swap the second Toughness feat for Improved Shield Bashing to proc Legendary Affirmation--and maybe, just maybe, kill a bat while you're at it.

    Yes, can do that for sure This is just a guideline, then everyone can change it to fit the're playing style! Enjoy!
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  15. #35
    Community Member
    Join Date
    Oct 2009
    Posts
    765

    Default

    Quote Originally Posted by Vanhooger View Post
    Yes, can do that for sure This is just a guideline, then everyone can change it to fit the're playing style! Enjoy!
    Cool. That's the kind of Legendary Affirmation I was looking for.

  16. #36
    Community Member
    Join Date
    Oct 2016
    Posts
    8

    Default

    Quote Originally Posted by Vanhooger View Post
    If I equip the Pansophic circlet I lose some Devotion spell power and 20% crit. Halyconia is best for tank healer.
    You don't list every source of potency in the main post, so I am doing some digging. So if you equip pansophic circlet:
    -14 equipment potency
    +4 insight devotion (+61 from your lootgen gloves)
    +0 quality potency (+27 from platemail)
    Total: -20% positive lore and -10 devotion.

    You're right, that's a bad trade.

    I'm a long way off from being able to equip a toon like this, but I'm looking ahead to how I want to optimize the gear. Crafting is the biggest standout to me. The slots will definitely have to be moved around a bit - I haven't dug this deep yet to see what slots I'd change, but in the best case scenario:
    +4 Con,
    +3% positive crit,
    +9 equipment devotion,
    +18 insight devotion,
    +4 heal,
    +11 insight heal (didn't see any insight heal in your gear)
    +11 insight intimidate (also didn't see any of this! Did I miss it? You'd hit 150! Sexy)

    Level 34 crafted items give +15 / +7 stats, which is where the +4 con came from.

    Those are pretty small buffs though, that gear set has pretty much all the important bases covered. I like the synergy with this build. Unconscious range, big buffs to hp and sp, huge intimidate, hyper efficient healing. Looks like I need to get busy farming this gear
    Last edited by Destrar; 10-12-2016 at 05:15 PM.

  17. #37
    Community Member
    Join Date
    Oct 2016
    Posts
    8

    Default

    Double post because this is significant to me and unrelated to the gear nit-pickings.

    Finding this thread has totally changed my goals, honestly. Changed the goal for main toon's last life and what my alts are gonna be used for to complement the main.
    Did some of my first legendary raiding this week and can say definitively, a dps toon is not worthy of my endgame focus. I've always loved barbarians in the DnD universe, and it seemed a no-brainer to finish as a barb. But now playing those raids (and wiping multiple times) and seeing how amazing a good burst heal is on my paladin, I don't know if I could stomach having an endgame toon without some epic survivability.
    I had never considered finishing my last life as a tank, because the game is so dps-oriented, but **** I miss tanking from my other mmo days! I wish there was a place for it in this game. Well, there is a place for tanks at 30, isn't there?

    Pretty excited to have a new vision that feels a lot more comfortable for my style. Gotta be the center of attention, right?
    Last edited by Destrar; 10-12-2016 at 03:04 PM.

  18. #38
    Community Member Vanhooger's Avatar
    Join Date
    Aug 2010
    Posts
    1,872

    Default

    Quote Originally Posted by Destrar View Post
    Double post because this is significant to me and unrelated to the gear nit-pickings.

    Finding this thread has totally changed my goals, honestly. Changed the goal for main toon's last life and what my alts are gonna be used for to complement the main.
    Did some of my first legendary raiding this week and can say definitively, a dps toon is not worthy of my endgame focus. I've always loved barbarians in the DnD universe, and it seemed a no-brainer to finish as a barb. But now playing those raids (and wiping multiple times) and seeing how amazing a good burst heal is on my paladin, I don't know if I could stomach having an endgame toon without some epic survivability.
    I had never considered finishing my last life as a tank, because the game is so dps-oriented, but **** I miss tanking from my other mmo days! I wish there was a place for it in this game. Well, there is a place for tanks at 30, isn't there?

    Pretty excited to have a new vision that feels a lot more comfortable for my style. Gotta be the center of attention, right?
    Hey mate, this build can be better now with new CC and Slavers gear, I wrote this a couple of update ago.
    There will be a new game mode called reaper, and belive me every group is going to need a tank if they do thing right.
    I did enjoyed playing this toon so much but as it is now, only elite legendary raid make some use of a good tank.
    Happy you're enjoying my build.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

  19. #39
    Community Member Wizza's Avatar
    Join Date
    Apr 2013
    Posts
    3,845

    Default

    Quote Originally Posted by Vanhooger View Post
    Hey mate, this build can be better now with new CC and Slavers gear, I wrote this a couple of update ago.
    There will be a new game mode called reaper, and belive me every group is going to need a tank if they do thing right.
    I did enjoyed playing this toon so much but as it is now, only elite legendary raid make some use of a good tank.
    Happy you're enjoying my build.
    (Party: [To Party] (Combat): Drow Blackguard hit you for a total of 4,451 points of slash damage after 495 were blocked by damage reduction.

    Your (almost) build on Lamannia, in 10 skulls, on LE TS.

    I have 227 PRR, 11% dodge, 181 AC. The mob missed 6-7 times before hitting me with displacement.
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  20. #40
    Community Member Vanhooger's Avatar
    Join Date
    Aug 2010
    Posts
    1,872

    Default

    Quote Originally Posted by Wizza View Post
    (Party: [To Party] (Combat): Drow Blackguard hit you for a total of 4,451 points of slash damage after 495 were blocked by damage reduction.

    Your (almost) build on Lamannia, in 10 skulls, on LE TS.

    I have 227 PRR, 11% dodge, 181 AC. The mob missed 6-7 times before hitting me with displacement.
    Well having a good tank build that is oneshotted, make tank useless. Hope good tank will survive 2-3 hits, or no point at all doing tank build.
    Triple Heroic & Epic completionist. Eroic : 42/42 - Epic : 36/36 - Iconic : 12/12.

Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload