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  1. #1
    Community Member mobrien316's Avatar
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    Default Reset explorer areas upon ETR

    The King's Forest slayer XP is a real loss if you ETR after finishing it on an earlier life. With usual XP bonuses running and with cracking a 30% XP pot for the slayers, you can get about one-eighth of the total XP needed to hit 30 again (you can get about 1,060,000 from the King's Forest, out of the 8,250,000 needed to hit 30). And you can get it in about 75-80 minutes if you are willing to buy a major slayer pot.

    There's no "story" reason why a character wouldn't gain experience by exploring the King's Forest. They are back to being level 20, so they should get the XP.


    Just a suggestion.
    All on Thelanis: Archenpaul Sixblade (Epic Triple Completionist), Archernicus Thornwood, Crestellin Moonwood, Gregorovic Redcloak, Jaklomeo Evermug, Jarladdin Nalfesne, Jonathraxius Kane, and Praetoreus Silvershield (Heroic Triple Completionist, Epic Triple Completionist.)

    Leader of Guinness Knights (Level 165), which is (since June 2021) a two-man, father-son guild.

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  2. #2
    Community Member ssgcmwatson's Avatar
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    I was thinking something very similar in regards to Thunderholm. There's not many options for things to do at 20+ when waiting for raid groups to fill.


    UDR Loot Rules:
    1) No griefing people for pulling loot that dropped in their name
    2) When rolling, classes for which the item is "useful" get +10 to the roll
    example: Wiz and Barb both roll on a Torc, the barb saying "I'm TRing into an arcane next week"
    Wiz gets +10 on his roll

  3. #3
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    Hi,

    Just as a counter-argument, it can be useful not to have those areas reset too.

    You can prepare xp rewards in wilderness areas and take them after an ER to speed up progress through the early epic levels, and retaining completed maps can be quite useful too.

    But I am in total agreement with you that it would be nice to have some way of doing area resets that doesn't involve TRing.

    Perhaps it could be a quest reward for finishing all the slayer, rare and explorers tasks in that area, or maybe even a modestly priced store item that can also drop in game and can be traded or sold on the AH.

    Thanks.

  4. #4
    The Hatchery Enoach's Avatar
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    There is benefit in not resetting Explorer/Slayer/Rare encounters on an Epic Reincarnation.

    These benefits are not just in preparing a high kill count. This could be ability to port such as Thunderholm, Stormhorns and Wheloon. It could be unlocking the map for those who are more directionally challenged.

    I don't think this needs to change at this time.

  5. #5
    Community Member ssgcmwatson's Avatar
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    I don't think it should be automatic, but perhaps you could have the option to reset after ETR.


    UDR Loot Rules:
    1) No griefing people for pulling loot that dropped in their name
    2) When rolling, classes for which the item is "useful" get +10 to the roll
    example: Wiz and Barb both roll on a Torc, the barb saying "I'm TRing into an arcane next week"
    Wiz gets +10 on his roll

  6. #6
    Community Member Mglaxix's Avatar
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    No need to reset any explorer areas after ETR I managed 9 ETR one life with no problems before the last 4 or 5 updates.

    The only thing you are looking for is easily obtained XP per minute via the 'Endless Slayer Method'.

    Want a Slayer area reset TR plain and simple.

  7. #7
    Community Member Hobgoblin's Avatar
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    i would like a slayer reset potion.

    but!!!!!!

    make it so it resets everything - ie teleport, flagging if depends on mob kills (think this is only thunderholme) and slayer count/ rares etc

  8. #8
    Community Member Tscheuss's Avatar
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    ER is NOT TR. No reset of wilderness desired nor required.
    1776 Growing Liberty for Centuries 2022

  9. #9
    Community Member ssgcmwatson's Avatar
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    For me it's less to do with XP and more to do with having something productive to do while waiting for groups to form.

    How about make it so you can reset any slayer area (just slayers, not rare/explorers) once you have hit the max for that area?


    UDR Loot Rules:
    1) No griefing people for pulling loot that dropped in their name
    2) When rolling, classes for which the item is "useful" get +10 to the roll
    example: Wiz and Barb both roll on a Torc, the barb saying "I'm TRing into an arcane next week"
    Wiz gets +10 on his roll

  10. #10
    Community Member Mglaxix's Avatar
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    Quote Originally Posted by ssgcmwatson View Post
    For me it's less to do with XP and more to do with having something productive to do while waiting for groups to form.

    How about make it so you can reset any slayer area (just slayers, not rare/explorers) once you have hit the max for that area?
    i

    Productive hmmm go farm some seeds comms or easy xp runs you can solo......

    New idea get all slayer rares and explorers in all areas in heroic and epic then maybe a reset potion.

    I still don't like that idea eiter...

    Meh just TR and be done with it

  11. #11
    Community Member ssgcmwatson's Avatar
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    Quote Originally Posted by Mglaxix View Post
    i

    Productive hmmm go farm some seeds comms or easy xp runs you can solo......
    I don't believe those are options if you are in a raid group.


    UDR Loot Rules:
    1) No griefing people for pulling loot that dropped in their name
    2) When rolling, classes for which the item is "useful" get +10 to the roll
    example: Wiz and Barb both roll on a Torc, the barb saying "I'm TRing into an arcane next week"
    Wiz gets +10 on his roll

  12. #12
    Community Member mobrien316's Avatar
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    Since some people want to keep the explorers, perhaps another option would simply be to allow players to abandon slayers once you max them. Don't connect it to ETR's, just allow slayers to be abandoned.

    I can't imagine many people would max slayers and then abandon it just to do it all again during the same life. But after an ETR, it would be very handy.
    All on Thelanis: Archenpaul Sixblade (Epic Triple Completionist), Archernicus Thornwood, Crestellin Moonwood, Gregorovic Redcloak, Jaklomeo Evermug, Jarladdin Nalfesne, Jonathraxius Kane, and Praetoreus Silvershield (Heroic Triple Completionist, Epic Triple Completionist.)

    Leader of Guinness Knights (Level 165), which is (since June 2021) a two-man, father-son guild.

    Cogito ergo summopere periculosus.

  13. #13
    Community Member RD2play's Avatar
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    Quote Originally Posted by mobrien316 View Post
    Since some people want to keep the explorers, perhaps another option would simply be to allow players to abandon slayers once you max them. Don't connect it to ETR's, just allow slayers to be abandoned.

    I can't imagine many people would max slayers and then abandon it just to do it all again during the same life. But after an ETR, it would be very handy.
    I like this option much better, A reset when you maxed your slayers. So it is a choice and not "forced". Maybe with the 3 day timer on it against abuse.
    G-land, Balistas Magicas, Bashukar Bloodaxe, Kobur Curse of Dragon, Necromatix

  14. #14
    Community Member Chacka_DDO's Avatar
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    I barely do any slayer because its not much fun for me and just only exp. You don't even get favor.
    But I like the idea to fight trough a dangerous slayer area to get into a dungeon, this makes a game feel a bit more real for me.

    My opinion is the slayer counter, discovery and rares should circle trough, that means after you have everything done you can do everything new.
    Why is it possible to run quests over and over again but you cannot do the same on slayer areas?

    And even more, I would like to see the map would remain for a character even after a HTR/ITR.
    A character drew a map and its therefore a kind of item … well maybe a weak argument but personally I stopped to discover maps at all because its just not worth it, you loose the map anyway in a few days. But I would like to finally discover all maps for all characters if they remain.
    NPCs could also have maps for sell...

    Next point is, why do you get no slayer counter if someone with a much higher level is in the area?
    This is not consistent with the quests, there is no such restriction in epic levels.
    But you get not even a count for your own kills and discoveries in slayer areas.

  15. #15
    Community Member Thrudh's Avatar
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    Quote Originally Posted by mobrien316 View Post
    The King's Forest slayer XP is a real loss if you ETR after finishing it on an earlier life. With usual XP bonuses running and with cracking a 30% XP pot for the slayers, you can get about one-eighth of the total XP needed to hit 30 again (you can get about 1,060,000 from the King's Forest, out of the 8,250,000 needed to hit 30). And you can get it in about 75-80 minutes if you are willing to buy a major slayer pot.

    There's no "story" reason why a character wouldn't gain experience by exploring the King's Forest. They are back to being level 20, so they should get the XP.


    Just a suggestion.
    You pretty much explained the reason why they DON'T reset the explorer XP. (1/8 the XP needed to hit level 30 in 75 minutes)

    How can people not see this? You're lucky they let us do it once per heroic TR. Asking them to let us repeat it per eTR is much more likely to get it fixed than expanded.

    I love slayer/explorer areas... I usually heroic TR every 4-5 eTRs for a change of pace but also to reset slayer areas. But we don't need that massive XP bonus from KF, Orchards, and Thunderholme on every single ETR
    Last edited by Thrudh; 05-02-2016 at 05:29 PM.
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    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
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    When you stop caring about xp/min this game becomes really fun. Trust me.
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    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

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