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  1. #1
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    Nov 2009
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    Default Darkstars: A Deepwood Stealth-Focused Star Thrower

    So I started working on playing a Shuricannon last year, and despite the excitement for the style, I was and remain more partial to things that are constant, predictable and controlled. Something the original Shuricannon did without, having it's power in Shiradi Procs and On-Crits. It's an excellent build, I am not knocking it whatsoever, and I was very interested in the "fire rate as damage multiplier" approach. As I looked at the trees, and as Deepwood got reworked to usefulness, I started to think of other effects or powers that might be multiplied by this profound throwing speed available to the star thrower.

    Sneak Attack dice seemed obvious, even back when Deepwood was lame I had dreams of making someone who could throw sneak dice at a distance. At the time, however the tree didn't offer enough to build a star thrower. Now, I think, that has changed. With 2xDex to throw more stars, lots of available doubleshot and up to 9 sneak attack die without gear or EDs, plus the ability to engage sneak attack from 30ft+10 Meters from Deepwood + 20 Meters from Deepwood + 5 Meters from Mechanic = 45 Meters of range. The first build was designed around the mistaken notion that since the bonus Manyshot offers is doubleshot, that there was a chance it worked with stars. I've been corrected, but the build has a certain potential about it that I'd like to see if I can retain.

    The other is focused for 10kStars but since its low on Monk levels and can't afford buckets of wisdom, its gonna be anemic at best.

    I dream of putting this in Shadowdancer for more sneak dice and dex-triggered powers, along with an epic moment almost guaranteed to explode on every throw.

    Feedback appreciated, tips on making this work more so.

    1st Build:

    Code:
    Character Plan by DDO Character Planner Version 04.28.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Half-Elf Male
    (7 Monk \ 1 Rogue \ 12 Ranger \ 8 Epic) 
    Hit Points: 334
    Spell Points: 347 
    BAB: 17\17\22\27\27
    Fortitude: 15
    Reflex: 28
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 28)
    Strength              8                     8
    Dexterity            18                    30
    Constitution         14                    14
    Intelligence         10                    10
    Wisdom               16                    16
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               4                    21
    Bluff                 3                    14
    Concentration         4                    19
    Diplomacy            -1                     7
    Disable Device        n/a                   n/a
    Haggle               -1                     7
    Heal                  3                    11
    Hide                  8                    32
    Intimidate           -1                     7
    Jump                 -1                    10
    Listen                7                    15
    Move Silently         8                    34
    Open Lock             n/a                  n/a
    Perform              n/a                    n/a
    Repair                0                     8
    Search                0                     8
    Spellcraft            0                     8
    Spot                  7                    17
    Swim                  3                    11
    Tumble                n/a                  n/a
    Use Magic Device      3                    11
    
    Level 1 (Rogue)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
    Feat: (Past Life) Past Life: Ranger
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Shuriken Expertise
    
    
    Level 3 (Monk)
    Feat: (Monk Bonus) Precision
    Feat: (Selected) Weapon Focus: Thrown Weapons
    
    
    Level 4 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 5 (Monk)
    
    
    Level 6 (Monk)
    Feat: (Selected) Deflect Arrows
    
    
    Level 7 (Monk)
    Feat: (Monk Bonus) Ten Thousand Stars
    
    
    Level 8 (Monk)
    
    
    Level 9 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Monstrous Humanoid
    Feat: (Selected) Quick Draw
    
    
    Level 10 (Ranger)
    
    
    Level 11 (Ranger)
    
    
    Level 12 (Ranger)
    Feat: (Selected) Improved Critical: Thrown Weapons
    
    
    Level 13 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    
    
    Level 14 (Ranger)
    
    
    Level 15 (Ranger)
    Feat: (Selected) Master of Forms
    
    
    Level 16 (Ranger)
    
    
    Level 17 (Ranger)
    
    
    Level 18 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Selected) Lightning Reflexes
    
    
    Level 19 (Ranger)
    
    
    Level 20 (Ranger)
    Enhancement: Half-Elf - Half-Elven Versatile Nature (Rank 1)
    Enhancement: Half-Elf - Elven Dexterity (Rank 1)
    Enhancement: Half-Elf - Elven Accuracy (Rank 1)
    Enhancement: Half-Elf - Elven Dexterity (Rank 1)
    Enhancement: Half-Elf - Elven Accuracy (Rank 1)
    Enhancement: Half-Elf - Improved Dilettante (Rogue) (Rank 1)
    Enhancement: Half-Elf - Improved Recovery (Rank 1)
    Enhancement: Half-Elf - Improved Dilettante (Rogue) (Rank 1)
    Enhancement: Half-Elf - Dilettante: Dexterity (Rank 1)
    Enhancement: Half-Elf - Improved Dilettante (Rogue) (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sniper Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Thrill of the Hunt (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Thrill of the Hunt (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Thrill of the Hunt (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Favored Hunter (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Favored Hunter (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Favored Hunter (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Aimed Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Merciful Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Leg Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Heavy Draw (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Strikes Like Lightning (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Head Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Improved Archer's Focus (Rank 1)
    Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Stealthy (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Stealthy (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Stealthy (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sting of the Ninja (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Dexterity (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Combat Archery
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Holy Strike
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    Enhancement: Half-Elf - Improved Recovery (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 2)
    Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 3)
    2nd build(More Roguey, but no burst ability)
    Code:
    Character Plan by DDO Character Planner Version 04.28.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Half-Elf Male
    (3 Monk \ 1 Rogue \ 16 Ranger \ 8 Epic) 
    Hit Points: 334
    Spell Points: 260 
    BAB: 18\18\23\28\28
    Fortitude: 15
    Reflex: 25
    Will: 7
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 28)
    Strength             10                    10
    Dexterity            18                    30
    Constitution         14                    14
    Intelligence         16                    18
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used
    +2 Tome of Intelligence used at level 2
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               4                    21
    Bluff                 3                    30
    Concentration         4                    33
    Diplomacy             3                    11
    Disable Device        7                    35
    Haggle               -1                     7
    Heal                 -1                     7
    Hide                  8                    47
    Intimidate           -1                     7
    Jump                  4                    16
    Listen                3                    19
    Move Silently         8                    47
    Open Lock             n/a                  n/a
    Perform              n/a                    n/a
    Repair                3                    12
    Search                7                    35
    Spellcraft            3                    12
    Spot                  3                    30
    Swim                  0                     8
    Tumble                n/a                  n/a
    Use Magic Device      3                    11
    
    Level 1 (Rogue)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
    Feat: (Past Life) Past Life: Monk
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Shuriken Expertise
    
    
    Level 3 (Monk)
    Feat: (Monk Bonus) Deflect Arrows
    Feat: (Selected) Weapon Focus: Thrown Weapons
    
    
    Level 4 (Monk)
    Ability Raise: DEX
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 5 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    
    
    Level 6 (Ranger)
    Feat: (Selected) Adept of Forms
    
    
    Level 7 (Ranger)
    
    
    Level 8 (Ranger)
    Ability Raise: DEX
    
    
    Level 9 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Elemental
    Feat: (Selected) Quick Draw
    
    
    Level 10 (Ranger)
    
    
    Level 11 (Ranger)
    
    
    Level 12 (Ranger)
    Ability Raise: DEX
    Feat: (Selected) Master of Forms
    
    
    Level 13 (Ranger)
    
    
    Level 14 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 15 (Ranger)
    Feat: (Selected) Improved Critical: Thrown Weapons
    
    
    Level 16 (Ranger)
    Ability Raise: DEX
    
    
    Level 17 (Ranger)
    
    
    Level 18 (Ranger)
    Feat: (Selected) Precision
    
    
    Level 19 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Monstrous Humanoid
    
    
    Level 20 (Ranger)
    Ability Raise: DEX
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Combat Archery
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: DEX
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Holy Strike
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: DEX
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    Enhancement: Half-Elf - Half-Elven Versatile Nature (Rank 1)
    Enhancement: Half-Elf - Elven Dexterity (Rank 1)
    Enhancement: Half-Elf - Elven Accuracy (Rank 1)
    Enhancement: Half-Elf - Elven Dexterity (Rank 1)
    Enhancement: Half-Elf - Elven Accuracy (Rank 1)
    Enhancement: Half-Elf - Improved Dilettante (Rogue) (Rank 1)
    Enhancement: Half-Elf - Improved Recovery (Rank 1)
    Enhancement: Half-Elf - Improved Dilettante (Rogue) (Rank 1)
    Enhancement: Half-Elf - Dilettante: Dexterity (Rank 1)
    Enhancement: Half-Elf - Improved Recovery (Rank 1)
    Enhancement: Half-Elf - Improved Dilettante (Rogue) (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Stealthy (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Stealthy (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Stealthy (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sting of the Ninja (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Dexterity (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sniper Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Thrill of the Hunt (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Thrill of the Hunt (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Thrill of the Hunt (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Favored Hunter (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Favored Hunter (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Favored Hunter (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Aimed Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Merciful Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Leg Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Favored Enemy (Dragon) (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Heavy Draw (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Strikes Like Lightning (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Head Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Improved Archer's Focus (Rank 1)
    Enhancement: Mechanic (Rog) - Arbalester (Rank 1)

  2. #2
    Build Constructionist unbongwah's Avatar
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    Default

    Just spitballing here, but what do you think of halfling monk 12 / rgr 6 / rog 2? The extra monk lvls get you Imp Evasion, Master of Forms, and more Doubleshot from 10K Stars (60%). Rgr 6 is for all the DWS goodies and ranged feats; you can even mix in Manyshot since there's no Doubleshot penalty anymore and Imp Weapon Finesse grants DEX to dmg. Rog 2 gets you trap skills and access to tier-2 enhancements like +2d6 SAs, Venomed Blades (which I think works w/throwers), and Sharpshooter. If you have Harper you can also invest in KtA and Versatile Adept for more dmg.

    Enhancements: I was thinking 40 APs DWS (all T5s), 17 APs halfling (max Guile + Master Thrower), then...not sure after that, haven't thought that far ahead.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  3. #3
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    Default

    Quote Originally Posted by unbongwah View Post
    Just spitballing here, but what do you think of halfling monk 12 / rgr 6 / rog 2? The extra monk lvls get you Imp Evasion, Master of Forms, and more Doubleshot from 10K Stars (60%). Rgr 6 is for all the DWS goodies and ranged feats; you can even mix in Manyshot since there's no Doubleshot penalty anymore and Imp Weapon Finesse grants DEX to dmg. Rog 2 gets you trap skills and access to tier-2 enhancements like +2d6 SAs, Venomed Blades (which I think works w/throwers), and Sharpshooter. If you have Harper you can also invest in KtA and Versatile Adept for more dmg.

    Enhancements: I was thinking 40 APs DWS (all T5s), 17 APs halfling (max Guile + Master Thrower), then...not sure after that, haven't thought that far ahead.
    I'd not call the idea crazy, but I think its gonna lose a crucial part. I've never been able to judge distance in the game, but I am sincerely concerned about dumping 15Meters off the sneak range. Helf gets 10 meters from elf cores and the fourth DWS core is a sneak dice and 5 meters.While halfling gains 3 SA dice to replace 2 lost from rogue dilly but once you factor in losing one from Deepwood its a wash. Abundant Step and Imp Evasion are both attractive, but Grandmaster is not so much for me.

    How well would a 2nd life be able to spread Dex/Wis/Int/Con, do you think? KTA, 10K and a Dex build are going to be a costly combination to my estimation.

    Im trying to work this out as I level him up so I can TR into his real build, but so far I've found 10K stars nice but not crucial. I focus primarily on Dex and while the boost from 10K is noticeable, I haven't yet come to a point where I'd redirect points from Dex(always on boost) to Wis(Burst effect) for it. Current progress build has 12 Monk and probably 22-25 wis(hes 15 with AH gear but I don't remember his starting Wis) and half the time I save 10K because its not worth swapping to water stance to regen the Ki. Either Im missing something, or I just don't appreciate the burst like others do. Is seriously pondered for a minute, going with the 1st rogue-esque build and just ignoring burst powers entirely, but I'm hoping for better effect in the late game.

    Edit: Almost forgot, Venomed Blades works on Shuriken, I can confirm from Drow. But I believe the Mechanic SA dice aren't applicable to thrown if you read the enhancement carefully.

  4. #4
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    Upon further reflection, I dont think you are as wrong as I thought. I discussed some of this with Sgt_Hart on Vent and your point with 12 monk granting significant survivability and burst-damage bonuses makes a lot of sense. It remains to be seen if I can do without the boost to range, his current life will have the same SA range so I should be able to evaluate it around level 20. I will try to update this with that info when it comes. If you are correct on the range being enough, I'll be excited for the extra SA dice. If I can't spare the range, the next best thing is to lean on Ranger for the extra range, get 8 monk for what 10K I can afford and try to make it work.

  5. #5
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    Tried again after thinking about the build some more, and after playing the current life with its advantages and problems.
    Code:
    Character Plan by DDO Character Planner Version 04.28.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Halfling Male
    (3 Monk \ 12 Rogue \ 5 Ranger \ 8 Epic) 
    Hit Points: 312
    Spell Points: 35 
    BAB: 16\16\21\26\26
    Fortitude: 16
    Reflex: 31
    Will: 10
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 28)
    Strength              8                     8
    Dexterity            20                    35
    Constitution         14                    14
    Intelligence         16                    16
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used
    +4 Tome of Dexterity used at level 16
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               5                    23
    Bluff                 3                    32
    Concentration         2                    11
    Diplomacy            -1                     7
    Disable Device        7                    37
    Haggle               -1                     7
    Heal                 -1                     7
    Hide                  9                    53
    Intimidate           -1                     7
    Jump                  3                    28
    Listen                3                    23
    Move Silently         9                    51
    Open Lock             9                    46
    Perform              n/a                    n/a
    Repair                3                    14
    Search                7                    34
    Spellcraft            3                    11
    Spot                  3                    30
    Swim                 -1                     8
    Tumble                9                    27
    Use Magic Device      3                    30
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Ranger
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Shuriken Expertise
    
    
    Level 3 (Monk)
    Feat: (Monk Bonus) Precision
    Feat: (Selected) Weapon Focus: Thrown Weapons
    
    
    Level 4 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 5 (Rogue)
    
    
    Level 6 (Rogue)
    Feat: (Selected) Quick Draw
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Rogue)
    
    
    Level 9 (Ranger)
    Feat: (Selected) Adept of Forms
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 10 (Ranger)
    
    
    Level 11 (Ranger)
    
    
    Level 12 (Ranger)
    Feat: (Selected) Improved Critical: Thrown Weapons
    
    
    Level 13 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Elemental
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Master of Forms
    
    
    Level 16 (Rogue)
    
    
    Level 17 (Rogue)
    
    
    Level 18 (Rogue)
    Feat: (Rogue Bonus) Crippling Strike
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Rogue)
    
    
    Level 20 (Rogue)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Improved Sneak Attack
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Epic: Combat Archery
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Holy Strike
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Dexterity (Rank 1)
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Dexterity (Rank 1)
    Enhancement: Halfling - Stealthy (Rank 1)
    Enhancement: Halfling - Stealthy (Rank 2)
    Enhancement: Halfling - Stealthy (Rank 3)
    Enhancement: Halfling - Cunning (Rank 1)
    Enhancement: Halfling - Cunning (Rank 2)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Halfling - Skillful Thrower (Rank 1)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Halfling - Master Thrower (Rank 1)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Damage Boost (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Damage Boost (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Damage Boost (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Thrill of the Hunt (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Thrill of the Hunt (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Thrill of the Hunt (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Aimed Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Merciful Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Leg Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Heavy Draw (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Strikes Like Lightning (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Head Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Improved Archer's Focus (Rank 1)
    Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
    Enhancement: Mechanic (Rog) - Tanglefoot (Rank 1)
    Enhancement: Mechanic (Rog) - Targeting Sights (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 2)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 3)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 2)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sting of the Ninja (Rank 1)
    Skips trying for 10kStars, which would be anemic with only 12 monk levels anyway. Gets 18 sneak dice by my calculations at +25 meters sneak ranger for 35 total.
    Gets the traps and Crippling Strike(since a Dex-based Halfling Monk/Rog/Rgr is probably okay without imp evasion). Has the option to get KTA if i get really driven for burst damage, otherwise he gets a damage Action Boost that's not too bad. He'll be soft and a bit easier to hit than the current life but he'll have all monk stances. I'm thinking a possible trade of Grandmaster for Deflect Arrows but thats up in the air.

    Might technically belong in a different place now, but it's under the same build plan as the original.

  6. #6

    Default

    Quote Originally Posted by TheDr0wRanger View Post
    Tried again after thinking about the build some more, and after playing the current life with its advantages and problems.
    Code:
    Character Plan by DDO Character Planner Version 04.28.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Halfling Male
    (3 Monk \ 12 Rogue \ 5 Ranger \ 8 Epic) 
    Hit Points: 312
    Spell Points: 35 
    BAB: 16\16\21\26\26
    Fortitude: 16
    Reflex: 31
    Will: 10
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 28)
    Strength              8                     8
    Dexterity            20                    35
    Constitution         14                    14
    Intelligence         16                    16
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used
    +4 Tome of Dexterity used at level 16
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               5                    23
    Bluff                 3                    32
    Concentration         2                    11
    Diplomacy            -1                     7
    Disable Device        7                    37
    Haggle               -1                     7
    Heal                 -1                     7
    Hide                  9                    53
    Intimidate           -1                     7
    Jump                  3                    28
    Listen                3                    23
    Move Silently         9                    51
    Open Lock             9                    46
    Perform              n/a                    n/a
    Repair                3                    14
    Search                7                    34
    Spellcraft            3                    11
    Spot                  3                    30
    Swim                 -1                     8
    Tumble                9                    27
    Use Magic Device      3                    30
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Ranger
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Shuriken Expertise
    
    
    Level 3 (Monk)
    Feat: (Monk Bonus) Precision
    Feat: (Selected) Weapon Focus: Thrown Weapons
    
    
    Level 4 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 5 (Rogue)
    
    
    Level 6 (Rogue)
    Feat: (Selected) Quick Draw
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Rogue)
    
    
    Level 9 (Ranger)
    Feat: (Selected) Adept of Forms
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 10 (Ranger)
    
    
    Level 11 (Ranger)
    
    
    Level 12 (Ranger)
    Feat: (Selected) Improved Critical: Thrown Weapons
    
    
    Level 13 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Elemental
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Master of Forms
    
    
    Level 16 (Rogue)
    
    
    Level 17 (Rogue)
    
    
    Level 18 (Rogue)
    Feat: (Rogue Bonus) Crippling Strike
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Rogue)
    
    
    Level 20 (Rogue)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Improved Sneak Attack
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Epic: Combat Archery
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Holy Strike
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Dexterity (Rank 1)
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Dexterity (Rank 1)
    Enhancement: Halfling - Stealthy (Rank 1)
    Enhancement: Halfling - Stealthy (Rank 2)
    Enhancement: Halfling - Stealthy (Rank 3)
    Enhancement: Halfling - Cunning (Rank 1)
    Enhancement: Halfling - Cunning (Rank 2)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Halfling - Skillful Thrower (Rank 1)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Halfling - Master Thrower (Rank 1)
    Enhancement: Halfling - Guile (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Damage Boost (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Damage Boost (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Damage Boost (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Thrill of the Hunt (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Thrill of the Hunt (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Thrill of the Hunt (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Aimed Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Merciful Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Leg Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Heavy Draw (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Strikes Like Lightning (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Head Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Improved Archer's Focus (Rank 1)
    Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
    Enhancement: Mechanic (Rog) - Tanglefoot (Rank 1)
    Enhancement: Mechanic (Rog) - Targeting Sights (Rank 1)
    Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 2)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 3)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 2)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sting of the Ninja (Rank 1)
    Skips trying for 10kStars, which would be anemic with only 12 monk levels anyway. Gets 18 sneak dice by my calculations at +25 meters sneak ranger for 35 total.
    Gets the traps and Crippling Strike(since a Dex-based Halfling Monk/Rog/Rgr is probably okay without imp evasion). Has the option to get KTA if i get really driven for burst damage, otherwise he gets a damage Action Boost that's not too bad. He'll be soft and a bit easier to hit than the current life but he'll have all monk stances. I'm thinking a possible trade of Grandmaster for Deflect Arrows but thats up in the air.

    Might technically belong in a different place now, but it's under the same build plan as the original.
    why 5 ranger? is that for the tier 5 in Deepwood? I feel like the cutoff point is 6 for sniper shot, and a nice cutoff point for rogue is also 13 (1d6 more sneak and special ability). Rogue 12 gets access to the feat Improved Sneak attack too as you have listed. I am not sure Combat Archer is worth it for throwers since the bonus to +W is miniscule--I think OC would be better but that is your call.

    I tried a monk/ranger/rogue thrower recently and decided that it snuck too slowly... I think I was 9 monk/6 ranger/5 rogue. It performed well and this was before the changes to 10K (9 monk for improved evasion, 6 ranger for sniper shot, 5 rogue originally for Tier 5 mechanic). Since it was slow to sneak, I got sick of it quickly for stealth stuff and reincarnated to a pure assassin.
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


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