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  1. #41
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    Quote Originally Posted by Shrimpboy View Post
    Hey, out of curiosity, what would be your ideal Draconic set up during levels 20-24? I'm coming back to the game after a few months because I saw your build. I'm grinding up to 30 on my character whenever I get free time so I can TR into this build, I'm super excited.
    Idk if you wanted tilo's specifically but i'll throw my draconic set up out there for you.
    energy sheath shock x3
    draconic presence x2
    go out with a bang x3
    precise evocation x2
    daunting roar
    blue dragon heritage x3
    blue dragon spell knowledge x3
    energy burst shock x3
    blue dragon breath shock
    flyby attack shock
    energy vortex shock

  2. #42
    Community Member Pomdude's Avatar
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    Cool Thank you

    Went with the 3 pally / 3 sorc version. Currently at level 18. Never had a toon that I could just stand in the middle of a bunch of EE mobs , make a cuppa and find him still alive before ! (Not quite but very close)
    Damage is not awesome yet but sufficient. Minimum hits at 400 but need to work on my crit chances. I think I have hit over 2k but not often. Nice to be able to do traps and have the flexibility to go ranged / do different damage when needed. Have not run out of sp yet.
    The only thing I cannot work out is how to keep my stupid doggie alive so I get the extra boost from him being near me !
    I have a crafted docent with 100%fort, combat mastery with repair amp and a paralysing weap on him. I can put him on defend / just follow but I look around and see his stone within 10 secs of any EE I go into ! I have named him Canon Fodder....

    I can see the potential and as I have all my ED's will enjoy playing around with the trees soon.
    Pom may refer to: An alternative word for the British /Polyoxymethylene, a common plastic polymer / Pompom, a decorative ball / Baby Pom, the youngest of the Fimbles /Puddle of Mudd, an American hard rock band

  3. #43
    Community Member NaturalHazard's Avatar
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    Quote Originally Posted by Pomdude View Post
    Went with the 3 pally / 3 sorc version. Currently at level 18. Never had a toon that I could just stand in the middle of a bunch of EE mobs , make a cuppa and find him still alive before ! (Not quite but very close)
    Damage is not awesome yet but sufficient. Minimum hits at 400 but need to work on my crit chances. I think I have hit over 2k but not often. Nice to be able to do traps and have the flexibility to go ranged / do different damage when needed. Have not run out of sp yet.
    The only thing I cannot work out is how to keep my stupid doggie alive so I get the extra boost from him being near me !
    I have a crafted docent with 100%fort, combat mastery with repair amp and a paralysing weap on him. I can put him on defend / just follow but I look around and see his stone within 10 secs of any EE I go into ! I have named him Canon Fodder....

    I can see the potential and as I have all my ED's will enjoy playing around with the trees soon.
    How are you getting into EE at level 18?

  4. 12-10-2016, 08:37 PM


  5. #44
    Community Member Pomdude's Avatar
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    Cool

    Quote Originally Posted by NaturalHazard View Post
    How are you getting into EE at level 18?
    HE ! Now answer my question about my poor doggy I think I havs guessed that you only use him for the static bonus and not the extra when he sniffing people's feet right before they club him to death ?
    Or maybe it is possible to build one 6 levels lower than the toon he is supporting to survive ?
    Pom may refer to: An alternative word for the British /Polyoxymethylene, a common plastic polymer / Pompom, a decorative ball / Baby Pom, the youngest of the Fimbles /Puddle of Mudd, an American hard rock band

  6. #45
    Big Blubbery Beast TheWalruss's Avatar
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    Amazing build Tilo, thanks. Just did an Artificer life as 14/3/3 and it was super op.

    I went with the Wizard version but for the future I will definitely roll the Paladin one. Once you hit 50% crit chance, 500 spell power and 0,5 multiplier, everything on epic difficulty dies. So spending those 3 levels on Paladin instead will greatly add to the survivability af a twink. On a multi-TRed main, the glass cannon can tank just fine EE.

  7. 12-21-2016, 02:55 AM


  8. #46
    Community Member Panzermeyer's Avatar
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    I am rebuilding my artificer, so this build is pretty much a start caster build correct? You don't really bother with Rune Arms and crossbows? Shield and caster stick it looks like correct?

    And if I am reading it correctly you are splashing Wizard and Sorc for the increased crit multipliers correct??

    Using MoK to boost the crit multiplers up correct?

    You saying to pretty much stick to sla's for most all your casting??

    You talk about plate and a tower shield, but I don't see you take any of the shield mastery or heavy armor proficiencies.
    You just ignoring the ASF??

    Still trying to wrap my head around this build, but I like to look of it.
    Last edited by Panzermeyer; 12-25-2016 at 01:38 AM.
    Panzermeyer - Huge Terry Brooks Shannara Fan

    Main
    Jelara Shannara - Dragonborn Caster/Intim/Tank Druid (TR XXI - Barb x3, Drd x3, FvS x3, Pal x3, Rgr x1, Rog x2, Sorc x3, Wiz x3 - EtR XXXI - Epic Completionist - ItR III - PDK x3)
    Alts
    DamsonRhee Shannara - PDK Swashbuckler
    Challenge Farmer
    Eritria Shannara - Human Swashbuckler
    (TR VII - Ftr x3, Sorc x1, Wiz x3 EtR - Prim x1)
    Kirisin Shannara - Sun Elf Enlightend Spirit Warlock Tank (TR XIV - Barb x1, Bard x1, Clc x3, Fvs x3, Sorc x3, Wiz x3 - EtR XII - Epic Completionist- ItR - MLE x3)
    RueMeridian - Warforged Artificer (TR II - Arti x1, Wiz x1 - EtR II - Primal x1, Div x1)


  9. 12-25-2016, 04:11 AM


  10. 01-03-2017, 07:14 PM


  11. #47
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    Quote Originally Posted by Tilomere View Post
    Now that invis largely doesn't work on elite, the wizard splash for invis sla/blur isn't nearly as good. I used to use it to position near the group to prevent the group from splitting up to nuke it all down at once, and quite often starting with enemy casters in the back line. Now that the whole group sees invis if any champion sees you, that tactic won't work anymore.
    Has any1 tried this with a blue dragonborn? An additional SLA in rotation, more caster/max caster levels, +3 evo DC.

  12. 03-23-2017, 04:39 AM


  13. #48
    The Werewolf Skavenaps's Avatar
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    Hi! I have few questions if you don't mean to answer

    -Are the wiz levels just for the extra crit on AA tree? What spell does proc MoK? Does it worth?
    -If not splashing Wiz, which are the other option? This build don't have hight CHA, so paladin for Divine Grace worth it? Maybe just 17 levels of arti and 3 sorc? 14 arti 6 sorc?
    -How is the self healing? Does you use go without sp fast due reconstruct high cost?

    thanks!

  14. #49
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Skavenaps View Post
    What spell does proc MoK?
    MoK should only proc off the Archmage SLAs Arcane Bolt and Arcane Blast. It used to proc off other things, but I think SSG fixed those bugs a while ago.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  15. #50
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    I am clearing TR cache after a heroic variation of this. I went Artificer 12 - Sorcerer 3 - Druid 2 (for flavor - electric bear!!), half-elf for Warlock dilettante.

    I half-heartedly tried building for AC.
    armor: heroic Executioner Plate (now nerfed/fixed) > Hardened Hide Armor
    shield: Breaker of Bodies > that ML14 tower shield from devils gambit > ML17 Wall of Wood
    combining +10% AC from EK, Combat Expertise, and Bear form.

    The AC focus would work even better if I upgraded the rest of my gear, but I was too lazy to craft something tasty for the final levels..

    For healing, I've used maximized admixtures of CMW / CSW, combined with full-meta PL:Cleric SLA. Healing was fairly okay, I did have fairly high heal amp (shield helps..).

    Now bear form and combat expertise are kinda a trap: -2 INT, longer cooldown on spells, inability to use scrolls / wands...
    Good thing is that I used SLAs almost exclusively, those are not subject to cooldown increase. The only spells I've used in combat were the admixtures, the cooldown was fairly annoying there.

    Well and the lvl 5 non-electric prismatic evocation that artificers get, the cooldown rendered it quite useless. Electric immune mobs were a problem. I had a force rune arm for those, but it took a looong time solo. I usually relied on party members here. I also had the PL:Wiz missiles.

    Bear form additionally requires Druidic Oath (no metal). That limits your armor/shield choices, so plan accordingly, if you decided to retry this.

    Warlock dilettante adds a decent chunk of single target damage, but it is a bit counter productive when used with the Lightning Sphere - it procs after the daze effect and immediately breaks it.

    Traps were just fine, I've used old crafted ML5, +10 skill items. And later the devils gambit trinket for search. I should have upgraded my gear for base level 19 quests, could not find boxes there. Shame on me.

    Other notable gear:
    ML5 three piece chrono set (+1 caster level) until level 10
    old crafted lighting lore item (I have an ML5 ring IIRC)
    ML8 spinneret (quality evo)
    ML10 crafted goggles: +3 evo, +2 evo, +2 int
    ML18 crafted 9+4 INT goggles, moving ins evo to Brazenband (get two, one at ML15, other ML16 with +1 Evo augment slotted) and enhancement evo to earthen mantle / wheloon necklace / lootgen necklace / or crafted I guess
    aid/false life wands early

    Enhancements: fairly late I realized that the neglected +75% scroll/wand mastery is awesome for reaper self-healing, as well as healing other, less healampy players.

  16. 03-31-2017, 04:22 AM


  17. #51
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    Quote Originally Posted by Tilomere View Post
    Do the construct essence feats work in animal form? I never tested...

    Robobear?
    I don't know, I did not use Construct Essence.

  18. 03-31-2017, 06:14 PM


  19. 04-12-2017, 07:36 PM


  20. #52
    Community Member Gargoyle69's Avatar
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    Quote Originally Posted by Tilomere View Post
    Updated OP for reaper, see notes at bottom.
    "This leaves only 1 reaper build that will work well 1-20. It is 7 arti 2 monk 9 arti WF."
    Is that a typo or is that describing the levelling order ?

  21. 04-12-2017, 10:09 PM


  22. #53
    Community Member Gargoyle69's Avatar
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    Quote Originally Posted by Tilomere View Post
    Leveling order. Also updated OP to have both a fleshy reaper and a robot reaper build! Also touched up OP here and there for skills/gear/reaper notes.
    Nice.

  23. #54
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    So, I had a few questions about this one, in particular with the arti monk build.

    Are we trying to stay centered and if so whyÉ Is it worth it for the little bits of dodge and saves considering we wont have higher stancesÉ

    If we dont care about being centered, we can take mithril body and wield a rune arm and still keep evasion. If we arent staying centered, why the 3rd monk levelÉ

    Thanks!
    Vlyxnol - Incarnate - Cannith
    "As a tank I feel that plate armor is necessary for my survivability but I also feel that other players need to see my belly button."

  24. 04-15-2017, 03:22 AM


  25. #55
    Community Member airbornerangers's Avatar
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    Default necro this

    while foraging for ideas came across this build, i am currently at lvl 12 10/2 arti/monk
    was wondering why 2 sorc lvls at end instead of wiz, with the max int?
    ty in advance
    argo thtasselhoff completionist
    khyber gerty lvl 16 cleric mephistoles lvl 16 sorc

  26. #56
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    Quote Originally Posted by airbornerangers View Post
    why 2 sorc lvls
    for more electric spell power / crit chance / caster level from air savant?

  27. 04-19-2017, 06:07 PM


  28. 04-20-2017, 03:22 PM


  29. 04-21-2017, 01:03 AM


  30. #57
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    Quote Originally Posted by Tilomere View Post
    Reaper Note: Due to the self-healing nerf, you will need to super specialize into positive (fleshy) OR repair (warforged) healing. You will also really want evasion by level 9, since trap boxes will start appearing after traps starting in level 9 dungeons, and a single touch of a reaper trap will instantly kill you without evasion. Around level 12 abishai will also 1 shot you without evasion. Since all the groups will be filled with warlocks AoE, your daze on lightning sphere also won't CC very well, so you will also want tactical detonation (15 arti, 16 on WF if you take reconstruct first). Oh, and it was brought up that you want Wand and Scroll mastery now for better reaper self healing, but that comes from the tree anyways. Construct essence heroic feats give you partial positive and partial repair healing, and is not super specialized enough to be effective in reaper heroics.

    This leaves only 2 types of reaper builds that will work well 1-20. Super repair or super hamp evasion. I settled on 7 arti > 2 monk > X. By level 9 (36 AP) 8 AP will give 20 PRR in stance, and 28 AP will fill out AT to T4. Being centered will be the way to go, since at level 9 you will have a BaB of 6 which is only 6 PRR in light armor.


    Reaper Repair based Evasion Warforged Electric Critzilla w/CC 7 Arti > 2 Monk > 9 Arti >1 Sorc 1 Monk Lawful (no gear requirements)
    Max int, dex for deflect arrows by lvl 8 (tomes +2), decent wis, con, charisma, Lawful

    1 Maximize
    3 Empower
    4 Adamantine Body free feat swap to Quicken @ level 9
    6 Completionist
    8 Monk Deflect Arrows (dex 13)
    9 Insightful Reflexes Monk Lightning Reflexes
    10 Arti Heighten
    12 PL:Wiz
    14 Arti Rapid Shot
    15 SF:Evo
    18 GSF:Evo Arti Precise Shot

    The second reaper ready arti will be fully positive spell power/hamp based. To make this work will require 2 specific items, a GS heroic kama with 20 except./40 equip./60 comp. stacking HAMP, and a Jidz-Teka bracers with 50 insight HAMP in sun stance. Note that the planners for heroic GS show 10/20/30 and are not updated, but the item itself will be 20/40/60. You will also need to leave your dog on passive at the dungeon entrance, and call it to you to heal. You will heal by exploding curative admixture potions off of your dog (or other nearby party members or wall/floor/mobs). This still requires evasion by level 9, and we will pick up the third monk level for 10 more HAMP from core 2 Shintao. The race tree is used to store 0-12 AP.

    Reaper +SP/HAMP based Evasion Fleshy Electric Critzilla w/CC 7 Arti > 2 Monk > 8 Arti >1 Sorc > 1 Monk* > 1 Sorc Lawful (gear requirements)
    Max int, dex 13 for deflect arrows by lvl 8 (tomes +2), decent wis, con, charisma

    1 Maximize
    3 Empower
    4 Quicken
    6 Completionist
    8 Monk Deflect Arrows (dex 13)
    9 Insightful Reflexes Monk Lightning Reflexes
    10 Arti Heighten
    12 PL:Wiz
    14 Arti Rapid Shot
    15 SF:Evo
    18 GSF:Evo

    *If you will be taking this build into epics, take level 18 as 1 more arti level for reconstruct, and bonus feat construct essence, regular feat imp. construct essence, and then continue on epic feat list in OP, and swap to repair healing, then finish with 2 sorc.

    Under this setup, a dragonborn at level 12 for example would have 30% PL hamp, 20exceptional/40equipment/60% competence GS HAMP, 20% ship HAMP, 50% HAMP insightful (Jidz-Tet'ka) +10% Shintao for a total of 230% HAMP.
    Level 11 Scrolls of Heal will be cast at level 15 due to +4 caster levels from arti scroll mastery, with 75% additional from Wand and Scroll Mastery for 262 base healing.
    Reaper 3 streaking yields only 32% self-healing.
    Putting this all together, you will heal for 3.3 (Base + HAMP) x 262 (scroll of heal) x 32% = 276 points of self-healing at level 12 per heal scroll, on reaper 3, and will run in sun stance, centered. Combined with the healing admixture spells, you can full heal in seconds on reaper 3.

    This is the recommended heroic build if you have the gear to make it work, because reconstruct spell for repair healing simply takes too long to get, especially with a mandatory 2 monk splash making it level 17, and there isn't nearly as much repair amplification to make reconstruct scrolls work as well as heal scrolls. Reconstruct spell will be better in epics though, as it will be more convenient to use and powerful enough.

    Reaper Gear Notes:
    --------------------------------
    For fleshies, gearing with 5 piece slavers with ringsx2, trinket, belt, necklace and 3 piece abishai (helm, boots, gloves) will work best around level 8. This leaves bracers free for (Jidz-Tet'ka) (insightful healing amplification), and cloak free for heroic mysterious cloak (exceptional healing amplification), and you can cannith craft healing amplification(equipment) on robes. You will want a necklace/belt that are replaced at level 12 with iron beads necklace and belt of the healer.

    At level 12, it is easiest to leave a scroll of heal equipped main hand, and your 20/40/60 HAMP kama off hand. This means you will want insightful magnetism on gloves, and normal-elite iron beads for magnetism/lightning lore which you can get from the GH saga. At this point you will no longer need the mysterious cloak or hamp robes, and can swap to slaver's cloak and slaver's robes to keep your 5 piece bonus. You will also no longer want 3 piece abishai by 12 since you will have 10 arti levels, and arti electric spells cap at caster level 10.

    An Int/charisma skills wiz VI, 150 elemental mana permablur displacement clicky GS cloak perfectly hits the spot for the added mana reaper takes, as well as the lower entry level skill boost for traps, as well as UMD for recon/heal scrolls.

    ------------------------------

    Tanky Reaper Electric Critzilla w/damage spam

    This is a super spam build for filling any role or roles in a reaper group, including soloing. While the prior builds have more CC with tactical detonation, this one has more tankyness, as well as non-lightning damage with warlock slas, as well as more HAMP.

    This will level like the others 1-12, with your first 28 ap in AT for blast rod (level 7), then 8 AP in shintao for PRR (level 9), then 12 more Ap into AT for motes (level 12). From 13-16 you fill in the ES tree. At the start of level 17, you swap to 33 ES (burst/blast), 23 AT (blast rod), 8 shintao (PRR). Pick up Shining through and beacon at 17, then some crit multiplier/feigned health from TS and more spell power 18-20, as well as LB SLA from AT at cap.

    7 Arti > 2 Monk > 3 Arti > 6 Warlock > 2 Arti Lawful

    Max int, dex 13 for deflect arrows by lvl 8 (tomes +2), decent wis, con, charisma, levels in int. Any race (wf take healer's friend). Recommended build for those who love spam! (gear requirements)

    1 Maximize
    3 Empower
    4 Quicken
    6 Completionist
    8 Monk Deflect Arrows (dex 13, tomes +2)
    9 Insightful Reflexes Monk Lightning Reflexes
    10 Arti Heighten
    12 PL:Wiz
    15 SF:Evo
    18 GSF:Evo
    21 Extend (for warlock displacement)
    24 Master of Artifice
    26 Epic Arcane Eldritch Blast
    27 Intensify
    28 Hellball
    29 Dire Charge
    30 Scion of Fire
    30 Master of Air or BoGW (if your gear is good enough to land it)

    Now your rotation will be godly. Just chain eld. burst/eld. blast/blast rod sla/blast rod/lightning sphere sla/lightning sphere, lightning bolt SLA as you see fit endlessly. Feigned health from TS and 40 HAMP from ES will add another 63 hp to your heal scrolls, so they will hit for around 340 on reaper 3!



    ---------------------------------------------------

    This is the level 12 base of all 3 builds, showing the ability to self-heal to full in seconds in reaper 3. The heal scroll and kama are almost never unequipped.

    Are the warlock bursts/blasts effective in epics with only 6 wlk levels?
    Peregrynne of Sarlona

  31. 04-22-2017, 12:24 AM


  32. #58
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    Quote Originally Posted by Tilomere View Post
    Epic Arcane Blast feat adds 2d6 more blast.
    epic warlock dice feats require 12 levels of Warlock

    Quote Originally Posted by Tilomere View Post
    Gota edit feat list, 6 warlock doesn't get displacement.
    displace SLA from T5 ES?
    Last edited by cru121; 04-22-2017 at 05:00 AM.

  33. 04-22-2017, 06:07 AM


  34. #59
    Community Member psykopeta's Avatar
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    awesome build i always liked to see the changes you do, wonder if i will be in the mood of doing the RTR someday will prolly be alternating between that build, 1 melee(prolly bard) anf 1 ranger polly paralizer

    hope i try it before they do some changes that nerf it (i was also fan of juggernaut, however it was nerfed long ago before i decided to play it lol)

    1 question: since you get 40 amp from warlock enhancements, wouldn't be nice to drop jidz-etka? or use another stance? or even go uncentered? not messing with evasion ofc i mean

    edit: also if you equip pansophic circlet, maybe it would free all/most spellpowers, but then you would need lore, sad thing is 1 type lore would fit in this build only in ring/trinket, which atm are for the slavers set... dunno if it's that good at lvl 13 and beyond lol (always talking about the fleshy reaper versions, warlock one in fact)

    edit2: what about making the gs cloak some

    Green Steel Weave Cloak
    +100 Spell Points, +6 Intelligence Skills (Non-Stacking)
    Aspect of Smoke (Either)
    Aspect of Smoke II - Smoke Concealment (Non-Weapon)
    Wizardry VI, +2 Intelligence Skills (Non-Stacking)
    Greater Lightning Lore <--- forgot how much it is

    and then craft the slaver ring with 10 radiant lore and get utterdark blast so 29 of the 39 dies from warlock get some crit love? just thinking about it XD
    Last edited by psykopeta; 04-22-2017 at 07:59 AM.
    psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm

  35. 04-22-2017, 12:03 PM


  36. #60
    Community Member psykopeta's Avatar
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    u know...i had to ask guildies for some useless mats like chipmunk funk to craft the kama, however i have yet more than 100 signet stones and large devil scales lol

    well in that case ill make something like a follow up lvl by lvl gear swaps and take the most important values (dodge, hp, sp, crit, spellpower, hamp) and post it here once i decide to do some RTR

    (also i wanna check how much RXP is doing every heroic quest at lvl (so hard capped 99% the time lol), and how much favor, too)

    meanwhile i will do LSD37 epic and heroic challenge farmers (i dont run challenges however, but tired of my main, now tr'ing mules lol)
    psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm

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