I've gotta jump in here, too. Since the move, Thelanis has definitely been lagging a lot more than before. I'd rather see that fixed than further migrations.
I've gotta jump in here, too. Since the move, Thelanis has definitely been lagging a lot more than before. I'd rather see that fixed than further migrations.
Not likely that the move of the forums can be stopped and I doubt it would impact game performance either way when the forums do move. However, as someone who rarely experienced lag issues at all I had to quit playing last night due to lag deaths and that was just with a solo run of Hold for Reinforcements.
pretty much imagine they don't have a choice there. Because I would not kee two contracts up and running just to keep the forums on a seperate server. probably don't even have the option to chose to do it, because the old contract likely already expires / was cancelled for a certain date.
I guess I am one of the lucky ones, lagwise. I hardly ever have any lag and when I do it's very minor rubberbanding. I play mostly on Cannith, but have toons on all the servers. Now I have only been in 2 raids since U30, LH Tempest and HE Shroud. Had very little lag in Tempest, and as always some in Shroud run. Don't remember ever having a no-lag shroud run. I play on a Dell laptop that's maybe a year and a half old, WIN 7, always have my music playiing and usually have wiki up. I also am on Verzion Fios and while I know that is not offered everywhere, I rarely hve connection issues. Having that said, I'm going to go look for my four-leaf clover.
Slightly weird behavior so far, I had to re-authenticate credentials four times just now. Otherwise, looks OK.
"When asked if the developers hate the players, as they make so many challenging jumping puzzles, their response was that they have what they consider a “… normal amount of contempt for the players.” This is good. A dungeon master should always nurse a healthy contempt for his or her players."
Just head up folks. I know I am not your normal announce type person, but I have been helping out all of our franchises with website and other migrations. We ran into an issue today with the migration and rather than keep the site down longer we decided to bring it back up in the old datacenter until we worked through the issue. This means that on Thursday we will need to bring the site down again to complete the work that we started today. We know this is a bit of a pain, but rather than keep things down for extended period of time we decided to spread it out to make sure this was done right.
"When asked if the developers hate the players, as they make so many challenging jumping puzzles, their response was that they have what they consider a “… normal amount of contempt for the players.” This is good. A dungeon master should always nurse a healthy contempt for his or her players."
We planned on doing the Thunderholme raids on Sunday like we always do. However, it was impossible due to the lag. It wasn't just a few people, it was the entire raid. In Auglarasa's Lair, as soon as the beam opened the portal, everything came to a halt. (though some were lagging before then). In the Summit as soon as the adds came out, instant lock of EVERYONE. Our guild is diversified enough that we have several ISPs involved, the problem was entirely on the server side. (Cannith) This never happened prior to the move.
Really hoping something is being done about that, IMO, that's far more important than worrying about the forums.
We ran into an issue on Tuesday that prevented us from completing this work. We will need to put the forums offline again for a few hours on Thursday, starting at 9:00 AM Eastern. Thanks!
Have fun, and don't forget to gather for buffs!
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I cant help but wonder why the devs are not communicating about the issues we are all having since the data center move. Is it lack of concern?? Does it have anything to do with them telling the higher ups that if the money is spent the problems go away...and then having to tell them that after spending the resources... it only became worse.
Maybe the issues could be resolved by cleaning up the code, Maybe the more more bugs you clean out..... the better the game runs.... who knows but its worth a shot
BTW, ever since the migration, your security certificate is jacked up and I can't access the site from any mobile device. I use Android tablets and cell phones and use the Google Chrome browser (whatever the latest version is - I stay up-to-date). I could try from my work iPhone, but work phone so...
I get a security cert not valid error and have to bypass the security protocols
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