For the purpose of this post when I say 'summons' I am using it interchangeably with pets, actual summoned creatures, and hirelings.
While pondering over some build options for a new character two of the new feats for U29 were all about Summons. This made me curious if it was possible to make an effective 'Summoner'.
Now to start I want to admit that I suspect the answer is no, especially where epic elite and beyond comes into question. But the hell with it, seems like it could be interesting for awhile anyway. I figure a druid is the best option, as it has a customizable pet, summon spells, and summon buffing spells, combined with my owlbear, panther, and a hireling that makes for a small party of 6 including myself for solo operations. The question now is how best to utilize what is available to me to make the best possible summons.
Thus far I see the following as potentially useful.
FEATS
- Augment Summoning
- --Improved Augment Summoning (Only mentions summons, does it affect only summoned creatures?)
- ----Scion of Elysium (Ditto?)
- Druid Past Life x3
That seems about it for feats, slim pickings to boost summons effectiveness. Is it worth giving up an epic feat and a legendary feat? Probably not, I am somewhat cynical that even with these additions summons will hold up in the higher levels, but who knows, maybe I'll be surprised.
ENHANCEMENTS
- Nature's Warrior - Blood Moon Frenzy (On a kill, +20/30/40 movement, +10/15/20 attack speed) [Total investment in tree: 8ap]
- Harper Agent - Harper Leadership (+2/3/4 stats) [Total investment in tree: 8ap]
I considered Heroic Companion from the Harper Agent tree as well, but it just does't seem worth the extra points, but I could be wrong. Have the devs said what, if any, the plans are for the third tree? A tree with pet enhancements could go a long way with this build... Well, longer.
EPIC DESTINY
- Primal Avatar
- --Friends of Nature (Level 1, Fits the theme)
- --Natural Shielding (Level 2)
- --The Oncoming Storm (Level 3)
- --Summon Dryad Elder (Level 4) (Does this replace another summon, so if I had a Dryad or Elder Fire Elemental, would they be replaced, or is it in addition to?)
SPELLS
- Animal Growth (Level 5)
- Fang: Magic, Align (Level 1/2)
- Pack Aptitude (Level 5)
- Pack Presence (Level 2)
- Tenacious Pack (Level 6)
- Mass, Ability Score (Level 6)
Obviously healing spells and the summon natures ally line goes without saying.
ITEMS
- Necklace of Mystic Eidolons
Any other items that benefit summons, or would allow for other benefits from the above feats, enhancements, etc, etc?
TOTAL BUFFS
@ 30 (Numbers in parenthesis include spell buffs.)
- Base Creature.
- +16 Ability Scores. (+4 Enhancement, +6 Circumstance to One, +4 Size to Strength, +4 Size to Constitution, -2 Size to Dex) [PLs would make it an additional +6].
- +70 Melee & Ranged Power.
- +120 Spell Power.
- +75 MRR.
- +110 PRR.
- +200 HP.
- +10% Dodge.
- +150% (180%) Fortification.
- +On a kill, +40% movement & +20% attack speed for 12 seconds.
- +5% chance to ignore incoming damage entirely. Does not affect any incoming Positive, Negative, or Repair effects.
- +1% chance to knockdown enemies.
- +1% chance to deal 20d20 sonic damage.
- +1% chance to deal 20d20 lightning damage.
- +Evasion.
- (+60 Healing Amplification).
- (+5 Enhancement weapon/Align weapon).