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  1. #1
    Community Manager
    Cordovan's Avatar
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    Default Downtime Notice: Tuesday, December 22nd 3:30 PM Eastern (-5 GMT)

    UPDATE: The game worlds have reopened. Thank you!

    We are bringing the worlds down for a hotfix today, Tuesday, December 22nd starting at 3:30 PM Eastern (-5 GMT). We will let you know when the worlds have reopened.
    Last edited by Cordovan; 12-22-2015 at 05:41 PM.
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  2. #2
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Cordovan View Post
    We are bringing the worlds down for a hotfix today, Tuesday, December 22nd starting at 3:30 PM Eastern (-5 GMT). We will let you know when the worlds have reopened.
    Any ball park figure on the time?

    Like about 30 mins, maybe 2 hrs or 4 hrs+?

  3. #3
    Community Member Nyata's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    Any ball park figure on the time?

    Like about 30 mins, maybe 2 hrs or 4 hrs+?
    pretty sure if they could give a good estimate, they would. and after the complications last time, I think no one wants to be flogged for giving an even slightly off guess.

  4. #4
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    Quote Originally Posted by Nyata View Post
    pretty sure if they could give a good estimate, they would. and after the complications last time, I think no one wants to be flogged for giving an even slightly off guess.
    you could put it that an optimistic estimate would be an hour, conservatively 2-4 hours, but anything other than we'll get back to you.

    this leads to conclusions that they are not sure of their work.

    Plus it would give us an estimate when to start spamming refresh or just leaving the client at the update server until it gets a response.

    Courtesy is contagious.

  5. #5
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    hmm no mention of herioc tempest spine runes working on LE, great now i can beat that 16min LE Tempest that was done on our server
    Kyokoi - 26th life, Completionist Barb
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  6. #6

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    ~O And when worlds collide, said Cordo-van to the tide "I will give you lag free raids that fill." O~

    Sorry, got Rocky Horror stuck in my head for some reason.
    Brenna, Tzanna, and Tzinna Wavekin
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  7. #7
    Community Member HurtyouBad's Avatar
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    ty for a quik fix....any info on what is being fixed?? {though I have 2 fixs that come to mind}

  8. #8
    Community Member Fedora1's Avatar
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    Quote Originally Posted by HurtyouBad View Post
    ty for a quik fix....any info on what is being fixed?? {though I have 2 fixs that come to mind}

    This is my guess:

    Quote Originally Posted by Cordovan View Post
    The Riposte item benefit is causing game performance issues by stacking upon itself too often. This does not provide a stacking benefit, but instead is causing in-game "lag" and game client performance issues. Please do not equip an item with Riposte for now, while we work quickly to correct this issue.

    Tendon Slice is also causing a problem, particularly in PvP. Getting hit with Tendon Slice in PvP is causing a character to get a "permanent" Tendon Slice damage effect until they die. We are working to resolve this with a hotfix tentatively planned for Tuesday as well.

  9. #9
    Community Member jaedom's Avatar
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    Quote Originally Posted by Fedora1 View Post
    This is my guess:
    Maybe they will fix concentration items and insiteful prr and mrr that show enhancement bonus instead while they are at it.

  10. #10
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by HurtyouBad View Post
    ty for a quik fix....any info on what is being fixed?? {though I have 2 fixs that come to mind}
    Either the lag or the Ml1 vorpal weapons. Hopefully the lag.

  11. #11
    Community Member Nyata's Avatar
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    Quote Originally Posted by HurtyouBad View Post
    ty for a quik fix....any info on what is being fixed?? {though I have 2 fixs that come to mind}
    think I read something about the horns in the one new quest getting toned down too... you know.. the ones making you look for soccer hooligans...

    edit: yeh... Cordovan beat me to it... again...
    Last edited by Nyata; 12-22-2015 at 03:26 PM.

  12. #12
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    Quote Originally Posted by FranOhmsford View Post
    Any ball park figure on the time?

    Like about 30 mins, maybe 2 hrs or 4 hrs+?
    My vote is 2-3...days lol...no hope not but Merry Christmas everyone just in case.

  13. #13
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    why is the hotfix issue coming up so often, i played this game for years and their where no hotfixes after half-orc, or druid releases. for the first several years this game was up their was almost no downtime. i dont know what noobs you guys hired but please bring back the old team lol

  14. #14
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by forcefire View Post
    why is the hotfix issue coming up so often, i played this game for years and their where no hotfixes after half-orc, or druid releases. for the first several years this game was up their was almost no downtime. i dont know what noobs you guys hired but please bring back the old team lol
    And druids are still very broken. Maybe they should have done a few hotfixes back then...

  15. #15
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    Quote Originally Posted by Lonnbeimnech View Post
    And druids are still very broken. Maybe they should have done a few hotfixes back then...
    i admit that i havent really tried the druid, however i remember building my first half orc, and the artificer release... the chronoscope was smooth, it seems like as they have changed the base game more with each update, it has made each update more unstable... they had a decent system when i started playing, but when they changed twf, and enhancements, and started changing the way the numbers work behind the scenes they also damaged the stability, and made a lot of people give up the game

  16. #16
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    Quote Originally Posted by forcefire View Post
    why is the hotfix issue coming up so often, i played this game for years and their where no hotfixes after half-orc, or druid releases. for the first several years this game was up their was almost no downtime. i dont know what noobs you guys hired but please bring back the old team lol
    Druid was U14 ,the hotfix was significant enough that it even had official release notes.

  17. #17
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    Quote Originally Posted by Krelar View Post
    Druid was U14 ,the hotfix was significant enough that it even had official release notes.
    having one hotfix on druid, versus the 3 we have seen for update 29... before the druid their where none... updates where in the middle of the night usually. and by the next morning almost everything worked and whatever needed tweaking could usually wait for the coming update. i understand that sometimes things just go sideways, but with the maintenance problems, and the unbalanced updates the player base has reduced to nearly a third of what it was when i started this game

  18. #18
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    Angry ?

    after hotfix now my warlock is showing that she's not proficient in medium armor, even though she has the vestment enhancement <sigh>

  19. #19
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    Quote Originally Posted by Cordovan View Post
    We are bringing the worlds down for a hotfix today, Tuesday, December 22nd starting at 3:30 PM Eastern (-5 GMT). We will let you know when the worlds have reopened.

    Thanks for the info.

    By the way, you guys still haven't compensated the players for the time the game was offline and now somethings are still not working well. Also I am sure that there is going to be a drop rate nerf. (Tell me honestly , how many times there was an update without having to fix things later???) I am sorry to say but someone is not doing the job well.

    I do apologize for being rude Cordovan but I was given reasons by your team.

    I do hope that you guys can make the game work well. Cheers.

  20. #20
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    The hotfix will address the following issues:


    • Fixed an issue where several Green Steel weapon effects would not persist through logout.
    • Arcane Warrior now works with ranged weapons.
    • Scion of Elysium's tooltip now makes it clearer that the bonuses apply to your pets.
    • Riposte no longer causes game performance issues.
    • Tendon Slice is no longer the cruelest form of PvP.
    • Insightful and Quality Potency effects now give their proper type of bonus.
    • We have adjusted the horn sounds in To Curse the Sky.
    • Tempest Spine Runes are now accepted by the Tempest Rune Trader instead of Hound of Xoriat Runes, although the tooltip continues to ask for Xorian runes.
    • Adjusted lighting and several other issues in the quest Creeping Death.
    • Fortis should no longer get stuck in an NPC state in the final part of Legendary Shroud.
    • Storm's Harness handwraps no longer lose their shocking effects. A recipe now exists in the Stone of Change to repair handwraps affected by this bug. NOTE: The Stone of Change will remove any Augments placed into the handwraps, so remove the Augments prior to using the Stone of Change.
    Have fun, and don't forget to gather for buffs!
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