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  1. #61
    Community Member Trillea's Avatar
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    Quote Originally Posted by patang01 View Post
    I am going to be VERY disappointed if it's only temp SP like most of the latest item created lately. If it's not a fully functioning but better con op effect it's worthless.
    Agreed, temp SP are more useless than temp HP ever were.
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  2. #62
    Community Member Thar's Avatar
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    Quote Originally Posted by knightgf View Post
    Oh please, is this the best we can expect for 'legendary' GreenSteel? Even for heroic some of the effects are lacking. A lot of these effects should be removed due to their weak/useless effects when used. Here's a list of what should be removed:


    • Flame Arrow
    • All elemental weapons
    • Nightshield (Although upgrading the resistance bonus to be much higher, such as +10, is acceptable)
    • All of the warlock ability drains (Although if the duration is upgraded to 1-2 minutes, it can be acceptable)
    • Stormrage
    • Animal Growth
    • Greater Vigor, mass (Although if it were upgraded to regeneration, mass, it would be acceptable)
    • Incinerating wave
    • Summon frog
    • Teleport to Meridia (Should simply be teleport, or greater teleport with regular teleport destinations)
    • Polar Ray
    • Water breathing
    • Jump
    • Cometfall


    While I wish I could provide replacement clickies for each one of them, im not that great. Here is a list of things you can replace these with instead(Also includes how many charges should be on item):


    • Freedom of movement (2)
    • True seeing (3)
    • Sundering swing (3)
    • Adrenaline overload (2)
    • Double Rainbow (Grants the effect of double rainbow for one minute) (2)
    • Power Word: Kill (2)
    • Tenser's Transformation(3)
    • Greater Heroism (2)
    • Fire/Cold Shield (2)
    • Death Ward (2) OR Death Ward, Mass (1)
    • Greater Restoration (1) OR Restoration, Mass (5)
    • Fires of Purity (2)
    • Holy Strike (Grants the effect of holy strike for one minute) (2)


    That is all.
    Agree, these all seem weak. with standard epic named items having 5-6 effects/slots these need the same with comporable power the tier 3 effects didn't excite me much either for what they should be. i mean +14 hit points in epics? that's garbage, i don't care if it stacks or not. should be tier 1 50 + skill, tier 2 100 + skills tier 3 150+skills at minimum.
    Last edited by Thar; 12-11-2015 at 03:42 PM.
    Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
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  3. #63
    Community Member Iron_Claw's Avatar
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    The greensteel two handed axe was nerfed to 1d12 and lost it's critical bonus multiplier.

    This is also true for the other blanks.

    The whole greensteel stuff now is garbage compared to thunderforged.

    None is stupid enough to fall for that.

  4. #64
    Hopeless Romantic dunklezhan's Avatar
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    Quote Originally Posted by Seljuck View Post
    Change Log:


    Thank you for doing this.
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  5. #65
    Hopeless Romantic dunklezhan's Avatar
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    The clickies may be odd selections (I agree some are just plain 'what? Why?') but we don't know what the bonus effects are. The bonus effects might be what you're really after. That might be where the conc opp and other bizarre effects are.

    He said, hopefully.



    In terms of what we do know though:

    If flame arrows is there, conjure bolts should be there. Sorry artificers (and I love me my artificer). I don't think the elemental weapons and aligned weapons clickies are necessary though. Those belong to arties, let them have them please. Ditto Earthquake, and I don't even have a druid.
    Featherfall? Really?
    Waterbreathing? Really?

    I like the debuff ones, they're interesting. Number of charges/rest and DCs will be very important though.

    If the clickies were recharge over time rather than chargers/rest... that would make them unique and cool. But looking at the list of clickies, l would bet this is not the case, lol!
    Last edited by dunklezhan; 12-11-2015 at 02:32 PM.
    Quote Originally Posted by Vargouille View Post
    The best of the best DDO players generally overperform when given a real challenge
    Quote Originally Posted by Amundir View Post
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  6. #66
    Community Member Seljuck's Avatar
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    Quote Originally Posted by dunklezhan View Post
    Thank you for doing this.
    Your welcome


    I hope special effects will be much better.. and can be tested before they go live. It will be big, and I mean BIG spoiler, so I'll try add SPOILER warning I hope that, this effects will be mix of something fresh and good old ones, like lit2, min2, rad2, cop2 etc.
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  7. #67
    Community Member AtomicMew's Avatar
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    Are there any modifiers for spell critical chance? It seems like greensteel weapons would be inferior to TOEE and thunderforged without it (for casters).

  8. #68
    Community Member Wulverine's Avatar
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    Quote Originally Posted by AtomicMew View Post
    Are there any modifiers for spell critical chance? It seems like greensteel weapons would be inferior to TOEE and thunderforged without it (for casters).
    No. And yes it will be for a bunch dmg caster builds.

    Unless the bonus effects grants a bonus to crit chance... We'll have to see on the next lama build.
    Thelanis -- Wulverine + [Funkaholic, Funkatronic, Funkarific]

  9. #69
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    Quote Originally Posted by Wulverine View Post
    No. And yes it will be for a bunch dmg caster builds.

    Unless the bonus effects grants a bonus to crit chance... We'll have to see on the next lama build.
    Random loot will obsolete thunderforged if you really farm for it, already pulled a ring with con 14 and 21% kinetic lore. It will be interesting to see what to use for weapons for damage specced casters. Thunderforge may still be an easy choice to use.
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  10. #70
    Community Member AtomicMew's Avatar
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    Quote Originally Posted by xTethx View Post
    Random loot will obsolete thunderforged if you really farm for it, already pulled a ring with con 14 and 21% kinetic lore. It will be interesting to see what to use for weapons for damage specced casters. Thunderforge may still be an easy choice to use.
    Is the idea to keep spellpower on weapons but push critical damage/chance to accessories? That seems like a pretty big paradigm shift for casters.

  11. #71
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    Quote Originally Posted by AtomicMew View Post
    Is the idea to keep spellpower on weapons but push critical damage/chance to accessories? That seems like a pretty big paradigm shift for casters.
    Spellpower is also dropping on random loot as well. Was getting some nice pulls such as 154 fire spell power with 70ish something insight to fire spellpower. Ofc you can always get even luckier and pull it with 2 more effects.
    Teth - Ascendance

    Old School n00b that used to be pretty good at the game.

  12. #72
    Community Member Wulverine's Avatar
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    Yes, I heard you mention the item you pulled, Teth.

    Lootgen is in such a state of flux right now on lama though, hard to see what we'll end up with.

    It wasn't that long ago that dmg casters ran with lootgen caster sticks haha
    Thelanis -- Wulverine + [Funkaholic, Funkatronic, Funkarific]

  13. #73
    Community Member AtomicMew's Avatar
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    Quote Originally Posted by xTethx View Post
    Spellpower is also dropping on random loot as well. Was getting some nice pulls such as 154 fire spell power with 70ish something insight to fire spellpower. Ofc you can always get even luckier and pull it with 2 more effects.
    Yeah I don't really like that at all. It seems like you'll need at least three items to max damage. One item for critical chance, one random gen for spell power and one GS accessory for critical damage. And that's just for one element. I'm hoping they at least combine critical damage/critical chance onto one item and have some decent options for potency/universal critical.

  14. #74
    Community Member Wulverine's Avatar
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    Lama round 4 has a bunch of new clicky effects in addition to the old ones. fyi
    Thelanis -- Wulverine + [Funkaholic, Funkatronic, Funkarific]

  15. #75
    Community Member Seljuck's Avatar
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    Default Change Log #2

    Change Log #2:
    Log changes up to date, on the start time of 4th Lamannia round.
    • Added Equipment slot effects to main post
    • Added Active slot effects to second post
    • Changed formatting in the main post.
    • Some Active effects vanished, new effects added.
    >>Officer of the Polish Guild: GildiaDDOpl<<>>Cannith<<
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  16. #76
    Community Member BigErkyKid's Avatar
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    Thanks a lot for the work, sad that it had to be a player doing it.

    Even if the bonus effects are amazing, I hereby declare LGS the most disappointing come back of a beloved heroic content so far.

    How long will it take for someone to craft a tier 3 with bonus anyway?

    The rest of stuff is just pure old power creep. The raid is almost the same...

    YAAAAAWN

  17. #77
    Hero Noir's Avatar
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    Quote Originally Posted by BigErkyKid View Post
    Thanks a lot for the work, sad that it had to be a player doing it.
    (snip)
    Greensteel was never spoon fed to the player-base. All the effects of the heroic greensteel weapons/items were discovered through player experimentation.
    I am in no way surprised that the devs are leaving the mystery of discovery up to the player-base for this.
    Originally Posted by grodon9999
    "I'm beginning to think a lot of people play this game because it's cheaper than paying for a Dominatrix."
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  18. #78
    Community Member Deathdefy's Avatar
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    With Sigils also now clickies, I'm guessing you guys have plans for a Magister revamp so will stop spluttering about it.

    Honestly, Sigils are interesting and maybe people will stop freaking out and fleeing away from around the boss when I place a Sigil of Energy Resistance on them if they are more commonplace.

    I think Sigils remind people of Symbol of Pain or something. It's hilarious currently. Better party freakouts than grease.
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  19. #79
    Community Member Wizza's Avatar
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    Turbine, you know why Magister sucks?

    Because of half of tree is ****.

    Which half of the tree?

    The left one with the sigils. Because sigils are ****.

    These clickies are actually horrible. So much hype for legendary greensteel and you actually dare to put sigils as clickies. Please. Absolutely out of touch with your game, what works and what not.

    These are going to be the same as TF "burst" clickies. Noone even looks at them.
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  20. #80
    Community Member AtomicMew's Avatar
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    Quote Originally Posted by Noir View Post
    Greensteel was never spoon fed to the player-base. All the effects of the heroic greensteel weapons/items were discovered through player experimentation.
    I am in no way surprised that the devs are leaving the mystery of discovery up to the player-base for this.
    How do they expect us to give proper feedback if we don't even know what the items look like? If this thread wasn't here, almost none of us could have commented on LGS.

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