
Originally Posted by
phalaeo
The new loot is awful. It looks tasty on first inspection, but after you try to work it into your gear.... maddening.
1. Lower the percentage chance for caster attributes to be dropped on weapons.
2. Lower the percentage chance for the following effects (they drop like candy): Spell Resistance, Insightful Magical Sheltering, Insightful Physical Sheltering, Assassinate, Insightful Combat Mastery
3. Increase the percentage chance for the following effects: Healing Amp, Deadly
4. Code so that the "rare 3rd bonus effect" compliments the attributes on the item. Assassinate is not a good 3rd effect on caster goggles.
5. Ditch the "Slaying" name on weapons, and go back to Khopesh of (Mob) Bane.
6. Fix the DCs on Paralyzing, etc. They aren't even Improved Paralyzing, just regular DC:17, same as heroic.
7. Make it impossible for Doubleshot to show up on handwraps, and for Assassinate to show up on bows.
8. If enhancements are going to allow DEX/CHA/INT to damage, than you should allow those stats same percentage drop as an attribute with melee oriented gear. It's great that STR users get their +15 STR Belt of Melee Stuff..... what about people using alternate stats to damage? If you can't put CHA/INT on belts, gloves, boots for balance reasons, code so that if CHA/INT shows in that slot, it's Bard, Arti, Rogue Only, UMD 99 to wear otherwise.