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  1. #1
    Community Member theseriousone23's Avatar
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    Nov 2015
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    27

    Default Welcome to the Jungle!

    Edit: PLEASE DO NOT POST COMMENTS! I would appreciate it if you could send me messages instead. Please feel free to rate this page and add Rep.

    So this thread is what I'm using to keep track of all of my current builds, all builds I like, and all builds I'd like to try. Many of these ideas I've come up with myself but many others have been inspired from friends, guildies, and other people. I've grown up playing D&D and Pathfinders so I absolutely love such games. I am a huge fan of creating characters and have been doing so from a very young age. I mostly play on the Argonnessen server and most of my characters start with Kur- hence the naming of these characters. It is assumed that you have at least an unlocked drow and a 32-pt build.

    These posts are meant primarily for myself and my friends but I hope that others use them as well. Most of these builds are friendly first-life builds where you can remove the tomes added. The tomes are primarily to make these characters playable for Epic level content. If you want to play a character but don't have a tome send me a tell in-game or a PM here and I can adjust the character to fit your needs.

    I waited till TP was on sale, 3x bonus points, and then proceeded to wait for the premium races and adventure packs to be on sale before buying them. I like VIP for its XP bonus and its ability to open any quest one Elite. The XP bonus cant be gained but for most players all they need to do is run the Delera's Tomb quests either through having the pack or getting a pass to get the Voice of the Master AND/OR getting a ship invite from a high-lv guild player for the xp shrine. The Voice and the ship buff to XP will stack to a 10% bonus, which is nice. VIP is renting so if you plan on playing DDO in bursts go VIP. If you're looking at more long-term playing I'd wait till the sales and then buy everything you'd like. With the right sales you can get everything important in DDO for under $120. VIP subscription: 15 x8 =120 (8 months of VIP).
    Last edited by theseriousone23; 09-30-2016 at 05:58 AM.

  2. 03-04-2016, 12:00 PM

    Reason
    changed location

  3. #2
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
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    Default Pale Master

    Necro-based focus
    Code:
    Kur 
    Level 30 True Neutral Morninglord Female
    (20 Wizard \ 10 Epic) 
    Hit Points: 430
    Spell Points: 964 
    BAB: 10\10\15\20
    Fortitude: 12
    Reflex: 21
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 30)
    Strength              8                    14
    Dexterity             8                    14
    Constitution         16                    22
    Intelligence         20                    41
    Wisdom                8                    14
    Charisma              8                    14
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 30)
    Balance               2                    23.5
    Bluff                 0                    12
    Concentration         4                    39
    Diplomacy             0                    12
    Disable Device        n/a                  n/a
    Haggle                0                    12
    Heal                  2                    23.5
    Hide                  0                    12
    Intimidate            0                    12
    Jump                  2                    23.5
    Listen                0                    12
    Move Silently         0                    12
    Open Lock             n/a                  n/a
    Perform               n/a                  n/a
    Repair                0                    25
    Search                2                    36.5
    Spellcraft            4                    48
    Spot                  0                    23.5
    Swim                  0                    12
    Tumble                n/a                  23
    Use Magic Device      2                    23.5
    
    Level 1 (Wizard)
    Skill: Balance (+2)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Jump (+2)
    Skill: Search (+2)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+2)
    Feat: (Wizard Bonus) Enlarge Spell
    Feat: (Selected) Insightful Reflexes
    Spell (1): Expeditious Retreat
    Spell (1): Feather Fall
    Spell (1): Grease
    Spell (1): Jump
    Spell (1): Nightshield
    Spell (1): Obscuring Mist
    Spell (1): Shield
    Spell (1): Sonic Blast
    
    
    Level 2 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Spell (1): Merfolk's Blessing
    Spell (1): Tumble
    
    
    Level 3 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spell Focus: Necromancy
    Spell (2): Blindness
    Spell (2): Blur
    
    
    Level 4 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (2): Knock
    Spell (2): Ooze Puppet
    
    
    Level 5 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Heighten Spell
    Spell (3): Displacement
    Spell (3): Haste
    
    
    Level 6 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Mental Toughness
    Spell (3): Sleet Storm
    Spell (3): Magic Circle Against Evil
    
    
    Level 7 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (4): Death Aura
    Spell (4): Negative Energy Burst
    
    
    Level 8 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+1.5)
    Skill: Use Magic Device (+0.5)
    Spell (4): Crushing Despair
    Spell (4): Phantasmal Killer
    
    
    Level 9 (Wizard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Spell Focus: Necromancy
    Spell (5): Cloudkill
    Spell (5): Mind Fog
    
    
    Level 10 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Extend Spell
    Spell (5): Niac's Biting Cold
    Spell (5): Eladar's Electric Surge
    
    
    Level 11 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+0.5)
    Spell (6): Chain Lightning
    Spell (6): Circle of Death
    
    
    Level 12 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+1.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spell Penetration
    Spell (6): Flesh to Stone
    Spell (6): Undeath to Death
    
    
    Level 13 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Spell (7): Finger of Death
    Spell (7): Hold Person, Mass
    
    
    Level 14 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Spell (7): Otto's Sphere of Dancing
    Spell (7): Symbol of Stunning
    
    
    Level 15 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Empower Spell
    Feat: (Selected) Greater Spell Penetration
    Spell (8): Black Dragon Bolt
    Spell (8): Otto's Irresistible Dance
    
    
    Level 16 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+1.5)
    Skill: Use Magic Device (+0.5)
    Spell (8): Power Word: Stun
    Spell (8): Polar Ray
    
    
    Level 17 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+1.5)
    Skill: Use Magic Device (+0.5)
    Spell (9): Hold Monster, Mass
    Spell (9): Wail of the Banshee
    
    
    Level 18 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+1.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Maximize Spell
    Spell (9): Power Word: Kill
    Spell (9): Energy Drain
    
    
    Level 19 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+1.5)
    Skill: Use Magic Device (+0.5)
    Spell (8): Sunburst
    Spell (7): Protection from Elements, Mass
    
    
    Level 20 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Quicken Spell
    Spell (7): Banishment
    Spell (8): Symbol of Death
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Spell Penetration
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Epic: Embolden Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Force
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Arcane Sphere: Hellball
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Epic: Greater Ruin
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Arcane Insight
    Feat: (Legendary) Scion of the Shadowfell
    
    Enhancement: Morninglord - Elven Accuracy (Rank 1)
    Enhancement: Morninglord - Sun Elf Intelligence (Rank 1)
    Enhancement: Morninglord - Elven Accuracy (Rank 1)
    Enhancement: Morninglord - Sun Elf Intelligence (Rank 1)
    Enhancement: Morninglord - Arcanum (Rank 1)
    Enhancement: Morninglord - Arcanum (Rank 2)
    
    Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Wraith (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Lich (Rank 1)
    Enhancement: Pale Master (Wiz) - Master of Death (Rank 1)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
    Enhancement: Pale Master (Wiz) - Efficient Quicken (Rank 1)
    Enhancement: Pale Master (Wiz) - Efficient Quicken (Rank 2)
    Enhancement: Pale Master (Wiz) - Efficient Quicken (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 3)
    Enhancement: Pale Master (Wiz) - Cloak of Night (Rank 1)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
    Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy IV (Rank 1)
    Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
    Enhancement: Pale Master (Wiz) - Necromantic Focus (Rank 1)
    Enhancement: Pale Master (Wiz) - Improved Shrouding (Rank 1)
    
    Enhancement: Archmage (Wiz) - Necromancy I: Chill Touch (Rank 1)
    Enhancement: Archmage (Wiz) - Necromancy II: Command Undead (Rank 1)
    Enhancement: Archmage (Wiz) - Necromancy III: Halt Undead (Rank 1)
    Enhancement: Archmage (Wiz) - Necromancy IV: Enervation (Rank 1)
    Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 1)
    Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 2)
    Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force I (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force II (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Penetration (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Penetration (Rank 2)
    Enhancement: Archmage (Wiz) - Spell Penetration (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force III (Rank 1)
    Enhancement: Archmage (Wiz) - Intelligence (Rank 1)
    Enhancement: Archmage (Wiz) - Primary Spell Focus: Necromancy (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force IV (Rank 1)
    Enhancement: Archmage (Wiz) - Intelligence (Rank 1)

    Death Mage (Final Life Build)
    Code:
    Kur 
    Level 30 True Neutral Morninglord Female
    (20 Wizard \ 10 Epic) 
    Hit Points: 470
    Spell Points: 968 
    BAB: 10\10\15\20
    Fortitude: 13
    Reflex: 22
    Will: 15
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                 16                   16
    Dexterity            10                 18                   18
    Constitution         16                 24                   24
    Intelligence         20                 35                   43
    Wisdom                8                 16                   16
    Charisma             10                 18                   18
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               2                 23                   27
    Bluff                 0                 12                   16
    Concentration         4                 35                   42
    Diplomacy             0                 12                   16
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 12                   16
    Heal                  2                 23                   26
    Hide                  0                 12                   16
    Intimidate            0                 12                   16
    Jump                  2                 18                   21
    Listen                0                 12                   15
    Move Silently         0                 12                   16
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                1                 29                   45
    Search                3                 24                   40
    Spellcraft            4                 35                   51
    Spot                  0                 23                   26
    Swim                  0                 12                   15
    Tumble                n/a               23                   27
    Use Magic Device      3                 24                   28
    
    Level 1 (Wizard)
    Skill: Balance (+2)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Jump (+2)
    Skill: Search (+2)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Insightful Reflexes
    Feat: (Wizard Bonus) Maximize Spell
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Warlock
    Feat: (Past Life) Past Life: Wizard
    Feat: (Past Life) Past Life: Wizard
    Feat: (Past Life) Past Life: Wizard
    Spell (1): Grease
    Spell (1): Feather Fall
    Spell (1): Jump
    Spell (1): Nightshield
    Spell (1): Obscuring Mist
    Spell (1): Protection from Evil
    Spell (1): Sonic Blast
    Spell (1): Tumble
    
    
    Level 2 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Spell (1): Expeditious Retreat
    Spell (1): Master's Touch
    
    
    Level 3 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Completionist
    Spell (2): Blur
    Spell (2): Knock
    
    
    Level 4 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (2): Blindness
    Spell (2): Web
    
    
    Level 5 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Spell Focus: Necromancy
    Spell (3): Displacement
    Spell (3): Rage
    
    
    Level 6 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Past Life: Arcane Initiate
    Spell (3): Haste
    Spell (3): Magic Circle Against Evil
    
    
    Level 7 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (4): Death Aura
    Spell (4): Negative Energy Burst
    
    
    Level 8 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Spell (4): Crushing Despair
    Spell (4): Dimension Door
    
    
    Level 9 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Spell Focus: Necromancy
    Spell (4): Bestow Curse
    Spell (4): Phantasmal Killer
    
    
    Level 10 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Enlarge Spell
    Spell (5): Cloudkill
    Spell (5): Niac's Biting Cold
    
    
    Level 11 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1.5)
    Skill: Use Magic Device (+0.5)
    Spell (6): Circle of Death
    Spell (6): Flesh to Stone
    
    
    Level 12 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+1.5)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spell Penetration
    Spell (6): Necrotic Ray
    Spell (6): Undeath to Death
    
    
    Level 13 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+1.5)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (7): Finger of Death
    Spell (7): Hold Person, Mass
    
    
    Level 14 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+1.5)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (7): Otto's Sphere of Dancing
    Spell (7): Symbol of Stunning
    
    
    Level 15 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+1.5)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Spell Penetration
    Feat: (Wizard Bonus) Heighten Spell
    Spell (8): Otto's Irresistible Dance
    Spell (8): Polar Ray
    
    
    Level 16 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+2)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (8): Sunburst
    Spell (8): Symbol of Death
    
    
    Level 17 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+2)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (9): Power Word: Kill
    Spell (9): Wail of the Banshee
    
    
    Level 18 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Repair (+3)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Empower Spell
    Spell (9): Meteor Swarm
    Spell (9): Hold Monster, Mass
    
    
    Level 19 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Repair (+3)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (9): Energy Drain
    Spell (8): Black Dragon Bolt
    
    
    Level 20 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Repair (+10)
    Skill: Spellcraft (+1)
    Feat: (Wizard Bonus) Quicken Spell
    Spell (8): Power Word: Stun
    Spell (7): Delayed Blast Fireball
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Spell Penetration
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Epic: Embolden Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Force
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Arcane Sphere: Hellball
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Arcane Pulse
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Arcane Insight
    Feat: (Legendary) Scion of the Shadowfell
    
    
    Enhancement: Morninglord - Elven Accuracy (Rank 1)
    Enhancement: Morninglord - Sun Elf Intelligence (Rank 1)
    Enhancement: Morninglord - Elven Accuracy (Rank 1)
    Enhancement: Morninglord - Sun Elf Intelligence (Rank 1)
    Enhancement: Morninglord - Arcanum (Rank 1)
    Enhancement: Morninglord - Arcanum (Rank 2)
    
    Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Wraith (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Lich (Rank 1)
    Enhancement: Pale Master (Wiz) - Master of Death (Rank 1)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
    Enhancement: Pale Master (Wiz) - Efficient Quicken (Rank 1)
    Enhancement: Pale Master (Wiz) - Efficient Quicken (Rank 2)
    Enhancement: Pale Master (Wiz) - Efficient Quicken (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 3)
    Enhancement: Pale Master (Wiz) - Cloak of Night (Rank 1)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
    Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy IV (Rank 1)
    Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
    Enhancement: Pale Master (Wiz) - Necromantic Focus (Rank 1)
    Enhancement: Pale Master (Wiz) - Improved Shrouding (Rank 1)
    
    Enhancement: Archmage (Wiz) - Necromancy I: Chill Touch (Rank 1)
    Enhancement: Archmage (Wiz) - Necromancy II: Command Undead (Rank 1)
    Enhancement: Archmage (Wiz) - Necromancy III: Halt Undead (Rank 1)
    Enhancement: Archmage (Wiz) - Necromancy IV: Enervation (Rank 1)
    Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 1)
    Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 2)
    Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force I (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force II (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Penetration (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Penetration (Rank 2)
    Enhancement: Archmage (Wiz) - Spell Penetration (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force III (Rank 1)
    Enhancement: Archmage (Wiz) - Intelligence (Rank 1)
    Enhancement: Archmage (Wiz) - Primary Spell Focus: Necromancy (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force IV (Rank 1)
    Enhancement: Archmage (Wiz) - Intelligence (Rank 1)
    Last edited by theseriousone23; 09-30-2016 at 06:04 AM.

  4. #3
    Community Member theseriousone23's Avatar
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    Default Druid Caster

    Code:
    Kur 
    Level 30 True Neutral Human Female
    (20 Druid \ 10 Epic) 
    Hit Points: 510
    Spell Points: 860 
    BAB: 15\15\20\25\25
    Fortitude: 19
    Reflex: 8
    Will: 25
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                 14                   14
    Dexterity             8                 14                   14
    Constitution         18                 24                   25
    Intelligence          8                 14                   14
    Wisdom               18                 31                   36
    Charisma              8                 14                   14
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               2                 22.5                 24.5
    Bluff                 0                 11                   13
    Concentration         4                 37                   44
    Diplomacy             0                 11                   13
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 11                   13
    Heal                  0                 32                   45
    Hide                  0                 11                   13
    Intimidate            0                 14                   16
    Jump                  0                 11                   13
    Listen                0                 11                   24
    Move Silently         0                 11                   13
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                0                 12                   14
    Search                0                 11                   13
    Spellcraft            4                 34                   36
    Spot                  0                 11                   24
    Swim                  0                 11                   13
    Tumble                n/a              n/a                   n/a
    Use Magic Device      2                 22.5                 24.5
    
    Level 1 (Druid)
    Skill: Balance (+2)
    Skill: Concentration (+4)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Heavy Armor Proficiency
    Feat: (Human Bonus) Maximize Spell
    
    
    Level 2 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 3 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 4 (Druid)
    Ability Raise: WIS
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 6 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Empower Spell
    
    
    Level 7 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Druid)
    Ability Raise: WIS
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 9 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Quicken Spell
    
    
    Level 10 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Druid Wild Shape) Wild Shape: Dire Bear
    
    
    Level 12 (Druid)
    Ability Raise: WIS
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Shield Mastery
    
    
    Level 13 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
    
    
    Level 14 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 15 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 16 (Druid)
    Ability Raise: WIS
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Druid Wild Shape) Wild Shape: Water Elemental
    
    
    Level 18 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Heighten Spell
    
    
    Level 19 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Druid)
    Ability Raise: WIS
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Enhancements
    Human (26 AP)
    C: Human Versatility: Spell Power Boost, Human Adaptability: Constitution, Human Versatility: Saves Boost, Human Adaptability: Wisdom
    T1: Skill Focus: Focused I, Action Surge: Constitution Improved Recovery I, Don't Count Me Out III
    T2: Skill Focus: Self-Sufficient
    T3: Skill Mastery, Improved Recovery II, Heroism
    T4: Improved Recovery III, Greater Heroism
    
    Season's Herald (52 AP)
    C: Seasoned, Time, Tide, Sunburst, Storm of Vengeance, Hierophant
    T1: Season's Greetings: Winter, Beguile III, Wax and Wane I
    T2: Efficient Metamagic: Maximize III, Produce Flame III, Wax and Wane II, Action Boost: Spellpower III
    T3: Creeping Cold III, Wax and Wane III, Wisdom I
    T4: Spring Resurgence, Call Lightning, Wax and Wane IV, Wisdom II
    T5: Crown of Summer, Word of Balance, Time and Tide, Strength of the Solstice
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Wellspring of Power
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Epic: Embolden Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Cold
    
    
    Level 27 (Epic)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 28 (Epic)
    Ability Raise: WIS
    Feat: (Epic Destiny) Martial Sphere: Elusive Target
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Deific Warding
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Intensify Spell
    Feat: (Legendary) Scion of the Plane of Air
    Last edited by theseriousone23; 09-28-2016 at 12:10 AM. Reason: updated enhancemnets

  5. #4
    Community Member theseriousone23's Avatar
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    Default Drow Paladin- TWF/Semi-tank

    Code:
    Kur 
    Level 30 Lawful Good Drow Female
    (20 Paladin \ 10 Epic) 
    Hit Points: 610
    Spell Points: 195 
    BAB: 20\20\25\30\30
    Fortitude: 23
    Reflex: 19
    Will: 19
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             16                 29                   29
    Dexterity            16                 22                   22
    Constitution         12                 18                   18
    Intelligence         10                 16                   16
    Wisdom                8                 14                   14
    Charisma             16                 22                   22
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 10                   16
    Bluff                 0                 10                   16
    Concentration         0                 10                   14
    Diplomacy             0                 10                   16
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   16
    Heal                  2                 33                   35
    Hide                  0                 10                   16
    Intimidate            2                 28                   34
    Jump                  0                 10                   19
    Listen                2                 12                   14
    Move Silently         0                 10                   16
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                0                 10                   13
    Search                2                 12                   15
    Spellcraft            0                 10                   13
    Spot                  2                 12                   14
    Swim                  0                 10                   19
    Tumble                n/a               11                   17
    Use Magic Device      2                 21.5                 27.5
    
    Level 1 (Paladin)
    Skill: Heal (+2)
    Skill: Intimidate (+2)
    Skill: Use Magic Device (+2)
    Feat: (Deity) Follower of the Sovereign Host
    Feat: (Selected) Power Attack
    
    
    Level 2 (Paladin)
    Skill: Heal (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 3 (Paladin)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 4 (Paladin)
    Ability Raise: STR
    Skill: Heal (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Paladin)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Paladin)
    Skill: Heal (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 7 (Paladin)
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Paladin)
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 10 (Paladin)
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Paladin)
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 13 (Paladin)
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Paladin)
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 15 (Paladin)
    Skill: Heal (+2)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Heal (+2)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Paladin)
    Skill: Heal (+2)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Paladin)
    Skill: Heal (+2)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Two Weapon Defense
    
    
    Level 19 (Paladin)
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Paladin)
    Ability Raise: STR
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Knight of the Chalice (48 AP)
    C: Slayer of Evil I, Courage of Heaven, Slayer of Evil II, Improved Courage of Heaven, Slayer of Evil III, Champion of Good
    T1: Extra Remove Disease II, Extra Smite
    T2: Divine Might II, Exalted Cleave, Action Boost: Melee/Ranged Power
    T3: Improved Restoration, Divine Sacrifice, Vigor of Life, Exalted Smite, Strength I
    T4: Censure Demons, Empowered Smite, Strength II
    T5: Censure Outsiders, Holy Retribution III, Avenging Cleave
    
    Sacred Defender (32 AP)
    C: Holy Bastion, Sacred Defense, Divine Righteousness, Redemption, Glorious Stand
    T1: Item Defense I, Extra Lay on Hands III, Improved Sacred Defense: Durable Defense III
    T2: Bulwark Aura
    T3: Resistance Aura, Greater Sacred Defense: Tenacious Defense, Constitution I
    T4: Reinforced Defense: Reinforced Armor III, Swift Defense, GSD: Strong Defense III, Constitution II
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Bulwark of Defense
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Holy Strike
    
    
    Level 27 (Epic)
    Feat: (Selected) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Martial Sphere: Pierce Cold Iron
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    Feat: (Legendary) Scion of Celestia
    Last edited by theseriousone23; 09-28-2016 at 12:29 AM. Reason: updated enhancemnets

  6. #5
    Community Member theseriousone23's Avatar
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    Default Break Time

    Whew still have 4 or 5 more to go. Ill get back to it in awhile.

  7. #6
    Community Member theseriousone23's Avatar
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    Posts
    27

    Default Pure Barb

    Code:
    Kur 
    Level 30 Chaotic Good Human Female
    (20 Barbarian \ 10 Epic) 
    Hit Points: 560
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 22
    Reflex: 11
    Will: 8
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 30)
    Strength             18                    31
    Dexterity            14                    20
    Constitution         16                    22
    Intelligence          8                    14
    Wisdom                8                    14
    Charisma              8                    14
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               2                 21.5                 26.5
    Bluff                 0                 10                   12
    Concentration         0                 10                   16
    Diplomacy             0                 10                   12
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   12
    Heal                  2                 21.5                 23.5
    Hide                  0                 10                   15
    Intimidate            4                 33                   35
    Jump                  4                 33                   43
    Listen                0                 10                   12
    Move Silently         0                 10                   15
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                0                 10                   12
    Search                0                 10                   12
    Spellcraft            0                 10                   12
    Spot                  0                 10                   12
    Swim                  0                 10                   20
    Tumble                n/a               20                   25
    Use Magic Device      n/a              n/a                   n/a
    
    Level 1 (Barbarian)
    Skill: Balance (+2)
    Skill: Heal (+2)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Feat: (Selected) Power Attack
    Feat: (Human Bonus) Two Handed Fighting
    
    
    Level 2 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    
    
    Level 3 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Selected) Cleave
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    
    
    Level 5 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    
    
    Level 6 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 7 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    
    
    Level 8 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    
    
    Level 9 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    
    
    Level 11 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 13 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    
    
    Level 14 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    
    
    Level 15 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Feat: (Selected) Great Cleave
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    
    
    Level 17 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    
    
    Level 18 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 19 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Heal (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Tumble (+1)
    
    
    Enhancements
    Human (10 AP)
    C: Human Versatility: Damage Boost
    T1: Action Surge: Strength III, Don't Count Me Out I
    T2: Action Surge: Constituion II, Fighting Style: Great Weapon Aptitude III
    
    Frenzied Berserker (41 AP)
    C: Die Hard, Toughness, Frenzy, Frenzied Toughness, Death Frenzy, Storm's Eye
    T1: Extra Rage II, Power Rage III
    T2: Angry Arms III, Blood Tribute III, Extra Action Boost II, Sprint Boost I
    T3: Mad Munitions III, Constitution I
    T4: Exhausting Blow II, Constitution II
    T5: Focus Wide, Focused Wrath II, Healing or Hurt: Accelerated Metabolism, Tantrum
    
    Ravager (26 AP)
    C: Furious Rage, Pain Touch I, Demoralizing Success, Pain Touch II, Subsiding Frenzy
    T1: Barbarian Power Attack III, Hardy Rage III
    T2: Cruel Cut III, Action Boost: Melee Power III
    T3: Slaughter III, Festering Wound III
    T4: Laughter, Dismember
    
    Occult Slayer (3 AP)
    C: Weapon Bond
    T1: Extend Rage II
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Heavy Armor Proficiency
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Handed Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Divine Sphere: Holy Strike
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Martial Sphere: Pierce Cold Iron
    Feat: (Legendary) Scion of Arborea
    Last edited by theseriousone23; 09-28-2016 at 01:35 AM. Reason: added enhancments

  8. #7
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
    Posts
    27

    Default Shiradi

    Basic Caster
    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Kur 
    Level 30 Lawful Good Bladeforged Male
    (2 Paladin \ 6 Wizard \ 12 Warlock \ 10 Epic) 
    Hit Points: 548
    Spell Points: 1751 
    BAB: 14\14\19\24
    Fortitude: 27
    Reflex: 23
    Will: 20
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                 14                   14
    Dexterity             6                 12                   12
    Constitution         18                 24                   24
    Intelligence         18                 31                   32
    Wisdom                6                 12                   12
    Charisma             14                 20                   20
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 10                   11
    Bluff                 0                 11                   16
    Concentration         4                 33                   40
    Diplomacy             0                 10                   15
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   15
    Heal                  0                 25                   26
    Hide                  0                 10                   11
    Intimidate            0                 10                   15
    Jump                  2                 20                   22
    Listen                0                 10                   11
    Move Silently         0                 10                   11
    Open Lock             n/a              n/a                   n/a
    Perform               2                 21                   26
    Repair                2                 36                   47
    Search                0                 10                   21
    Spellcraft            2                 33                   44
    Spot                  0                 10                   11
    Swim                  0                 10                   12
    Tumble                n/a               11                   12
    Use Magic Device      2                 43                   48
    
    Level 1 (Paladin)
    Skill: Concentration (+4)
    Skill: Jump (+2)
    Skill: Perform (+2)
    Skill: Repair (+2)
    Skill: Spellcraft (+2)
    Skill: Use Magic Device (+2)
    Feat: (Deity) Follower of the Lord of Blades
    Feat: (Selected) Toughness
    
    
    Level 2 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    Skill: Perform (+0.5)
    Skill: Repair (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 3 (Wizard)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Maximize Spell
    Feat: (Selected) Mental Toughness
    Spell (1): Feather Fall
    Spell (1): Jump
    Spell (1): Magic Missile
    Spell (1): Nightshield
    Spell (1): Protection from Evil
    Spell (1): Sonic Blast
    Spell (1): Grease
    
    
    Level 4 (Warlock)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+2)
    Skill: Use Magic Device (+2)
    Spell (1): Shield
    
    
    Level 5 (Warlock)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+2)
    Skill: Use Magic Device (+2)
    Spell (1): Expeditious Retreat
    
    
    Level 6 (Wizard)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+3)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Empower Spell
    Spell (1): Merfolk's Blessing
    Spell (1): Tumble
    
    
    Level 7 (Wizard)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+2)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (2): Blur
    Spell (2): Lesser Death Aura
    
    
    Level 8 (Warlock)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    
    
    Level 9 (Warlock)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+1.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Quicken Spell
    Spell (2): Silence Creature
    
    
    Level 10 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1.5)
    Spell (2): Gust of Wind
    Spell (2): Knock
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Wizard Bonus) Heighten Spell
    Spell (3): Displacement
    Spell (3): Frost Lance
    
    
    Level 12 (Warlock)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Jump (+3)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Mental Toughness
    
    
    Level 13 (Wizard)
    Skill: Concentration (+1)
    Skill: Heal (+1.5)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (3): Chain Missiles
    Spell (3): Sleet Storm
    
    
    Level 14 (Warlock)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Warlock)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Insightful Reflexes
    Spell (3): Dark Discorporation
    
    
    Level 16 (Warlock)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (2): Fog Cloud
    
    
    Level 17 (Warlock)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Warlock)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Enlarge Spell
    Spell (4): Evard's Black Tentacles
    
    
    Level 19 (Warlock)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Perform (+0.5)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (3): Fear
    
    
    Level 20 (Warlock)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Heal (+2.5)
    Skill: Repair (+1)
    Skill: Spellcraft (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Mental Toughness
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Epic: Epic Toughness
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Force
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Arcane Sphere: Hellball
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Elusive Target
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Intensify Spell
    Feat: (Legendary) Scion of Arborea
    
    
    Enhancement: Bladeforged - Improved Fortification (Rank 1)
    Enhancement: Bladeforged - Mechanist (Rank 1)
    Enhancement: Bladeforged - Mechanist (Rank 2)
    Enhancement: Bladeforged - Mechanist (Rank 3)
    Enhancement: Bladeforged - Inscribed Armor (Rank 1)
    Enhancement: Bladeforged - Inscribed Armor (Rank 2)
    Enhancement: Bladeforged - Inscribed Armor (Rank 3)
    Enhancement: Bladeforged - Communion of Scribing (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 2)
    Enhancement: Bladeforged - Communion of Scribing (Rank 3)
    
    Enhancement: Archmage (Wiz) - Evocation I: Magic Missile (Rank 1)
    Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 1)
    Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 2)
    Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force I (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Quickening (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Quickening (Rank 2)
    Enhancement: Archmage (Wiz) - Improved Quickening (Rank 3)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 2)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 3)
    Enhancement: Archmage (Wiz) - Improved Empowering (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Empowering (Rank 2)
    Enhancement: Archmage (Wiz) - Improved Empowering (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force II (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force III (Rank 1)
    Enhancement: Archmage (Wiz) - Intelligence (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force IV (Rank 1)
    Enhancement: Archmage (Wiz) - Arcane Supremacy (Rank 1)
    
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Aura of Menace (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Shield (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 1)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 2)
    Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 3)
    Enhancement: Enlightened Spirit (Wlk) - Brilliance (Rank 1)

    Shiradi MM Blaster (+1 Lesser Heart needed)
    Code:
    Kur 
    Level 30 Lawful Neutral Bladeforged Female
    (7 Wizard \ 9 Sorcerer \ 4 Favored Soul \ 10 Epic) 
    Hit Points: 523
    Spell Points: 2805 
    BAB: 10\10\15\20
    Fortitude: 20
    Reflex: 20
    Will: 16
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 30)
    Strength              8                    14
    Dexterity             6                    12
    Constitution         18                    24
    Intelligence         18                    32
    Wisdom                6                    12
    Charisma             14                    20
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance              -5                  5                    6
    Bluff                 4                 32                   37
    Concentration         4                 36                   43
    Diplomacy             0                 10                   15
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   15
    Heal                  2                 28                   29
    Hide                 -5                  5                    6
    Intimidate            0                 13                   18
    Jump                 -5                 18                   20
    Listen                0                 10                   11
    Move Silently        -5                  5                    6
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                2                 34                   45
    Search                2                 21                   32
    Spellcraft            4                 36                   47
    Spot                  0                 10                   11
    Swim                 -10                 0                    2
    Tumble               n/a                n/a                   n/a
    Use Magic Device      n/a              n/a                   n/a
    
    Level 1 (Sorcerer)
    Skill: Bluff (+4)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Repair (+2)
    Skill: Search (+2)
    Skill: Spellcraft (+4)
    Feat: (Selected) Adamantine Body
    Spell (1): Jump
    Spell (1): Magic Missile
    
    
    Level 2 (Sorcerer)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Spell (1): Protection from Evil
    
    
    Level 3 (Sorcerer)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Maximize Spell
    Spell (1): Shield
    
    
    Level 4 (Sorcerer)
    Ability Raise: INT
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Spell (2): Blur
    
    
    Level 5 (Sorcerer)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Spell (2): Lesser Death Aura
    
    
    Level 6 (Sorcerer)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Empower Spell
    Spell (3): Chain Missiles
    
    
    Level 7 (Sorcerer)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Spell (2): Melf's Acid Arrow
    Spell (3): Acid Blast
    
    
    Level 8 (Sorcerer)
    Ability Raise: INT
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Spell (4): Force Missiles
    
    
    Level 9 (Sorcerer)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Feat: (Selected) Insightful Reflexes
    Spell (2): Scorching Ray
    Spell (3): Fireball
    Spell (4): Repair Critical Damage
    
    
    Level 10 (Wizard)
    Skill: Bluff (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+3)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Wizard Bonus) Mental Toughness
    Spell (1): Expeditious Retreat
    Spell (1): Feather Fall
    Spell (1): Grease
    Spell (1): Merfolk's Blessing
    Spell (1): Nightshield
    Spell (1): Obscuring Mist
    Spell (1): Sonic Blast
    Spell (1): Tumble
    Spell (1): Charm Person
    
    
    Level 11 (Wizard)
    Skill: Bluff (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+3)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Spell (1): Detect Secret Doors
    Spell (1): Niac's Cold Ray
    
    
    Level 12 (Wizard)
    Ability Raise: INT
    Skill: Bluff (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+3)
    Skill: Spellcraft (+1)
    Feat: (Selected) Quicken Spell
    Spell (2): Knock
    Spell (2): Scorch
    
    
    Level 13 (Wizard)
    Skill: Bluff (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Spell (2): Gust of Wind
    Spell (2): Invisibility
    
    
    Level 14 (Wizard)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Wizard Bonus) Enlarge Spell
    Spell (3): Displacement
    Spell (3): Frost Lance
    
    
    Level 15 (Wizard)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Improved Mental Toughness
    Spell (3): Sleet Storm
    Spell (3): Deep Slumber
    
    
    Level 16 (Wizard)
    Ability Raise: INT
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Spell (4): Fire Shield
    Spell (4): Ice Storm
    
    
    Level 17 (Favored Soul)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+2)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Deity) Follower of the Lord of Blades
    Spell (1): Bless
    Spell (1): Shield of Faith
    
    
    Level 18 (Favored Soul)
    Skill: Bluff (+2)
    Skill: Concentration (+1)
    Skill: Jump (+2)
    Skill: Repair (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Feat: (Selected) Toughness
    Spell (1): Command
    
    
    Level 19 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Heal (+4)
    Skill: Repair (+1.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Spell (1): Remove Fear
    
    
    Level 20 (Favored Soul)
    Ability Raise: INT
    Skill: Bluff (+2)
    Skill: Concentration (+1)
    Skill: Heal (+3)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Spell (2): Soundburst
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Mental Toughness
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Epic: Epic Toughness
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Force
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Arcane Sphere: Hellball
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Elusive Target
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Wellspring of Power
    Feat: (Legendary) Scion of Arborea
    
    
    Enhancement: Bladeforged - Improved Fortification (Rank 1)
    Enhancement: Bladeforged - Mechanist (Rank 1)
    Enhancement: Bladeforged - Inscribed Armor (Rank 1)
    Enhancement: Bladeforged - Inscribed Armor (Rank 2)
    Enhancement: Bladeforged - Inscribed Armor (Rank 3)
    Enhancement: Bladeforged - Communion of Scribing (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 2)
    Enhancement: Bladeforged - Communion of Scribing (Rank 3)
    
    Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Flame (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 3)
    
    Enhancement: Angel of Vengeance (Fvs) - Font of Power (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 2)
    Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 3)
    Enhancement: Angel of Vengeance (Fvs) - Smiting (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 2)
    Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 3)
    Enhancement: Angel of Vengeance (Fvs) - Efficient Maximize (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Efficient Maximize (Rank 2)
    Enhancement: Angel of Vengeance (Fvs) - Efficient Maximize (Rank 3)
    Enhancement: Angel of Vengeance (Fvs) - Smiting (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Spell Power Boost (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Spell Power Boost (Rank 2)
    Enhancement: Angel of Vengeance (Fvs) - Spell Power Boost (Rank 3)
    Enhancement: Angel of Vengeance (Fvs) - Smiting (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Smiting (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Intense Faith (Rank 1)
    Enhancement: Angel of Vengeance (Fvs) - Intense Faith (Rank 2)
    Enhancement: Angel of Vengeance (Fvs) - Intense Faith (Rank 3)
    
    Enhancement: Archmage (Wiz) - Evocation I: Magic Missile (Rank 1)
    Enhancement: Archmage (Wiz) - Evocation II: Gust of Wind (Rank 1)
    Enhancement: Archmage (Wiz) - Evocation III: Chain Missiles (Rank 1)
    Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 1)
    Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 2)
    Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force I (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Quickening (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Empowering (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Empowering (Rank 2)
    Enhancement: Archmage (Wiz) - Improved Empowering (Rank 3)
    Enhancement: Archmage (Wiz) - Improved Enlarge (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Enlarge (Rank 2)
    Enhancement: Archmage (Wiz) - Improved Enlarge (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force II (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force III (Rank 1)
    Enhancement: Archmage (Wiz) - Intelligence (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force IV (Rank 1)
    Enhancement: Archmage (Wiz) - Arcane Supremacy (Rank 1)
    Last edited by theseriousone23; 09-30-2016 at 06:10 AM.

  9. 03-06-2016, 08:20 PM

    Reason
    changed location

  10. 03-06-2016, 11:16 PM

    Reason
    changed location

  11. #8
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
    Posts
    27

    Default DPS Ranger

    to be added
    12 Ranger 6 Monk 2 Fighter
    Last edited by theseriousone23; 03-06-2016 at 11:23 PM.

  12. 03-06-2016, 11:22 PM

    Reason
    Added to Khopesh Master

  13. #9
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
    Posts
    27

    Default Destruction Trap Wizard

    Arti-Wiz
    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Kur 
    Level 30 True Neutral Drow Male
    (18 Wizard \ 2 Artificer \ 10 Epic) 
    Hit Points: 374
    Spell Points: 2193 
    BAB: 10\10\15\20
    Fortitude: 10
    Reflex: 19
    Will: 15
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                 13                   13
    Dexterity            10                 15                   15
    Constitution         14                 19                   19
    Intelligence         20                 32                   37
    Wisdom                8                 13                   13
    Charisma             12                 17                   17
    
    Tomes Used
    +5 Tome of Strength used at level 1 \par +5 Tome of Dexterity used at level 1 \par +5 Tome of Constitution used at level 1 \par +5 Tome of Intelligence used at level 1 \par +5 Tome of Wisdom used at level 1 \par +5 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 10                   12
    Bluff                 0                 10                   13
    Concentration         4                 33                   37
    Diplomacy             0                 10                   13
    Disable Device        4                 25                   38
    Haggle                0                 10                   13
    Heal                  2                 21                   22
    Hide                  0                 10                   12
    Intimidate            0                 10                   13
    Jump                  1                 11                   12
    Listen                2                 12                   13
    Move Silently         0                 10                   12
    Open Lock             4                 25                   27
    Perform               n/a              n/a                   n/a
    Repair                0                 11                   24
    Search                6                 30                   43
    Spellcraft            4                 33                   46
    Spot                  6                 27                   28
    Swim                  0                 10                   11
    Tumble                1                 11                   13
    Use Magic Device      4                 33                   36
    
    Level 1 (Artificer)
    Skill: Concentration (+4)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Jump (+1)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spellcraft (+4)
    Skill: Spot (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Insightful Reflexes
    Spell (1): Conjure Bolts
    Spell (1): Enchant Weapons
    Spell (1): Master's Touch
    Spell (1): Grease
    Spell (1): Enchant Armor
    Spell (1): Resist Energy
    Spell (1): Static Shock
    
    
    Level 2 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Maximize Spell
    Spell (1): Expeditious Retreat
    Spell (1): Feather Fall
    Spell (1): Jump
    Spell (1): Nightshield
    Spell (1): Protection from Evil
    Spell (1): Obscuring Mist
    Spell (1): Sonic Blast
    Spell (1): Tumble
    
    
    Level 3 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Empower Spell
    Spell (1): Niac's Cold Ray
    Spell (1): Disrupt Undead
    
    
    Level 4 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (2): Blur
    Spell (2): Web
    
    
    Level 5 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (2): Invisibility
    Spell (2): Electric Loop
    
    
    Level 6 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Heighten Spell
    Feat: (Selected) Spell Focus: Necromancy
    Spell (3): Displacement
    Spell (3): Haste
    
    
    Level 7 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (3): Lightning Bolt
    Spell (3): Rage
    
    
    Level 8 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (4): Death Aura
    Spell (4): Dimension Door
    
    
    Level 9 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+2)
    Skill: Open Lock (+2)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+2)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Greater Spell Focus: Necromancy
    Spell (1): Curative Admixture: Cure Light Wounds
    
    
    Level 10 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Spell (4): Negative Energy Burst
    Spell (4): Ice Storm
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Spell (5): Cloudkill
    Spell (5): Eladar's Electric Surge
    
    
    Level 12 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Spell Penetration
    Spell (5): Mind Fog
    Spell (5): Niac's Biting Cold
    
    
    Level 13 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Spell (6): Circle of Death
    Spell (6): Greater Heroism
    
    
    Level 14 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Spell (6): Undeath to Death
    Spell (6): True Seeing
    
    
    Level 15 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Spell Penetration
    Spell (7): Finger of Death
    Spell (7): Otto's Sphere of Dancing
    
    
    Level 16 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1.5)
    Spell (7): Protection from Elements, Mass
    Spell (7): Hold Person, Mass
    
    
    Level 17 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1.5)
    Feat: (Wizard Bonus) Mental Toughness
    Spell (8): Black Dragon Bolt
    Spell (8): Power Word: Stun
    
    
    Level 18 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1.5)
    Feat: (Selected) Improved Critical: Ranged Weapons
    Spell (8): Otto's Irresistible Dance
    Spell (8): Sunburst
    
    
    Level 19 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1.5)
    Spell (9): Power Word: Kill
    Spell (9): Wail of the Banshee
    
    
    Level 20 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1.5)
    Spell (9): Meteor Swarm
    Spell (9): Hold Monster, Mass
    Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Wraith (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Lich (Rank 1)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 3)
    Enhancement: Pale Master (Wiz) - Cloak of Night (Rank 1)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
    Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy IV (Rank 1)
    Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
    Enhancement: Pale Master (Wiz) - Necromantic Focus (Rank 1)
    Enhancement: Pale Master (Wiz) - Improved Shrouding (Rank 1)
    Enhancement: Archmage (Wiz) - Necromancy I: Chill Touch (Rank 1)
    Enhancement: Archmage (Wiz) - Subtle Spellcasting (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force I (Rank 1)
    Enhancement: Archmage (Wiz) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 2)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force II (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Penetration (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Penetration (Rank 2)
    Enhancement: Archmage (Wiz) - Spell Penetration (Rank 3)
    Enhancement: Archmage (Wiz) - Intelligence (Rank 1)
    Enhancement: Archmage (Wiz) - Efficient Heightening (Rank 1)
    Enhancement: Archmage (Wiz) - Efficient Heightening (Rank 2)
    Enhancement: Archmage (Wiz) - Primary Spell Focus: Necromancy (Rank 1)
    Enhancement: Archmage (Wiz) - Intelligence (Rank 1)
    Enhancement: Harper Agent - Agent of Good (Rank 1)
    Enhancement: Harper Agent - Intelligence (Rank 1)
    Enhancement: Harper Agent - Harper Enchantment (Rank 1)
    Enhancement: Harper Agent - Strategic Combat I (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 2)
    Enhancement: Harper Agent - Know The Angles (Rank 3)
    Enhancement: Harper Agent - Strategic Combat II (Rank 1)
    Enhancement: Arcanotechnician (Art) - Arcanotechnician (Rank 1)
    Enhancement: Arcanotechnician (Art) - Static Shock (Rank 1)
    Enhancement: Arcanotechnician (Art) - Energy of Creation (Rank 1)
    Enhancement: Arcanotechnician (Art) - Energy of Creation (Rank 2)
    Enhancement: Arcanotechnician (Art) - Energy of Creation (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Spell Penetration
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Epic: Embolden Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Mage Armor
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Arcane Sphere: Hellball
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Arcane Pulse
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Greater Ruin
    Feat: (Legendary) Scion of the Shadowfell
    Rg-Wiz
    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Kur 
    Level 30 True Neutral Drow Male
    (2 Rogue \ 18 Wizard \ 10 Epic) 
    Hit Points: 374
    Spell Points: 1907 
    BAB: 10\10\15\20
    Fortitude: 10
    Reflex: 22
    Will: 12
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                 13                   13
    Dexterity            10                 15                   15
    Constitution         14                 19                   19
    Intelligence         20                 32                   37
    Wisdom                8                 13                   13
    Charisma             12                 17                   17
    
    Tomes Used
    +5 Tome of Strength used at level 1 \par +5 Tome of Dexterity used at level 1 \par +5 Tome of Constitution used at level 1 \par +5 Tome of Intelligence used at level 1 \par +5 Tome of Wisdom used at level 1 \par +5 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 10                   12
    Bluff                 0                 10                   13
    Concentration         2                 30                   34
    Diplomacy             0                 10                   13
    Disable Device        4                 26                   39
    Haggle                4                 14                   17
    Heal                  2                 21                   22
    Hide                  4                 14                   16
    Intimidate            0                 10                   13
    Jump                  4                 14                   15
    Listen                2                 15                   16
    Move Silently         0                 10                   12
    Open Lock             4                 27                   29
    Perform               n/a              n/a                   n/a
    Repair                4                 15                   28
    Search                6                 33                   46
    Spellcraft            2                 31                   44
    Spot                  6                 31                   32
    Swim                  0                 10                   11
    Tumble                4                 14                   16
    Use Magic Device      4                 33                   36
    
    Level 1 (Rogue)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Heal (+2)
    Skill: Hide (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Repair (+4)
    Skill: Search (+4)
    Skill: Spellcraft (+2)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 2 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Maximize Spell
    Spell (1): Expeditious Retreat
    Spell (1): Feather Fall
    Spell (1): Jump
    Spell (1): Nightshield
    Spell (1): Protection from Evil
    Spell (1): Obscuring Mist
    Spell (1): Sonic Blast
    Spell (1): Tumble
    
    
    Level 3 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Empower Spell
    Spell (1): Niac's Cold Ray
    Spell (1): Disrupt Undead
    
    
    Level 4 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (2): Blur
    Spell (2): Web
    
    
    Level 5 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (2): Invisibility
    Spell (2): Electric Loop
    
    
    Level 6 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Heighten Spell
    Feat: (Selected) Spell Focus: Necromancy
    Spell (3): Displacement
    Spell (3): Haste
    
    
    Level 7 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (3): Lightning Bolt
    Spell (3): Rage
    
    
    Level 8 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (4): Death Aura
    Spell (4): Dimension Door
    
    
    Level 9 (Rogue)
    Skill: Disable Device (+3)
    Skill: Open Lock (+4)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+3)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Greater Spell Focus: Necromancy
    
    
    Level 10 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Spell (4): Negative Energy Burst
    Spell (4): Ice Storm
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Spell (5): Cloudkill
    Spell (5): Eladar's Electric Surge
    
    
    Level 12 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Spell Penetration
    Spell (5): Mind Fog
    Spell (5): Niac's Biting Cold
    
    
    Level 13 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Spell (6): Circle of Death
    Spell (6): Greater Heroism
    
    
    Level 14 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Spell (6): Undeath to Death
    Spell (6): True Seeing
    
    
    Level 15 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Spell Penetration
    Spell (7): Finger of Death
    Spell (7): Otto's Sphere of Dancing
    
    
    Level 16 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1.5)
    Spell (7): Protection from Elements, Mass
    Spell (7): Hold Person, Mass
    
    
    Level 17 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1.5)
    Feat: (Wizard Bonus) Mental Toughness
    Spell (8): Black Dragon Bolt
    Spell (8): Power Word: Stun
    
    
    Level 18 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1.5)
    Feat: (Selected) Improved Critical: Ranged Weapons
    Spell (8): Otto's Irresistible Dance
    Spell (8): Sunburst
    
    
    Level 19 (Wizard)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1.5)
    Spell (9): Power Word: Kill
    Spell (9): Wail of the Banshee
    
    
    Level 20 (Wizard)
    Ability Raise: INT
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Heal (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1.5)
    Spell (9): Meteor Swarm
    Spell (9): Hold Monster, Mass
    Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Wraith (Rank 1)
    Enhancement: Pale Master (Wiz) - Shroud of the Lich (Rank 1)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2)
    Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
    Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
    Enhancement: Pale Master (Wiz) - Bone Armor (Rank 3)
    Enhancement: Pale Master (Wiz) - Cloak of Night (Rank 1)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
    Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
    Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy IV (Rank 1)
    Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
    Enhancement: Pale Master (Wiz) - Necromantic Focus (Rank 1)
    Enhancement: Pale Master (Wiz) - Improved Shrouding (Rank 1)
    Enhancement: Archmage (Wiz) - Necromancy I: Chill Touch (Rank 1)
    Enhancement: Archmage (Wiz) - Subtle Spellcasting (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force I (Rank 1)
    Enhancement: Archmage (Wiz) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 1)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 2)
    Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 3)
    Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force II (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Penetration (Rank 1)
    Enhancement: Archmage (Wiz) - Spell Penetration (Rank 2)
    Enhancement: Archmage (Wiz) - Spell Penetration (Rank 3)
    Enhancement: Archmage (Wiz) - Intelligence (Rank 1)
    Enhancement: Archmage (Wiz) - Efficient Heightening (Rank 1)
    Enhancement: Archmage (Wiz) - Efficient Heightening (Rank 2)
    Enhancement: Archmage (Wiz) - Primary Spell Focus: Necromancy (Rank 1)
    Enhancement: Archmage (Wiz) - Intelligence (Rank 1)
    Enhancement: Harper Agent - Agent of Good (Rank 1)
    Enhancement: Harper Agent - Intelligence (Rank 1)
    Enhancement: Harper Agent - Harper Enchantment (Rank 1)
    Enhancement: Harper Agent - Strategic Combat I (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 2)
    Enhancement: Harper Agent - Know The Angles (Rank 3)
    Enhancement: Harper Agent - Strategic Combat II (Rank 1)
    Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
    Enhancement: Mechanic (Rog) - Lacerating Shots (Rank 1)
    Enhancement: Mechanic (Rog) - Awareness (Rank 1)
    Enhancement: Mechanic (Rog) - Awareness (Rank 2)
    Enhancement: Mechanic (Rog) - Awareness (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Spell Penetration
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Epic: Embolden Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Mage Armor
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Arcane Sphere: Hellball
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Arcane Pulse
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Greater Ruin
    Feat: (Legendary) Scion of the Shadowfell
    Last edited by theseriousone23; 10-12-2016 at 03:34 AM.

  14. #10
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
    Posts
    27

    Default Repeater Artificer

    Code:
    Kur 
    Level 30 True Neutral Warforged Female
    (20 Artificer \ 10 Epic) 
    Hit Points: 440
    Spell Points: 530 
    BAB: 15\15\20\25\25
    Fortitude: 12
    Reflex: 18
    Will: 13
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                 14                   14
    Dexterity            16                 22                   22
    Constitution         16                 22                   22
    Intelligence         18                 31                   34
    Wisdom                6                 12                   12
    Charisma              6                 12                   12
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               1                 17                   23
    Bluff                 0                 11                   12
    Concentration         4                 35                   41
    Diplomacy             0                 11                   12
    Disable Device        4                 35                   47
    Haggle                0                 11                   12
    Heal                  0                 11                   12
    Hide                  0                  6                   12
    Intimidate            0                 11                   12
    Jump                  0.5               17                   19
    Listen                0                 11                   12
    Move Silently         0                  6                   12
    Open Lock             4                 35                   41
    Perform               n/a              n/a                   n/a
    Repair                4                 34                   46
    Search                4                 34                   46
    Spellcraft            1                 34                   46
    Spot                  4                 34                   35
    Swim                  0                  1                    3
    Tumble                n/a                6.5                 12.5
    Use Magic Device      4                 34                   35
    
    Level 1 (Artificer)
    Skill: Balance (+1)
    Skill: Concentration (+4)
    Skill: Disable Device (+4)
    Skill: Jump (+0.5)
    Skill: Open Lock (+4)
    Skill: Repair (+4)
    Skill: Search (+4)
    Skill: Spellcraft (+1)
    Skill: Spot (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Point Blank Shot
    Spell (1): Conjure Bolts
    Spell (1): Enchant Weapons
    Spell (1): Enchant Armor
    Spell (1): Master's Touch
    Spell (1): Ablative Armor
    Spell (1): Grease
    
    
    Level 2 (Artificer)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (1): Resist Energy
    
    
    Level 3 (Artificer)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Rapid Shot
    Spell (2): Elemental Weapons
    
    
    Level 4 (Artificer)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Precise Shot
    Spell (2): Byeshk Weapons
    
    
    Level 5 (Artificer)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (2): Reinforce Construct
    
    
    Level 6 (Artificer)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Empower Spell
    Spell (3): Flame Turret
    
    
    Level 7 (Artificer)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (3): Personal Augmentation: Insightful Damage
    
    
    Level 8 (Artificer)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+2)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Spell Focus: Evocation
    Spell (3): Adamantine Weapons
    
    
    Level 9 (Artificer)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Insightful Reflexes
    Spell (4): Armor of Speed
    
    
    Level 10 (Artificer)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (4): Cold Iron Weapons
    
    
    Level 11 (Artificer)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Artificer)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Adamantine Body
    Feat: (Selected) Improved Critical: Ranged Weapons
    Spell (5): Planar Weapons
    
    
    Level 13 (Artificer)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (5): Silver Weapons
    
    
    Level 14 (Artificer)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (5): Prismatic Strike
    
    
    Level 15 (Artificer)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Spell Focus: Evocation
    Spell (6): Blade Barrier
    
    
    Level 16 (Artificer)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1.5)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Improved Precise Shot
    Spell (6): Tactical Detonation
    
    
    Level 17 (Artificer)
    Skill: Balance (+1.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (6): Reconstruct
    
    
    Level 18 (Artificer)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+3)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Maximize Spell
    Spell (6): Deadly Weapons
    
    
    Level 19 (Artificer)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+0.5)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+4)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (5): Radiant Forcefield
    
    
    Level 20 (Artificer)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Repair (+1)
    Skill: Search (+1)
    Skill: Spellcraft (+4)
    Skill: Spot (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Artificer Bonus) Quicken Spell
    Spell (4): Protection from Elements
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Combat Archery
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Electricity
    
    
    Level 27 (Epic)
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Arcane Warrior
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Ruin
    Feat: (Legendary) Scion of the Plane of Air
    
    
    Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Armor (Rank 1)
    Enhancement: Battle Engineer (Art) - Master Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 1)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 2)
    Enhancement: Battle Engineer (Art) - Thermal Venting (Rank 3)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Wracking Shot (Rank 1)
    Enhancement: Battle Engineer (Art) - Wracking Shot (Rank 2)
    Enhancement: Battle Engineer (Art) - Wracking Shot (Rank 3)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 1)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 2)
    Enhancement: Battle Engineer (Art) - Thaumaturgical Conduits (Rank 3)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Arcane Capacitors (Rank 1)
    Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Endless Fusilade (Rank 1)
    Enhancement: Battle Engineer (Art) - Rune Arm Overcharge (Rank 1)
    Enhancement: Battle Engineer (Art) - Arcane Capacitors (Rank 1)
    Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
    Enhancement: Battle Engineer (Art) - Weapon Attachment (Rank 1)
    Enhancement: Battle Engineer (Art) - Rune Arm Overcharge (Rank 1)
    Enhancement: Battle Engineer (Art) - Tactical Mobility (Rank 1)
    
    Enhancement: Arcanotechnician (Art) - Arcanotechnician (Rank 1)
    Enhancement: Arcanotechnician (Art) - Palliative Admixture (Rank 1)
    Enhancement: Arcanotechnician (Art) - Thaumaturgical Battery (Rank 1)
    Enhancement: Arcanotechnician (Art) - Lightning Bolt (Rank 1)
    Enhancement: Arcanotechnician (Art) - Energy of Creation (Rank 1)
    Enhancement: Arcanotechnician (Art) - Energy of Creation (Rank 2)
    Enhancement: Arcanotechnician (Art) - Uncaring Master (Rank 1)
    Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
    Enhancement: Arcanotechnician (Art) - Imbue Defender (Rank 1)
    Enhancement: Arcanotechnician (Art) - Imbue Defender (Rank 2)
    Enhancement: Arcanotechnician (Art) - Imbue Defender (Rank 3)
    Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
    Enhancement: Arcanotechnician (Art) - Automated Repairs (Rank 1)
    Enhancement: Arcanotechnician (Art) - Automated Repairs (Rank 2)
    Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
    Enhancement: Arcanotechnician (Art) - Intelligence (Rank 1)
    Enhancement: Arcanotechnician (Art) - Arcane Engine (Rank 1)
    Enhancement: Arcanotechnician (Art) - Arcane Engine (Rank 2)
    Enhancement: Arcanotechnician (Art) - Arcane Engine (Rank 3)
    Enhancement: Arcanotechnician (Art) - Spell Critical (Rank 1)
    Enhancement: Arcanotechnician (Art) - Intelligence (Rank 1)
    
    Enhancement: Harper Agent - Agent of Good (Rank 1)
    Enhancement: Harper Agent - Harper Enchantment (Rank 1)
    Enhancement: Harper Agent - Strategic Combat I (Rank 1)
    Enhancement: Harper Agent - Versatile Adept (Rank 1)
    Enhancement: Harper Agent - Versatile Adept (Rank 2)
    Enhancement: Harper Agent - Versatile Adept (Rank 3)
    Enhancement: Harper Agent - Know The Angles (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 2)
    Enhancement: Harper Agent - Know The Angles (Rank 3)
    Last edited by theseriousone23; 06-29-2016 at 04:36 AM. Reason: Decided against Rouge/Artificer

  15. #11
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
    Posts
    27

    Default Trap Barb

    Needs research first

  16. #12
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
    Posts
    27

    Default Heal Tank (Test)

    Code:
    Kur 
    Level 30 Lawful Good Purple Dragon Knight Female
    (2 Fighter \ 3 Paladin \ 15 Cleric \ 10 Epic) 
    Hit Points: 465
    Spell Points: 1483 
    BAB: 16\16\21\26\26
    Fortitude: 31
    Reflex: 16
    Will: 21
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             16                 29                   29
    Dexterity            11                 17                   17
    Constitution         14                 20                   20
    Intelligence          8                 14                   14
    Wisdom               11                 17                   18
    Charisma             16                 22                   23
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 10                   13
    Bluff                 0                 10                   16
    Concentration         0                 33                   38
    Diplomacy             0                 10                   16
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   16
    Heal                  2                 33                   37
    Hide                  0                 10                   13
    Intimidate            4                 23                   29
    Jump                  0                 10                   19
    Listen                0                 10                   14
    Move Silently         0                 10                   13
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                0                 10                   12
    Search                0                 10                   12
    Spellcraft            0                 10                   12
    Spot                  0                 10                   14
    Swim                  0                 10                   19
    Tumble                n/a               10.5                 13.5
    Use Magic Device      n/a              n/a                   n/a
    
    Level 1 (Fighter)
    Skill: Heal (+2)
    Skill: Intimidate (+4)
    Feat: (Human Bonus) Cleave
    Feat: (Fighter Bonus) Power Attack
    Feat: (Selected) Two Handed Fighting
    
    
    Level 2 (Cleric)
    Skill: Heal (+2)
    Feat: (Deity) Favored by Amaunator
    
    
    Level 3 (Cleric)
    Skill: Heal (+2)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 4 (Cleric)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    
    
    Level 5 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    
    
    Level 6 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Feat: (Selected) Maximize Spell
    
    
    Level 7 (Cleric)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    
    
    Level 8 (Cleric)
    Ability Raise: STR
    Skill: Concentration (+2)
    Skill: Heal (+1)
    
    
    Level 9 (Cleric)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    Feat: (Selected) Quicken Spell
    
    
    Level 10 (Cleric)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    
    
    Level 11 (Cleric)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    
    
    Level 12 (Cleric)
    Ability Raise: STR
    Skill: Concentration (+2)
    Skill: Heal (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 13 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    
    
    Level 14 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    
    
    Level 15 (Paladin)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Intimidate (+2)
    Feat: (Selected) Great Cleave
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Heal (+1)
    Skill: Intimidate (+2)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 17 (Cleric)
    Skill: Concentration (+2)
    Skill: Heal (+1)
    Skill: Tumble (+0.5)
    
    
    Level 18 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 19 (Cleric)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    
    
    Level 20 (Cleric)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Intimidate (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Intensify Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Handed Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Hellball
    
    
    Level 30 (Epic)
    Feat: (Selected) Martial Sphere: Elusive Target
    Feat: (Legendary) Scion of Arborea
    
    Enhancement: Purple Dragon Knight - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Purple Dragon Knight - Improved Recovery (Rank 1)
    
    Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 3)
    
    Enhancement: Radiant Servant (Clr) - Healing Domain (Rank 1)
    Enhancement: Radiant Servant (Clr) - Pacifism (Rank 1)
    Enhancement: Radiant Servant (Clr) - Positive Energy Burst (Rank 1)
    Enhancement: Radiant Servant (Clr) - Improved Empower Healing (Rank 1)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 1)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 2)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 3)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 1)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 2)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 3)
    Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 1)
    Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 2)
    Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 3)
    Enhancement: Radiant Servant (Clr) - Mighty Turning (Rank 1)
    Enhancement: Radiant Servant (Clr) - Divine Healing (Rank 1)
    Enhancement: Radiant Servant (Clr) - Intense Healing (Rank 1)
    Enhancement: Radiant Servant (Clr) - Unyielding Sovereignty (Rank 1)
    Enhancement: Radiant Servant (Clr) - Charisma (Rank 1)
    Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 1)
    Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 2)
    Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 3)
    Enhancement: Radiant Servant (Clr) - Wisdom (Rank 1)
    Enhancement: Radiant Servant (Clr) - Positive Energy Aura (Rank 1)
    
    Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
    Enhancement: Warpriest (Clr) - Resilience of Battle (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 2)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 3)
    Enhancement: Warpriest (Clr) - Toughness (Rank 1)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 1)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 2)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 3)
    
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Improved Turning (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3)
    Last edited by theseriousone23; 06-29-2016 at 04:34 AM.

  17. 06-26-2016, 05:02 PM

    Reason
    changed locations

  18. #13
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
    Posts
    27

    Default INTssassinate Rouge (Melee)

    Sun elf better- replace drow core enhancements for sun elf ones. +1 heart needed.

    Code:
    Character Plan by DDO Character Planner Version 4.31.202
    DDO Character Planner Home Page
    
    Kur 
    Level 30 True Neutral Drow Female
    (20 Rogue \ 10 Epic) 
    Hit Points: 412
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 10
    Reflex: 35
    Will: 8
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                 14                   14
    Dexterity            16                 22                   24
    Constitution         12                 18                   18
    Intelligence         20                 31                   41
    Wisdom                8                 14                   14
    Charisma             10                 16                   16
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               4                 33                   40
    Bluff                 4                 33                   36
    Concentration         0                 10                   14
    Diplomacy             4                 33                   36
    Disable Device        4                 33                   48
    Haggle                4                 33                   36
    Heal                  0                 16                   18
    Hide                  4                 36                   43
    Intimidate            0                 10                   13
    Jump                  4                 20                   22
    Listen                2                 35                   37
    Move Silently         4                 36                   43
    Open Lock             4                 33                   40
    Perform               n/a              n/a                   n/a
    Repair                0                 10                   25
    Search                6                 35                   50
    Spellcraft            0                 10                   25
    Spot                  6                 35                   37
    Swim                  0                 33                   35
    Tumble                4                 33                   40
    Use Magic Device      4                 33                   36
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Bluff (+4)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Hide (+4)
    Skill: Jump (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Precision
    
    
    Level 4 (Rogue)
    Ability Raise: INT
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 7 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 8 (Rogue)
    Ability Raise: INT
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 11 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Rogue)
    Ability Raise: INT
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Listen (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 13 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Listen (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Opportunist
    
    
    Level 14 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Listen (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Listen (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Rogue)
    Ability Raise: INT
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Listen (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+3)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Crippling Strike
    
    
    Level 17 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Listen (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Heal (+1.5)
    Skill: Hide (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Toughness
    
    
    Level 19 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Heal (+1.5)
    Skill: Hide (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Defensive Roll
    
    
    Level 20 (Rogue)
    Ability Raise: INT
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Heal (+2)
    Skill: Hide (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Improved Sneak Attack
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Reflexes
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Holy Strike
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    Feat: (Legendary) Scion of the Astral Plane
    
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Intelligence (Rank 1)
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Intelligence (Rank 1)
    
    Enhancement: Assassin (Rog) - Knife in the Darkness (Rank 1)
    Enhancement: Assassin (Rog) - Dagger in the Back (Rank 1)
    Enhancement: Assassin (Rog) - Assassin's Trick (Rank 1)
    Enhancement: Assassin (Rog) - Nimbleness (Rank 1)
    Enhancement: Assassin (Rog) - Lethality (Rank 1)
    Enhancement: Assassin (Rog) - Deadly Shadow (Rank 1)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Stealthy (Rank 1)
    Enhancement: Assassin (Rog) - Stealthy (Rank 2)
    Enhancement: Assassin (Rog) - Stealthy (Rank 3)
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 1)
    Enhancement: Assassin (Rog) - Venomed Blades (Rank 2)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Damage Boost (Rank 1)
    Enhancement: Assassin (Rog) - Damage Boost (Rank 2)
    Enhancement: Assassin (Rog) - Damage Boost (Rank 3)
    Enhancement: Assassin (Rog) - Critical Mastery (Rank 1)
    Enhancement: Assassin (Rog) - Critical Mastery (Rank 2)
    Enhancement: Assassin (Rog) - Critical Mastery (Rank 3)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Intelligence (Rank 1)
    Enhancement: Assassin (Rog) - Execute (Rank 1)
    Enhancement: Assassin (Rog) - Killer (Rank 1)
    Enhancement: Assassin (Rog) - Killer (Rank 2)
    Enhancement: Assassin (Rog) - Killer (Rank 3)
    Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
    Enhancement: Assassin (Rog) - Intelligence (Rank 1)
    Enhancement: Assassin (Rog) - Assassinate (Rank 1)
    Enhancement: Assassin (Rog) - Measure the Foe (Rank 1)
    Enhancement: Assassin (Rog) - Measure the Foe (Rank 2)
    Enhancement: Assassin (Rog) - Measure the Foe (Rank 3)
    Enhancement: Assassin (Rog) - Knife Specialization (Rank 1)
    Enhancement: Assassin (Rog) - Light Armor Mastery (Rank 1)
    
    Enhancement: Harper Agent - Agent of Good (Rank 1)
    Enhancement: Harper Agent - Intelligence (Rank 1)
    Enhancement: Harper Agent - Agent of Good II (Rank 1)
    Enhancement: Harper Agent - Intelligence (Rank 1)
    Enhancement: Harper Agent - Harper Enchantment (Rank 1)
    Enhancement: Harper Agent - Strategic Combat I (Rank 1)
    Enhancement: Harper Agent - Versatile Adept (Rank 1)
    Enhancement: Harper Agent - Versatile Adept (Rank 2)
    Enhancement: Harper Agent - Know The Angles (Rank 1)
    Enhancement: Harper Agent - Know The Angles (Rank 2)
    Enhancement: Harper Agent - Know The Angles (Rank 3)
    Enhancement: Harper Agent - Versatile Adept II (Rank 1)
    Enhancement: Harper Agent - Versatile Adept II (Rank 2)
    Enhancement: Harper Agent - Versatile Adept II (Rank 3)
    Enhancement: Harper Agent - Strategic Combat II (Rank 1)
    Enhancement: Harper Agent - Intelligence (Rank 1)
    Enhancement: Harper Agent - Intelligence (Rank 1)
    
    Enhancement: Thief Acrobat (Rog) - Staff Control (Rank 1)
    Enhancement: Thief Acrobat (Rog) - Sly Flourish (Rank 1)
    Enhancement: Thief Acrobat (Rog) - Sly Flourish (Rank 2)
    Enhancement: Thief Acrobat (Rog) - Fast Movement (Rank 1)
    Enhancement: Thief Acrobat (Rog) - Subtlety (Rank 1)
    Enhancement: Thief Acrobat (Rog) - Haste Boost (Rank 1)
    Enhancement: Thief Acrobat (Rog) - Haste Boost (Rank 2)
    Enhancement: Thief Acrobat (Rog) - Haste Boost (Rank 3)
    Last edited by theseriousone23; 06-29-2016 at 04:35 AM.

  19. 06-29-2016, 01:52 AM

    Reason
    changed location

  20. #14
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
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    27

    Default Druid Melee Build

    Possible change of Stalwart Defense points for Tempest.

    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Kur 
    Level 30 Lawful Neutral Human Female
    (5 Fighter \ 6 Ranger \ 9 Druid \ 10 Epic) 
    Hit Points: 532
    Spell Points: 875 
    BAB: 17\17\22\27\27
    Fortitude: 23
    Reflex: 16
    Will: 16
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             16                 29                   33
    Dexterity            14                 20                   20
    Constitution         16                 22                   22
    Intelligence          8                 14                   14
    Wisdom               14                 20                   20
    Charisma              8                 14                   14
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               2                 22                   27
    Bluff                 0                 10                   12
    Concentration         4                 30                   36
    Diplomacy             0                 10                   12
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   12
    Heal                  4                 29                   34
    Hide                  0                 10                   15
    Intimidate            0                 10                   12
    Jump                  0                 13                   24
    Listen                0                 10                   15
    Move Silently         0                 10                   15
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                0                 10                   12
    Search                0                 10                   12
    Spellcraft            4                 27                   29
    Spot                  0                 10                   15
    Swim                  0                 12                   23
    Tumble                n/a               22                   27
    Use Magic Device      n/a              n/a                   n/a
    
    Level 1 (Druid)
    Skill: Balance (+2)
    Skill: Concentration (+4)
    Skill: Heal (+4)
    Skill: Spellcraft (+4)
    Feat: (Human Bonus) Dodge
    Feat: (Selected) Single Weapon Fighting
    
    
    Level 2 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+1)
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 3 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons
    
    
    Level 4 (Druid)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    
    
    Level 5 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 6 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+0.5)
    Feat: (Selected) Toughness
    
    
    Level 7 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+2)
    
    
    Level 8 (Druid)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+2)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 9 (Druid)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+2)
    Feat: (Selected) Improved Single Weapon Fighting
    
    
    Level 10 (Fighter)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Spellcraft (+0.5)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 11 (Fighter)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Spellcraft (+0.5)
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
    
    
    Level 12 (Ranger)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+0.5)
    Skill: Tumble (+2)
    Feat: (Favored Enemy) Favored Enemy: Giant
    Feat: (Selected) Natural Fighting
    
    
    Level 13 (Ranger)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+0.5)
    Skill: Tumble (+2)
    
    
    Level 14 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Spellcraft (+0.5)
    Skill: Tumble (+2)
    
    
    Level 15 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+0.5)
    Skill: Tumble (+2)
    Feat: (Selected) Greater Single Weapon Fighting
    
    
    Level 16 (Ranger)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Spellcraft (+0.5)
    Skill: Tumble (+1.5)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    
    
    Level 17 (Ranger)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+2)
    Skill: Spellcraft (+1)
    Skill: Tumble (+0.5)
    
    
    Level 18 (Fighter)
    Skill: Balance (+0.5)
    Skill: Spellcraft (+0.5)
    Skill: Swim (+1)
    Skill: Tumble (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 19 (Fighter)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Concentration (+0.5)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+0.5)
    Skill: Tumble (+0.5)
    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Flight (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Flight (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Flight (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Improved Dodge (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Improved Dodge (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Improved Dodge (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Fatal Harrier (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior Strength (Rank 1)
    Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Item Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defensive Mastery (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Armor Expertise (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Armor Expertise (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Armor Expertise (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Instinctive Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Instinctive Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Instinctive Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Strength (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Swift Defense (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Druidic Weapons (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Druidic Weapons (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Reed in the Wind (Rank 1)
    Enhancement: Kensei (Ftr) - Reed in the Wind (Rank 2)
    Enhancement: Kensei (Ftr) - Reed in the Wind (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Druidic Weapons (Rank 1)
    Enhancement: Kensei (Ftr) - Improved Dodge (Rank 1)
    Enhancement: Kensei (Ftr) - Improved Dodge (Rank 2)
    Enhancement: Kensei (Ftr) - Improved Dodge (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Druidic Weapons (Rank 1)
    Enhancement: Kensei (Ftr) - Shattering Strike (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - Strike at the Heart (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - A Good Death (Rank 1)
    Enhancement: Kensei (Ftr) - One With The Blade (Rank 1)
    Enhancement: Kensei (Ftr) - Keen Edge (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Natural Fighting
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Perfect Single Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Natural Fighting
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Martial Sphere: Pierce Cold Iron
    Feat: (Legendary) Scion of Limbo
    Last edited by theseriousone23; 07-17-2016 at 03:05 PM.

  21. #15
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
    Posts
    27

    Default INT Bower

    Possibly switch Time Bomb for Harper Agent Core 2 & 3.
    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Level 30 True Neutral Shadar-Kai Female
    (18 Rogue \ 2 Artificer \ 10 Epic) 
    Hit Points: 440
    Spell Points: 254 
    BAB: 14\14\19\24
    Fortitude: 12
    Reflex: 23
    Will: 11
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                 14                   14
    Dexterity            16                 22                   22
    Constitution         16                 22                   22
    Intelligence         18                 29                   34
    Wisdom                8                 14                   14
    Charisma              6                 12                   12
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               4                 33                   39
    Bluff                 4                 33                   34
    Concentration         0                 10                   16
    Diplomacy             4                 33                   34
    Disable Device        4                 36                   48
    Haggle                0                 33                   34
    Heal                  2                 16                   18
    Hide                  4                 35                   41
    Intimidate            0                 10                   11
    Jump                  0                 33                   35
    Listen                0                 10                   12
    Move Silently         4                 35                   41
    Open Lock             4                 36                   42
    Perform               n/a              n/a                   n/a
    Repair                0                 13                   25
    Search                4                 33                   45
    Spellcraft            0                 10                   22
    Spot                  4                 33                   35
    Swim                  0                 11                   13
    Tumble                4                 33                   39
    Use Magic Device      4                 36                   37
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Bluff (+4)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Hide (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Artificer)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Heal (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Rapid Shot
    Spell (1): Conjure Bolts
    Spell (1): Enchant Armor
    Spell (1): Grease
    Spell (1): Ablative Armor
    Spell (1): Curative Admixture: Cure Light Wounds
    Spell (1): Enchant Weapons
    
    
    Level 4 (Artificer)
    Ability Raise: INT
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+1)
    Skill: Use Magic Device (+1)
    Spell (1): Shield of Faith
    
    
    Level 5 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 7 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+2)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 8 (Rogue)
    Ability Raise: INT
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+2)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Precise Shot
    
    
    Level 10 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 11 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Rogue)
    Ability Raise: INT
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+2)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Opportunist
    Feat: (Selected) Precision
    
    
    Level 13 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+2)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+2)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+2)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Ranged Weapons
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 16 (Rogue)
    Ability Raise: INT
    Skill: Balance (+2)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Heal (+0.5)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Rogue)
    Skill: Balance (+2)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Heal (+0.5)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+2)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Heal (+0.5)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Precise Shot
    Feat: (Rogue Bonus) Slippery Mind
    
    
    Level 19 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Heal (+0.5)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Rogue)
    Ability Raise: INT
    Skill: Balance (+1)
    Skill: Bluff (+2)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+1)
    Skill: Haggle (+1)
    Skill: Heal (+0.5)
    Skill: Hide (+1)
    Skill: Jump (+2)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Enhancements:
    Shadar-Kai (5 AP)
    C: Shadar Kai Grit, Shadar Kai Intelligence, Shadow Phase
    
    Assassin (21 AP)
    C: Knife in the Darkness, Dagger in the Back, Assassin's Trick
    T1: Sneak Attack Training I, Stealthy II
    T2: Venomed Blades I, Sneak Attack Training II, Damage Boost III
    T3: Critical Mastery III, Sneak Attack Training III
    T4: Killer III
    
    Mechanic (43 AP)
    C: Arbalester, Tanglefoot, Targeting Sights, Improved Detection, Expert Builder
    T1: Sharpshooter I, Lacerating Shots II, Mechanics III
    T2: Sharpshooter II, Wand and Scroll Mastery I, Skill Boost II
    T3: Sharpshooter III, Wracking Shot, Intelligence
    T4: Sharpshooter IV, Fletching III, Leg Shot, Intelligence
    T5: Sharpshooter V, Rapid Fire III, Time Bomb III, Sniper, Mechanical Reloader
    
    Harper Agent (8 AP)
    C: Agent of Good
    T1: Harper Enchantment, Strategic Combat I
    T2: Know the Angles III
    
    Thief Acrobat (3 AP)
    C: Staff Control
    T1: Fast Movement
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Epic: Combat Archery
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Holy Strike
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Improved Sneak Attack
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Pierce Cold Iron
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    Feat: (Legendary) Scion of the Ethereal Plane
    Last edited by theseriousone23; 09-27-2016 at 05:01 PM. Reason: updated enhancemnets

  22. #16
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
    Posts
    27

    Default DPS Warlock (GOO)

    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Kur 
    Level 30 True Neutral Drow Female
    (20 Warlock \ 10 Epic) 
    Hit Points: 380
    Spell Points: 855 
    BAB: 15\15\20\25\25
    Fortitude: 11
    Reflex: 9
    Will: 24
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                 14                   14
    Dexterity            10                 16                   16
    Constitution         12                 18                   18
    Intelligence         16                 22                   22
    Wisdom                8                 14                   14
    Charisma             20                 31                   35
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 16                   19
    Bluff                 4                 33                   45
    Concentration         4                 36                   40
    Diplomacy             0                 10                   22
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   22
    Heal                  2                 21                   23
    Hide                  0                 10                   13
    Intimidate            0                 10                   22
    Jump                  0                 19                   21
    Listen                2                 12                   14
    Move Silently         0                 10                   13
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                0                 10                   16
    Search                2                 12                   18
    Spellcraft            4                 36                   42
    Spot                  2                 12                   14
    Swim                  0                 10                   12
    Tumble                n/a              n/a                   n/a
    Use Magic Device      9                 43                   55
    
    Level 1 (Warlock)
    Skill: Bluff (+4)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Empower Spell
    Spell (1): Jump
    
    
    Level 2 (Warlock)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (1): Nightshield
    
    
    Level 3 (Warlock)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Maximize Spell
    
    
    Level 4 (Warlock)
    Ability Raise: CHA
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (2): Blur
    
    
    Level 5 (Warlock)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Warlock)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Quicken Spell
    
    
    Level 7 (Warlock)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (3): Displacement
    
    
    Level 8 (Warlock)
    Ability Raise: CHA
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (2): Sleet Storm
    
    
    Level 9 (Warlock)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Spell Focus: Evocation
    
    
    Level 10 (Warlock)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (4): Evard's Black Tentacles
    
    
    Level 11 (Warlock)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (3): Banishment
    
    
    Level 12 (Warlock)
    Ability Raise: CHA
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Force of Personality
    
    
    Level 13 (Warlock)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (5): Mind Fog
    
    
    Level 14 (Warlock)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (4): Protection from Elements
    
    
    Level 15 (Warlock)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Mental Toughness
    
    
    Level 16 (Warlock)
    Ability Raise: CHA
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (6): Hold Monster, Mass
    
    
    Level 17 (Warlock)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (5): Invisibility, Mass
    
    
    Level 18 (Warlock)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Spell Focus: Evocation
    
    
    Level 19 (Warlock)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Spell (6): Power Word: Stun
    
    
    Level 20 (Warlock)
    Ability Raise: CHA
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    
    
    Enhancements:
    Soul Eater (3 AP)
    C: Inhuman Understanding
    T1: Subtle Spellcasting, Taint the Blood
    
    Tainted Scholar (31 AP)
    C: Tainted Spellcasting, Tainted Lore I, Staunch, Tainted Lore II, Blood Component
    T1: Planar Power III, Feigned Health, Strong Pact I, Eldritch Foucs
    T2: Utterdark Blast, Strong Pact II, Wand and Scroll Mastery III
    T3: Strong Pact III, Charisma
    T4: Strong Pact IV, Charisma
    
    Enlightened Spirit (46 AP)
    C: Eldritch Aura, Aura of Courage, Shape Vestments, Aura of Menace, Celestial Spirit, Ultimate Enlightenment
    T1: Resilience of Body II, Spiritual Defense III, Resilience of Soul I
    T2: Spiritual Bastion III, Power of Enlightenment- Light III
    T3: Eldritch Burst III, Spiritual Ward III, PoE- Light 2 III, Charisma
    T4: Medium Armor Proficiency, Spiritual Retribution III, Brilliance, Charisma
    T5: Spirit Blast III, Beacon, Shining Through, Displacement
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Eldritch Blast
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Epic: Intensify Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Arcane Eldritch Blast
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Ruin
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Epic Spell Power: Light
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Arcane Pulse
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Greater Ruin
    Feat: (Legendary) Scion of the Plane of Fire
    Last edited by theseriousone23; 09-27-2016 at 05:04 PM. Reason: updated enhancemnets

  23. 07-09-2016, 08:51 PM

    Reason
    changed location

  24. #17
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
    Posts
    27

    Default THF- Bladforged

    Pally/Ftgr
    Might change to 2 lvs of Fighter.
    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Kur 
    Level 30 Lawful Good Bladeforged Female
    (4 Fighter \ 16 Paladin \ 10 Epic) 
    Hit Points: 520
    Spell Points: 555 
    BAB: 20\20\25\30\30
    Fortitude: 31
    Reflex: 14
    Will: 14
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             18                 31                   33
    Dexterity             6                 12                   12
    Constitution         16                 22                   22
    Intelligence          8                 14                   14
    Wisdom                6                 12                   12
    Charisma             16                 22                   22
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance              -5                  5                    6
    Bluff                 0                 10                   16
    Concentration         0                 10                   16
    Diplomacy             0                 10                   16
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   16
    Heal                  0                 26                   27
    Hide                 -5                  5                    6
    Intimidate            0                 10                   16
    Jump                 -5                  5                   16
    Listen                0                 10                   11
    Move Silently        -5                  5                    6
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                2                 27                   29
    Search                0                 10                   12
    Spellcraft            0                 10                   12
    Spot                  0                 10                   11
    Swim                 -10                 0                   11
    Tumble               n/a                n/a                   n/a
    Use Magic Device      n/a              n/a                   n/a
    
    Level 1 (Paladin)
    Skill: Repair (+2)
    Feat: (Selected) Adamantine Body
    Feat: (Deity) Follower of the Lord of Blades
    
    
    Level 2 (Paladin)
    Skill: Repair (+0.5)
    
    
    Level 3 (Fighter)
    Skill: Repair (+1)
    Feat: (Fighter Bonus) Power Attack
    Feat: (Selected) Two Handed Fighting
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Repair (+1)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 5 (Paladin)
    Skill: Repair (+0.5)
    
    
    Level 6 (Paladin)
    Skill: Repair (+0.5)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 7 (Fighter)
    Skill: Heal (+0.5)
    Skill: Repair (+1)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Heal (+0.5)
    Skill: Repair (+1)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 9 (Paladin)
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    
    
    Level 11 (Paladin)
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 13 (Paladin)
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    
    
    Level 14 (Paladin)
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    
    
    Level 15 (Paladin)
    Skill: Heal (+2)
    Skill: Repair (+0.5)
    Feat: (Selected) Stunning Blow
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Heal (+2)
    Skill: Repair (+0.5)
    
    
    Level 17 (Paladin)
    Skill: Repair (+1.5)
    
    
    Level 18 (Paladin)
    Skill: Heal (+2)
    Skill: Repair (+0.5)
    Feat: (Selected) Mental Toughness
    
    
    Level 19 (Paladin)
    Skill: Repair (+1.5)
    
    
    Level 20 (Paladin)
    Ability Raise: STR
    Skill: Heal (+3)
    
    
    Enhancements:
    Bladeforged (11 AP)
    C: Improved Fortification
    T1: Mechanist II
    T2: Communion of Scribing III
    
    Knight of the Chalice (33 AP)
    C: Slayer of Evil I, Courage of Heaven, Slayer of Evil II, Improved Courage of Heaven
    T1: Extra Turning III, Extra Smite
    T2: Divine Might III, Action Boost: Melee/Ranged Power III
    T3: Divine Sacrifice III, Exalted Smite II, Strength
    T4: Empowered Smite, Strength
    T5: Avenging Cleave III
    
    Sacred Defender (26 AP)
    C: Holy Bastion, Sacred Defense, Divine Righteousness, Redemption
    T1: Extra Lay on Hands II, Improved Sacred Defense: Durable Defense III
    T2: Bulwark Aura III, ISD: Resilient Defense III
    T3: Resistance Aura III, Greater Sacred Defense: Strong Defense III
    T4: Reinforced Defense: Reinforced Armor, Swift Defense, GSD: Tenacious Defense III 
    
    Kensei (10 AP)
    C: Kensei Focus: Heavy Blades
    T1: Extra Action Boost III, Action Boost: Haste Boost III
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Bulwark of Defense
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Handed Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Martial Sphere: Pierce Cold Iron
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of Arborea
    Bladeforged Paladin
    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Kur 
    Level 30 Lawful Good Bladeforged Female
    (20 Paladin \ 10 Epic) 
    Hit Points: 552
    Spell Points: 156 
    BAB: 20\20\25\30\30
    Fortitude: 31
    Reflex: 16
    Will: 16
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             18                 31                   33
    Dexterity             6                 12                   12
    Constitution         16                 22                   22
    Intelligence          8                 14                   14
    Wisdom                6                 12                   12
    Charisma             16                 22                   26
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance              -5                  5                    6
    Bluff                 0                 10                   18
    Concentration         0                 10                   16
    Diplomacy             0                 10                   18
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   18
    Heal                  0                 28                   29
    Hide                 -5                  5                    6
    Intimidate            0                 10                   18
    Jump                 -5                  5                   16
    Listen                0                 10                   11
    Move Silently        -5                  5                    6
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                2                 24.5                 26.5
    Search                0                 10                   12
    Spellcraft            0                 10                   12
    Spot                  0                 10                   11
    Swim                 -10                 0                   11
    Tumble               n/a                 6                    7
    Use Magic Device      n/a              n/a                   n/a
    
    Level 1 (Paladin)
    Skill: Repair (+2)
    Feat: (Selected) Adamantine Body
    Feat: (Deity) Follower of the Lord of Blades
    
    
    Level 2 (Paladin)
    Skill: Repair (+0.5)
    
    
    Level 3 (Paladin)
    Skill: Repair (+0.5)
    Feat: (Selected) Two Handed Fighting
    
    
    Level 4 (Paladin)
    Ability Raise: STR
    Skill: Repair (+0.5)
    
    
    Level 5 (Paladin)
    Skill: Repair (+0.5)
    
    
    Level 6 (Paladin)
    Skill: Repair (+0.5)
    Feat: (Selected) Power Attack
    
    
    Level 7 (Paladin)
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    
    
    Level 9 (Paladin)
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    
    
    Level 11 (Paladin)
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 13 (Paladin)
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    
    
    Level 14 (Paladin)
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    
    
    Level 15 (Paladin)
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Heal (+1)
    Skill: Repair (+0.5)
    Skill: Tumble (+0.5)
    
    
    Level 17 (Paladin)
    Skill: Heal (+2)
    Skill: Repair (+0.5)
    
    
    Level 18 (Paladin)
    Skill: Heal (+2)
    Skill: Repair (+0.5)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 19 (Paladin)
    Skill: Heal (+2)
    Skill: Repair (+0.5)
    
    
    Level 20 (Paladin)
    Ability Raise: STR
    Skill: Heal (+2)
    Skill: Repair (+0.5)
    
    
    Enhancements:
    Bladeforged (13 AP)
    C: Improved Fortification
    T1: Mechanist III
    T2: Communion of Scribing III
    
    Knight of the Chalice (43 AP)
    C: Slayer of Evil I, Courage of Heaven, Slayer of Evil II, Improved Courage of Heaven, Slayer of Evil III, Champion of Good
    T1: Extra Turning III, Extra Smite II
    T2: Divine Might III, Exalted Cleave, Action Boost: Melee/Ranged Power III
    T3: Divine Sacrifice III, Exalted Smite III, Strength
    T4: Censure Demons, Empowered Smite, Strength
    T5: Censure Demons, Avenging Cleave III
    
    Sacred Defender (24 AP)
    C: Holy Bastion, Sacred Defense, Divine Righteousness, Redemption
    T1: Item Defense I, Extra Lay on Hands III, Improved Sacred Defense: Durable Defense III
    T2: Bulwark Aura III, ISD: Resilient Defense III
    T3: Greater Sacred Defense: Strong Defense III
    T4: Reinforced Defense: Reinforced Armor, Swift Defense, GSD: Hardy Defense III 
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Bulwark of Defense
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Handed Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Toughness
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of Arborea
    THF w/ Ranged
    (To be fixed due to update- nullified Divine Might)
    *Edit: updated- no Divine Might.
    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Kur 
    Level 30 Lawful Good Bladeforged Female
    (12 Fighter \ 2 Paladin \ 6 Monk \ 10 Epic) 
    Hit Points: 508
    Spell Points: 0 
    BAB: 18\18\23\28\28
    Fortitude: 29
    Reflex: 16
    Will: 16
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             15                 28                   30
    Dexterity            13                 19                   19
    Constitution         16                 22                   22
    Intelligence         10                 16                   16
    Wisdom               13                 19                   19
    Charisma              8                 14                   14
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 12                   16
    Bluff                 0                 10                   12
    Concentration         4                 32                   38
    Diplomacy             0                 10                   12
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   12
    Heal                  0                 10                   14
    Hide                  0                 10                   14
    Intimidate            0                 10                   12
    Jump                  0                 12                   22
    Listen                0                 10                   14
    Move Silently         0                 10                   14
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                0                 35                   38
    Search                0                 10                   13
    Spellcraft            0                 10                   13
    Spot                  0                 10                   14
    Swim                  0                 10                   20
    Tumble                n/a              n/a                   n/a
    Use Magic Device      2                 21                   23
    
    Level 1 (Paladin)
    Skill: Concentration (+4)
    Skill: Use Magic Device (+2)
    Feat: (Deity) Follower of the Lord of Blades
    Feat: (Selected) Stunning Blow
    
    
    Level 2 (Fighter)
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 3 (Monk)
    Skill: Concentration (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Power Attack
    
    
    Level 4 (Monk)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Monk Bonus) Two Handed Fighting
    
    
    Level 5 (Fighter)
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 6 (Monk)
    Skill: Concentration (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Selected) Weapon Focus: Ranged Weapons
    
    
    Level 7 (Fighter)
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 9 (Monk)
    Skill: Concentration (+3)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Fighter)
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Fighter)
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Point Blank Shot
    
    
    Level 12 (Monk)
    Ability Raise: STR
    Skill: Concentration (+3)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Bow Strength
    
    
    Level 13 (Fighter)
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Fighter)
    Skill: Concentration (+0.5)
    Skill: Repair (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    
    Level 15 (Monk)
    Skill: Concentration (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Master of Forms
    Feat: (Monk Bonus) Zen Archery
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Concentration (+0.5)
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Fighter)
    Skill: Concentration (+0.5)
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    
    
    Level 18 (Paladin)
    Skill: Concentration (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Fighter)
    Skill: Concentration (+0.5)
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Enhancement: Bladeforged - Improved Fortification (Rank 1)
    Enhancement: Bladeforged - Mechanist (Rank 1)
    Enhancement: Bladeforged - Mechanist (Rank 2)
    Enhancement: Bladeforged - Communion of Scribing (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 2)
    Enhancement: Bladeforged - Communion of Scribing (Rank 3)
    Enhancement: Bladeforged - Great Weapon Aptitude (Rank 1)
    Enhancement: Bladeforged - Great Weapon Aptitude (Rank 2)
    Enhancement: Bladeforged - Great Weapon Aptitude (Rank 3)
    Enhancement: Bladeforged - Fearsome Presence (Rank 1)
    Enhancement: Bladeforged - Improved Power Attack (Rank 1)
    Enhancement: Bladeforged - Improved Power Attack (Rank 2)
    Enhancement: Bladeforged - Improved Power Attack (Rank 3)
    Enhancement: Bladeforged - Power of the Forge (Rank 1)
    
    Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Shattering Strike (Rank 1)
    Enhancement: Kensei (Ftr) - Shattering Strike (Rank 2)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - Opportunity Attack (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Strike at the Heart (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - Weapon Master (Rank 1)
    Enhancement: Kensei (Ftr) - One With The Blade (Rank 1)
    Enhancement: Kensei (Ftr) - Deadly Strike (Rank 1)
    Enhancement: Kensei (Ftr) - Keen Edge (Rank 1)
    
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Fists of Iron (Rank 1)
    
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Handed Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Rapid Shot
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Divine Sphere: Holy Strike
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Manyshot
    Feat: (Legendary) Scion of Arborea
    TH w/ ranged divine might
    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Kur 
    Level 30 Lawful Good Bladeforged Female
    (12 Fighter \ 4 Paladin \ 4 Monk \ 10 Epic) 
    Hit Points: 477
    Spell Points: 85 
    BAB: 19\19\24\29\29
    Fortitude: 31
    Reflex: 18
    Will: 17
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             18                 31                   33
    Dexterity            10                 16                   16
    Constitution         14                 20                   20
    Intelligence          8                 14                   14
    Wisdom                8                 14                   14
    Charisma             14                 20                   20
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 13                   16
    Bluff                 0                 10                   15
    Concentration         4                 29                   34
    Diplomacy             0                 10                   15
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   15
    Heal                  0                 10                   12
    Hide                  0                 10                   13
    Intimidate            0                 10                   15
    Jump                  0                 16                   27
    Listen                0                 10                   12
    Move Silently         0                 10                   13
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                0                 35                   37
    Search                0                 10                   12
    Spellcraft            0                 10                   12
    Spot                  0                 10                   12
    Swim                  0                 10                   21
    Tumble                n/a               13                   16
    Use Magic Device      n/a               11                   16
    
    Level 1 (Paladin)
    Skill: Concentration (+4)
    Feat: (Deity) Follower of the Lord of Blades
    Feat: (Selected) Weapon Focus: Ranged Weapons
    
    
    Level 2 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+1)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 3 (Fighter)
    Skill: Repair (+1)
    Feat: (Selected) Cleave
    Feat: (Fighter Bonus) Point Blank Shot
    
    
    Level 4 (Monk)
    Ability Raise: STR
    Skill: Concentration (+2)
    Skill: Jump (+1)
    Feat: (Monk Bonus) Two Handed Fighting
    
    
    Level 5 (Paladin)
    Skill: Concentration (+1)
    
    
    Level 6 (Fighter)
    Skill: Repair (+1)
    Feat: (Selected) Bow Strength
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 7 (Paladin)
    Skill: Concentration (+2)
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Fighter)
    Skill: Jump (+1)
    Skill: Repair (+1)
    Feat: (Selected) Stunning Blow
    
    
    Level 10 (Monk)
    Skill: Concentration (+2)
    Skill: Jump (+2)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 11 (Fighter)
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Repair (+2)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 13 (Fighter)
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Rapid Shot
    
    
    Level 14 (Fighter)
    Skill: Repair (+2)
    
    
    Level 15 (Fighter)
    Skill: Repair (+3)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Repair (+3)
    
    
    Level 17 (Fighter)
    Skill: Repair (+3)
    Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
    
    
    Level 18 (Fighter)
    Skill: Concentration (+1)
    Skill: Repair (+1)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 19 (Monk)
    Skill: Concentration (+5)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Zen Archery
    
    
    Enhancements:
    Bladeforged-
    C: Improved Fortification
    T1: Mechanist II
    T2: Communion of Scribing III, Great Weapon Aptitude III, Fearsome Presence
    T3: Improved Power Attack III
    T4: Power of the Forge
    
    Knight of the Chalice
    C: Slayer of Evil I
    T1: Extra Turning III, Extra Smite I
    T2: Divine Might I
    
    Kensei
    C: Kensei Focus: Heavy Blades, Spiritual Bond, Strike With No Thought, Power Surge
    T1: Extra Action Boost III, Kensei Weapon Specialization: Heavy Blades, Haste Boost III
    T2: Kensei Weapon Specialization: Heavy Blades
    T3: Kensei Weapon Specialization: Heavy Blades, Shattering Strike II, Strength 
    T4: Opportunity Attack, Kensei Weapon Specialization: Heavy Blades, Strike at the Heart, Strength 
    T5: Weapon Master, One With The Blade, Deadly Strike, Keen Edge
    
    Ninja Spy
    C: Basic Ninja Training, Advanced Ninja Training 
    T1: Sneak Attack Training, Acrobatic II
    T2: Sneak Attack Training, Elemental Ki Strikes: Fists of Iron
    T3: Sneak Attack Training
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Handed Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Divine Sphere: Holy Strike
    Feat: (Legendary) Scion of Arborea
    Last edited by theseriousone23; 09-30-2016 at 08:30 PM.

  25. 07-10-2016, 03:09 PM

    Reason
    changed location

  26. #18
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
    Posts
    27

    Default Monkcher

    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Kur 
    Level 30 Lawful Neutral Elf Female
    (2 Fighter \ 12 Monk \ 6 Ranger \ 10 Epic) 
    Hit Points: 424
    Spell Points: 140 
    BAB: 17\17\22\27\27
    Fortitude: 20
    Reflex: 30
    Will: 16
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                 14                   14
    Dexterity            20                 33                   36
    Constitution         12                 18                   18
    Intelligence          8                 14                   14
    Wisdom               16                 22                   22
    Charisma              8                 14                   14
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 11                   24
    Bluff                 0                 10                   12
    Concentration         4                 33                   37
    Diplomacy             0                 10                   12
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   12
    Heal                  0                 10                   16
    Hide                  4                 42                   55
    Intimidate            0                 10                   12
    Jump                  0                 11                   13
    Listen                2                 12                   18
    Move Silently         4                 37                   50
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                0                 10                   12
    Search                2                 12                   14
    Spellcraft            2                 20                   22
    Spot                  6                 28                   34
    Swim                  0                 10                   12
    Tumble                n/a              n/a                   n/a
    Use Magic Device      n/a              n/a                   n/a
    
    Level 1 (Ranger)
    Skill: Concentration (+4)
    Skill: Hide (+4)
    Skill: Move Silently (+4)
    Skill: Spellcraft (+2)
    Skill: Spot (+4)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Monk)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Monk Bonus) Zen Archery
    
    
    Level 3 (Monk)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Selected) Quick Draw
    Feat: (Monk Bonus) Shuriken Expertise
    
    
    Level 4 (Monk)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 5 (Ranger)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+1)
    
    
    Level 6 (Ranger)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+1)
    Feat: (Selected) Least Dragonmark of Shadow
    
    
    Level 7 (Ranger)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+2)
    
    
    Level 8 (Ranger)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+2)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    
    
    Level 9 (Ranger)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+2)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 10 (Monk)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    
    
    Level 11 (Monk)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    
    
    Level 12 (Monk)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    Feat: (Selected) Extend Spell
    Feat: (Monk Bonus) Ten Thousand Stars
    
    
    Level 13 (Monk)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    
    
    Level 14 (Monk)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    
    
    Level 15 (Monk)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+1)
    Feat: (Selected) Improved Precise Shot
    
    
    Level 16 (Monk)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+1)
    
    
    Level 17 (Monk)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+1)
    
    
    Level 18 (Monk)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Spellcraft (+0.5)
    Skill: Spot (+1)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Fighter)
    Skill: Concentration (+1)
    Skill: Spellcraft (+0.5)
    Feat: (Fighter Bonus) Precision
    
    
    Level 20 (Fighter)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Spellcraft (+0.5)
    Feat: (Fighter Bonus) Improved Critical: Thrown Weapons
    
    
    Enhancements:
    Elf (12 AP)
    Core: Elven Accuracy, Elven Dexterity
    Tier1: Phiarlan Dragonmark Focus III, Aerenal Weapon Training
    T2: Lesser Dragonmark of Shadow
    T2:Greater Dragonmark of Shadow
    
    Arcane Archer (17 AP) (AA)
    C: Arcane Archer, Morphic Arrows, Metalline Arrows
    T1: Conjure Arrows, Energy of the Wild III, Elemental Arrows: Shock Arrows  
    T2: Elemental Arrows: Elemental Damage
    T3: Terror Arrows, Soul Magic I, Elemental Arrows: Elemental Damage
    
    Deepwood Stalker (40 AP) (DWS)
    C: Far Shot, Sneak Attack, Called Shot: Sniper Shot 
    T1: Favored Defense, Stealthy III
    T2: Improved Weapon Finesse, Action Boost: Melee/Ranged Power Boost III
    T3: Thrill of the Hunt III, Favored Hunter III, Aimed Shot, Dexterity
    T4: Killer III, Merciful Shot, Leg Shot, Dexterity
    T5: Extra Favored Enemy (Giant), Heavy Draw, Strikes Like Lightning, Head Shot, Improved Archers Focus
    
    Ninja Spy (11 AP)
    C: Basic Ninja Training, Advanced Ninja Training, Shadow Veil
    T1: Stealthy III, Sneak Attack Training, Acrobatic I
    T2: Sneak Attack Training
    
    
    Enhancements (Epic):
    Elf (16 AP)
    C: Elven Accuracy, Elven Dexterity
    T1: Phiarlan Dragonmark Focus III
    T2: Lesser Dragonmark of Shadow, Arcanum I
    T3: Greater Dragonmark of Shadow, Arcane Archer
    
    Arcane Archer (42 AP)
    C: Arcane Archer, Morphic Arrows, Metalline Arrows, Aligned Arrows, Shadow Arrows, Mystical Archer
    T1: Conjure Arrows, Energy of the Wild III, Shock Arrows
    T2: Force Arrows III, Elemental Damage
    T3: Terror Arrows, Soul Magic, Elemental Damage
    T4: Banishing Arrows, Paralyzing Arrows, Smiting Arrows, Elemental Damage
    T5: Moonbow, Arrow of Slaying, Final Strike, Elemental Damage, Runebow
    
    Deepwood Stalker (11 AP)
    C: Far Shot, Sneak Attack, Sniper Shot
    T1: Favored Defense I, Stealthy III
    T2: Improved Weapon Finesse, Melee/Range Power Boost III
    
    Ninja Spy (11 AP)
    C: Basic Ninja Training, Advanced Ninja Training, Shadow Veil
    T1: Stealthy III, Sneak Attack Training, Acrobatic I
    T2: Sneak Attack Training
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: DEX
    Feat: (Selected) Epic: Combat Archery
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Pierce Cold Iron
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: DEX
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Multiple Spheres: Embodiment of Order
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Feat: (Legendary) Scion of the Astral Plane
    Last edited by theseriousone23; 09-27-2016 at 05:31 PM.

  27. #19
    Community Member theseriousone23's Avatar
    Join Date
    Nov 2015
    Posts
    27

    Default Swashbuckler w/ trapping

    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Kur 
    Level 30 True Neutral Dwarf Female
    (6 Fighter \ 2 Rogue \ 12 Bard \ 10 Epic) 
    Hit Points: 668
    Spell Points: 556 
    BAB: 16\16\21\26\26
    Fortitude: 25
    Reflex: 22
    Will: 11
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength              8                 13                   13
    Dexterity            12                 17                   17
    Constitution         20                 32                   35
    Intelligence         16                 21                   21
    Wisdom                8                 13                   13
    Charisma              8                 13                   13
    
    Tomes Used
    +5 Tome of Strength used at level 1 \par +5 Tome of Dexterity used at level 1 \par +5 Tome of Constitution used at level 1 \par +5 Tome of Intelligence used at level 1 \par +5 Tome of Wisdom used at level 1 \par +5 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               8                 34                   37
    Bluff                 0                 10                   11
    Concentration         2                 29                   41
    Diplomacy             0                 10                   11
    Disable Device        4                 28                   33
    Haggle                0                 10                   11
    Heal                  2                 12                   13
    Hide                  0                 10                   13
    Intimidate            0                 10                   11
    Jump                  4                 14                   15
    Listen                0                 10                   11
    Move Silently         0                 10                   13
    Open Lock             4                 26                   29
    Perform               2                 25                   26
    Repair                0                 10                   15
    Search                6                 32                   37
    Spellcraft            1                 11                   16
    Spot                  4                 30                   31
    Swim                  0                 10                   11
    Tumble                2                 12                   15
    Use Magic Device      4                 29                   30
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Perform (+2)
    Skill: Search (+4)
    Skill: Spellcraft (+1)
    Skill: Spot (+4)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Single Weapon Fighting
    
    
    Level 2 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Spell (1): Feather Fall
    
    
    Level 3 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+1)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Precision
    Spell (1): Expeditious Retreat
    
    
    Level 4 (Bard)
    Ability Raise: CON
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Perform (+2)
    Skill: Search (+0.5)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+1)
    Spell (1): Focusing Chant
    
    
    Level 5 (Fighter)
    Skill: Balance (+0.5)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spot (+0.5)
    Feat: (Fighter Bonus) Shield Mastery
    
    
    Level 6 (Fighter)
    Skill: Balance (+0.5)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spot (+0.5)
    Feat: (Selected) Dodge
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 7 (Fighter)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spot (+0.5)
    
    
    Level 8 (Fighter)
    Ability Raise: CON
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spot (+0.5)
    Feat: (Fighter Bonus) Improved Single Weapon Fighting
    
    
    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spot (+0.5)
    Feat: (Selected) Mobility
    
    
    Level 10 (Fighter)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+0.5)
    Skill: Spot (+0.5)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 11 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (2): Heroism
    Spell (2): Invisibility
    
    
    Level 12 (Rogue)
    Ability Raise: CON
    Skill: Balance (+1)
    Skill: Disable Device (+2)
    Skill: Open Lock (+2)
    Skill: Search (+3)
    Skill: Spot (+3)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 13 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (2): Rage
    Spell (1): Sonic Blast
    
    
    Level 14 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Single Weapon Fighting
    Spell (2): Blur
    Spell (3): Cure Serious Wounds
    Spell (3): Good Hope
    
    
    Level 16 (Bard)
    Ability Raise: CON
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (3): Haste
    
    
    Level 17 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    Spell (3): Displacement
    Spell (4): Freedom of Movement
    Spell (4): Otto's Sphere of Dancing
    
    
    Level 19 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Perform (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Use Magic Device (+1)
    Spell (4): Dimension Door
    
    
    Level 20 (Bard)
    Ability Raise: CON
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Perform (+1)
    Skill: Search (+0.5)
    Skill: Spot (+0.5)
    Skill: Use Magic Device (+3)
    
    
    Enhancements (Offensive)
    Dwarf (18 AP)
    C: Dwarven Toughness I, Dwarven Constitution I, Dwarven Toughness II, Dwarven Constitution II
    T1: Dwarven Weapon Training: Axe Training I
    T2: DWT: Axe Training II
    T3: DWT: Dwarven Runes III, Axe Training III
    T4: DWT: Axe Training IV, Throw Your Weight Around (Axes)
    
    Kensei (33 AP)
    C: Kensei Focus: Axes, Spiritual Bond, Strike With No Thought
    T1: Extra Action Boost II, Weapon Group Specialization: Axes I, Action Boost: Haste Boost III
    T2: WGS: Axes II, Improved Dodge III, Ascetic Training: Agility III
    T3: WGS: Axes III, Athletic Mastery III, Shattering Strike III
    T4: Strike at the Heart
    T5: A Good Death, One With the Blade, Deadly Strike
    
    Swashbuckler (14 AP)
    C: Confidence, Swashbuckling, Uncanny Dodge
    T1: Blow by Blow, Tavern Shanties
    T2: Deflect Arrows, Fast Movement
    T3: Elegant Footwork, Swashbuckling Style: Skirmisher
    
    Harper Agent (8 AP)
    C: Agent of Good I
    T1: Harper Enchantment, Strategic Combat I
    T2: Know the Angles III
    
    Stalwart Defender (6 AP)
    C: Toughness, Stalwart Defense
    T1: Item Defense I, Improved Stalwart Defense: Durable Defense III
    
    [B]Warchanter (1 AP)[/B}
    C: Skaldic Rage: Skaldic Constitution)
    
    
    Enhancements (Defensive)
    Dwarf (18 AP)
    C: Dwarven Toughness I, Dwarven Constitution I, Dwarven Toughness II, Dwarven Constitution II
    T1: Dwarven Weapon Training: Axe Training I
    T2: DWT: Axe Training II
    T3: DWT: Dwarven Runes III, Axe Training III
    T4: DWT: Axe Training IV, Throw Your Weight Around (Axes)
    
    Stalwart Defender (6 AP)
    C: Toughness, Stalwart Defense
    T1: Item Defense I, Improved Stalwart Defense: Durable Defense III, Stalwart Defense Mastery II
    T2: ISD: Resilient Defense III, Stalwart Shield Mastery II, Armor Expertise III
    T3: Greater Stalwart Defense: Tenacious Defense III, Constitution I
    T4: Swift Defense, GSD: Hardy Defense III, Reinforced Defense: Reinforced Armor, Constitution II
    T5: Block and Cut III
    
    Kensei (11 AP)
    C: Kensei Focus: Axes, Spiritual Bond, Strike With No Thought
    T1: Weapon Group Specialization: Axes I, Action Boost: Haste Boost III
    T2: Improved Dodge III
    
    Swashbuckler (11 AP)
    C: Confidence, Swashbuckling
    T1: On Your Toes I, Blow by Blow III
    T2: Deflect Arrows, Fast Movement
    T3: Swashbuckling Style: Skirmisher
    
    Harper Agent (7 AP)
    C: Agent of Good I
    T1: Harper Enchantment, Strategic Combat I
    T2: Know the Angles II
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CON
    Feat: (Selected) Empower Healing Spell
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Combat Expertise
    
    
    Level 28 (Epic)
    Ability Raise: CON
    Feat: (Epic Destiny) Martial Sphere: Perfect Single Weapon Fighting
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Arcane Sphere: Lasting Inspiration
    Feat: (Legendary) Scion of Arborea
    Last edited by theseriousone23; 09-28-2016 at 06:21 PM.

  28. #20
    Community Member theseriousone23's Avatar
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    Default Khopesh Master- KotC

    KotC Monk
    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Bladeforged Female
    (12 Fighter \ 4 Paladin \ 4 Monk) 
    Hit Points: 307
    Spell Points: 164 
    BAB: 19\19\24\29\29
    Fortitude: 25
    Reflex: 18
    Will: 14
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             17                 27                   29
    Dexterity            14                 19                   19
    Constitution         13                 18                   18
    Intelligence          8                 13                   13
    Wisdom                6                 11                   11
    Charisma             14                 19                   19
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               0                  5                    9
    Bluff                 0                  0                    4
    Concentration         0                  0                    4
    Diplomacy             0                  0                    4
    Disable Device        n/a               n/a                   n/a
    Haggle                0                  0                    4
    Heal                  0                  0                    0
    Hide                  0                  0                    4
    Intimidate            0                  0                    4
    Jump                  0                  0                    9
    Listen                0                  0                    0
    Move Silently         0                  0                    4
    Open Lock             n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair                0                 26                   27
    Search                0                  0                    1
    Spellcraft            0                  0                    1
    Spot                  0                  0                    0
    Swim                  0                  0                    9
    Tumble                n/a               n/a                   n/a
    Use Magic Device      2                 11                   15
    
    Level 1 (Paladin)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Feat: (Deity) Follower of the Lord of Blades
    
    
    Level 2 (Fighter)
    Skill: Repair (+1)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 3 (Fighter)
    Skill: Repair (+1)
    Feat: (Selected) Cleave
    Feat: (Fighter Bonus) Two Weapon Fighting
    
    
    Level 4 (Monk)
    Ability Raise: STR
    Skill: Repair (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Monk Bonus) Deflect Arrows
    
    
    Level 5 (Monk)
    Skill: Balance (+1)
    Skill: Repair (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Monk Bonus) Dodge
    
    
    Level 6 (Paladin)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Great Cleave
    
    
    Level 7 (Paladin)
    Skill: Repair (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    Skill: Repair (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Fighter)
    Skill: Repair (+2)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Fighter)
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 11 (Fighter)
    Skill: Repair (+2)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 13 (Fighter)
    Skill: Repair (+2)
    
    
    Level 14 (Fighter)
    Skill: Repair (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    
    Level 15 (Fighter)
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Mental Toughness
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 17 (Monk)
    Skill: Repair (+0.5)
    Skill: Use Magic Device (+2)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 18 (Fighter)
    Skill: Repair (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Stunning Blow
    
    
    Level 19 (Monk)
    Skill: Balance (+2)
    Skill: Repair (+0.5)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Bladeforged - Improved Fortification (Rank 1)
    Enhancement: Bladeforged - Mechanist (Rank 1)
    Enhancement: Bladeforged - Mechanist (Rank 2)
    Enhancement: Bladeforged - Construct Stability (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 2)
    Enhancement: Bladeforged - Communion of Scribing (Rank 3)
    Enhancement: Bladeforged - Fearsome Presence (Rank 1)
    Enhancement: Bladeforged - Improved Power Attack (Rank 1)
    Enhancement: Bladeforged - Power of the Forge (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Exotic Weapon Mastery (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Reed in the Wind (Rank 1)
    Enhancement: Kensei (Ftr) - Reed in the Wind (Rank 2)
    Enhancement: Kensei (Ftr) - Reed in the Wind (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Improved Dodge (Rank 1)
    Enhancement: Kensei (Ftr) - Improved Dodge (Rank 2)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Shattering Strike (Rank 1)
    Enhancement: Kensei (Ftr) - Shattering Strike (Rank 2)
    Enhancement: Kensei (Ftr) - Shattering Strike (Rank 3)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - Strike at the Heart (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - A Good Death (Rank 1)
    Enhancement: Kensei (Ftr) - One With The Blade (Rank 1)
    Enhancement: Kensei (Ftr) - Deadly Strike (Rank 1)
    Enhancement: Kensei (Ftr) - Keen Edge (Rank 1)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Item Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 3)
    Enhancement: Harper Agent - Agent of Good (Rank 1)
    Enhancement: Harper Agent - Harper Enchantment (Rank 1)
    Alt: KotC Ranger

    Code:
    Character Plan by DDO Character Planner Version 4.31.203
    DDO Character Planner Home Page
    
    Level 30 Lawful Good Bladeforged Female
    (12 Fighter \ 4 Paladin \ 4 Ranger \ 10 Epic) 
    Hit Points: 447
    Spell Points: 105 
    BAB: 20\20\25\30\30
    Fortitude: 25
    Reflex: 19
    Will: 12
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 30)           (Level 30)
    Strength             18                 31                   31
    Dexterity            13                 19                   19
    Constitution         12                 18                   18
    Intelligence         10                 16                   16
    Wisdom                6                 12                   12
    Charisma             12                 18                   18
    
    Tomes Used
    +6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par 
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 30)          (Level 30)
    Balance               0                 22                   26
    Bluff                 0                 10                   14
    Concentration         0                 11                   15
    Diplomacy             0                 10                   14
    Disable Device        n/a              n/a                   n/a
    Haggle                0                 10                   14
    Heal                  0                 18                   19
    Hide                  0                 10                   14
    Intimidate            0                 10                   14
    Jump                  0                 14                   24
    Listen                0                 10                   11
    Move Silently         0                 10                   14
    Open Lock             n/a              n/a                   n/a
    Perform               n/a              n/a                   n/a
    Repair                2                 36                   39
    Search                0                 10                   13
    Spellcraft            0                 10                   13
    Spot                  0                 10                   11
    Swim                  0                 10                   20
    Tumble                n/a               10.5                 14.5
    Use Magic Device      2                 21                   25
    
    Level 1 (Paladin)
    Skill: Repair (+2)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Feat: (Deity) Follower of the Lord of Blades
    
    
    Level 2 (Fighter)
    Skill: Repair (+1)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 3 (Fighter)
    Skill: Balance (+0.5)
    Skill: Repair (+1)
    Feat: (Selected) Cleave
    Feat: (Fighter Bonus) Dodge
    
    
    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Jump (+2)
    Skill: Use Magic Device (+1.5)
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 5 (Ranger)
    Skill: Balance (+0.5)
    Skill: Jump (+2)
    Skill: Repair (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Great Cleave
    
    
    Level 7 (Paladin)
    Skill: Balance (+0.5)
    Skill: Repair (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Repair (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Repair (+2)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Fighter)
    Skill: Balance (+0.5)
    Skill: Repair (+2)
    Feat: (Fighter Bonus) Mobility
    
    
    Level 11 (Ranger)
    Skill: Balance (+0.5)
    Skill: Heal (+4)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Ranger)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Heal (+4)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Combat Expertise
    
    
    Level 13 (Fighter)
    Skill: Balance (+0.5)
    Skill: Repair (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Fighter)
    Skill: Balance (+0.5)
    Skill: Repair (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 15 (Fighter)
    Skill: Balance (+0.5)
    Skill: Repair (+3)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    
    
    Level 17 (Fighter)
    Skill: Balance (+0.5)
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Fighter)
    Skill: Balance (+0.5)
    Skill: Repair (+2)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spring Attack
    Feat: (Fighter Bonus) Whirlwind Attack
    
    
    Level 19 (Fighter)
    Skill: Balance (+1)
    Skill: Repair (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Repair (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Stunning Blow
    Enhancement: Bladeforged - Improved Fortification (Rank 1)
    Enhancement: Bladeforged - Mechanist (Rank 1)
    Enhancement: Bladeforged - Mechanist (Rank 2)
    Enhancement: Bladeforged - Construct Stability (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 2)
    Enhancement: Bladeforged - Communion of Scribing (Rank 3)
    Enhancement: Bladeforged - Fearsome Presence (Rank 1)
    Enhancement: Bladeforged - Improved Power Attack (Rank 1)
    Enhancement: Bladeforged - Power of the Forge (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Exotic Weapon Mastery (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Reed in the Wind (Rank 1)
    Enhancement: Kensei (Ftr) - Reed in the Wind (Rank 2)
    Enhancement: Kensei (Ftr) - Reed in the Wind (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Improved Dodge (Rank 1)
    Enhancement: Kensei (Ftr) - Improved Dodge (Rank 2)
    Enhancement: Kensei (Ftr) - Improved Dodge (Rank 3)
    Enhancement: Kensei (Ftr) - Agility (Rank 1)
    Enhancement: Kensei (Ftr) - Athletic Mastery (Rank 1)
    Enhancement: Kensei (Ftr) - Athletic Mastery (Rank 2)
    Enhancement: Kensei (Ftr) - Athletic Mastery (Rank 3)
    Enhancement: Kensei (Ftr) - Shattering Strike (Rank 1)
    Enhancement: Kensei (Ftr) - Shattering Strike (Rank 2)
    Enhancement: Kensei (Ftr) - Shattering Strike (Rank 3)
    Enhancement: Kensei (Ftr) - Strike at the Heart (Rank 1)
    Enhancement: Kensei (Ftr) - A Good Death (Rank 1)
    Enhancement: Kensei (Ftr) - One With The Blade (Rank 1)
    Enhancement: Kensei (Ftr) - Deadly Strike (Rank 1)
    Enhancement: Kensei (Ftr) - Keen Edge (Rank 1)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 2)
    Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
    Enhancement: Tempest (Rgr) - Tempest (Rank 1)
    Enhancement: Tempest (Rgr) - Item Defense (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Defense (Rank 3)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 1)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 2)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Bulwark of Defense
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Arcane Sphere: Epic Mage Armor
    
    
    Level 27 (Epic)
    Feat: (Selected) Primal Sphere: Perfect Two Weapon Fighting
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Martial Sphere: Elusive Target
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Martial Sphere: Dire Charge
    
    
    Level 30 (Epic)
    Feat: (Selected) Divine Sphere: Holy Strike
    Feat: (Legendary) Scion of Mechanus
    Last edited by theseriousone23; 09-30-2016 at 05:48 AM.

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