Page 3 of 6 FirstFirst 123456 LastLast
Results 41 to 60 of 112
  1. #41
    2016 DDO Players Council
    Hierophant of Vol
    Truthspeaker of Khyber
    karatemack's Avatar
    Join Date
    Oct 2009
    Posts
    0

    Default

    I suspect the reason the class starts at level 1 in a given class is so that they can be auto-leveled to 15 if the player chooses that option. They are, essentially, the new pre-made builds. Not sure how feasible it would be to allow us to choose the class from level 1, but I am all for the idea!
    Active Characters: Griglok (main), Fiergen, Greyhead, Havegun
    Leader- The Casual Obsession ___Khyber___
    Feel free to join our Discord Check out my YouTube Channel
    Builds I'm Currently Playing

  2. #42
    Community Member Iriale's Avatar
    Join Date
    Aug 2012
    Posts
    2,045

    Default

    Quote Originally Posted by karatemack View Post
    I suspect the reason the class starts at level 1 in a given class is so that they can be auto-leveled to 15 if the player chooses that option. They are, essentially, the new pre-made builds. Not sure how feasible it would be to allow us to choose the class from level 1, but I am all for the idea!
    No, the reason is the +1 heart sales.
    Last edited by Iriale; 02-16-2016 at 07:31 AM.

  3. #43
    Community Member Augon's Avatar
    Join Date
    Apr 2012
    Posts
    635

    Default

    Personally, I think the original reason was to sell expansion packs to new players and encourage old players to invite their friends to buy those same expansion packs that started at lvl 15.

    I figure thats the same reason Experience stones were introduced.

    However, +1 heart sales probably skyrocketted and now there is little motication as a business to make a change that will hurt those sales.

    That said, I am not a fan of Iconics and wish they would be changed.

    I think the suggestion that they be given a choice to start at lvl 15 with the first lvl selected or they can start at lvl 1 and choose any class as first level is a workable solution for all involved.
    Sarlona Server - Augon, Vitrin, Allaric, Taheghi, Dhakenshaup, Diviciacus, Loukus, Mehujael, Phreddd, Talaun, Zhugeliangg

    Officer of The Wulfepack - "If you call one wolf, you invite the Pack"
    Visit http://thewulfepack.shivtr.com/


    The mistakes of a fighter are the scars on his face.
    The mistakes of a rogue are still locked in their place.
    The mistakes of a mage were destroyed with a boom.
    And the mistakes of a Cleric are lying in a tomb.

  4. #44
    Founder & Hero
    2016 DDO Players Council
    Uska's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default

    Quote Originally Posted by VCB View Post
    Personally, I think the original reason was to sell expansion packs to new players and encourage old players to invite their friends to buy those same expansion packs that started at lvl 15.

    I figure thats the same reason Experience stones were introduced.

    However, +1 heart sales probably skyrocketted and now there is little motication as a business to make a change that will hurt those sales.

    That said, I am not a fan of Iconics and wish they would be changed.

    I think the suggestion that they be given a choice to start at lvl 15 with the first lvl selected or they can start at lvl 1 and choose any class as first level is a workable solution for all involved.
    No that should happen if they did that they should just do vet 3 and do that


    Beware the Sleepeater

  5. #45
    Community Member Augon's Avatar
    Join Date
    Apr 2012
    Posts
    635

    Default

    Quote Originally Posted by Uska View Post
    No that should happen if they did that they should just do vet 3 and do that
    Im not sure what exactly you are saying here.
    Sarlona Server - Augon, Vitrin, Allaric, Taheghi, Dhakenshaup, Diviciacus, Loukus, Mehujael, Phreddd, Talaun, Zhugeliangg

    Officer of The Wulfepack - "If you call one wolf, you invite the Pack"
    Visit http://thewulfepack.shivtr.com/


    The mistakes of a fighter are the scars on his face.
    The mistakes of a rogue are still locked in their place.
    The mistakes of a mage were destroyed with a boom.
    And the mistakes of a Cleric are lying in a tomb.

  6. #46
    Founder & Hero
    2016 DDO Players Council
    Uska's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default

    Quote Originally Posted by VCB View Post
    Im not sure what exactly you are saying here.
    Allowing any level as their first level would equal something like a vet 3 ya know vet 1 is level 4 vet 2 is level 7 .



    The only change I would like to see to iconics is to lock all 15 levels into their class so they would actually be an iconic of that class not that I really feel that most of them are something I would call iconic of their class


    Beware the Sleepeater

  7. #47
    Community Member Augon's Avatar
    Join Date
    Apr 2012
    Posts
    635

    Default

    Quote Originally Posted by Uska View Post
    Allowing any level as their first level would equal something like a vet 3 ya know vet 1 is level 4 vet 2 is level 7 .



    The only change I would like to see to iconics is to lock all 15 levels into their class so they would actually be an iconic of that class not that I really feel that most of them are something I would call iconic of their class
    I did not make myself very clear.

    I meant they can have two choices, start at lvl 1 as any level and level up from their like all other races or start at lvl 15 as the require class. I actually like your idea better for the starting at lvl 15 though. If they start at lvl 15, their class is locked in for at least teh first 15 levels.
    Sarlona Server - Augon, Vitrin, Allaric, Taheghi, Dhakenshaup, Diviciacus, Loukus, Mehujael, Phreddd, Talaun, Zhugeliangg

    Officer of The Wulfepack - "If you call one wolf, you invite the Pack"
    Visit http://thewulfepack.shivtr.com/


    The mistakes of a fighter are the scars on his face.
    The mistakes of a rogue are still locked in their place.
    The mistakes of a mage were destroyed with a boom.
    And the mistakes of a Cleric are lying in a tomb.

  8. #48
    Community Member Augon's Avatar
    Join Date
    Apr 2012
    Posts
    635

    Default

    on a slightly related not: I also wish Iconics could start somewhere OTHER than Wheloon! Why in the world does Elminster have to meet with everyone in the prison?
    Sarlona Server - Augon, Vitrin, Allaric, Taheghi, Dhakenshaup, Diviciacus, Loukus, Mehujael, Phreddd, Talaun, Zhugeliangg

    Officer of The Wulfepack - "If you call one wolf, you invite the Pack"
    Visit http://thewulfepack.shivtr.com/


    The mistakes of a fighter are the scars on his face.
    The mistakes of a rogue are still locked in their place.
    The mistakes of a mage were destroyed with a boom.
    And the mistakes of a Cleric are lying in a tomb.

  9. #49
    Community Member
    Join Date
    Jun 2010
    Posts
    0

    Default

    Quote Originally Posted by Uska View Post
    Allowing any level as their first level would equal something like a vet 3 ya know vet 1 is level 4 vet 2 is level 7 .



    The only change I would like to see to iconics is to lock all 15 levels into their class so they would actually be an iconic of that class not that I really feel that most of them are something I would call iconic of their class
    NOBODY thinks the way they are is iconic. YOU have no evidence of them being iconic. Something is not iconic just because it's locked into a class. Something is not iconic because the devs say it is.

    According the meriam webster iconic means the following:

    a : widely recognized and well-established <an iconic brand name>
    b : widely known and acknowledged especially for distinctive excellence <an iconic writer><a region's iconic wines>

    There is nothing about iconic classes which adheres to this definition. Lets list the ways in which they are not iconic.

    Purple Dragon Knights were never a class. Sun Elfs are not iconicly clerics. Shadar Kai, who is this again? I've never heard of them. I grew up with parents who played D&D. I am pretty sure I would have heard of something so ~*iconic*~. Svirfneblin which are supposedly iconic wizards. Well sure, maybe that sort of works except that GNOMES are iconic not Svirfneblin. They screwed that one up too. Looks like we have bladeforged which are supposedly iconic. Except that if I google them nothing comes up but ddo. So bladeforged are iconic in a game which is relatively unknown outside of people who play it? Great. Super iconic, I mean it's well established by about 3,000 players or whatever the population is now. I mean everyone knows that a reskinned warforged is definitely gonna be popular with the playerbase. Oh what's that? You hardly ever see someone roll a bladeforged? What about a sun self? Shadar Kai? Yeah...

    Well looks like they are super popular because they are iconic, time to move along here Uska is right. Lets screw it up even more.

  10. #50
    2016 DDO Players Council
    Hierophant of Vol
    Truthspeaker of Khyber
    karatemack's Avatar
    Join Date
    Oct 2009
    Posts
    0

    Default

    Quote Originally Posted by Iriale View Post
    No, the reason is the +1 hearth sales.
    IF this is true (and I'm not convinced it is), perhaps they could allow VIPs to build from scratch instead. I don't have hard figures on heart sales (does anyone here claiming the sales "skyrocketed" have hard numbers?), but it might be interesting for someone in their marketing department to consider given the other benefits of VIP.
    Active Characters: Griglok (main), Fiergen, Greyhead, Havegun
    Leader- The Casual Obsession ___Khyber___
    Feel free to join our Discord Check out my YouTube Channel
    Builds I'm Currently Playing

  11. #51
    Community Member CSQ's Avatar
    Join Date
    Jul 2009
    Posts
    783

    Default

    I don't have much more to add, other than I agree that first level classes for iconics is not helpful and makes me not want to TR into iconics. Deep Gnome would be more interesting as an Artificer than a Wizard, and one level of Wizard means no capstones unless you +1 heart. Unless there's a way, through in game mechanics, to earn +1 hearts or something to fix this, it's not worth it. If it's an engine limitation, I'm both disappointed and understanding, but it just looks like a cash grab from here, which is ironic since they'd get loads more money from iconic sales if they made them not have to take a level of something stupid every life (I'm guessing).

    The "can't TR until 30" thing is enough to deter abuse of iconics for completionist stuff.
    I primarily play Zunzyne Siegemaker, and am the guild master of Ares Macrotechnology on Ghallanda.
    Reaper Experience Calculator: https://docs.google.com/spreadsheets...ewE/edit#gid=0 (out of date as of U42.4, needs testing for new values)

  12. #52
    Community Member
    Join Date
    Nov 2009
    Posts
    308

    Default

    Quote Originally Posted by Iriale View Post
    No, the reason is the +1 hearth sales.
    I don't think that is the word you are looking for.

  13. #53
    Community Member redoubt's Avatar
    Join Date
    Mar 2006
    Posts
    4,885

    Default

    Quote Originally Posted by Royalties View Post
    I think most will agree that the greatest part of DDO is character customization. Please change this so that we have more control over our characters without having to pay money to LR+1 our characters. I know many divines who are excited about gnomes, but they will be forced to pay for the deep gnomes, and then forced to pay for the LR+1. I don't even see the point in this thematically.
    I would like to see this as well. I don't play many iconics because of this.

    At the very least I would like to see an option to put in a LR+1/3/5 etc on the creation screen to not take the Turbine Point tax class at level one. This would still force people to use an LR heart but you would not have to level it twice.

  14. #54
    Community Member redoubt's Avatar
    Join Date
    Mar 2006
    Posts
    4,885

    Default

    Quote Originally Posted by FranOhmsford View Post

    Now we've got Svirfneblin {No I'm not going to call them Deep Gnomes}, the ONLY +Wis Race in the game and the Devs force a Lvl of Wizard on us!
    The release notes are showing them as a +INT race. This is also visible in Nacho's video. (Unless they made Deep Gnomes wisdom, but they didn't specify a difference in the notes.)

    The Gnomes have arrived! Free to VIPs and available in the Lamannia DDO Store.

    Gnomes: Gnomes are a sharp-witted race that excel in a variety of roles, including arcane spellcasters. They start with a +2 bonus to Intelligence and a -2 penalty to Strength. This purchase allows you to create new Gnome characters on any server. FREE FOR VIPs!

    Deep Gnome Iconic: Start at level 15 with a powerful Deep Gnome Earthen Illusionist! Deep Gnomes have access to special racial abilities and unique Illusion spells. This purchase allows you to create new Deep Gnome characters on any server. As Iconic Hero characters, Deep Gnomes also have the ability to use the Hall of Heroes Passport feature when entering the game.

  15. #55

  16. #56
    Community Member Iriale's Avatar
    Join Date
    Aug 2012
    Posts
    2,045

    Default

    Quote Originally Posted by redoubt View Post
    The release notes are showing them as a +INT race. This is also visible in Nacho's video. (Unless they made Deep Gnomes wisdom, but they didn't specify a difference in the notes.)

    The Gnomes have arrived! Free to VIPs and available in the Lamannia DDO Store.

    Gnomes: Gnomes are a sharp-witted race that excel in a variety of roles, including arcane spellcasters. They start with a +2 bonus to Intelligence and a -2 penalty to Strength. This purchase allows you to create new Gnome characters on any server. FREE FOR VIPs!

    Deep Gnome Iconic: Start at level 15 with a powerful Deep Gnome Earthen Illusionist! Deep Gnomes have access to special racial abilities and unique Illusion spells. This purchase allows you to create new Deep Gnome characters on any server. As Iconic Hero characters, Deep Gnomes also have the ability to use the Hall of Heroes Passport feature when entering the game.
    deep gnomes have +2 int +2 wis, yes.

  17. #57
    Community Member Iriale's Avatar
    Join Date
    Aug 2012
    Posts
    2,045

    Default

    Quote Originally Posted by kalaka View Post
    I don't think that is the word you are looking for.
    I say that turbine want to sell more +1 reincarnation hearts. I am not a native speaker and my spelling is not fine, I know. I try to write the better I can.
    Last edited by Iriale; 02-16-2016 at 07:31 AM.

  18. #58
    Community Member FranOhmsford's Avatar
    Join Date
    Jun 2010
    Posts
    0

    Default

    Quote Originally Posted by Iriale View Post
    I am not a native speaker and my spelling is not fine, I know. I try to write the better I can.
    As you seem to want to learn:

    Hearth




    Heart


  19. #59
    Community Member Iriale's Avatar
    Join Date
    Aug 2012
    Posts
    2,045

    Default

    Quote Originally Posted by FranOhmsford View Post
    As you seem to want to learn:

    Hearth




    Heart

    oh ty, true. My fault

    Foreign languages are hard for me.
    Last edited by Iriale; 02-16-2016 at 07:33 AM.

  20. #60
    Community Member FranOhmsford's Avatar
    Join Date
    Jun 2010
    Posts
    0

    Default

    Quote Originally Posted by Iriale View Post
    oh ty, true. My fault

    Foreign languages are hard for me.
    np - I couldn't write French to save my life and I studied that for 6 years at school!

Page 3 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload