Originally Posted by
Faltout
For me, leveling crafting is a long process spanning through many lives.
I have 3 characters, 1 of them my crafter. The crafter goes on crafting bursts (non-stop crafting) about once or twice a life. Before a crafting burst, I make sure I have enough ingredients. I log on to my other characters and send the bag with their collected greater essences. If the essences accumulated on my crafter are about 300 of each greater (most of the greaters anyway), then I am ready to go on a crafting spree.
What I need for a crafting spree:
- Sundering of essences. If arcane are at 350, I'll sunder them down to 250. If they are at 400 while others are at 250, I'll sunder them to 250. Don't have specific rules for sundering, just follow my nose. I make sure though that I won't be left in the middle of the process with no lessers and many greaters or no greaters and many lessers. I just like having all my greaters at about the same number, so that's a big factor to when do I stop sundering.
- crafting success boosters. I will be doing recipes with 50-60% chance of success. I don't want to go through too many failures. Especially at high levels (90-100) where purified dragonshards are needed. I will normally use a booster when a recipe seems too expensive.
- ONE greater crafting xp elixir. Usually that's what I get for completing the crafting tutorial every life. But, once those elixirs were also the Store freebie, so I got 5 from there and now they're down to 4 (since I crafted twice a life). The xp booster lasts for half an hour, so I make sure I'm not interrupted during that half hour.
- Inventory space. First of all, I clear up at least 15 inventory slots. 12 for all the lesser essences. I get the lessers out of the bag before sundering because, if while sundering you exceed 1000, bag will bug. It's best if you have them in your inventory space where stacks can go up to 10000. 1 for the experience elixir(s). 1 for the crafting success boosters. 1 free slot for the deconstruction that comes later. Having more free spaces is better, cause it helps with the deconstruction process later.
- Deconstruction Materials. I need loads of prefix and suffix removals. Usually make sure I have 200 of each (the ultimate removal and the other one)
So, when all that is prepped, here comes the crafting spree:
- Schools. I try to devote about 9 minutes to each school. 9 minutes of crafting and 1 minute of deconstructing. Also, I try to get from 10-20 levels in each school per crafting spree.
- Recipe selection. I select a specific school and select a specific level range (start: 5 levels above me, end: 15 levels above me). I sort the shards by level. Then I skip to the 50-54-60% shards. Arrows and consumables are not to be crafted because they can't be deconstructed later. However, if they are the only viable recipe, go for it. From all those available recipes, I won't go for the most xp, but rather for the less ingredients within the percentage I'm looking for (50-54-60). Once I've selected a recipe, I'll craft it twice or thrice, or however long it takes (even if the recipe reaches the 70%) till a better recipe appears (by gaining crafting levels). Normally, 2-3 shards equal a crafting level. When a crafting level is gained, make sure to clear the ingredient line to see whether a better recipe has appeared with that new level.
- Essences. I try to distribute the crafting load between essences. For example, if I craft many shards with arcane essences, I'll try and find the body ones asap. Even if the arcane are less expensive. I do that because at many levels, the only viable recipes are exclusively from one kind of essence. So, when I reach that level I want to have that essence available instead of having spent it earlier when I could have chosen another less used essence.
- Deconstructing. When a crafting school is done, I quickly move to the deconstruction machine (quickly because xp timer is ticking). I open the ingredient bags and draw out all the shards created (that's where extra inv space comes in handy). If not enough space, I put the essences of that school back in the bag (I try not to leave any stack of lessers above 1000 after crafting) to free some slots. Then I deconstruct the shards to get back some of the essences used to craft them.
Aftermath:
I place the lessers back in the bag and survey the crafting levels gained and how many essences I used. That's important feedback for subsequent sprees as some crafting essences are not used at all in some crafting levels. Also, at early levels I used to be able to level fast with about 100 greaters. At level 110, 300 greaters are almost enough for 10 levels. I need to know when will my next spree will be.
Currently sitting at 110 in every school with my last spree gaining 10 levels only (it was a bit rushed though cause I needed some levels to craft somethng for a guildie)