Page 1 of 2 12 LastLast
Results 1 to 20 of 22
  1. #1
    Community Member Holymunchkin's Avatar
    Join Date
    Jun 2011
    Posts
    322

    Default FuryShuri. It has a **** yellow bar.

    also spelled FurryShuri or FuriShuri or FuryShury similar to KatyPurry named after her cat.

    18 monk / 2 ranger
    h-elf
    Fury of the Wild

    One shot stuff with max fury regen.





    Level Progression:
    MRRMx17
    All points into dex

    Feats:
    1: Point Blank Shot
    1M: Shuriken Expertise
    1: H-elf dilly rogue
    3: Completionist
    2M: Zen Archery
    6: Quick Draw
    6M: Ten Thousand Stars
    9: Precise Shot
    12: IC: Thrown Weapons
    15: Improved Precise Shot
    18: Manyshot
    21: Overwhelming Critical
    24: Precision
    26D: Guardian Angel
    27: Epic Reflexes (Since surviving EE DoJ boom is important)
    28D: Doubleshot








    Concept:
    Fury regen on bows is lackluster but increases as mob density and ips efficiency increases.
    Shurikens maximize your dps while Manyshot is on cooldown and regen much faster. They are more efficient for AA acid-imbue damage and mortal fear procs.
    Slayer arrow works on shurikens and its use with 10k stars is roughly equal in damage to that of a bow. 2 ranger gives you dex-to-damage with bows via the tier 2 deepwood enhancement, as well as a ranged power boost. H-elf gives human healing amp, access to AA, and a damage boost. 6 AP in ninja spy for extra 70% chance for another shuriken. 8 AP in henshin to increase Ki regen by 1.

    The AA pass is a major boost to monkchers. Unfortunately the halfing now goes extinct. This build averages 3.8 shurikens per volley while using 10k stars and 2.5 arrows per volley using manyshot. I've seen upwards of 75k damage on a single manyshot volley. This is of course achieveable on any build, but I feel that shurikens/monk has more synergy with AA than actual bows.



    Gear

    deadly 10 acc 9 cloak
    claw set
    doj goggles, helm, blessed boots, ring
    mod, litany
    toee, acid power shortsword and armor (gives resistance 12 which works well with boots)
    deathwyrm, battleragers, mortal fear shuri, t2 bow
    ee Golden Guile
    ee consuming darkness
    Last edited by Holymunchkin; 11-09-2015 at 01:23 AM.

  2. #2
    Community Member warryofjerry's Avatar
    Join Date
    Jun 2015
    Posts
    39

    Thumbs up

    Awesome build!

    Thank you!

    Your the best!

    Best player on G-Land by far!

  3. #3
    Community Member CrackedIce's Avatar
    Join Date
    Jul 2010
    Posts
    384

    Default

    Quote Originally Posted by Holymunchkin View Post
    also spelled FurryShuri or FuriShuri or FuryShury similar to KatyPurry

    18 monk / 2 ranger
    h-elf
    Fury of the Wild

    One shot stuff with max fury regen.





    Level Progression:
    MRRMx17
    All points into dex

    Feats:
    1: Point Blank Shot
    1M: Shuriken Expertise
    1: H-elf dilly rogue
    3: Completionist
    2M: Zen Archery
    6: Quick Draw
    6M: Ten Thousand Stars
    9: Precise Shot
    12: IC: Thrown Weapons
    15: Improved Precise Shot
    18: Manyshot
    21: Overwhelming Critical
    24: Precision
    26D: Guardian Angel
    27: Epic Reflexes (Since surviving EE DoJ boom is important)
    28D: Doubleshot








    Concept:
    Fury regen on bows is lackluster but increases as mob density and ips efficiency increases.
    Shurikens maximize your dps while Manyshot is on cooldown and regen much faster. They are more efficient for AA acid-imbue damage and mortal fear procs.
    Slayer arrow works on shurikens and its use with 10k stars is roughly equal in damage to that of a bow. 2 ranger gives you dex-to-damage with bows via the tier 2 deepwood enhancement, as well as a ranged power boost. H-elf gives human healing amp, access to AA, and a damage boost. 6 AP in ninja spy for extra 70% chance for another shuriken. 8 AP in henshin to increase Ki regen by 1.

    The AA pass is a major boost to monkchers. Unfortunately the halfing now goes extinct. This build averages 3.8 shurikens per volley while using 10k stars and 2.5 arrows per volley using manyshot. I've seen upwards of 75k damage on a single manyshot volley. This is of course achieveable on any build, but I feel that shurikens/monk has more synergy with AA than actual bows.



    Gear

    deadly 10 acc 9 cloak
    claw set
    doj goggles, helm, blessed boots, ring
    mod, litany
    toee, acid power shortsword and armor (gives resistance 12 which works well with boots)
    deathwyrm, battleragers, mortal fear shuri, t2 bow
    ee Golden Guile
    ee consuming darkness
    Can you please brewkdown your dex? Thanks.

  4. #4
    Founder
    Join Date
    Jan 2006
    Posts
    979

    Default

    If you don't have completionist https://www.ddo.com/forums/showthrea...e-Elf-Monkcher works pretty well too.

  5. #5
    Community Member Spekdah_NZ's Avatar
    Join Date
    Sep 2013
    Posts
    228

    Default

    I have a T3 bow and only T2 shuriken :-(

  6. #6
    Community Member Holymunchkin's Avatar
    Join Date
    Jun 2011
    Posts
    322

    Default

    Quote Originally Posted by maddong View Post
    If you don't have completionist https://www.ddo.com/forums/showthrea...e-Elf-Monkcher works pretty well too.
    nah I get the racial boost and a ranged power boost plus more hjeal amp
    Last edited by Holymunchkin; 11-08-2015 at 09:41 PM.

  7. #7
    Community Member Holymunchkin's Avatar
    Join Date
    Jun 2011
    Posts
    322

    Default

    Quote Originally Posted by Spekdah_NZ View Post
    I have a T3 bow and only T2 shuriken :-(
    bows are really good at this point too. str to damage monkchers are very good. 1 ranger 1 fvs maybe? ditch the shuriken. mortal fear may die soon anyway
    I have a buddy with a 12monk/6ranger/2fvs who beat my TOR time by 4 seconds. He has sniper shot and divine might. Bows only.
    Last edited by Holymunchkin; 11-09-2015 at 01:27 AM.

  8. #8
    Community Member Holymunchkin's Avatar
    Join Date
    Jun 2011
    Posts
    322

    Default

    Quote Originally Posted by CrackedIce View Post
    Can you please brewkdown your dex? Thanks.
    18 starting
    7 tome
    7 level-ups

    12 ring
    2 insightful aug (could put on ship kickers for +4 if you drop epic reflexes... ...doj is too important to me though)
    1 globe
    2 litany

    7 enhancements
    2 completionist

    2 ship buff

    4 Grandmaster of Forms: wind
    2 yugo
    4 tensers
    =
    70
    Last edited by Holymunchkin; 11-09-2015 at 12:20 AM.

  9. #9

    Default

    What's your 4th twist?
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  10. #10
    Senior Member
    Join Date
    Sep 2011
    Posts
    0

    Default

    Quote Originally Posted by Eth View Post
    What's your 4th twist?
    Looks like Cocoon to me from the screenshots.
    Member of Spellswords on Ghallanda

  11. #11

    Default

    Quote Originally Posted by mikarddo View Post
    Looks like Cocoon to me from the screenshots.
    Whoops, yep it's right there
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  12. #12
    Community Member Dendrix's Avatar
    Join Date
    Nov 2009
    Posts
    1,047

    Default

    Quote Originally Posted by CrackedIce View Post
    Can you please brewkdown your dex? Thanks.
    you quoted the whole of that message to post a 1 line comment?
    what a waste of space.

  13. #13
    Founder
    Join Date
    Jan 2006
    Posts
    979

    Default

    I think this is The Update 28 build. Best in show!

  14. #14
    Senior Member
    Join Date
    Sep 2011
    Posts
    0

    Default

    Thanks for posting the build.

    A few questions if I may
    - Why Zen Archery and the T2 Bow? Do you swap to the bow at times even without IC Ranged and Combat Archery?
    - Why Boulder Toss? Is that ever worth using instead of just throwing some more shurikens?
    - Does Whirling Wrists replace the need for haste / blinding speed or do they stack?
    - Is Cocoon enough healing? Getting hit just after throwing Cocoon does happen and means no healing for quite a while.
    - How does h-elf compared to elf and sun-elf for ips? I understand the reasons for picking h-elf, but if its ips is worse than elf or sun-elf that might be a reason to consider.
    Member of Spellswords on Ghallanda

  15. 11-11-2015, 08:49 PM


  16. #15
    Community Member Holymunchkin's Avatar
    Join Date
    Jun 2011
    Posts
    322

    Default

    Quote Originally Posted by mikarddo View Post
    - Why Zen Archery and the T2 Bow?
    - Do you swap to the bow at times even without IC Ranged and Combat Archery?
    - Why Boulder Toss? Is that ever worth using instead of just throwing some more shurikens?
    - Does Whirling Wrists replace the need for haste / blinding speed or do they stack?
    - Is Cocoon enough healing? Getting hit just after throwing Cocoon does happen and means no healing for quite a while.
    - How does h-elf compared to elf and sun-elf for ips? I understand the reasons for picking h-elf, but if its ips is worse than elf or sun-elf that might be a reason to consider.
    In order...

    - Zen Archery is for staying centered.
    - I do not have a T3 bow---fort bypass on the T2 is enough for manyshot. Manyshot is statistically superior on an unbridled fury to the best of my knowledge. A monkcher uses 10k stars and during the last 10s pops unbridled followed by 20s of manyshot. The 10k stars lets you build archer's focus. This is part of my old fury rotation for max total damage on a boss. If the boss is gonna go down, you just spam silly-nilly and start with a manyshot.
    - Boulder toss is part of taking gird against demons.
    - Whirling wrists does not replace the need for haste to the best of my knowledge. I can not link the relevant post about shuriken alacrity, but Jakeela might chime in. As I recall Gilvenor's set would not improve hits/min that much on this build. It's good to remember that scrolling tenser's is mandatory for increasing shuri hits/min. (It also improves manyshot.)
    - Cocoon ticks @ 200, and if I was another race it would not tick so high. (Prolly 120-140.) I use heal scrolls and store pots. I have 78 or something PRR and I feel that the divine epls are worth their weight on this build. I use 1-2 store pots in an EE DoJ or EE ToEE.
    - IPS is not worse from experience. Bow ips is better than shuri ips, but shuri hits/min makes up for this. Halfling has noticeably better ips but gives up monk levels and a x4 multiplier on bow use as well as 20% doubleshot. If I wanted to be a halfling I would be a GxB user and a pure rogue.
    Last edited by Holymunchkin; 11-11-2015 at 09:10 PM.

  17. #16
    Senior Member
    Join Date
    Sep 2011
    Posts
    0

    Default

    Quote Originally Posted by Holymunchkin View Post
    In order...

    - Zen Archery is for staying centered.
    - I do not have a T3 bow---fort bypass on the T2 is enough for manyshot. Manyshot is statistically superior on an unbridled fury to the best of my knowledge. A monkcher uses 10k stars and during the last 10s pops unbridled followed by 20s of manyshot. The 10k stars lets you build archer's focus. This is part of my old fury rotation for max total damage on a boss. If the boss is gonna go down, you just spam silly-nilly and start with a manyshot.
    - Boulder toss is part of taking gird against demons.
    - Whirling wrists does not replace the need for haste to the best of my knowledge. I can not link the relevant post about shuriken alacrity, but Jakeela might chime in. As I recall Gilvenor's set would not improve hits/min that much on this build. It's good to remember that scrolling tenser's is mandatory for increasing shuri hits/min. (It also improves manyshot.)
    - Cocoon ticks @ 200, and if I was another race it would not tick so high. (Prolly 120-140.) I use heal scrolls and store pots. I have 78 or something PRR and I feel that the divine epls are worth their weight on this build. I use 1-2 store pots in an EE DoJ or EE ToEE.
    - IPS is not worse from experience. Bow ips is better than shuri ips, but shuri hits/min makes up for this. Halfling has noticeably better ips but gives up monk levels and a x4 multiplier on bow use as well as 20% doubleshot. If I wanted to be a halfling I would be a GxB user and a pure rogue.
    Much appreciate. I am still uncertain when you actually use the bow and why its better than full time shuriken use. Could I ask you to elaborate on that please?
    Member of Spellswords on Ghallanda

  18. #17
    Community Member Holymunchkin's Avatar
    Join Date
    Jun 2011
    Posts
    322

    Default

    Quote Originally Posted by mikarddo View Post
    Much appreciate. I am still uncertain when you actually use the bow and why its better than full time shuriken use. Could I ask you to elaborate on that please?
    Manyshot bow > 10k stars shuriken

    For gaining a strong volley every 90s and another ranged boost from deepwood, I lose 10% doubleshot on 10k stars.
    Manyshot is better than 10k shuri on an unbridled.

    Including use of bows is a dps increase.

  19. #18
    Senior Member
    Join Date
    Sep 2011
    Posts
    0

    Default

    Quote Originally Posted by Holymunchkin View Post
    Manyshot bow > 10k stars shuriken

    For gaining a strong volley every 90s and another ranged boost from deepwood, I lose 10% doubleshot on 10k stars.
    Manyshot is better than 10k shuri on an unbridled.

    Including use of bows is a dps increase.
    Thanks. I wasnt certain that the bow would be better than the shuriken even during MS without IC or combat archery and down the ranged power and elemental spell power from the ToEE set - but its good to know that the extra doubleshot which relatively does more for the bow more than offsets those loses.
    Member of Spellswords on Ghallanda

  20. #19
    Community Member
    Join Date
    Apr 2013
    Posts
    1,622

    Default

    Isn't the adrenaline recharge on ranged attacks a bug that will be fixed? I don't remember the stance of the devs on that (did they proclaim it WAI or said fix incoming?)
    My main server is Khyber. Have toons in almost every server for favor purposes. The Faltouts

  21. #20
    Community Member Grailhawk's Avatar
    Join Date
    Oct 2009
    Posts
    2,865

    Default

    Quote Originally Posted by Faltout View Post
    Isn't the adrenaline recharge on ranged attacks a bug that will be fixed? I don't remember the stance of the devs on that (did they proclaim it WAI or said fix incoming?)
    Its in limbo they have said they might go either way with it. There is a post about this by Sev or Varg in one of the Ranger threads not sure which.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload