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  1. #1
    Community Member Enderoc's Avatar
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    Feb 2014
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    Default Crafting Relics...

    Okay so we have this thing about bank space, and the fact we all tend to hoard a bunch of stuff to use for specific builds etc that collects dust until we come into those lives again.

    So how about this, we give incentive to rid of these collectible items in a way that conjoins them in an epic ritual crafting that would include named items, and perhaps other ingredients...that would allow the player to make epic items with combined (sometimes unique) properties?

    It should be done in a way where the player chooses which effect he wants taken from each item and placed on a blank of a third but still allow a suffix and prefix for normal crafted weapons. Here is the kicker... the weapon can be from any metal including greensteel and thunderforged but adding any other properties to the latter two would replace the tiers of greensteel and thunderforged first and second tiers of construction. These GS TF weapons would not have a suffix and prefix however, but Greensteel items may be allowed a third unique tier of relic crafting .This may increase or decrease the ml of these items by established rules of creation which should be discussed depending on the ml of the combined items and their effects to craft these weapons.
    Last edited by Enderoc; 04-03-2016 at 08:45 AM.

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