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  1. #21
    Community Member HastyPudding's Avatar
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    The gnome looks more like a halfling with a beard than a gnome. Gnomes are supposed to be shorter than halflings, slightly chubby, with round figures and big noses. That's if you're going for the traditional gnomes; if you're going for more of the eberron style, then they're still shorter than halflings, with large eyes, thin frames, and very angular features.

  2. #22
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    Default Yay!

    Yay great to hear from Sev!

    Also, in-game bosses and their behaviors, pathing, and such are easy to memorize. A live opponent that is unpredictable would be a more fun challenge. Perhaps throw the PvP folks a bone and let them compete for whom can be a live boss on server X for a given DDO event? I'm not into PvP, but think that would be neat for PvP'ers to compete to be a live boss and get to kill real PCs in a dungeon party in a raid/quest. Maybe an annual event (once a year)?

  3. #23
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    Quote Originally Posted by Basura_Grande View Post
    Wouldn't a producer letter be better if it told us more about what's coming next year than what happened in the previous year? I mean we were here for 2015.
    I think it did. In the next quarter is u30, 10th anniversary, crafting update and gnomes.... What more do you honestly think they'll have in a quarter? In fact, that seems like more than what we usually get per quarter.

  4. #24
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    What exactly is the "bug zapper"? Should we get our hopes up? This could be the best out of what we can expect.

    Totally disagree with the "GREATLY improved random loot system". Unless you mean improved in power, which is opposite to improved in quality.

    I hope prizes and stuff will not be subject to exploits...
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  5. #25
    Community Member moomooprincess's Avatar
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    I like the defeat the DEV idea. How will we know we are playing against a DEV?

    Will we have enough time to scream out in general chat to get more help? Is there a limit on the number of people that can come at a DEV? Is there some sort of special badge we get to wear for defeating a DEV?

    Will it be a fair fight or will there be god-mode?
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  6. #26
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    Quote Originally Posted by moomooprincess View Post
    I like the defeat the DEV idea. How will we know we are playing against a DEV?

    Will we have enough time to scream out in general chat to get more help? Is there a limit on the number of people that can come at a DEV? Is there some sort of special badge we get to wear for defeating a DEV?

    Will it be a fair fight or will there be god-mode?
    I... think it's just a boss with their names. :P

  7. #27
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    Quote Originally Posted by jalont View Post
    I... think it's just a boss with their names. :P
    Will the DEVs be in the appropriate parts of the Monster Manual?
    Here's hoping.

  8. #28

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    Quote Originally Posted by jalont View Post
    I... think it's just a boss with their names. :P
    That's a pretty big boss. o.O
    We could nickname it "Giga-Dev", and it should do an assembly animation.
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  9. #29
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    Quote Originally Posted by SableShadow View Post
    "Greetings! I'm Severlin, Executive Producer for Dungeons & Dragons Online, and I'm writing today to update you on our plans for the coming months. "

    I decided to read this in King Raiyum's voice as:

    "Greetings, mortals! I, Severlin the Dread, Lord of the Game, Ultimate Ruler of Your Reality, Executive Producer for Dungeons & Dragons Online, declare my demands for the coming months!"





    Gnome is good news; I've a couple old friends that might be tempted to come back just for that...
    I wonder if you just gave Sev his in-game avatar.

  10. #30
    Community Member Cetus's Avatar
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    What the hell?

    That's a ridiculously weak letter. Wrote out pretty much everything we already know.

  11. #31
    Community Member Theolin's Avatar
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    I was hoping for the garden variety for the iconic
    Mechanics - To Hit/Dam mods

  12. #32
    Community Member Puddletoes's Avatar
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    Quote Originally Posted by TitoFireknife View Post
    Gnome Iconic....NOOOOOOOOOOOOOOOOOOOOOOOO

    i really dont want to TR my Final Life Toon 3 more times....why this ****

    just make a normal race its enough....
    Quote Originally Posted by Qhualor View Post
    gnome Iconics. Just started my final lives on my characters, which means I'll probably want the past life and not done yet.

    "Update 30 will also debut the long-anticipated Gnome race, along with the Deep Gnome Iconic!"

    Gnomes are a standard race.

    Deep Gnomes are an Iconic race.

  13. #33
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    Default Gnome

    The Gnome is too large, and the cosmetic effect is very amateurish compared to many of the existing races. Please don't go live with this, or if it is already a done deal let us know so we can refrain from commenting on it. Because until it is a done deal anyone who is into Gnomes or D.G. will feel the need to point out the size and proportions are wrong and show a ignorance of the source material in hopes of someone at Turbine caring enough to get it right. The last thing the game needs is another travesty like the Half-elfs, to this day they look like their faces are incomplete or melted, and their awkward proportions are terrible.

    Additionally, while not a perfect for wisdom, either the Gnomes or Deep Gnomes will need to be Wis based race. The player population has been asking for a wisdom based race for thee years now, and it's time they were delivered. The Deep Gnomes are the closer fit to that.

    Otherwise, interesting producer's letter, a little short and very thin on details but okay.

  14. #34
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by Theolin View Post
    I was hoping for the garden variety for the iconic
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  15. #35
    Community Member Elsbet's Avatar
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    Quote Originally Posted by SableShadow View Post
    "Greetings! I'm Severlin, Executive Producer for Dungeons & Dragons Online, and I'm writing today to update you on our plans for the coming months. "

    I decided to read this in King Raiyum's voice as:

    "Greetings, mortals! I, Severlin the Dread, Lord of the Game, Ultimate Ruler of Your Reality, Executive Producer for Dungeons & Dragons Online, declare my demands for the coming months!"



    Water on keyboard is bad. Please don't do this again. And I'm annoyed even after a four year break, I still can't +rep you again yet!

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  16. #36
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    Quote Originally Posted by cave_diver View Post
    Spill the beans on something.... like tomb of horrors?
    I wish... They'd probably need to go through licensing hoops or something just to try...

    And there's no way it could be made as deadly as the original, because of how traps work in DDO. One optimized traphunter could probably walk through it if they knew what to expect where.

    Maybe if they made some kind of Dynamic dungeon that's never quite the same...

  17. #37
    Founder Delacroix21's Avatar
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    Excited about gnomes, but.....


    Very disappointed no mention of unarmed fix coming in Update 30.


    This is not a MINOR issue in the game, its huge. =(
    Making DDO a better game 1 post at a time!

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  18. #38
    Community Member Coyopa's Avatar
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    Overall, the letter is not just "pretty 'meh'", it's completely underwhelming. Nothing in Update 29 is anything to brag about. Where's the over-arching vision for the direction of the game? Where's the enthusiasm for his work? That letter could read as being more perfunctory and "I wrote this because my boss told me to" than it currently does. This is not an encouraging letter. It makes me happy I am looking for a different game to play. (Of course, whether I find one that's worth playing is an open question.)
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    Description: The arcane archer PrE seems to be designed to work only with bows. However, it is possible to attach its effects to other weapons with much greater rate of fire like shurikens (or crossbows).
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  19. #39
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    Quote Originally Posted by Feagor View Post
    Why gnome is shorter than halfling?
    Gnomes stands between dwarves and halflings!
    DDO halflings are slightly oversize--basically the same height as dwarves (or the dwarves are shorter in DDO, take your pick.) I think they look pretty good--different enough to be noticeable without being overwhelming.

    Also, who called the Deep Gnome Iconic? THIS GAL.
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  20. #40
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    - 4 Raids a **** raid and 3 good old raids ruined
    - 3 Monster Manuals meh
    - 11 new quests, including the Temple of Elemental Evil classic dungeon most of the quests are **** like demon assault
    - Rogue, Ranger class updatesranger is fine and rogue mechs ridiculous op
    - New class: Warlock (along with its associated enhancements, spells, etc.)ridiculous op
    - New seasonal event: The Night Revelsgarbage event
    - A greatly improved random loot systemgarbage system
    - Legendary Greensteelbroken abnd lame
    - A level cap of 30, along with Legendary and Epic Destiny Feats and no end game worth running

    Great year you said? You guys just ruined the game, congrats.

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