Reaper Note: Due to the self-healing nerf, you will need to super specialize into positive (fleshy) OR repair (warforged) healing. You will also really want evasion by level 9, since trap boxes will start appearing after traps starting in level 9 dungeons, and a single touch of a reaper trap will instantly kill you without evasion. Around level 12 abishai will also 1 shot you without evasion. Since all the groups will be filled with warlocks AoE, your daze on lightning sphere also won't CC very well, so you will also want tactical detonation (15 arti, 16 on WF if you take reconstruct first). Oh, and it was brought up that you want Wand and Scroll mastery now for better reaper self healing, but that comes from the tree anyways. Construct essence heroic feats give you partial positive and partial repair healing, and is not super specialized enough to be effective in reaper heroics.
This leaves only 2 types of reaper builds that will work well 1-20. Super repair or super hamp evasion. I settled on 7 arti > 2 monk > X. By level 9 (36 AP) 8 AP will give 20 PRR in stance, and 28 AP will fill out AT to T4. Being centered will be the way to go, since at level 9 you will have a BaB of 6 which is only 6 PRR in light armor.
Reaper Repair based Evasion Warforged Electric Critzilla w/CC 7 Arti > 2 Monk > 9 Arti >1 Sorc 1 Monk Lawful (no gear requirements)
Max int, dex for deflect arrows by lvl 8 (tomes +2), decent wis, con, charisma, Lawful
1 Maximize
3 Empower
4 Adamantine Body free feat swap to Quicken @ level 9
6 Completionist
8 Monk Deflect Arrows (dex 13)
9 Insightful Reflexes Monk Lightning Reflexes
10 Arti Heighten
12 PL:Wiz
14 Arti Rapid Shot
15 SF:Evo
18 GSF:Evo Arti Precise Shot
The second reaper ready arti will be fully positive spell power/hamp based. To make this work will require 2 specific items, a GS heroic kama with 20 except./40 equip./60 comp. stacking HAMP, and a
Jidz-Teka bracers with 50 insight HAMP in sun stance. Note that the planners for heroic GS show 10/20/30 and are not updated, but the item itself will be 20/40/60. You will also need to leave your dog on passive at the dungeon entrance, and call it to you to heal. You will heal by exploding curative admixture potions off of your dog (or other nearby party members or wall/floor/mobs). This still requires evasion by level 9, and we will pick up the third monk level for 10 more HAMP from core 2 Shintao. The race tree is used to store 0-12 AP.
Reaper +SP/HAMP based Evasion Fleshy Electric Critzilla w/CC 7 Arti > 2 Monk > 8 Arti >1 Sorc > 1 Monk* > 1 Sorc Lawful (gear requirements)
Max int, dex 13 for deflect arrows by lvl 8 (tomes +2), decent wis, con, charisma
1 Maximize
3 Empower
4 Quicken
6 Completionist
8 Monk Deflect Arrows (dex 13)
9 Insightful Reflexes Monk Lightning Reflexes
10 Arti Heighten
12 PL:Wiz
14 Arti Rapid Shot
15 SF:Evo
18 GSF:Evo
*If you will be taking this build into epics, take level 18 as 1 more arti level for reconstruct, and bonus feat construct essence, regular feat imp. construct essence, and then continue on epic feat list in OP, and swap to repair healing, then finish with 2 sorc.
Under this setup, a dragonborn at level 12 for example would have 30% PL hamp, 20exceptional/40equipment/60% competence GS HAMP, 20% ship HAMP, 50% HAMP insightful (
Jidz-Tet'ka) +10% Shintao for a
total of 230% HAMP.
Level 11 Scrolls of Heal will be cast at level 15 due to +4 caster levels from arti scroll mastery, with 75% additional from Wand and Scroll Mastery for 262 base healing.
Reaper 3 streaking yields only 32% self-healing.
Putting this all together, you will heal for 3.3 (Base + HAMP) x 262 (scroll of heal) x 32% = 276 points of self-healing at level 12 per heal scroll, on reaper 3, and will run in sun stance, centered. Combined with the healing admixture spells, you can full heal in seconds on reaper 3.
This is the recommended heroic build if you have the gear to make it work, because reconstruct spell for repair healing simply takes too long to get, especially with a mandatory 2 monk splash making it level 17, and there isn't nearly as much repair amplification to make reconstruct scrolls work as well as heal scrolls. Reconstruct spell will be better in epics though, as it will be more convenient to use and powerful enough.
Reaper Gear Notes:
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For fleshies, gearing with 5 piece slavers with ringsx2, trinket, belt, necklace and 3 piece abishai (helm, boots, gloves) will work best around level 8. This leaves bracers free for (
Jidz-Tet'ka) (insightful healing amplification), and cloak free for heroic
mysterious cloak (exceptional healing amplification), and you can cannith craft healing amplification(equipment) on robes. You will want a necklace/belt that are replaced at level 12 with
iron beads necklace and
belt of the healer.
At level 12, it is easiest to leave a scroll of heal equipped main hand, and your 20/40/60 HAMP kama off hand. This means you will want insightful magnetism on gloves, and normal-elite
iron beads for magnetism/lightning lore which you can get from the GH saga. At this point you will no longer need the mysterious cloak or hamp robes, and can swap to
slaver's cloak and
slaver's robes to keep your 5 piece bonus. You will also no longer want 3 piece abishai by 12 since you will have 10 arti levels, and arti electric spells cap at caster level 10.
An Int/charisma skills wiz VI, 150 elemental mana permablur displacement clicky GS cloak perfectly hits the spot for the added mana reaper takes, as well as the lower entry level skill boost for traps, as well as UMD for recon/heal scrolls.
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Tanky Reaper Electric Critzilla w/damage spam
This is a super spam build for filling any role or roles in a reaper group, including soloing. While the prior builds have more CC with tactical detonation, this one has more tankyness, as well as non-lightning damage with warlock slas, as well as more HAMP.
This will level like the others 1-12, with your first 28 ap in AT for blast rod (level 7), then 8 AP in shintao for PRR (level 9), then 12 more Ap into AT for motes (level 12). From 13-16 you fill in the ES tree. At the start of level 17, you swap to 33 ES (burst/blast), 23 AT (blast rod), 8 shintao (PRR). Pick up Shining through and beacon at 17, then some crit multiplier/feigned health from TS and more spell power 18-20, as well as LB SLA from AT at cap.
7 Arti > 2 Monk > 3 Arti > 6 Warlock > 2 Arti Lawful
Max int, dex 13 for deflect arrows by lvl 8 (tomes +2), decent wis, con, charisma, levels in int. Any race (wf take healer's friend). Recommended build for those who love spam! (gear requirements)
1 Maximize
3 Empower
4 Quicken
6 Completionist
8 Monk Deflect Arrows (dex 13, tomes +2)
9 Insightful Reflexes Monk Lightning Reflexes
10 Arti Heighten
12 PL:Wiz
15 SF:Evo
18 GSF:Evo
21 Extend (for warlock displacement)
24 Master of Artifice
26 Epic Arcane Eldritch Blast
27 Intensify
28 Hellball
29 Dire Charge
30 Scion of Fire
30 Master of Air or BoGW (if your gear is good enough to land it)
Now your rotation will be godly. Just chain eld. burst/eld. blast/blast rod sla/blast rod/lightning sphere sla/lightning sphere, lightning bolt SLA as you see fit endlessly. Feigned health from TS and 40 HAMP from ES will add another 63 hp to your heal scrolls, so they will hit for around 340 on reaper 3!
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This is the level 12 base of all 3 builds, showing the ability to self-heal to full in seconds in reaper 3. The heal scroll and kama are almost never unequipped.