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  1. #1
    Community Member Seljuck's Avatar
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    Jun 2010
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    Default Additional activities in wilderness locations.

    Currently wilderness locations are quite boring. Three types of activities for extremely big locations like King Forest or Storm Horns are inadequate. This locations have big untapped potential.

    I suggest adding there few new activities, that would encourage people to spent more time in this zones.

    Suggestions:

    1. Collectibles - in each wilderness zone players could acquire special ingredients aka. marks, badges etc, (name it, as you wish). This ingredients can drop from killed monsters, rares, chests etc. They can be acquired at proper character level only, so lv 30 characters could not farm Khortos wilderness. This ingredients can be exchanged for special rewards in barter shop. Rewards dont have to be 'must have', or even new items. It could be some fun clothes, armor kits, weapon kits, hard to acquire potions, spell scrolls or wands. You can even add there special 'Bag of Wonders' that when opened give players single random reward.
      Ingredients should be exchangeable in small amounts like 10-100 max for single reward. Drop rate should be similar to remnants but restricted to 1 piece of ingredient.
    2. Boss Encounter - In each wilderness zone, group of players can meet zone boss. Extremely dangerous opponent that could be defeated only by group of players. The opponent may appear at certain intervals, such as every 15 minutes. The first meeting may take place after 10 minutes from the entrance to the area. This will eliminate problem with resetting instances. Boss would have high HP, strong attacks, mostly AoE, lot of immunities to special effects. The meeting of this opponent, at higher level of character in relation to the level of the area will reduce the chance of item drop rates. This encounter could give players extra XP, ingredients for Collectibles, new named items, based on wilderness and boss theme and what's most important FUN.



    If you guys have any other ideas, please share them with us here.
    >>Officer of the Polish Guild: GildiaDDOpl<<>>Cannith<<
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  2. #2
    Community Member Hobgoblin's Avatar
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    Sep 2007
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    Default

    also add mounts for these huge areas.

    if i was agnome i would spend a lot of time just looking in the horns! on my war dog!

  3. #3
    Community Member Seljuck's Avatar
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    Mounts would be nice, I don't think it will ever happend but still would love to support this idea.
    >>Officer of the Polish Guild: GildiaDDOpl<<>>Cannith<<
    Isioviel Jr'eness - the Completionist
    Finghin Al'Roeg 5th life Sorcerer .......Seljuck 5th life 14ftr/5art/1wiz
    If you like my posts, consider adding to my reputation. Thank You.

  4. #4
    Community Member Lanhelin's Avatar
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    May 2013
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    Quote Originally Posted by Seljuck View Post
    Mounts would be nice, I don't think it will ever happend but still would love to support this idea.
    Mounts that are permanently available in any Wilderness probably won't happen, but sort of rent-a-mount shop at the entrance, similar to gold seal Hirelings that last a certain time but can be dismissed and called again everywhere in the specific Wilderness area and that disappear on leaving the zone - why not? Though there also are Farshifters for some zones, mounts for flavor would be nice. It doesn't necessarily need to be horses, cats, owlbears or gryphons, e.g. I could imagine running around piggyback on my super fast personal Troll/Minotaur/Giant/Orthon/Drider peon. Running and jumping animations already are in game, "only" the piggyback position and probably seize scaling for all races must be programmed.

    What about Champs randomly appearing in Level 5+ Wilderness areas too?

  5. #5
    Community Member minorpenthes's Avatar
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    Feb 2010
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    Quote Originally Posted by Lanhelin View Post
    Mounts that are permanently available in any Wilderness probably won't happen, but sort of rent-a-mount shop at the entrance, similar to gold seal Hirelings that last a certain time but can be dismissed and called again everywhere in the specific Wilderness area and that disappear on leaving the zone - why not? Though there also are Farshifters for some zones, mounts for flavor would be nice. It doesn't necessarily need to be horses, cats, owlbears or gryphons, e.g. I could imagine running around piggyback on my super fast personal Troll/Minotaur/Giant/Orthon/Drider peon. Running and jumping animations already are in game, "only" the piggyback position and probably seize scaling for all races must be programmed.

    What about Champs randomly appearing in Level 5+ Wilderness areas too?
    Mounts would be wonderful.

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