Finally got up to cap and have been running some mid-Reaper quests in a 5 person static group. Fully buffed in reaper (31 pts) without yugo pots, etc., I have around 4100hp. Tanked R6 through all the tiers of Ravenloft. Needed occasional healing help, especially when swarmed by a bunch of mobs with crowns. The Sentinel's Undying Vanguard was a lifesaver a few times. I'm no where near fully geared, although I have lots of good gear and rapidly getting more (advantage of a static group!). It's not all optimized yet and no legendary greensteel for the huge hp bonuses or the healing stick. I'm finding it more fun and survivable than previous melee tanks I've done. Harder to figure out gearing, but more fun to play.
One change I'm trying from the build is using light armor. I realize I'm dropping a little PRR/MRR, but I can easily cap out dodge with reaper points and pretty much any dodge item. Without anything special, I think I'm currently at 23 or 24 dodge (still wearing second tier shadow armor to keep the ghostly for the extra miss chance). I can't easily get it up to 30 or so like I could on some other builds without dropping healing twists that I'm not willing to do without. Given the really high damage at higher reaper levels, more complete misses seems a good trade-off for a little less PRR/MRR. Anyone else considered this or think this really isn't the best way to go?