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  1. #1
    Hero JOTMON's Avatar
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    Default Legendary Elite Shroud part 5 4 chests.. only 2 give large ingredients.. seriously...

    So we ran LE shroud last night, took a couple hours to get through to the end, but was a good challenge...
    Except for the Orthon in part 3.. he is a beast with little to no cooldown between attacks.. spams insta-kills with his repeater and cleaves... We showed him.. eventually... only cost me 23 of my 26 deaths ..

    Then we loot the chests and discouver that not all chests are created equal...

    Part 5
    All difficulties - 2 for phase 5 (Left chest drops small and medium ingredients, right chest drops large ingredients and Codex Runes)
    Hard- 1 Extra chest for completing hard Phase 5 (Drops large ingredients and Codex Runes)
    Elite -1 more chest than Hard .. but it did not drop any large ingredients for anyone.

    So..
    Normal 1 chest Drops Larges
    Hard another chest drops Larges
    Elite .. *expletive removed* and go farm hard if you want large ingredients.
    part 5 does not give more large ingredients than Hard.. what was the thinking behind this?
    The extra work and resources it takes to complete elite and the reward givers fail to recognize the effort .

    Why are ingredients from lesser phases dropping in the higher phases at all..
    Each Phase should give appropriate ingredients for their Phases.


    All I see happening here is the "one and done" syndrome
    beyond running shroud once on Elite for favor and to see that we can... there is no motivation to repeat the efforts.. go rinse/repeat farm norm/hard
    ..Have the devs coded the chests incorrectly or have they lost sense of reward for challenge...
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

  2. #2
    Community Member Basura_Grande's Avatar
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    Quote Originally Posted by JOTMON View Post
    We showed him.. eventually... only cost me 23 of my 26 deaths ..

    .
    This raids needs a death timer like CiTW and LOB

  3. #3
    Hero JOTMON's Avatar
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    Quote Originally Posted by Basura_Grande View Post
    This raids needs a death timer like CiTW and LOB
    It wouldn't matter all that would do is add time to the overall completion.
    besides, LE runs wont be happening very often anyway with the lack of reward for effort.
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

  4. #4
    Halfling Hero phalaeo's Avatar
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    Agreed. There should be more larges for LE. Right now, it's fun for the challenge, but if you're going for mats, may as well just do Hards.
    ~ Pallai, Chennai, Saraphima~
    ~Shipbuff, Sophalia, Northenstar ~
    ~ Ascent~



  5. #5
    2014 & 2016 DDO Players Council Kwyjibo's Avatar
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    Quote Originally Posted by Basura_Grande View Post
    This raids needs a death timer like CiTW and LOB
    HA! No it really doesn't. Death penalties stack up very quickly!!
    Jibo-Argo/Degenerate Matter, Thelanis/TES, Mournlands
    Come join me on Discord!! Dungeons & Dragons Online: Community Discord Server!!
    Quote Originally Posted by Vargouille View Post
    No challenge, no fun.
    Quote Originally Posted by KookieKobold View Post
    I knew i should have actually tested this.

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