Bounty Hunter
Then please give the enlightened spirit SLAs a multi-select option.
Cone: 130% scaling to spellpower + light damage
360 AOE: 100% scaling to spellpower + light damage
I find the 360 AOE a burden not a benefit. I have to position myself in the middle of enemies rather than in front/behind to make good use of it.
As it stands the SLAs are worse than base eldritch damage with the cone. What's the point of having an SLA that does less damage than the base eldritch blast attack.
Apparently this was easier than changing all the enhancements to not stack with ic. I can see both sides of it. Many of the special weapons which would be affected have been around since before they were thought to be overpowered. Interesting that thunderforged still beats all these special weapons, even though none of them have improved crit profiles. Probably shouldn't use mortal feat weapons for dps testing, that just has to skew the results tremendously, and even more so as the hit points on the target goes up.
This....
On quest EE Vanguards are the kings, almost immortal.
He can easily jump into the middle of the mob and kill all with no problem.
I think that developers can add one more enhancement that add +1 critical and range in tier 5 of vanguard, nor that of any penalty, for example lose the effect of one of these:
Divine Grace
AC from the sheld
PRR from shield
a trade of defensive ability for an offensive
You guys have to know that they are not only working on it ...
Surely these modification to the balance is just one of the things they are worrying ....
They are already working to update 29 to level 30, new feats, quests ...
So we need to make a branstorm and show the proposals, while analyzed they work on other projects.
There's a lot going on at once, so the Lamannia is the test server.
I think it is a weird way to do it, but it actually works out when you look closely. The weapons that are being modified have crit ranges larger than the basic version of that weapon type. As such the IC feat is not doubling the weapons crit range, but only adding an amount equal to the basic weapon crit range. With the listed change, those weapons + IC (no other crit mods) will be equal to the pre-change weapon + IC.
So what is the change you ask?
All the other crit modifiers will now no longer be doubled by the IC feat. So for characters with only the IC feat and no other mods, the crit ranges for weapons will be unchanged. For characters with other crit range mods, there will be a reduction in overall crit range.
Does that help?
I have Pinion Envy!
(always been jelouse of that +10 Seeker and felt Needle needs, or should wants that. Don't listen to me, it's the weapon talking....add seeker +10 to the needle...needle +10 seekeer...)
I originally asked for the x3 to be x5 on xbow.
I love the changes that you made to the part I snipped out, but I really want to comment on what I left. If you aren't going to expand critical threat range or multiplier on any named weapons, please never make another named great club, great sword, long sword, or club again unless you just pump the W and effects out the roof. No one will use them. Please focus your efforts on weapons that have the proper crit range.
Yeah, it kind of is.
If we change Holy Sword to work with shield then Vanguard will out DPS two handed and two weapon builds. Why would anyone put down the shield to use the other styles?
(The other thing to consider is this: Vanguard for Paladin and Vanguard for Fighter need to also be balanced. If we found that Vanguard was still behind we'd boost that tree directly rather than putting the DPS into the Paladin specific Holy Sword.)
Sev~
I disagree. You know I had this reply pretyped on word,but after proofing it I relised it is wasted time. You have not played a Vangard Pally nor do you have any numbers to back up your statment. Dont say its better than a fighter this or a Fighter that. IT IS atm. Prety much any pure 20 anything is better than a 20 fighter. This is pure foolishness, even with xxx people disagreeing with this stament of op shields smashers you hold your corse. While many peeps on here are willing to do YOUR job for you and provide testing numbers and relistic testing results. I have done the testing I have played and seen the results now you can do the same. After all what would i play a shield weilding vangard pally when i can swich to a non pure 15/5 and perform much better in all ways.
The problem is actually not these weapons, in most cases, at all.
The problem is these crit ranges and how they interact with things like SWB and Exploit Weakness for example. Exploit weakness actually gave +2 to crit threat with every hit before, now it should only give +1. This is why they are changing crit profiles and the feat IC itself.
With throwers, a pure Monk (or Bard with Swashbuckler) could get 5-20 Crit range with certain throwing weapons.
good at business
I remember when the ranged pass was being discussed and people kept asking (annoying) the DEVs to include additional crit range. This, unfortunately, seems to be the punitive response. This is the reward for player contribution.
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Epic Souleater not making the list?
http://ddowiki.com/page/Item:Epic_Souleater
It seems like nerfs are being made to cross cutting concerns such as PRR, TWF, etc to compensate for overpowered abilities derived from previous balance passes. Is this really the direction to take to correct problems with specific builds?
Consider the much maligned Fighter, for example. The fighter specific feats are a step in the right direction, but you will still need to sacrifice elsewhere in a class that you already admitted kind of makes you throw your hands up and say, "Oi". And that's just to get back to where you were. Pitching them as special improvements just for fighters is just a nice way of saying that you can give up even more to stay the same, and ignores the feat requirements of the only DPS chain that fighter gets- Kensei (Since most Vanguards will already be Paladins). I doubt that DPS from other classes will fall enough to make this make fighter seem attractive. I suppose they can get in line behind monks for an eventual pass.