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Thread: QoL Survey.

  1. #21
    Community Member Thrudh's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    Let's get that survey going shall we?

    I'll pick 10 Quality of Life fixes I'd like to see and everyone pick their Top 3 and add 1 of their own.


    1) S/S/S updated to fit in better with the current game and old Epics no longer being End-Game.


    2) Decent Base XP Boosts for Epic Quests that have got left behind {Carnival, Sentinels, VoN 1+2}


    3) Complete Hireling Update fixing each hireling separately {No more over-arching updates that plainly don't work!}.


    4) Updates to all Favour Rewards to make them relevant to today's game.


    5) Buddy Bonus to become Permanent even at a lesser amount {say +5% per person up to 4 people or for Raids +5% at 3,6,9 and 12 people}.


    6) Change to Guild Numbers and Renown - Instead of the current every single person up to 30 changes your Guild Bonus. Something like:
    1-5 accounts = 0 Bonus
    6-20 accounts = Current 6 man Bonus {300%}
    21-40 accounts = Current 16 man Bonus {150%}
    41-70 accounts = 75%
    71+ accounts = 0 Bonus



    7) Free Character Transfers:
    F2P = 2 Free Transfer Tokens so as to allow for newbies to try out a few servers before deciding which one fits them best and be able to take their other characters with them.
    Premium = 5 Free Transfer Tokens.
    VIP = Same as Premium but gets an extra 3 each year they renew.



    8) 20 extra Enhancement Points spread out between the Epic Levels {2 at 21, 22, 23 etc.} to be spent in Racial or Harper type Trees only.


    9) Add Levels 6-10 of each Destiny BUT make it so that we lose all progress in those Levels upon TR or ER and can only ever be Lvl 6-10 of one single Destiny which we choose at Lvl 25 and earn a level in each time we level up an Epic Level.
    Even players farming other Destinies to T5 will still earn the levels in their main destiny once chosen each life so they can go back into it when they need to.


    10) Give Clerics and FavSouls their Spheres of Influence {Deity Feats} - Give each Sphere of Influence 4 Free Feats at Lvls 1,6,12 and 18. Let's say:
    Guardian/Protection - Lvl 1) Combat Expertise, Lvl 6) Improved Trip, Lvl 12) Spring Attack {does not need Dodge or Mobility}, Lvl 18) Whirlwind Attack
    Elemental - Lvl 1) Empower, Lvl 6) Maximise, Lvl 12) Heighten, Lvl 18) Quicken
    Life and Death - Lvl 1) Extra Turning, Lvl 6) Spell Focus: Necromancy, Lvl 12) Improved Turning Lvl 18) Greater Spell Focus: Necromancy
    Combat/Evocation - Lvl 1) Spell Focus: Evocation, Lvl 6) Mental Toughness, Lvl 12) Improved Mental Toughness, Lvl 18) Greater Spell Focus: Evocation.

    Also each Sphere of Influence gives one SLA at Lvl 1 and specific bonus Spells at Lvls 6,12,18 and 24:
    Guardian/Protection - SLA} Expeditious Retreat, Lvl 6) Good Hope, Lvl 12) Greater Heroism, Lvl 18) Silver Weapons Lvl 24) Earthquake
    Elemental - SLA) Burning Hands, Lvl 6) Fireball, Lvl 12) Call Lightning Storm, Lvl 18) Greater Creeping Cold, Lvl 24) Storm of Vengeance
    Life and Death - SLA) Chill Touch, Lvl 6) Negative Energy Burst, Lvl 12) Finger of Death, Lvl 18) Wail of the Banshee, Lvl 24) Power Word: Kill
    Combat/Evocation - SLA) Magic Missiles, Lvl 6) Chain Missiles, Lvl 12) Force Missiles, Lvl 18) Radiant Forcefield, Lvl 24) Tactical Detonation.

    Oh and of course - Druids get Plant/Animal Sphere of Influence.
    Feats - Lvl 1) Augment Summoning, Lvl 6) Self Sufficient, Lvl 12) Resist Poison, Lvl 18) Great Fortitude.
    Spells - Would pretty much have to be new ones we don't have as Plant/Animal is a pretty small variety in DDO and all available to Druids already.
    LOL, These are not Quality of Life updates, these are huge changes to the game that will require months and years of dev work. 2,5,6, and 7 may qualify as QoL. The rest require large changes to existing game systems. QoL changes are small things that make playing the game a bit easier or more intuitive.

    Quality of Life changes are things like let arrows stack to 1000 or silver flame potions stack to 100 or letting us choose Maximize on each individual spell, or changes to the UI, etc.
    Last edited by Thrudh; 12-12-2015 at 09:39 AM.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  2. #22
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Saekee View Post
    my QoL:
    1) A proper character sheet that displays information in an intuitive fashion. I remember Ellisdee putting a proposal together a while back. New players can't figure the character sheet out and too much stuff only appears with mouseover or not at all (like fort bypass).
    This is a quality of life suggestion, and one I support.

    I'd also like to be able to sort TR cache, or search it (but that is low on my list).

    More bank space please.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

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