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  1. #1
    Community Member Bjond's Avatar
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    Dec 2018
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    1,938

    Default VIP for my buff-bard account?

    With all the VIP threads popping up, I got to thinking that if VIP has pretty much of nothing for my main account, it has less than nothing for my buff-bard account. So, what kinds of features would motivate me to put VIP not only on the main, but also on the buff-bard, too?

    1. Joiner; can enter quests already opened by group from anywhere.
    2. Portable; can port to group member within a dungeon (eg. for gather-mech or end-chest)
    3. Favored; Kundarak & Coin Lords will sell you their extra inventory/bank tabs even when you have no favor with them.
    4. Flagged; considered to have completed all quests on elite so far as opening flag-required quests & raids goes
    5. Iconoclast; iconics can choose their L1 class
    6. Woke; chars have a base minimum racial AP -- not a grant, but actual = store.extras + min(base, real)
    7. Climber; your character never fails to climb a ladder

    Some of these would be a pretty big win for newbies, too (like entering in-progress quests from anywhere and porting to current spot in dungeon).

    BTW, notice how XP bonus, HCL access, more daily dice, extra DDO points, and more cosmetics aren't on my list? It's more about getting the group gathered (to have fun playing) and expanding build options (more fun to play with) than about zooming through levels or creating yet another glorified bank-mule via HCL.

    Assuming you have another account, what would motivate YOU to put VIP on both main & alt account?

  2. #2
    Community Member
    Join Date
    Feb 2010
    Posts
    1,238

    Default

    Quote Originally Posted by Bjond View Post

    1. Joiner; can enter quests already opened by group from anywhere.
    2. Portable; can port to group member within a dungeon (eg. for gather-mech or end-chest)
    3. Favored; Kundarak & Coin Lords will sell you their extra inventory/bank tabs even when you have no favor with them.
    4. Flagged; considered to have completed all quests on elite so far as opening flag-required quests & raids goes
    5. Iconoclast; iconics can choose their L1 class
    6. Woke; chars have a base minimum racial AP -- not a grant, but actual = store.extras + min(base, real)
    7. Climber; your character never fails to climb a ladder

    Some of these would be a pretty big win for newbies, too (like entering in-progress quests from anywhere and porting to current spot in dungeon).
    Joiner, favored, Iconoclast, flagged would be great VIP additions even for main accounts!

    Portable only really makes sense for alt accounts (but you can die and carry the stone with main); "gather all mechanics" should be removed or set on a timer, afterwards it autocompletes. Because it is one of the few instances in DDO where party members could still grief you. (maybe unintentionally if they had to leave suddenly for IRL issues)

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