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  1. #81
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    Quote Originally Posted by Steelstar View Post
    And each Epic Level you have will grant the following to your Hirelings, Pets, and Summoned Creatures:
    • +5 Melee & Ranged Power
    • +10 Universal Spell Power
    • +5 PRR
    • +5 MRR
    I don't see this in the update 29 release notes. Is it an omission in the notes or was it scrapped?

  2. #82
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    Default Have I missed something

    May have missed it..because there are a lot of release notes. But it looks like fire/cold/elec/acid/light/pos/neg all got some bumps..dont see force anywhere. Did they not do anything for force? Or did I just miss it.

  3. #83
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    Quote Originally Posted by bigdmag View Post
    May have missed it..because there are a lot of release notes. But it looks like fire/cold/elec/acid/light/pos/neg all got some bumps..dont see force anywhere. Did they not do anything for force? Or did I just miss it.
    I chose Master of Knowledge for my archmage character. ( wizard 17 Favored 2 cleric 1 ) With force critical already at 40%, I can get it up to 60% crit damage by casting arcane bolt and arcane blast in rapid succession ( and up to +90 spellpower ) . Arcane bolt and blast are much, much better now that metamagics can be applied to them.
    Last edited by elvesunited; 12-18-2015 at 05:23 PM.

  4. #84
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    Quote Originally Posted by elvesunited View Post
    I chose Master of Knowledge for my archmage character. ( wizard 17 Favored 2 cleric 1 ) With force critical already at 40%, I can get it up to 60% crit damage by casting arcane bolt and arcane blast in rapid succession ( and up to +90 spellpower ) . Arcane bolt and blast are much, much better now that metamagics can be applied to them.
    Yes, but what about the sorc mm builds who don't have those slas ? We got no real way to increase our dps

  5. #85
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    Quote Originally Posted by bigdmag View Post
    Yes, but what about the sorc mm builds who don't have those slas ? We got no real way to increase our dps
    For a Force Sorc build, I'd look into some combination of the following new options for your Epic feats:
    • Intensify Spell
    • Wellspring of Power
    • Either Arcane Pulse (if you aren't Shiradi) or Spirit Blades (if you are)
    • Scion of Arborea
    • Greater Ruin (since Force Spell Power amplifies it)
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  6. #86
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    Quote Originally Posted by Steelstar View Post
    Spirit Blades (if you are)[/LIST]
    Hmmm....have to try that one, I like Arcane Pulse.

  7. #87
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    Quote Originally Posted by Steelstar View Post
    For a Force Sorc build, I'd look into some combination of the following new options for your Epic feats:
    • Intensify Spell
    • Wellspring of Power
    • Either Arcane Pulse (if you aren't Shiradi) or Spirit Blades (if you are)
    • Scion of Arborea
    • Greater Ruin (since Force Spell Power amplifies it)

    But that doesnt address my original post. All the elements (and neg and pos )got some kind of boost ( spell power,crit chances and crit damage multipliers) Nothing really for force..so those new feats dont really translate to the EE new content..we are still behind the dps curve Most of those feats do very little for a Sorc MM build..we need increased crit chances and damage multipliers..loving the update for the most part but I miss my Sorc MM spammer.

  8. #88
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    Quote Originally Posted by bigdmag View Post
    But that doesnt address my original post.
    It kinda did, in the only way possible. You could have been ignored. Instead you were given a list of work-arounds that might partially address your concern. There isn't a new feat that improves MM max level, which is a shame. Tossing 10 MMs at level 19+ would be sweet, right? And really, not "overperforming." From the response it doesn't look like that was either considered or will be considered. But you can throw a bunch of force daggers instead!

    Speaking of which, isn't Spirit Blades just a re-branded Wild Shots? And isn't Dreamscape just a re-branded Audience with the Queen?
    Last edited by Kompera_Oberon; 12-20-2015 at 09:22 AM.

  9. #89
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    Default There are boosts to force dmg but not enough, especially compared to other elements

    Quote Originally Posted by Steelstar View Post
    For a Force Sorc build, I'd look into some combination of the following new options for your Epic feats:
    • Intensify Spell
    • Wellspring of Power
    • Either Arcane Pulse (if you aren't Shiradi) or Spirit Blades (if you are)
    • Scion of Arborea
    • Greater Ruin (since Force Spell Power amplifies it)
    1.
    I have the same issue, intensify is really expensive (due to the additionnal cost) and so situational.
    Shiradi sorc cannot spam with it.

    2.
    Wellspring is actually not bad, I first thought that the cd is too long, but since it takes longer to kill in the new content we can use it several times lol.

    3.
    Master of Knowledge is ok as well, even if it is non optimal to cast arcane bolt/blast in a shiradi rotation ... but vs boss the dmg is nice.

    4.
    A force sorc is general in shiradi ... and thus we want procs for cheap spam spells.

    All the other elements got boost with the "Master of", force dmg did not get any.
    This my main gripe.

    I do not ask to fire 10+ missiles per cast but at least have a reasonnable boost for force spells.
    I would say +2-4 missiles from the missile spells would be fine.
    Damage could see a boost too, we currently have this kind of dmg in epic:

    Magic missile: dmg is 1d2+3 / missile
    Force missile: dmg is 2d3+8 / misille

    5.
    To be honest Scion of the Plane of Fire is much better that Arborea for shiradi sorc, even with just the DPS part:

    Scion of the Plane of Fire:
    25% Spell Critical Damage with all spells
    +30 Universal Spell Power

    vs

    Scion of Arborea
    +20 Force Spell Power and +20 Universal Spell Power
    +2 to the Enhancement Bonus of your weapon
    total = 46 force spell power

    25% spell crit dmg is better than 16 spell power imo.

    6.
    And on top of that there is nothing for force dmg in the new LGS (force was already left out in toee) ...

  10. #90
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    Quote Originally Posted by Steelstar View Post
    For a Force Sorc build, I'd look into some combination of the following new options for your Epic feats:
    • Intensify Spell
    • Wellspring of Power
    • Either Arcane Pulse (if you aren't Shiradi) or Spirit Blades (if you are)
    • Scion of Arborea
    • Greater Ruin (since Force Spell Power amplifies it)

    Was it an oversight that Spirit Blades can't be quickened? Or is that WAI?

  11. #91
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    Quote Originally Posted by elvesunited View Post
    I chose Master of Knowledge for my archmage character. ( wizard 17 Favored 2 cleric 1 ) With force critical already at 40%, I can get it up to 60% crit damage by casting arcane bolt and arcane blast in rapid succession ( and up to +90 spellpower ) . Arcane bolt and blast are much, much better now that metamagics can be applied to them.
    I like the idea of Master of Knowledge, but I'm concerned about that stack fading every six seconds. Arcane Bolt has a cooldown of 5 seconds, which means even if you spam it as fast as possible, you will still lose stacks almost as fast as you gain them, and it would take almost forever to reach the maximum of 30 stacks. Or do the stacks not start to fade until after you stop spamming the SLA?

    I suppose it might be designed for pure archmage builds who can cast both the Bolt and the Blast repeatedly, but since I play a Pale Master I can't take the tier 5 Blast ability from the AM tree.

  12. #92
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    I wouldn't wanna be a dev. 75% of this posts are pure junk.
    People that fail to add 4 numbers to calculate warlock spell power.
    People that state range is OP.
    People that state range sucks.
    People that say melee is OP.
    People that say melee sucks.
    People that say nothing in the feat list helps their builds (like really?)
    People complaining about force sorc what? Can I complain about a greatclub pure ranger?
    Some calculation's here are done incorrcetly (for example a guy that said 10% discount only results in a 4% discount cause people mostly use SLA's is wrong. It's actually 9,9% discount that way).

    And lastly there are few of them that said casters were okay? Only YouTube video of a caster soloing some hard EE was sithali doing toee1 EE on a sorc. He invis'd through all the trash mobs. And had to DD in a middle of a boss fight to get SP back after using only SLA's and low cost spells.

  13. #93
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    Quote Originally Posted by LiquidZombie View Post
    I like the idea of Master of Knowledge, but I'm concerned about that stack fading every six seconds. Arcane Bolt has a cooldown of 5 seconds, which means even if you spam it as fast as possible, you will still lose stacks almost as fast as you gain them, and it would take almost forever to reach the maximum of 30 stacks. Or do the stacks not start to fade until after you stop spamming the SLA?

    I suppose it might be designed for pure archmage builds who can cast both the Bolt and the Blast repeatedly, but since I play a Pale Master I can't take the tier 5 Blast ability from the AM tree.
    Thats kinda the point. Drop your t5 from PM and get t5 from AM if you think its worth to trade.

  14. #94
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    Quote Originally Posted by Sanader View Post
    Thats kinda the point. Drop your t5 from PM and get t5 from AM if you think its worth to trade.
    Fair enough if that's the intention. It just seems to me that the feat would be more useful if you could build up the stacks without having to spam both SLAs at breakneck speed. One stack fading every 10 seconds would seem reasonable to me (for a net gain of 6 stacks per minute if you spammed Arcane Bolt alone).

  15. #95
    Community Member Vellrad's Avatar
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    Quote Originally Posted by Steelstar View Post
    And each Epic Level you have will grant the following to your Hirelings, Pets, and Summoned Creatures:
    • +5 Melee & Ranged Power
    • +10 Universal Spell Power
    • +5 PRR
    • +5 MRR
    That works on charmed mobs?
    Quote Originally Posted by Originally Posted by Random Person #2 View Post
    People who exploit bugs in code are cheaters cheaters cheaters. And they are big fat ****yheads too.

  16. #96
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    Quote Originally Posted by Sanader View Post
    I wouldn't wanna be a dev. 75% of this posts are pure junk.
    People that fail to add 4 numbers to calculate warlock spell power.
    People that state range is OP.
    People that state range sucks.
    People that say melee is OP.
    People that say melee sucks.
    People that say nothing in the feat list helps their builds (like really?)
    People complaining about force sorc what? Can I complain about a greatclub pure ranger?
    Some calculation's here are done incorrcetly (for example a guy that said 10% discount only results in a 4% discount cause people mostly use SLA's is wrong. It's actually 9,9% discount that way).

    And lastly there are few of them that said casters were okay? Only YouTube video of a caster soloing some hard EE was sithali doing toee1 EE on a sorc. He invis'd through all the trash mobs. And had to DD in a middle of a boss fight to get SP back after using only SLA's and low cost spells.
    Trust me no one wants you to be a dev either.

    I wasnt really complaining, just asking if I missed something. Sorc MM spammers are and actual build that many people have used..if your unfamiliar with them, then you havent been paying attention... Greatclub wielding Rangers are not..try again. My post was,in essence,a light hearted jab that I was bummed that force didnt get the bump I was hoping to revive my MM spammer. Not once did I dig into anyone or anything, just here to talk about the new stuff.

    You are officially part of that 75% of junk that you talked about...congratulations

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