One thing I noticed is the NoYellowBar 2.0, which is Pal14/Rgr6, is listed under Ranger, not Paladin. I can sort of see it remaining in Ranger (being a ranged build), but I'd think being primarily Paladin it should be at least cross-posted there. I know if I was looking for a Paladin build for a past life or whatever, that I wouldn't necessarily think to look under other classes lol
"Ignorance killed the cat, sir; curiosity was framed."Tripoint, C.J. Cherryh
Hi,
I think this one should be included too, more than likely under out of date builds, but was certainly good in its day:
https://www.ddo.com/forums/showthrea...lwart+defender
Dark Knight by Dark-Star
I still play this one with a few small tweaks
Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players
This is not intended to be a historic archive of classic builds, but a collection of post-U19 builds which are still relevant by current DDO standards. The Dark Knight is clearly obsolete: 4 1/2 years old and - unless I missed it - never updated for U19, much less for Vanguard additions in U23. There are other more recent pal 18 / ftr 2 builds which could be used instead.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
Granted, I still use it and it isn't that out-dated. The build thread may be, but the principle is still fairly solid. Happy to be pointed in the direction of an 18.2 build that is relevant. Contrary to your statement above, the OP contains a number of "out-dated" builds, leastways that's what the heading says. I would deem out-dated to be non-relevant, just my opinion.
The distinction is that all of the builds in this thread were created after the Update 19 Enhancement overhaul, AFAICT; the "outdated" builds are the ones which haven't been updated in a long time or haven't kept pace with the power creep over the last 18-24 months. E.g., Cetus was once one of the best melee builds in DDO, but its DPS has fallen far behind the pack since then. However, these builds can still be played as-is; hence the distinction between "outdated" vs "obsolete." There are tons of builds like the Dark Knight which were abandoned by the time U19 came out, either because they're no longer relevant or the players have stopped playing - or at least logging into the forums. Dark-Star hasn't been around in four years, unfortunately.
Again, this thread is meant to be a collection of post-U19 builds which are still relevant by current DDO standards, not a historical archive (IMO).
Last edited by unbongwah; 04-05-2016 at 10:20 AM.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
Added a bunch of recent builds to the first page. These are in order of adding them just now, which was done in order of the posts on the first page (checking each class forum) and then ending with the Multiclass forum:
Apollo, maaster CC bard & support healing by Vanhooger
Crowd Control, Bard 20, Morninglord
Many past lives for spell penetration, plus high tomes and lots of raid gear
Keen Clericaladin - 9/8/3 Cleric/Fighter/Pally TWF flavor build by Eryhn
TWF Melee, 9/8/3 Cleric/Fighter/Paladin, PDK or Human
Zergod - Human Khopesh 20 Ranger - Dire Charging Melee DPS by kalaka
TWF Melee, Ranger 20, Human
Third life build, +3 Dex tome, Harper Agent
Deepwood Trapmonkey by EllisDee37
Archer with trapping skills, 18/1/1 Ranger/Rogue/Fighter, Elf
ToxicRain AA/trapper by Enderoc
Archer with trapping skills, 18/1/1 Ranger/Rogue/Wizard, Drow, Int-based
32pt build, +5 Dex tome, Harper Agent
The harper toolbox 12 ranger 6 fighter 2 rogue morninglord elf by jeremyt
Equal parts TWF Melee and Archer with trapping skills, 12/6/2 Ranger/Fighter/Rogue, Morninglord, Int-based
Third life build, +4 Dex tome, Harper Agent
U29 end game mech rogue-the SA king by Holyavatar
Mechanic, Rogue 20, Human or Purple Dragon Knight
Third life build, +5 Dex tome, Harper Agent
Introducing Ithril, DC caster, pure wizard build U30 by Hulligan
DC Caster, Wizard 20, Morninglord
Morninglord, +1 LR heart, many past lives and much raid gear
Wizard/Sorcerer Spells Little used and Little misunderstood by Enoach
Deep Gnome Evoker FvS by gummolo
Evoker, Favored Soul 20, Deep Gnome
Favored Soul, Deep Gnome, 32pt build
Togg the Winter Wolf 2.0 10D/6R/4F by Dragbon
Wolf, 10/6/4 Druid/Ranger/Fighter, Human or Purple Dragon Knight
Druid, +3 Dex tome, 32pt build
Mephistopheles' Disciple: A Fiend Warlock by Morroiel
Warlock 20, Drow
Warlock, Drow, Third life build
Hulluukolock by adrian69
18/1/1 Warlock/Fighter/Favored Soul, Human
Warlock, Favored Soul, +3 Dex tome
EE Solo Breaking the Ranks Pure Warlock (The "99 percent" build) by TheWalruss
Warlock 20, Human or Purple Dragon Knight
Warlock
(also Endgame viable)
Bowhealer by Jiirix
Clonkcher w/endgame CC, 15/3/2 Cleric/Fighter/Monk, Elf
Monk, Third life build
Radiant Archer by Jiirix
Archer w/endgame CC, 15/4/1 Cleric/Ranger/Wizard
Third life build, +5 Dex tome
Bowsoul by Jiirix
Archer w/endgame CC, 16/2/2 Favored Soul/Fighter/Monk, Elf
Favored Soul, Monk, 32pt build, +3 Dex tome
The tentative plan going forward is to update the build lists quarterly, delaying a month to give new threads some time to gain traction. So like now (early May) I checked for threads from January 1st to April 1st. In early August I'll check for April 1st to July 1st, etc... I did add some April threads just now; the ones that already had clear traction.
Code:Character Plan by DDO Character Planner Version 4.30.001 DDO Character Planner Home Page Eudaemonic Abraxas Level 30 Lawful Good Dwarf Female (15 Paladin \ 5 Warlock \ 10 Epic) Hit Points: 745 Spell Points: 1049 BAB: 18\18\23\28\28 Fortitude: 33 Reflex: 16 Will: 22 Starting Feat/Enhancement Abilities Base Stats Modified Stats (36 Point) (Level 1) (Level 30) Strength 13 20 Dexterity 10 17 Constitution 20 40 Intelligence 8 15 Wisdom 8 15 Charisma 15 22 Tomes Used +1 Tome of Strength used at level 3 \par +2 Tome of Strength used at level 7 \par +3 Tome of Strength used at level 11 \par +4 Tome of Strength used at level 15 \par +5 Tome of Strength used at level 19 \par +1 Tome of Dexterity used at level 3 \par +2 Tome of Dexterity used at level 7 \par +3 Tome of Dexterity used at level 11 \par +4 Tome of Dexterity used at level 15 \par +5 Tome of Dexterity used at level 19 \par +1 Tome of Constitution used at level 3 \par +2 Tome of Constitution used at level 7 \par +3 Tome of Constitution used at level 11 \par +4 Tome of Constitution used at level 15 \par +5 Tome of Constitution used at level 19 \par +1 Tome of Intelligence used at level 3 \par +2 Tome of Intelligence used at level 7 \par +3 Tome of Intelligence used at level 11 \par +4 Tome of Intelligence used at level 15 \par +5 Tome of Intelligence used at level 19 \par +1 Tome of Wisdom used at level 3 \par +2 Tome of Wisdom used at level 7 \par +3 Tome of Wisdom used at level 11 \par +4 Tome of Wisdom used at level 15 \par +5 Tome of Wisdom used at level 19 \par +1 Tome of Charisma used at level 3 \par +2 Tome of Charisma used at level 7 \par +3 Tome of Charisma used at level 11 \par +4 Tome of Charisma used at level 15 \par +5 Tome of Charisma used at level 19 \par Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 30) Balance 4 20 Bluff 0 18 Concentration 0 27 Diplomacy 0 18 Disable Device n/a n/a Haggle 0 18 Heal 0 33 Hide 0 15 Intimidate 0 19 Jump 0 17 Listen 0 14 Move Silently 0 15 Open Lock n/a n/a Perform n/a n/a Repair 3 17 Search 5 19 Spellcraft 0 14 Spot 0 14 Swim 0 17 Tumble 1 16 Use Magic Device 4 49 Level 1 (Paladin) Feat: (Deity) Follower of the Sovereign Host Feat: (Past Life) Past Life: Artificer Feat: (Past Life) Past Life: Artificer Feat: (Past Life) Past Life: Artificer Feat: (Past Life) Past Life: Barbarian Feat: (Past Life) Past Life: Barbarian Feat: (Past Life) Past Life: Barbarian Feat: (Past Life) Past Life: Bard Feat: (Past Life) Past Life: Bard Feat: (Past Life) Past Life: Bard Feat: (Past Life) Past Life: Cleric Feat: (Past Life) Past Life: Cleric Feat: (Past Life) Past Life: Cleric Feat: (Past Life) Past Life: Druid Feat: (Past Life) Past Life: Druid Feat: (Past Life) Past Life: Druid Feat: (Past Life) Past Life: Favored Soul Feat: (Past Life) Past Life: Favored Soul Feat: (Past Life) Past Life: Favored Soul Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Paladin Feat: (Past Life) Past Life: Paladin Feat: (Past Life) Past Life: Paladin Feat: (Past Life) Past Life: Ranger Feat: (Past Life) Past Life: Ranger Feat: (Past Life) Past Life: Ranger Feat: (Past Life) Past Life: Rogue Feat: (Past Life) Past Life: Rogue Feat: (Past Life) Past Life: Rogue Feat: (Past Life) Past Life: Sorcerer Feat: (Past Life) Past Life: Sorcerer Feat: (Past Life) Past Life: Sorcerer Feat: (Past Life) Past Life: Warlock Feat: (Past Life) Past Life: Warlock Feat: (Past Life) Past Life: Warlock Feat: (Past Life) Past Life: Wizard Feat: (Past Life) Past Life: Wizard Feat: (Past Life) Past Life: Wizard Feat: (Selected) Power Attack Level 2 (Paladin) Level 3 (Paladin) Feat: (Selected) Cleave Level 4 (Paladin) Level 5 (Paladin) Level 6 (Paladin) Feat: (Selected) Great Cleave Level 7 (Paladin) Level 8 (Paladin) Level 9 (Paladin) Feat: (Selected) Improved Critical: Slashing Weapons Level 10 (Paladin) Level 11 (Paladin) Level 12 (Paladin) Feat: (Selected) Two Handed Fighting Level 13 (Paladin) Level 14 (Paladin) Level 15 (Paladin) Feat: (Selected) Improved Two Handed Fighting Level 16 (Warlock) Level 17 (Warlock) Level 18 (Warlock) Feat: (Selected) Greater Two Handed Fighting Level 19 (Warlock) Level 20 (Warlock) Level 21 (Epic) Feat: (Selected) Epic: Overwhelming Critical Level 22 (Epic) Level 23 (Epic) Level 24 (Epic) Feat: (Selected) Empower Healing Spell Level 25 (Epic) Level 26 (Epic) Feat: (Epic Destiny) Primal Sphere: Perfect Two Handed Fighting Level 27 (Epic) Feat: (Selected) Force of Personality Level 28 (Epic) Feat: (Epic Destiny) Martial Sphere: First Blood Level 29 (Epic) Feat: (Epic Destiny) Martial Sphere: Elusive Target Level 30 (Epic) Feat: (Selected) Completionist Feat: (Legendary) Scion of the Shadowfell Enhancement: Dwarf - Dwarven Toughness (Rank 1) Enhancement: Dwarf - Dwarven Constitution (Rank 1) Enhancement: Dwarf - Dwarven Toughness (Rank 1) Enhancement: Dwarf - Dwarven Constitution (Rank 1) Enhancement: Dwarf - Dwarven Toughness (Rank 1) Enhancement: Dwarf - Axe Training (Rank 1) Enhancement: Dwarf - Axe Training (Rank 1) Enhancement: Dwarf - Dwarven Runes (Rank 1) Enhancement: Dwarf - Dwarven Runes (Rank 2) Enhancement: Dwarf - Axe Training (Rank 1) Enhancement: Dwarf - Axe Training (Rank 1) Enhancement: Dwarf - Throw Your Weight Around (Axes) (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 2) Enhancement: Enlightened Spirit (Wlk) - 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Spiritual Retribution (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 2) Enhancement: Enlightened Spirit (Wlk) - Spiritual Retribution (Rank 3) Enhancement: Enlightened Spirit (Wlk) - Brilliance (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Constitution (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Beacon (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Shining Through (Rank 1) Enhancement: Enlightened Spirit (Wlk) - Displacement (Rank 1) Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1) Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Divine Righteousness (Rank 1) Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1) Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2) Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2) Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3) Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1) Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2) Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2) Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 3) Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 1) Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 2) Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 2) Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 3) Enhancement: Sacred Defender (Pal) - Constitution (Rank 1) Enhancement: Sacred Defender (Pal) - Swift Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 1) Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 2) Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 3) Enhancement: Sacred Defender (Pal) - Constitution (Rank 1)
Sorry, -'not experienced at posting on here, so hope I've chosen an appropriate thread. 15 Pally for Holy Sword & Zeal, 5 'Lock for Shining Through. Throw Your Weight Around from Dwarf. All level ups into Con, All points to get Throw Your Weight Around, Shining Through and goodies from Sacred defender, including +6 Con & + 20% HP.
Seemed worth posting as I'm surprised I haven't seen anything quite like it on the forums yet.
https://www.ddo.com/forums/showthrea...Paladiin-Build
You might be the first to post a TYWA variant, but the core concept / class split is almost a year old.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
'Fair enough. Thanks for the link. 'Seems a very survivable build, but can picture things taking an annoying ammount of time if DPS is sub-par.
Same problem every con dwarf build faces 18 AP just to use Con as damage stat, no tacticals because con, poor to hit (I don't care what any Forum DDO'er says here having a 50's to hit stat = too many grazing hits and 0's) you're also doing significantly lower DPS due to con.
In the end for what? 297 extra hps? 7 level ups in Con and 6 from defensive stance plus a few odds and ends from trees and perhaps destiny, so maybe 18 con points you wouldn't have otherwise afforded? Not even 300hp... meh
To quote the thread, Ironclad said:-
'Compare to INT based costing 12 AP:
70 INT to both to hit and damage is equivalent to 100 melee stat without the drawbacks of rage (every 2 points of INT is 1.5 damage mod). Insightful reflexes synergy.
Compare to CHA based:
PDK blades + tacticals bonus (3 AP)
Bard CC Synergy
Divine Might Synergy
Divine Grace Synergy
KotC Synergy
They need to make Throw your weight around to hit and damage and allow it to be your tactical DC stat as well IMO.'
I know Im late to the party here and its been a while since this thread has been active but Ive been using this build and with an accuracy item slotted I have no trouble hitting anything.
https://www.ddo.com/forums/showthrea...2-TYWA-Warlock
No trouble of any kind in any EE's so far and loads of HP's. Can actually melee down with good effect due to the SWF speed and the + 50% damage.
Which ones of these builds are gimped by the shared boost cooldown?
Any which chose that race solely for the dual action boosts.
Human still has the advantage of an extra feat, so for any build which is feat starved, human may still be the best choice. Bladeforged still has the recon SLA, so any build which relies on that for healing, is still fine.
As a result of the class passes, it is generally the case that AP are better spent in class trees and not the racial tree. So most racial benefits are likely to be innate rather than from enhancements. For those who enjoy the flavor of playing a certain race with a certain build, however, they are no longer forced to choose a dps-deficient option if they want that flavor.
Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai
Just wanted to say that this thread has been nagging at me for the past few weeks. I would very much like to update it soon, but it's in competition with my current TR which is getting pretty fun.
Hey Ellis you can add my Warlock build for the ECF v2 (link in signature) if you like if not it's cool I don't mind either way
Stoner81.
Bio - Guild Leader of Roll For Initiative (Cannith Server)
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Not sure if you are still updating this thread EllisDee, but if you are, I wrote an unarmed monk build guide for the monk pass. The thread contains two example builds, the first without harper in grandmaster of flowers, which I actually played, and the second with harper in legendary dreadnought.
Also, The Arcane Warrior contains 3 theory-crafted melee/caster wiz/fighter hybrids and 1 build I actually played to cap, the int-based half-elf version in post #30 of that thread.
Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai