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  1. #11
    Community Member stinkyfish's Avatar
    Join Date
    Jan 2010
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    35

    Default Special kind of Lag

    Quote Originally Posted by Giblett View Post
    Something Different.

    server : Ghallanda
    Approx time: 11am EST
    Character: fighter pally FVS multiple epic and heroic past lives
    Full raid group various including warlock rogue pally barb fighter ranger wizard
    VON 5 EH & VON 6 EE
    Usual VON 5 environment lag until end fight where part way through everyone lags for 5 - 10 seconds. Then usual chest lag. VON 6 was fine until all pillars drop then jitter lag heading for Velah one party member lags off the bridge. Hit end fight with Velah and part way through major lag spikes until finish. I get stuck unable to move on solid ground. Everyone can loot chests but I'm still stuck. Must be concrete boots :P everyone finishes and drops party but I still can't move. Do /stuck and that puts me on the bridge to Velah but still have the concrete boots on. Figure I just miss chests and finish out. Still have concrete boots on at quest entrance and can't move. Gave it another couple of minutes and log out of game then back in. Can then freely move.
    Certainly different.
    This is to a "T" what happens to my toon on occasion as well. We encounter a lag spike game freezes, when it unfreezes the rest of the party can move again but I cannot. It's as you said "Concrete boots" or "Glued to the ground". Only way to get unstuck is to fully log out and log back in, and as many of you know Pugs are not the most patient of groups and normally just leave ya behind. This happens about 2-3 times per raid sometimes more sometimes less. I'm also on the G-land Server.
    My Sub. is running out in June and I have NO Plans on Renewing unless the performance issues can be solved. There are to many other games out there that actually Work. It's a shame really. ( My first MMORPG & played for over 5 years)
    Hope you guys get it fixed.
    1. Server: Ghallanda
    2. Approximate time: Anytime I'm in a group it can and does happen.
    3. General class makeup and group composition: Variety
    4. Size of party/raid group: 8-12
    5. Quest or raid run: Deathwyrm,FoT. Servants, Spinner
    6. General experience: posted above
    Hope you guys get it fixed.

    Cheers
    Last edited by stinkyfish; 04-18-2016 at 05:23 PM.

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