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  1. #21
    The Hatchery Enoach's Avatar
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    Quote Originally Posted by Ligraph View Post
    The devs mentioned on Lamannia that they would like to add more illusion spells, but it depends on whether they have time before the u30 release.

    I think that's what they said anyways...
    This is a case of they need to make time, even if it means a delay in U30.

    Quote Originally Posted by FranOhmsford View Post
    Many of those melee buffs are the sort of thing I was thinking of when talking about Clairsentient Telepath Psionicists.

    I'd much prefer the Devs save those for Psionicists so that there is at least differences between Psionicists and Arcane Casters.

    The Search and Disable Buffs are way too weak {assuming self only} to be worth wasting a spell slot on. {They would stack with Heroism right?}.

    +4 to Balance = Meh, No-one's gonna waste a spell slot on that! {Add +4 to Save vs Trip/Slip and maybe}.
    Not a fan of psionics and know some people are. Also be careful about the use of terms like "everyone", "No-one" etc. Unless elected as the voice of others you only speak for yourself.

  2. #22
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Enoach View Post
    Also be careful about the use of terms like "everyone", "No-one" etc. Unless elected as the voice of others you only speak for yourself.
    Oh come on now - Pick your battles.

    Do you really think anyone's gonna waste AP on +4 to Balance? {It's not like it's even a choice for Flavour!}.

    Balance is a decent skill to put spare Skill Points into but it's not one you have to max or even get close to max.

  3. #23
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    During the Dev event on Friday night while using Kookie's amazing hopping puzzle into the sky, I recall the one of the attending Devs posting that there was not going to be any more new illusion spells as they had run up against the wall time-wise.

    While I was disappointed, I can understand how deadlines can effect content, so I thought I would bring it up here considering the widely expressed desire for more spells stacking up on this feedback thread.

    If there isn't going to be any more illusion spell for the Gnomes, or in the update it would be best if one of the Devs could address this and nip it in the bud before it becomes a problem of expectations denied drama.

  4. #24
    Community Member Hobgoblin's Avatar
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    Quote Originally Posted by Zebedar View Post
    During the Dev event on Friday night while using Kookie's amazing hopping puzzle into the sky, I recall the one of the attending Devs posting that there was not going to be any more new illusion spells as they had run up against the wall time-wise.

    While I was disappointed, I can understand how deadlines can effect content, so I thought I would bring it up here considering the widely expressed desire for more spells stacking up on this feedback thread.

    If there isn't going to be any more illusion spell for the Gnomes, or in the update it would be best if one of the Devs could address this and nip it in the bud before it becomes a problem of expectations denied drama.
    i was under the impression from what they said that it was no more illusion spells before u30 not anymore illusion spells period

  5. #25
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by Zebedar View Post
    During the Dev event on Friday night while using Kookie's amazing hopping puzzle into the sky, I recall the one of the attending Devs posting that there was not going to be any more new illusion spells as they had run up against the wall time-wise. ....
    Quote Originally Posted by Hobgoblin View Post
    i was under the impression from what they said that it was no more illusion spells before u30 not anymore illusion spells period
    That's basically how I would read Zeb's post, given the circumstances and the reference to being out of time.

    I actually took the time to update my Llama to check our new Gnomish underlords.

    ...the new dances are cool?
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  6. #26
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    Quote Originally Posted by cdbd3rd View Post
    That's basically how I would read Zeb's post, given the circumstances and the reference to being out of time.

    You are correct sir, I thank you.

  7. #27
    The Hatchery Enoach's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    Oh come on now - Pick your battles.

    Do you really think anyone's gonna waste AP on +4 to Balance? {It's not like it's even a choice for Flavour!}.

    Balance is a decent skill to put spare Skill Points into but it's not one you have to max or even get close to max.
    You miss the point it is a second level spell, exactly how many second level spells are used by many players going forward? You are right Balance is a decent skill but not one people usually spend lots of AP on. So a Spell like this might be a good buff for dealing with getting up from all the different knockdown effects especially if wearing a balance item just is not feasible.

    Quote Originally Posted by Zebedar View Post
    During the Dev event on Friday night while using Kookie's amazing hopping puzzle into the sky, I recall the one of the attending Devs posting that there was not going to be any more new illusion spells as they had run up against the wall time-wise.

    While I was disappointed, I can understand how deadlines can effect content, so I thought I would bring it up here considering the widely expressed desire for more spells stacking up on this feedback thread.

    If there isn't going to be any more illusion spell for the Gnomes, or in the update it would be best if one of the Devs could address this and nip it in the bud before it becomes a problem of expectations denied drama.
    I am disappointed that they are bringing a master illusionist build to the game and not updating the Illusion spells. I hope this is something that they do talk about and in such a way as here is our plans... Such as a list of new spells in an upcoming update.
    Last edited by Enoach; 02-15-2016 at 07:54 PM.

  8. #28

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    They need to have "gnomes" and "10th anniversary event" by the end of February. Tools that make sense with their selected gnome iconic class is probably on the cutting room floor for U30.0.

    Now hopefully for their patch 1 or 2 they could add in a few illusion spells both to go along with gnome wizards and because that school is "le suck" in DDO as of right now above level 10. I wouldn't call it "great" below level 10 either.

    Though I do love "invisibility", but it isn't something that my get's improved by my character's abilities in any way.
    Casual DDOaholic

  9. #29
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    Quote Originally Posted by Holyavatar View Post
    +1,illusion and abjuration spells are both underwhelming right now.
    I'd add Transformation here. There are a few gems, but it does not compare to Evo, Necro, or Enchant for either effectiveness or utility.

    Abjuration I'm ambivalent about, kinda sorta. It is the "protection" school, and thus does not need a lot of DPA or offensive ability. Most buffs "just work", and therefore need no attention. That said, the spells Dismissal and Banishment suffer from the same sort of failed scaling as does Turn Undead. Some attention to those defects would be nice. And would it be hard? Adding a scaling +level to the effect of Turn Undead, Dismissal, Banishment, and a few other spells or mechanics that just get lost in the scaling war would at least return some *ahem* iconic abilities to the game which have been missing for a very long time. I cannot remember the last time I used a Turn Undead for anything other than some other ability that could soak a channel divinity.

    Quote Originally Posted by Heynone View Post
    Wrong, Divination.
    Divination was the most potent school in PnP 3.5, and terribly weak in DDO. But even trying to convey the PnP functionality of the Divination school to a computer game is a failure before it even starts.

    That said, it could be expanded a bit without wandering off into the lands of CharOp and things which can't be managed by a computer GM.

    Quote Originally Posted by Morroiel View Post
    As much as I enjoy psionics in pnp, I think psionics and all psionic based classes should be left out of ddo. Every time it comes up I always think to myself: what does this actually add to the game?. Every time I can't think but of a couple things. We have incomplete classes and incomplete spell lists for the traditional casters - all resources that would be spent on making a psionicist class would be better spent on expanding the spellset for both arcane and divine casters.
    I'd agree that all the class passes should be completed before any other new classes are introduced. That said, the Psion would be a great class addition. It seems like it would naturally have three Enhancement trees: Psychic warrior, Soulknife, and Wilder.

    Also, and again not that I'd like to see the existing class passes delayed any longer than the current multi-year project that balancing classes has become, this would be a class that I believe would see a lot of sales were it a premium feature.

    Quote Originally Posted by Morroiel View Post
    Also the defining feature of 3.0/3.5 psionicists are a different spell mechanic in terms of power points and required school specialization.
    Not really. They were a different mechanic but still integrated easily in PnP 3.5, and their power points mechanic is a very close parallel to spell points in DDO.

    Quote Originally Posted by senanur View Post
    We did highlight that more Illusion spells were needed along with Gnomes release. Devs are silent on this one as obviously it takes lot of time to develop spells.
    They managed to launch Warlock with a few new spells. Off the top of my head:
    Silence Creature
    Dark Discorporation
    Evard's Black Tentacles

    Any others?

    Even three would be far better than launching with nothing new.
    Last edited by Kompera_Oberon; 02-16-2016 at 02:58 AM.

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